It's not the first time I am meeting the empress of a magical empire. But the characters of the two empresses couldn't be more different. Lya was a magical pioneer who created marvels and artefacts and reinvented magic from base principle.
Queen Victoria is the ruler of a centuries-old dynasty, a leader who has led them through war and peace and overseen grave social changes. An ardent social and political operator who is a deft hand at diplomacy. But she is merely a magister, far from the strongest mage in the commonwealth.
Its different political structure from my world, the tangible power and miracles of faith have kept the church of England a fairly important part of the social fabric of the Magocracy. As the chosen representative of the god on this earth, it has given a massive amount of power compared to my own world's monarchy.
So there are expectations of how you are supposed to act when meeting, protocols and traditions. Now, as an Archmage of considerable power, I am exempt from the bowing and scraping, I am not going to do it, and I will disintegrate anyone that suggests that.
So I teleport directly to the front of Buckingham Palace. It's a power play, spending an obscene amount of mana to bypass their wards. I am immediately surrounded by the guards, pointing their spellwands at me, prepared spells ready to be unleashed on me.
There is a crack of thunder, and half a dozen knights appear around me, riding purple griffons crackling with lightning.
"Hail Knight captain, I am not late for my appointment, am I??" I ask faux-innocently. Lightning crackles around the man's sword, the stalwart guardian of the queen knows he can't harm me yet, no matter my much my actions are a breach of the Standard Protocol.
"We were told to expect you, Mage Raj. Come, we shall lead you through the security cordon; we wouldn't want to have any accidents now." The is trying to powerplay me, calling me a mage, the lowest ranked magic user of the magocracy. He also wanted to insinuate their defences could harm me, which was only true as long as I didn't retaliate. He dismounts, and his squad give me an honour guard and leads me down the labyrinthine corridors of the palace; servants scuttle and make way for us and ahead of I hear a herald announce my arrival.
"Of course, we wouldn't want any accidents. Say, that griffon of yours, is it something I could conceivably get access to it? I wouldn't mind a second familiar, something smaller and more fluffy. My current familiar is kind of too deadly for playing with children and the like." I realised immediately after saying it that I had gone too far. A knight's mount is their closest companion, the brother that has carried them through the hardest battles. My goading remarks have hit too close to the mark. I see his knuckle crack as he grips his pommel in a vice grip. His gait has changed; he is walking on the balls of his feet, ready to swivel and dodge in any direction. I am not worried, but I do feel a bit bad; then I remember he has probably committed war crimes for the queen, so I am fine being a dick to him.
"I would challenge you to duel, sir, but I will put duty before honour. But know this, you have made an enemy of Sir Curtis Hughshire by dishonouring my partner."
I just smirk at him; I would love to do some light exercise after this.
Then I walk through the doors to the throne rooms.
The Throne room is an assault on the senses as soon as I step through the climate control and privacy wards. The sound of the gathered audience is like a shockwave filled with the tittering of the socialites and gruff voices of warrior nobles. The sight is what is noticeable; next, an obscenely opulent room festooned with decorations, magic and enough hunting trophies to depopulate a forest.
As I walk into the room, a pall of silence fills the room, the crowd turning to face me. It seemed the queen was one for subtle powerplays; I was not told about the gathering of nobles witnessing this audience.
I shrug; my plan here is pretty simple, and the more witnesses there are, the better it is for me.
Queen Victoria is seated on the throne; her vestments glow with incredible magic. Each crown jewel is the prized artefact of a conquered kingdom, and the gold filigree of her sceptre is mined from a dozen holy mountains.
"I present myself before your highness to ratify the treaty discussed with the Lord Protector," I say with a nod; I am not her subject; I dare to treat openly as an equal to the magocracy; to maintain that facade, I cannot show weakness, they will eat me up alive if I show a bit of deference. The act of the ancient archmage is risky, but I have to follow through on it.
"We have considered your proposal and the advice of our most loyal protector. We agree to this agreement between you and our empire. But we have some questions first." The queen's voice echoes in the hall, and the party quiets down.
