Headway/Nexus Quest 4 (Worm/Gamer-lite/Multicross/Dimensional Travel/One Piece/X-Men Evo)

[X] Plan consulting with captain
-[X] Protectorate Handling
--[X] Be polite and professional (the same as your already established behaviour) With the Protectorate Heroes and the PRT agents.
--[X] Give them all of the intel you have gathered during your hunt such as Stain's involvement and Mush's attempt at quitting drugs.
--[X] Ask them if they have any intel they'd be willing to share to make our next operations easier as well as if they have any preferred targets. You're going to continue going after the independent Villains or smaller gangs for now.
--[X] Ask them about the benefits of Registration as well as the expected process (including power testing). They might treat you better if they know you're at least considering it and it'll give you more data points for when you do your own research on the topic.
-[X] Send a message to New Wave to thank them for the intel about the Merchants.
-[X] Lift weights with Zoro. 40% of Weightlifting 9.
-[X] Devil Fruit: Paramecia: Kachi Kachi no Mi: The ability to give your body properties of rock. Also known as the "Rock Hard Fruit". 40% of Kachi Kachi no Mi 4. (+20 bonus available)
-[X] Ask Usopp for sharpshooting lessons. 100% of Marksmanship (Primitive) 5. 20% of Marksmanship (Primitive) 6.
-[x] Hang out with Luffy. Potential increase in a skill/skill acquisition?

I like the Protectorate response from Ompa60 's Plan. *Yoink*

Low chance of being able to resist Ms. Goldenweek at all by Foolshout. Though I think some actions for that and Peacock slashers spread throughout the time between stops from here to Alabasta would be good.


We have a chance of getting stronger with weightlifting. Though I'm tempted to switch that with blunt weapons with Horlio. Not a fan of the note we left that interaction on.

Also, I'd like for Taylor to hang out with Luffy.

Besides the potential mystery boost or new skill, it's been a while.

Luffy and the Strawhats don't see themselves as heroes. But they fight bullies and those that hurt people as they come across them.

And Taylor is one of their nakama, so her dream is something they're happy to help with.

As we learn, Luffy wants to be the most free. And part of that is not restricting others. He doesn't want to be a tyrant of any sort (and we've seen what he does to those types).

In other words he hates oppression for himself and others, and would see it stopped.

So long as Luffy doesn't have to share his meat. He may admire Taylor for sharing hers (moreso if she shares with him), but don't ask him to share his. Though even there he has a heart and will share food with the starving.


Heh, this update made me remember that Taylor is the 'baby' of the Strawhats and they probablysee her as such a bit, despite her relative maturity on other fronts. She's currently the youngest crew member.(later on this might change...Chopper is 15 as well, and his birthday is December 24th, so I'm not sure if he's slightly older or younger).

Anyway, they know she's capable and wants to help and be welcome/wanted, but they probably have figured that someone/thing hurt her emotionally and they feel protective of her in that way.

I'll have to look back, but was there a scene or omake of the Strawhats talking after Taylor's confession? Her hesitance and fear of rejection were plain to see. Her comment of them being her first friends in over a year would all but confirm that someone close to her betrayed or turned their back on her. If it hasn't, that might be some good omake material.
 
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[X] Plan Steady Advancement

The challenge is more in stocking enough food on the Merry than anything, the Strawhats are fully capable of hunting, the problem is just that the Merry only have so much carrying capacity, so really what we need to do, is rent some storage space on either Mahon or Bet, then each sea monster or other massive animal we kill will last much longer.

Oh, I was pretty much answering the joke with my own somewhat joking answer. But yes, what you say here is a good point. I just haven't expected the serious answer to this part of my post ;).

Also, I have this amusing to me image of a small caravel being pulled by Merry with the sole role of it being a massive pantry just to satisfy Luffy's appetite.

Living myself in Poland, I can't imagine paying with anything other than cash at the store.

For small purchases, I use the card, but yeah, I can't imagine doing any serious deal with anything, but hard cash myself.

Not suspecting - it's basically the assumption. Her thread is dead, and she's been removed from 'list of known Brockton Bay capes.'

Which means we need some success to get it back.

That was a skill she had to learn. On first appearances, Xavier and Logan were both sussing her out with their various thinker abilities, but she eventually learned to disguise her scent and learn psi-resistance.

I forgot about this. Well, now that would be a hella useful skill to learn.

I agree with Kejmur, we want to start building a heroic reputation with Factota. From my perspective, the 'keeping our head down stage' is more about not doing anything that could get us caught in our civilian identity

We need to do something to establish our cape persona in the first place. So giving everything to others to take credit for doesn't exactly work, because people may assume that we still do nothing in this case, which would be a REALLY bad thing to establish.

