Don't HVACs also explode some of the time?Plus, it opens up the opportunity to upgrade to a HVAC-10 later on if our R&D team can pull it off. HVACs deserve a chance to shine!
Don't HVACs also explode some of the time?Plus, it opens up the opportunity to upgrade to a HVAC-10 later on if our R&D team can pull it off. HVACs deserve a chance to shine!
Yes. There is a reason why the HVAC's never got their time to shine, and its not just because their stats are frankly quite bad for L2
AC/5 tank market is cornered by Scorpian tanks, they are mass produced to the level that competing against them is doomed to fail.
Besides if you've played any of the MW games, you'd pretty much agree the AC/5 is crap. Even the AC/2 meme builds put out higher damage.
The AC/10 tank market is undersaturated and provides us an opportunity to corner the market.
A AC/5 tank has a big enough gun with enough range that it actually has to be treated as a threat unlike an AC/2 or single ML or MG armed scout being almost ignorable. The thing the Scorpion does is Quikscell pumps out a shit ton of them but you need to buy 5 to make 4 working ones from all the missing parts. But it's the only thing on the market both made in bulk and cheap enough that every militia can scrap together full companies or regiments of them and with whatever salvage they get filling in holes. A good "Better Scorpion" would be noticeably cheaper becuase you can buy 4 that all work not 5 or 6 to fix up 4 that work. From there it's just expanding volume of production and earning a reputation. Give it 20 years and a WHI "Better Scorpion" would be the tank of choice for the better off planetary militias and the reliable core of the poorer ones that use Scorpions to bulk up numbers on the cheap.Also have the Vedette and for that matter the condor and Scimitar on the reasonably cheap and available AC 5 tank market.
And yeah a Po but perhaps a tad lighter for improved dropship lift mobility will sell well.
Especially if it's sharing a chassis and perhaps an engine with other designs/variants.
Yes. There is a reason why the HVAC's never got their time to shine, and its not just because their stats are frankly quite bad for L2![]()
More seriously, I figure its at least plausible that we could manage something less memetically bad than the canon HVACs, because they're just unusably awful.
Well, a Katyusha, then, something a bit more tactical rather than operational. Still, I get what you're saying.The equivalent to an MLRS launcher in battletech would be the Arrow IV artillery missile system. Which is currently lost tech.
Well, it's likely that our defenses will grow commensurate with our reputation. We're unlikely to attract attacks by the most skilled and deadly of raiders who can perform the most daring or even reckless of attacks reliably, when all we do is manufacture adequate militia LRM tanks and we've only been doing that for a year or three.I'd be a lot happier if it was more than just 1 AC-20 on a lone hetzer mind you. But unless we Hire more mercs, get a milita unit based next to the factory, or build up a corporate security unit and our fixed defenses or a combination of the above we'll take what we have
Well yes, and it's always going to be the car, because a jet ski is impractical except as a recreational vehicle.Yes, but that's like saying that a car and a jet ski are around the same price and using that as the basis to compare them. Nobody is trying to decide between the two to do the same job, and if you can't have both then one is going to be way more useful.
The trouble here is the way BattleTech armor works- it's ablative rather than "all or nothing." The usual result of hitting something with a weapon that isn't powerful enough to just blow through all the armor on that part of the vehicle is that you knock off a chunk of armor, and the target is still standing and fighting.While I understand that the Ac10 does have the damage to (with some luck) immediately take out a Mech, after looking it up I don't think it would be good for a 'Militia' focused tank. The AC5 with one ton of ammo is half the cost and 3/4 the weight of an AC10 set up the same. Plus that 1 ton gets more shots, and the 5 does have more range.
We're trying to design something competitive to sell to militia and mercs, not necessarily something the great houses are going to want. So I'd say really focus on the turret (try to get positive quirks), and make it relatively survivable (fast and/or somewhat tanky) and repairable, and something armed with a 5 could definitely be in a militia's interest. After all, using the Tiger analogy, the Shermans could punch through even with their guns. And they almost always outnumbered the Tiger to the point US infantry could almost always count on having armored support.
(To be clear, the proposition here is that a squadron of AC/10 tanks is able to focus-fire on an enemy mech and be much more likely to give the pilot a Very Bad Day where they have to save-or-get-screwed over, as compared to a squadron of AC/5 tanks, right?)There is also the Pilot Skill Roll caused by taking twenty points of damage in a round, which is easier with weapons that do double the damage of an AC5 and vehicles tend to operate in teams of four.
That seems correct. The heavier guns are just better at dealing with targets than an AC5. Particularly since the most common mechs, Locust/Stinger/Wasp, will tend to lose entire limbs to one shot.(To be clear, the proposition here is that a squadron of AC/10 tanks is able to focus-fire on an enemy mech and be much more likely to give the pilot a Very Bad Day where they have to save-or-get-screwed over, as compared to a squadron of AC/5 tanks, right?)
What exactly is covered by "military engineering"? Now that we have an established revenue stream this could be relevant.Research Team 1
- Led by Lou Becker, skilled engineers with experience with military engineering and industrial design
A chunk of the team came over from the militia's main repair base, so they have lots of experience maintaining and repairing the kinds of tanks the militia uses; they're the ones who rebuilt that Vedette from almost-scratch in the intro post. So, they're good at that kind of thing.What exactly is covered by "military engineering"? Now that we have an established revenue stream this could be relevant.
Ahhh. That's promising for our ability to design a punchier Vedette-analogue.
I do want to point out that we should not be too worried about being able to sell the tanks that we make, as long as they are somewhat decent.It was true enough, as you'd known even before preparing for this meeting. Demand for tanks wasn't as desperate as demand for battlemechs, but anyone producing a halfway decent tank could count on selling as many as they could make, usually with a long waiting list. Only wartime price controls kept prices from ballooning out of control.
