WhoTheHeckity
But no one ever asks HowTheHeckity
- Location
- Murica 🦅
[X] [NAME] Niamara Serafin
[X] [ZODIAC] Meles, the Badger
[X] [ZODIAC] Eisoptra, the Mirror
[X] [ZODIAC] Meles, the Badger
[X] [ZODIAC] Eisoptra, the Mirror
I mean, there are three branches between which the Imperial throne rotates. Currently it's the corporations' turn, but it's not like the power and influence of the military or the civil service are gone.Wow Nivveas is an incredible corporate hellscape. Sweet christ.
You would be absolutely correct, and she is a character who will appear in the quest.I'm impressed! Would the hotel we're staying at right now happen to be the one the Delfin former heir made?
E X C I T E M E N T. Muahahaha.
My take is that she's engaging in a mix of nepotism and spreading resources thin. Instead of developing the spirit mages and starting the war when she had an edge she immidiately jumped into border conflict. She's investing heavily in a vanity project to boost her old company to prominence, while failing to develop it in directions that would better suit her other aims.So, is the Empress actually biting off more than she can chew, or does she have some secret trump card up her sleeve? The impression I'm getting is that she's gambling on heranime protagonistspirit mage academies to pump out enough mages (or possibly just a few prodigies) to support fighting a war on multiple fronts, but by the looks of things that's not going so well...
It's already our problem. A a self-centered empress with corporate views isn't going to like capable spirit mages being pulled from her border wars to fight off the demons coming thru the hellgate. It's going to be a fight and a half and odds are that there will be at least one spirit mage among those summoned that had a grudge against the Nivvean empire they will take out on us.One thing with the whole Nivvean political situation is that regardless of if she has or hasn't bit more than she can chew, her enemies' perception that she has and that she is in an unstable position is bad either way. It could push the situation into a self fulfilling prophecy of sorts and end up with her fall.
Granted none of this is really our problem, unless one of the factions decides to meddle in the hellgate affair. Which is entirely possible as the sides grapple for advantage.
Mmmm that is two good points.It's already our problem. A a self-centered empress with corporate views isn't going to like capable spirit mages being pulled from her border wars to fight off the demons coming thru the hellgate. It's going to be a fight and a half and odds are that there will be at least one spirit mage among those summoned that had a grudge against the Nivvean empire they will take out on us.
Uh...what are those reasons, out of curiosity? I can see how individual cultures would have taboos on the treatment of corpses, but I'm kinda surprised it's universal when AFAICT this isn't one of the settings where necromancy is intrinsically evil or insanity-inducing or what have you (cf. Warhammer or some versions of D&D).but any such practice is regarded as vile the world over, for obvious reasons.
They certainly have. There are weapons that strike and armor that defends as purely as Silver Knight equipment does. There is equipment that can vanish into seeming nonexistence only to be called forth when needed. There is equipment that doesn't burden you at all while you wear it, allowing you to move completely naturally. What there isn't is stuff that does all of this at the same time, the way Silver Knights naturally can, before getting into the unique powers they can express over the course of their development.Very glad to hear Li Lan has started cooperating on being written and that you got a new job! I was wondering if anyone like Forger's existed. Have any tried to replicate the qualities of Sliver Knight weapons and armor?
After checking with the authors: basically none. Just parallel evolution of similar ideas, probably drawing from the same mythical sources.Living Crucibles remind me of Mistborn and the metalminds, feruchemy and that set of magical powers from the Cosmere. Which definitely amuses me with the Shardblade and Shardplate vibes of the Silver Knights. How much of this setting is inspired by the Cosmere?
Animating once-living animal matter is wildly more efficient than animating objects: a beginner who would be at the limits of their ability to make a regular sword fly and fight autonomously could instead raise a bear corpse without much effort, and human corpses are more efficient still. Furthermore, while animation of objects wears off over time (except in the cases of the pinnacle of the Animator's art, the golem), objects can then be animated again; in contrast, corpses eventually reach a point where they cannot be animated anymore. The orthodox explanation for these observations is that necromancy is not powered solely by the necromancer's magic, but by consuming as fuel the soul of the raised animal. Presumably necromancers have their own take.Uh...what are those reasons, out of curiosity? I can see how individual cultures would have taboos on the treatment of corpses, but I'm kinda surprised it's universal when AFAICT this isn't one of the settings where necromancy is intrinsically evil or insanity-inducing or what have you (cf. Warhammer or some versions of D&D).
Cloud Spear Sect.Also, has our protagonist's (former?) martial fraternity been decided, or is that material for a later vote?
Oooooo, very interesting!After checking with the authors: basically none. Just parallel evolution of similar ideas, probably drawing from the same mythical sources.
That would actually make some sense as to what is improving the efficiency. Are there... hmm, not sure what they might be called, but a kind of spirit mage that can take a chunk of their soul and stick it in an object to grant it magical powers?Animating once-living animal matter is wildly more efficient than animating objects: a beginner who would be at the limits of their ability to make a regular sword fly and fight autonomously could instead raise a bear corpse without much effort, and human corpses are more efficient still. Furthermore, while animation of objects wears off over time (except in the cases of the pinnacle of the Animator's art, the golem), objects can then be animated again; in contrast, corpses eventually reach a point where they cannot be animated anymore. The orthodox explanation for these observations is that necromancy is not powered solely by the necromancer's magic, but by consuming as fuel the soul of the raised animal. Presumably necromancers have their own take.
Sounds like being a Forger must be intensely frustrating at times. Silver Knights sound like they're one of the more common Spirit Mages in the setting, and yet who knows how many Forgers have attempted to replicate their (by now well-understood) abilities for centuries and failed. Not to say Forgers don't have their upsides and all, but if they can't make many items, or make items/item sets that can match a Spirit Mage? Well: "The classical Forger temperament is obsessive, perfectionist, and misanthropic."They certainly have. There are weapons that strike and armor that defends as purely as Silver Knight equipment does. There is equipment that can vanish into seeming nonexistence only to be called forth when needed. There is equipment that doesn't burden you at all while you wear it, allowing you to move completely naturally. What there isn't is stuff that does all of this at the same time, the way Silver Knights naturally can, before getting into the unique powers they can express over the course of their development.