If we want to start getting shit done in the civilian space once we stop keeping our heads down (like creating an organization) we need to have our Heroic bona fides ready, so we shouldn't give the Protectorate the credit for our work.

The middle ground works best. In some cases take credit, and for some work together with Protectorate as a joint cooperation. This shows we still work with 'good guys', while we establish our own credibility.

couldn't care less about 'fame' at this time. That just invites Coil shenanigans.

This isn't about fame. It's about proving her credibility in the first place, as at this moment SHE HAS NONE. It's like looking for a service - you will obviously pick up let's say a plumber with a good reputation over the one who hardly has one. Also, she needs to start building her hero name sooner or later, and Merchants are one of the 'softest' targets for this, with the lowest amount of backlash.

Maybe later on she may be picky about giving some credit for some actions. But now? Bad idea.

Remember that many people believe that she is a 'hack' at this point - Taylor can't really afford to simply give others credit for what she does at the moment.

And on Coil - he will do his own research anyway, no matter what this new cape does. This is his whole shtick. Heck, lack of reputation works to his advantage, because if let's say such a hero 'disappears', there will be far less potential backlash and issues on his side. It's far harder to 'disappear' someone who has people interested in them, than someone who is completely anonymous.

Also if we would start giving Protectorate the whole credit, it will show them that we are a pushover. We know how Protectorate likes to take advantage of situations that give them the advantage.

I don't mind cooperating, I also don't mind sharing credit once in a while. Important word - SHARING. But to also make it clear it's a partnership, because at this point if Protectorate takes all the credit - why not join them in the first place? Why not do it in their name?

Also, remember that long-term Taylor does want to be a hero with big ambitions in mind - to become an inspiring icon, you need achievements that back it up. Or at least someone who shows that 'that I do something, unlike more showy heroes'. Giving others the whole credit doesn't help with either of those.

And for more subtle actions? We will have this second cape persona.
 
This isn't about fame. It's about proving her credibility in the first place, as at this moment SHE HAS NONE. It's like looking for a service - you will obviously pick up let's say a plumber with a good reputation over the one who hardly has one. Also, she needs to start building her hero name sooner or later, and Merchants are one of the 'softest' targets for this, with the lowest amount of backlash.
What's the point of getting 'credibility'. Nothing, she ambushes people. 'Patrols' are made in stealth with targets in mind, not to 'fight crime with a 8 to 9', showing the flag or whatever.

The PTR is passive, they're not going to organize gang headhunts. Especially with coil sticking his oar in. Fame/'credibility' is useless in earth bet. Actively detrimental actually because a bunch of thinkers immediately turn look for you (well, tattletale at least will already be looking but giving more information for a thinker is always bad), the PRT makes dossiers that leak a nanosecond after they're done, etc.

If you want to be Batman, be batman and 'credibility' will come later once you face threats that can't be ambushed/are too public.


I disagree strongly with cape shenanigans escalation at this time. Just keep investigating then targeting the minor capes like circus, etc. At least until you have a clue about Coil/can remove Coil. That strategy as a small bonus, also weakens Coil because he uses those capes as disposable agents (circus, trainwreck, that teleport tinker i forget the name of, the undersiders, etc - although by the undersiders-travellers time, that's probably already the time to go 'loud' because they're much more dangerous).
 
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Hey so jsut to be clear, is Earth Bet Carpentry a different skill than One Piece Carpentry since we know One Piece Carpentry can do shit like flash build a structurally sound bridge on a crumbling ruin in under 5 seconds?

I'll have to do an informational post on this and Mahon powers at some point. Yes. Franky/Iceberg's carpentry, as recognized by Headway, would likely be a supernatural technique in a similar vein as the Three Sword Style or Black Leg Style. You'd have to ask one of them (probably Franky, he'll probably have more free time) to teach you the style.

I've mentioned this before, and it's implied if not outright stated in the text, but having a general skill at 10 normally will not make you as good as a high-level Mayim specialist in that skill. You have Swordsmanship 10 - current Zoro (Early Grand Line Zoro) is still a better swordsman than you, because he has a good magical style on top of that. (Taylor, in character, thinks his style is a bit ridiculous/something that would only work for him and would rather carve her own path/build on existing skills.)

How would we unlock the One Piece specific skills in comparison to their Earth Bet counterparts?

You'd have to ask that person to teach you. Depends on if they're willing to teach. Chopper, for instance, will have an option to teach you the Doctorine's Doctoring Style.

What level of acrobatics and Martial arts would start giving bonuses to unlocking stuff like Rokushiki techniques?