Equipment | Mass | |
---|---|---|
Internal Structure | 5 | |
Engine | 200 ICE | 17 |
Cruising MP: | 4 | |
Flanking MP: | 6 | |
Heat Sinks: | 0 | 0 |
Control Equipment: | 2.5 | |
Power Amplifier: | 0 | |
Turret: | 1.5 | |
Armor Factor: | 128 | 8 |
Internal Structure | Armor Value | |
---|---|---|
Front | 5 | 33 |
R/L Side | 5/5 | 25/25 |
Rear | 5 | 20 |
Turret | 5 | 25 |
Weapons and Ammo | Location | Critical | Tonnage |
---|---|---|---|
Machine Gun | Turret | 1 | 0.5 |
AC/10 | Turret | 7 | 12 |
AC/10 Ammo (30) | Body | 3 | 3 |
Machine Gun Ammo (100) | Body | 1 | 0.5 |
This is all find and dandy but runs face first into one simple fact. Why is the most common tank, nevermind militia tank, by far the AC/5 armed Scorpion if the AC/10 is the minimum bar? The obvious answer is availability. Everyone would love a full regiment of Battlemechs in every city of every world but the feds can barely replace losses with crap Locusts nevermind anything good.If the primary threat our buyers usually faced was, say, infantry dug into bunkers, then the AC/5 tanks might be more desirable. If we were selling to a sub-continental government planning to fight a war on its own continent with another nation that held another part of that continent, AC/5 tanks to increase the sheer number of mechanized vehicles available and spread the enemy's antitank capabilities thin (as Shermans and T-34s did to the WWII Germans) might well make sense.
We're not.
The typical militia is most worried about space-mobile raiding units who arrive in dropships from outer space, drop a modest number of very mobile, reasonably well protected battlemechs, hit one or a few planetary land targets, and then leave. Sort of like the pirates who hit us just recently. These pirates and state-employed raiders will usually prefer to hit targets they expect to be relatively soft, because their battlemechs use expensive parts that are hard to replace, and because the ability to go on operating those mechs is the only thing that keeps them functional and relevant so that they don't have to go find honest work.
In that situation, it makes a very large difference whether you are known to have the ability to scratch up a battlemech with your weapons, or to take a battlemech and knock it the fuck out.
Knocking a battlemech the fuck out takes a fairly big gun, and the AC/10 is close to the minimum capable of passing the "you must be this tall to enter" bar.
Hmm, probably just outdated info but didn't we build a wall and a vehicle bay for the mercs?WHI Industrial Campus
A sizeable chunk of land, hosting a small but growing cluster of factories. A few pillboxes offer defending infantry cover.
Yeah, plus I need to update the factory descriptions now that the Sloop is in production.Hmm, probably just outdated info but didn't we build a wall and a vehicle bay for the mercs?
Yeah. So the question is, do we want to offer a product in that category of "only a small number of these are manufactured in the realm and they're in high demand?"So where are you going to find a full 108 strong Tank Regiment fast and on the cheap? Most makers of AC/10 or better tanks only product a full Battalions a year for the whole realm. Quikscell shits out the Scorpion by the Brigade every quarter each of which cost a third of a better tank. If you need numbers and are on a budget it's Quikscell or bust. A AC/5 tank that can made almost as cheap as Scorpion and none of Quikscell's problems would be absuredly popular especially once production is ramped up to notable levels. Paired with the Sloop and a IFV you have the backbone of a good militia force.
I'd like to come at this from another angle.This is all find and dandy but runs face first into one simple fact. Why is the most common tank, nevermind militia tank, by far the AC/5 armed Scorpion if the AC/10 is the minimum bar? The obvious answer is availability. Everyone would love a full regiment of Battlemechs in every city of every world but the feds can barely replace losses with crap Locusts nevermind anything good.
Like lets take a normal backwater world. A population of around half a million, no HPG, and traffic is a jumpship every month or so with once every three or four a Mule swings by to trade consumer goods for processed materials. You got one big capital city of 200,000; two or three small cities of ~50,000; and some towns that don't break passed 10,000 along with some resource extraction sites.
Now let's wipe the slate clean. They just got hit by one of those big pirate bands that decide to go kingdom building in the periphery. So they raid this world specifically to steal their tanks and whatever family mechs they have along with technial experts and pleasure slaves. Now they have to rebuild their entire militia. How many tanks does such a world need to secure their world? At bare minimum I'd say a Regiment. That give you a Battalion in the big city, a company in the small ones, and a lance in the more important minor sites to see off the typical lance sized pirate attack. A Brigade would be a lot more in line with what they would want but if wishs where fishs.
So where are you going to find a full 108 strong Tank Regiment fast and on the cheap? Most makers of AC/10 or better tanks only product a full Battalions a year for the whole realm. Quikscell shits out the Scorpion by the Brigade every quarter each of which cost a third of a better tank. If you need numbers and are on a budget it's Quikscell or bust. A AC/5 tank that can made almost as cheap as Scorpion and none of Quikscell's problems would be absuredly popular especially once production is ramped up to notable levels. Paired with the Sloop and a IFV you have the backbone of a good militia force.
Exactly this, Hell it might make more sense to just buy Scorpions repair them and sell the fowards as used Scorpion. So that buyer knows that their tanks work since they areOr do we want to try to compete directly with Quikscell by marketing AC/5 light tanks of a category where they can already beat us bloody on economies of scale and where they are notorious for undercutting literally everyone on price?