"You have promised us much, and you have proved that you have some means of achieving your claims. But a troll king is a gnat before an elder wyrm, and we would be loath to lose an ally so soon." Her magic-enhanced voice rings through the hall, and I realise her play. She wants me to prove myself in front of the cloud. If I fail to deliver, it would be better to know before I fail and provoke a mythic being, but if I succeed, she gets the credit for getting a powerful ally, and no doubt her position is strengthened in front of the nobles milling in the halls.
I nod and grin, for this plays perfectly what I want to do as well; the big play meant to wow the snooty nobles.
I had dug down into the faintly remembered history of my world and chose my diplomatic tactics, and I remember a trivia about kings trying to one-up each other in diplomatic gifts to showcase their wealth and power.
"I will be happy to demonstrate for our gathered audience here and present my gifts to the throne in a single stroke of good fortune; her majesty is wise to give me the opportunity." I say blithely, indicating to her that I know her to play and am willing to play ball as it suits me. She nods her head imperceptibly; to the observers, it may seem like a signal to continue, but I know it to be an acknowledgement.
I grab my bag of holding and turn to face the crowd.
"In the grand tradition of gift giving established by the wise men themselves, I will present three gifts to her majesty and the magocracy."
I reach deep inside the bag and present my first gifts.
So, I worked on my gifts the entire month, spending mana like water to accelerate a slow process of making magical items and constructs. Seeing my actions, my council had decided to surprise me, or thror and blossom decided to surprise me; Nestor didn't want to participate.
So, my dwarves had spent the entire month secretly doing a cultural recovery project. Hundreds of summoned runelords brought their heads together to figure out how to make golems again. The Dawi used to field entire armies of golems, with masters like Snorri Klausson leading entire throngs to slay three separate Everchosen. But due to the war of vengeance, it had been a lost art, with each master targeted by elven assassins to further weakened the dawi. But with an unfathomable amount of ale and more cooperation than ever in history, recovering the Rune of Animation was something they did do.
"I know her majesty is a fan of hunting, but seeing how the prey in these lands is a bit out of range for the hounds, So I decided to gift you some more effective companions." I open the mouth of the bag, and half a dozen Dwarf Steel thanator golems walk out. Each is a perfect replica of the 10-foot tall predator lion-wolf things; even the whiskers move as if they were hair and not impossibly fine dwarven metalcraft.
I look at the animation matrix with my mage sight in appreciation. The Mater Rune of Animation is paired with the Runes of Grungi and Valaya, making the golems into the perfect regenerating killing machines.
They prowl around the room, sniffing at nobles and furniture; no one in front of them dares move, their primal hindbrain screaming at them to raise their mage shield and fight or flee, but decades of comportment training carry most of them through without embarrassing themselves, but one panicked noble accidentally unleash a fireball at the things as one of their tails swished too close to his face. The explosion leaves both of them alive, the mage shield of the mage and the raw strength and magical resistance of the Dwarf steel golems shrugging off the magic with ease. After that bit of a show, I introduce the gifts.
"I crafted these constructs to be completely loyal to your august presence, your majesty. They are based on my familiar, and I feel there is no bigger statement of trust a Mage can make. They are untiring machines of death and the greatest hunters on their plane. I hope they help you hunt down your prey just as they have helped me." I finish my speech and notice the Knight Captain has gone white with fear; my thanators are twice the size of his mount, and they would hunt them by the flock if meeting in the wild; I think he thought my comment about my familiar being too scary to be friendly with children was a joke, but now he realises the magnitude of his mistake.
The Constructs slink low and approach the queen like a cat looking to be petted. Now was my turn to put her on the spot; she could appear to be scared and not let them approach her, showing weakness in front of her nobles, or she could allow my death machines near her.
The Thanators approach and the Queen pats their head like kittens; it seems she has some steel in her spine, yet, good, I want to present all my gifts; I spent a lot of time making them.
"My next gift is a bit more utilitarian, more of a gift for the nation. A living and growing bulwark to protect the people of the empire." I do a bit of showmanship as I walk in front of the crowd, getting them excited. With a flick of my hand, a map of the world appears, with each human territory marked in gold, red and black concentric circles.
