I Used To Be The Demon Lord

[X] Journey for the Blade Of Ten Heavens, you are here to...
-[X] Be that one NPC in that one town that turns out to have insanely high stats. Yeah. The role of the Overpowered Secret Boss.
 
[X] Journey for the Blade Of Ten Heavens, you are here to...
-[X] ...provide information. Barring that, to gather and record the information. The role of the informant.

Sounds legit enough to be a thing, while keeping us away from the stuff happening. We might have to actually look into this, but checking out other libraries for sources, not that bad.
 
[X] Journey for the Blade Of Ten Heavens, you are here to...
-[X] ...record the journey for posterity. The role of the Chronicler.

"So remember, this is for posterity so be honest. How do you feel?"
 
[X] Journey for the Blade Of Ten Heavens, you are here to...
-[X] ...record the journey for posterity. The role of the Chronicler.
 
[X] Massacre everything between the hero and his goal so you can get back to what you were doing. The role of the Narrative Expeditor.
Nope. Not in the Quest System.

The later might ensure that we're on the front lines though. I know we can handle fights but wouldn't it be nicer to just stay in the villages, searching info there instead of having to join in on the battles under the reason of "to make sure the record is accurate" ?
Note that any Role taken is a Protagonist Role either way.
Meaning that the Informant's Role is to find important (which is usually dangerous) information -- accidentally or not.


I will say that in terms of the goal, Informant and Chronicler are essentially the same.

The Chronicler is making a commitment to see the quest to the very end. Meanwhile, since the Informant doesn't have a clear-cut goal, they're also sticking until the quest ends.

Though I have to ask... Does "Fate" ensure that the heroes will be victorious? Or maybe that, a hero will be victorious, just not necessarily this one. Or thing are not predetermined in that way, except the roles that every one get? (and because nothing last forever, even if a demon lord is successful for thousands of years, there will eventually be a time where they fail).
The Quest System gives everyone a Role and/or Goal to achieve and then sorta just watches things spiral out from that.
 
[X] Journey for the Blade Of Ten Heavens, you are here to...
-[X] ...record the journey for posterity. The role of the Chronicler.

Being a sword is only fun when you convince the wielder to make terrible, terrible life choices. Which is kind of convoluted when you can skip right to the convincing part as either the Betrayer or the Traitor.
 
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For most quest party roles there aren't easy ways to opt out short of Bad End anyway. Might as well make sure it's done right.
 
Well, there seems to be confusion, so to clarify: the Ascended doesn't turn Revya into inanimate weapon, she more or less becomes the personification/anthropomorphic of the Blade Of Ten Heavens -- a Weapon Spirit, to give a name.

Of course, becoming the the PLOT WEAPON is...
 
Well, there seems to be confusion, so to clarify: the Ascended doesn't turn Revya into inanimate weapon, she more or less becomes the personification/anthropomorphic of the Blade Of Ten Heavens -- a Weapon Spirit, to give a name.

Of course, becoming the the PLOT WEAPON is...
That actually sounds kind of awesome. Because of the quest system, every Hero is psyching themselves up for trying to get Excalibur, but when they finally get to the mystical glen or whatever, there's no test, no challenge just us nonchalantly letting them do whatever they want as long as they don't mess with the sword (ex-demon lord makes it really hard to do anything we think is over the line) and explaining that we agreed to the deal so we don't have to go threw the hassle of reincarnating all the time. Just a total mind screw.

And the the same for the villains. They would psyche themselves up for corrupting a holy blade and instead get us off-handedly critiquing them until they lose all self-confidence as a force of evil.
 
[X] Journey for the Blade Of Ten Heavens, you are here to...
-[X] ...Become one with the weapon. The role of the Ascended.
 
Well, there seems to be confusion, so to clarify: the Ascended doesn't turn Revya into inanimate weapon, she more or less becomes the personification/anthropomorphic of the Blade Of Ten Heavens -- a Weapon Spirit, to give a name.

Of course, becoming the the PLOT WEAPON is...

Trying to get my head wrapped around this. Does she gain the abilities of the Blade of Ten Heavens while the physical sword disappears thereby becoming the living weapon? Or is she gonna be like the weapons from Soul Eater? or be bound to the physical sword with benefits like, she gets to choose whether its wielder can use the sword but if something happens to the sword, she'll be in danger too?
 
Hey @Shintouyu , what kind of plot hooks did you have planned, had the Destroyed Hometown been chosen?

I mean, we'd practically be obligated to go on an epic quest for the power to Purge the Church of it's Radically Extremest Elements/Cull the Draconic Population/Subjugate the Demonic Commonwealth or you know, just Kill'em'all. Maybe even getting a head start on phase two by taking off the Ring of Supreme Hardship and Demon Blasting finishing off the victorious side, since they so kindly exhausted themselves in the battle that blew up our home.
 
-[X] ...Shatter the blade, so it cannot be used. The role of the Traitor.

Because I'm spiteful, if I was dragged off on some Quest without any choice in the matter I would destroy the Plot Item just to spite someone.
 
-[X] ...Shatter the blade, so it cannot be used. The role of the Traitor.

Because I'm spiteful, if I was dragged off on some Quest without any choice in the matter I would destroy the Plot Item just to spite someone.

But wasn't the recruitment of the reincarnated demon lord a quest that the hero and his rival just had to do? And so it's not really their faults.
 
