Hmm, each week of effort is Ghost Eyes 1*5 + Talent 4*5 dice, which as d10s rolling under Talent is about 3/10 of the dicepool in average successes. So while Ghost Eyes is at 1, we'd be looking at the following gains:
-Base 25 dice => 7.5 successes
-With Spirit Herb Pill(we aren't looking at the other drugs, since the Heaven Flower elixir is too expensive and the Elemenetal Pill is useless without an element) 30 dice => 9 successes
Our thresholds are:
-Elemental Qi 27/50 - 3 actions with Spirit Herb Pill or without it.
-Ghost Eyes 41/400 - 40 actions with Spirit Herb Pill, 48 actions without it. Fortunately other types of cultivation feeds into it.
-Flexibility 19/70 - 6 actions with Spirit Herb Pill or 7 actions without
-Qi 0/3, curr 8. Fortunately other stuff feeds into this too.
It'd take 40 actions dedicated to Ghost Eyes to raise it even with drugs, but it makes ALL other cultivation easier, so it's well worth it.
[X] Plan Ghost Eyes Foundation
-[X] [Cultivation] Ghost Eyes x6
-[X] [Cultivation] Elemental Qi Control x3
-[X] [Cultivation] Spear Mastery
-[X] [Cultivation] Qi Dampening – a basic nonelemental stealth art to hide one's qi signature.
-[X] [Cultivation] Qi Transfusion – a nonelemental art that allows one to transfer qi to or from another person. Requires physical contact, can be used to take qi, give qi, or enhance healing of another person.
-[X] [Tutoring] Spear Mastery
-[X] [Tutoring] Ghost Eyes
-[X] [Tutoring] Qi Dampening – a basic nonelemental stealth art to hide one's qi signature.
-[X] [Tutoring] Qi Transfusion – a nonelemental art that allows one to transfer qi to or from another person. Requires physical contact, can be used to take qi, give qi, or enhance healing of another person.
-[X] [Medicines] Spirit Herb Pill (+ 5 dice to all cultivation rolls for one week. 300 coppers each).
--[X] 2
-[X] [MedUse] Spirit Herb - Ghost Eyes x2
Okay, so here, I think my priorities are:
1) Unlocking elemental qi. The elemental herb pill is just that much better but we can't use it yet.
2) Grinding Ghost Eyes. We want Ghost Eyes as high as we can manage before we go to the Sect, because it adds to ALL cultivation and our target numbers will be large.
3) Picking up skills from dad, so the Qi Dampening and Transfusion are a good start. So is finishing the weapon mastery.
Physical cultivation on the backburner, I think the Ghost Eyes is more urgent since no combat yet