"We all know about the dangers of the Wilds and the black and red zones. We learned and adapted to them" I knew most nobles have only gone out in wilds without powerful escorts " But some marauding beings aren't content with that; they lead armies against our bastions, slaughter the NoMs and damage infrastructure. So I made a solution to solve that. No more shall our cities be threatened; no more will they cower in fear."
I pick up my gift, and it floats above my hand, a giant seed bursting with nature's magic.
"This is the seed of an Elder Treant, Guardians of Nature and Father of Forests. They are usually extremely against cities. But I have shaped this one myself. Anyone can bond with it as familiar before planting it, and then it will sprout into a fully-fledged being, a nature spirit incarnated in an arcane tree. It can control plants and animate them as armies to smite humanity's foes, from Mermen to Efreeti. It will bear fruits all year round, which will sprout into treants that can also be bound as familiars, and a few hundred of them in a city can raise armies of their own. Of course, they can't attack humans aside from in self-defence; I have hardcoded that into their essence; we wouldn't want a Mage oppressing his fellows due to this gift." I swish my hands, and the seed floats towards the queen, ending my dramatic yet verbose presentation.
It is actually a collaboration between the Lifeshapers and the Shamans. They were inspired by my descriptions of the Treemen Ancient of Dawi world, Demigod spirits of nature capable of resisting even god and serving as progenitors to cohorts of nature spirits. They decided to recreate that kind of being; this is the first working model.
The life shapers made its body a treant as a base and then improved to the point that they could fist fight dragons and bench press a galleon. They specifically crafted its Minds, so it isn't a person or can even think. It is to serve as a totem for a greater spirit of nature, which was the job of the Shamans. They drew deep into the natural magic and deep into the dream of the forests; there, they gathered the essence of the oldest trees and forged a great spirit of the forest.
They drew forth this spirit to embody it into the lifeshaper's master peace, and the first elder treant was born. I was brought in to graft the soul bits necessary to form essence for this primaeval guardian, and it was complete. I took a pattern for later summoning; you never know, I might have to go to a plane with no forest, and then I wouldn't want to lack access to this demigod of nature.
It stands a gargantuan 100 Meters once it is planted, and its girth is comparable to skyscrapers. Its body is based on the redwood trees, the only plants large and robust enough to house spirits of that power. It can animate trees for kilometres and generally control and grow plants without limits. Its foliage gathers the sunlight and stores it to release blasts of searing light magic to burn any foes.
I also have lied to the queen; it won't be a bond of master and familiar, but more of a symbiotic bond because no human soul could come close to bonding with a spirit of this power. The shamans have crafted the spirit to draw more on its mythos as a guardian, and the human partner will serve to make human cities something like its domain as well, expanding what it considers its remit.
Of course, human cities are going to become mini-forests, if for nothing else but the number of defences it will give them and the enhanced production of being in a treant's presence. It is a beacon of nature magic, and anything in its presence will grow much quicker. This will solve most food trouble of a city and, with magical plants, many other issues as well.
It's a treasure beyond reckoning, valuable beyond measure; A Mythic on the side of humanity that will eventually guard every city with its children. It is an unfathomable boon, and that's why it's a trap.
A treasure so valuable that kingdoms have been brought to their knees for less. The gift is so valuable that every frontier colony will beg for it to protect them from the mermen shoals slavering at their walls. Every noble will struggle and play to be granted the honour of bonding with the seed and making their line the guardians of the empire. The few Archmages that the magocracy has will covet it, and so will the mythics that will know such power is possible to obtain.
This will make it the only option she has is to bond it with someone of the royal family, probably herself and ensure she doesn't let a second power block form around the elder treant's mage. She can't avoid using it because the colonies are under attack, and the treants it will constantly spawn are free troops capable of turning entire fronts of the Coral War.
I have successfully forced her hand with a simple gift, shaping the nature of her empire forever more.