[X] Journey for the Blade Of Ten Heavens, you are here to...
-[X] ...record the journey for posterity. The role of the Chronicler.
Sounds awesome. I can just imagine some villain trying to screw with us and we just beat them down effortlessly before calmly telling them to leave us alone, we just write stuff down.​
 
Trying to get my head wrapped around this. Does she gain the abilities of the Blade of Ten Heavens while the physical sword disappears thereby becoming the living weapon? Or is she gonna be like the weapons from Soul Eater? or be bound to the physical sword with benefits like, she gets to choose whether its wielder can use the sword but if something happens to the sword, she'll be in danger too?
Depends on how the fusion goes about.

You could end up being the 'sheath' of the blade, ala Guilty Crown. You could become the 'physical spirit' of the blade, ala Excalibur from Soul Eater. You could have gotten a life-link with the blade, so you feel what it feels. Etc.

Hey @Shintouyu , what kind of plot hooks did you have planned, had the Destroyed Hometown been chosen?

I mean, we'd practically be obligated to go on an epic quest for the power to Purge the Church of it's Radically Extremest Elements/Cull the Draconic Population/Subjugate the Demonic Commonwealth or you know, just Kill'em'all. Maybe even getting a head start on phase two by taking off the Ring of Supreme Hardship and Demon Blasting finishing off the victorious side, since they so kindly exhausted themselves in the battle that blew up our home.
The Plot Hook would have been Revya being the only-survivor or a friend of a very passionate-survivor (I'M GOING TO KILL ALL THE TITANS!).

She would get shunted into (1) causing genocide, (2) unraveling politic mysteries, or (3) become the Guardian for the rest of her life.

There are other variations (like Revya starting her own Faction to play peacekeeper or domination) but those are the basic 3.
 
But wasn't the recruitment of the reincarnated demon lord a quest that the hero and his rival just had to do? And so it's not really their faults.
I'm railling against the Quest System and it's not like I give a crap about them.

With the role of Traitor we are designated by Fate to "betray the Hero" this is not limited to solely destroying the Blade, but also making it harder to find in the first place, acting as a Final Boss (which would be a bad thing, except we're hideously overleveled), subtly screwing over the other members of the Party.

And I think that that's more fun than "Chronicler" or the other options.

I didn't vote for Betrayer because that could make for a very short Quest, assuming one of these two is the "true wielder of the Blade" we could just kill them both right here and now with very little effort.
 
The Plot Hook would have been Revya being the only-survivor or a friend of a very passionate-survivor (I'M GOING TO KILL ALL THE TITANS!).

She would get shunted into (1) causing genocide, (2) unraveling politic mysteries, or (3) become the Guardian for the rest of her life.

There are other variations (like Revya starting her own Faction to play peacekeeper or domination) but those are the basic 3.
Huh, I kind of anticipated (1) and (2), but I didn't see (3) coming. I'm guessing the Guardian basically stops any world threatening conflicts, or just prevents them from spiralling into that.

So would the captured for magical power start choice shoe-horn us into one of those Magical Battery/Damsel roles? Or could we have gone the Usurper route and taken the local Dark Lord as a Mid-Boss minion?

Oh, and what about the kidnapped route? That looks like a one-way street, but I wonder if there were any alt-routes in it.

What are Dark Lords and Demon Lords anyway? Just random schmucks who got designated as primary antagonists? Do they get any benefits or is our power from the diminishing snowball effect from a degrading reincarnation?

And the most important question: Was there a Demon Path?
 
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Except they had no idea that we were the reincarnated demon lord (I think).

Meh, it's just that the quest's name was an ambiguous hint as to our true nature that they just did not know how to interpret.

I'm railling against the Quest System and it's not like I give a crap about them.

With the role of Traitor we are designated by Fate to "betray the Hero" this is not limited to solely destroying the Blade, but also making it harder to find in the first place, acting as a Final Boss (which would be a bad thing, except we're hideously overleveled), subtly screwing over the other members of the Party.

And I think that that's more fun than "Chronicler" or the other options.

I didn't vote for Betrayer because that could make for a very short Quest, assuming one of these two is the "true wielder of the Blade" we could just kill them both right here and now with very little effort.

We may not be that overleveled by the time it come from us to reveal ourselves as the final boss. Anyway, I stated my dislike for joining a group to plan to betray it from the start. Other antagonistic choices that would not have us joining the hero's party durably I would be fine with.

And we're still playing with the Quest system if we accept a predesignated role. Our rebellion against it is already about choosing what we want to do in the story. Just going against the hero isn't in any way different.
 
So would the captured for magical power start choice shoe-horn us into one of those Magical Battery/Damsel roles? Or could we have gone the Usurper route and taken the local Dark Lord as a Mid-Boss minion?
Love Interest, Damsel, Usurper, etc.

Oh, and what about the kidnapped route? That looks like a one-way street, but I wonder if there were any alt-routes in it.
Nah, it's as straight-forward as it sounds.

What are Dark Lords and Demon Lords anyway? Just random schmucks who got designated as primary antagonists? Do they get any benefits or is our power from the diminishing snowball effect from a degrading reincarnation?
Basically, yes. They're either random or people who fit the bill.
And, no, they get no benefits.

And the most important question: Was there a Demon Path?
:V "Nope."
 
[X] Journey for the Blade Of Ten Heavens, you are here to...
-[X] ...Become one with the weapon. The role of the Ascended.

This sounds fun, so let's try it out.
 
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