This isn't a power play for fun; I am playing to be an equal partner to the entire British empire. I have to show them I can hit hard and on a scale that will meaningfully hurt them. She will understand this gift to be a demonstration of power and cunning, the actions of an archmage I am pretending to be and am, in truth, if nearly not that old.
The crowd titters and murmurs at the gift and the Queen doesn't showcase any emotion as she accepts the gift and, very pointedly, keeps it in her own hand, despite the aids ready with cushions to hold it.
"My final gift is a bit more personal to me. I have personally handcrafted it, inspired by the most famous stories of your land." I put my hand into the bag of holding, and I feel the entire crowd focus on that, excited and perturbed to see what my next gift is going to be.
I draw forth the sword and hold it aloft in my hand. A Black Blade with a Golden Edge, three runes adorn it, and a visible aura of magic surrounds the blade. It is made in the style of an English broad sword, and it radiates power to the entire room, drawing attention and adoration for the prismatic aura of magic that anyone with sense magic could spend hours deciphering.
This is the gift I made personally; well, I had the dwarfs forge the actual blade from gromril. It's pretty easy; I just had to figure out how to summon the Gromril blades that my thanes wield without summoning the full person.
This is the first time I tried changing a pattern myself instead of it happening naturally, but it was fairly easy because it was a distinct item separate from the creatures. I still can't make any changes to the actual creatures, but I can change their loadouts, as it were, but only to an extent that they remain the same pattern; a thane with an axe or a rifle is fine, a thane with a runic staff is not.
I am pretty proud of the blade I have created; the enchantment on this is very strong, especially after half a dozen failures I had making its predecessors.
The blade is obviously a magical weapon of immense power, so it has the standard features, hitting hard, hitting better and being nigh unbreakable. But the real coup de grace is the spell I imbued onto the blade.
I based this blade on Excalibur, the sword of promised victory and the blade of the once and future king. So I wanted to be thematic with this blade. It took me weeks and weeks of crafting and enchanting alongside dozens of failures to craft it. But I had distilled the essence of Excalibur in this blade.
There is this nifty thing that clerics can cast, a spell or prayer called Divine Favour. It is what it says on the tin, a god's favour on their champion, subtly twisting fate to make them better at everything. The only downside was that it lasted only a little while, and it wasn't very strong at the end of the day, a minor advantage overall. Well, I decided to fix those flaws.
I broke down the spell into its basics and figured out how it interacts with fate, destiny, or probability. Then I isolated those elements and discovered that they only work because gods have a certain ontological weight to them. They let the spell channel a bit of that to enhance themselves; it's a luck transfer spell more than anything else.
Now, what I did to solve that was what is turning out to be my customary solution, throw an obscene amount of mana at it. I gathered hundreds of motes of White, blue and black mana motes and tried to craft a construct that could mimic a god's passive favour. It took a while, and a few mistakes, like when I inverted the spell matrix, and it became a bad luck curse or when the matrix fluctuated just so, and a pair of dwarves playing a dice game got just 1s for a week, and they couldn't stop playing.
But I have succeeded after weeks of work, and the spell is much better than before. It has a spell matrix embedded in the blade, dedicated to twisting fate to favour its wielder forever. The magnitude of the spell was also massively improved when I spent five hundred mana Motes into the spell matrix. It's powerful enough that a person can walk through a rainstorm and not get more than a single drop of rain or a dog winning chess against a grandmaster 99% of the time. It isn't absolute by any means; it can be countered if one plans enough or if one is much stronger than their foes; in my case, I know spells like twisted futures or alter fortune to change fate directly. I am not giving them a weapon that can kill me.
"It can't be wielded by anyone, of course; as I mentioned, it is inspired by the legends." I throw the sword in the air, and an unnaturally strong gust of wind blows it outside the throne room and out of the palace entirely. It lands on the sidewalk, blade first, digging deep into the ground among throngs of tourists hopping to catch sight of the queen. Later investigations would discover that somehow the climate control spells of the palace malfunctioned for a few seconds to produce that gust of wind " There it lies, ready to choose its champion, a person of noble heart, strong morals and sharp mind. A paragon of humanity and a champion of the good. I don't know who the blade will choose or how; it could be decades for all we know, but it will only be drawn by its chosen wielder."
The crowd goes wild; I see a few nobles rushing outside, trying to maintain decorum while competing to be the first ones to draw the blade.
I just smile and take a bow, that of a showman that doesn't have a hint of subservience in it. This is fun; I should play the out-of-touch archmage some more.
The queen looks like she is going to order my execution right there and then. It was the kind of gift that will undermine her legitimacy among the plebs as everyone knew the sword in the stone decided the throne of England, and it would be something that will cause strife among nobles and lure young nobles to be good, to qualify for the blade. The sword will prove its power over time, and any attempt to remove it will be thwarted by luck every time.
"I thank you a third time for your generous gifts; it is a good day for the empire to have made such a generous friend." The queen pronounces, "Now, let's stop dawdling and make merry."
The crowd cheers and hollers, the wine having clearly loosened some lips. I am surrounded by a throng of minor nobles, trying to chat me up and make me more favourable to them. I mostly chat absent-mindedly; I have been to enough university conferences to know how to talk to pompous buffons who have an overinflated sense of egos. I have an eye out for the major houses, the dukes and viscounts and princes as they maintain distance, looking for more information before they make a move. I enjoy the party; the food and drinks are rich.
After an hour or so of mingling, a staff member approached me and invited me to a more secluded meeting with the queen in the private garden.
"You aren't what we expected. An archmage is supposed to be demanding and imperious, not gregarious and flamboyant. You behave as though you want to show off your talent, but whit what we have seen you can make, you hardly need the noble's approval to get what you want. Or ours, for that matter." Victoria says as she pets a fiery corgi in her lap.
I pause and ponder what I want to say, I am not going to be chummy with an autocratic imperialist, but I guess I can be polite at least. It's no fun if you can't banter with foes; I feel like that's what I have been lacking in my adventures so far, a foe that hates me but is witty. Hmmm, thoughts for another time?
"I just like having fun; gazing at awed people's faces brings me gratification. Of course, I am imperious and ruthless for my foes. But I am between allies now, am I not?" I say while squatting down and petting the corgi.
"We are allies." She emphasises "But you have to understand, humanity hasn't created an archmage since Sir Issac newton discovered gravity magic. It would behove us to know what kind of man we have bound our empire with. What can we even teach you? Your artefacts and magics are stronger than any we can create, and you will probably slay a dragon soon, so you hardly need wealth."
There is an entreating air in her words; a peek behind the mask shows a woman that is struggling to deal with a complete unknown. The uncertainty gnaws at her adamant will, a dread building up in her gut despite all my assurances.
I feel a moment of sympathy for her, a sapient to another. Then I remember her armies are committing genocide against half a dozen countries of non-human sapients, and my feelings evaporate. I remember why I made my gifts; poisoned apples. It's a terrible institution made up of evil people that will plunder a nation to benefit their bottom line.
"Don't worry about it. Its mere academic curiosity drives me; I haven't been on this plane for centuries, and I am deeply interested in the development humanity has done for magic and artifice. I am particularly interested in the NoMs; I have been thinking of taking some more disciples, and lack of elemental affinity is no bar to me. Maybe I will raise a Monastry and Tower of my own; we shall see." I muse, lying through enchanted granted skills.
"Before you make any plans, the reason we invited you here in the garden. We will invoke our treaty, a threat to the holding of the empire in Oceana. The shoals of the sea kings assail our shores, and the colonies barely hold on; we wish you to push them back. In return, you will be given full access to the shards archives." Her voice is firm, a queen demanding her due.
I flippantly throw my head back and drink the wine In a single gulp to aggravate her further.
"Of course, It should be a good day's workout; I should be done by the day after tomorrow; tell your tower architects to expect me then. I will push back the mermen hoards." I proclaim and plane shift to my demiplane; it is exciting; I get to test out my Elder Treants In action so soon, and I can really let loose with my destructive magic; I haven't really let loose properly, now is the time to experiment and push my limits.