You're probably already mostly maxed out for what conventional martial arts can do for you. You'd need to either beat a Rokushiki user or learn from someone who knows Rokushiki - and that is a secret World Government art, when you're a wanted pirate.
And many more mechancis questions!

Feel free to list them out. I'll need fodder for the Mayim/Mahon informational post. That goes for everyone reading this, btw. Even if it's questions that have been asked before - it's good to have an informational post listing out all of the unique mechanical interactions.

For small purchases, I use the card, but yeah, I can't imagine doing any serious deal with anything, but hard cash myself.

Other Americans can feel free to comment on this - but it's the exact opposite here. I normally only carry a small amount of cash if that, and it's only used for small dollar purchases. I may be being a chauvinistic American here, but maybe the cultural difference emerges from different levels of faith in our respective country's currencies? I haven't researched this subject in depth, and wasn't even aware there were differences in how credit cards were used abroad.


Plan Steady Advancement: 5 (Ompa60, wizig, Othar, sleepypanda, Kejmur)
Plan training with teachers: 2 (fictionfan, SCO)
Plan consulting with captain: 1 (spudman)

Here is the current vote total. Still room for a shift in the results, vote closes on Tuesday at 11 PM EST.
 
[X] Plan Steady Advancement
-[X] Protectorate Handling
--[X] Be polite and professional (the same as your already established behaviour) With the Protectorate Heroes and the PRT agents.
--[X] Give them all of the intel you have gathered during your hunt such as Stain's involvement and Mush's attempt at quitting drugs.
--[X] Ask them if they have any intel they'd be willing to share to make our next operations easier as well as if they have any preferred targets. You're going to continue going after the independent Villains or smaller gangs for now.
--[X] Ask them about the benefits of Registration as well as the expected process (including power testing). They might treat you better if they know you're at least considering it and it'll give you more data points for when you do your own research on the topic.
-[X] Send a message to New Wave to thank them for the intel about the Merchants.
-[X] Ask Nami about Sleight-of-Hand training. 90% of Sleight-of-Hand 2. 50% of Sleight-of-Hand 3. 10% of Sleight-of-Hand 4.
-[X] Devil Fruit: Paramecia: Kachi Kachi no Mi: The ability to give your body properties of rock. Also known as the "Rock Hard Fruit". 40% of Kachi Kachi no Mi 4. (+20 bonus available)
-[X] Ask Usopp for sharpshooting lessons. 100% of Marksmanship (Primitive) 5. 20% of Marksmanship (Primitive) 6.
-[X] Ask Vivi to 'dance for you', and try to phrase it in a way that doesn't make you feel like a creep. 70% of Master Resistance 1. (This skill is otherwise impossible to train for now.)
 
[X] Plan Fishman Karate
-[X] Protectorate Handling
--[X] Be polite and professional (the same as your already established behaviour) With the Protectorate Heroes and the PRT agents.
--[X] Give them all of the intel you have gathered during your hunt such as Stain's involvement and Mush's attempt at quitting drugs.
--[X] Ask them if they have any intel they'd be willing to share to make our next operations easier as well as if they have any preferred targets. You're going to continue going after the independent Villains or smaller gangs for now.
--[X] Ask them about the benefits of Registration as well as the expected process (including power testing). They might treat you better if they know you're at least considering it and it'll give you more data points for when you do your own research on the topic.
-[X] Send a message to New Wave to thank them for the intel about the Merchants.
-[X] Devil Fruit: Paramecia: Kachi Kachi no Mi: The ability to give your body properties of rock. Also known as the "Rock Hard Fruit". 40% of Kachi Kachi no Mi 4. (+20 bonus available)
-[X] Ask Usopp for sharpshooting lessons. 100% of Marksmanship (Primitive) 5. 20% of Marksmanship (Primitive) 6.
-[X] Ask Vivi to 'dance for you', and try to phrase it in a way that doesn't make you feel like a creep. 70% of Master Resistance 1. (This skill is otherwise impossible to train for now.)
-[X] Fishman Karate (Beginner). This martial art is meant for water breathers to fight in a three-dimensional arena. It's a long road to go down, but getting started could put you near the top in a world so reliant on the ocean. You can now train this any time at the Boat Graveyard. 5% of Fishman Karate (Beginner) 4. (+30 bonus available)
 
How difficult would it be to create a sufficiently advanced (ie 'useful for most light and some heavy industrial work') 3D printers without needing specialty resins or anything but regular feedstock, good power supplies and compatible blueprints?

Unrelated, but I'm reminded that Hookwolf runs both dogfighting rings and people-fighting rings. How hard would it be to infiltrate one of those and use that as an opportunity to beat up Hookwolf by invitation?

....tangentially related, if we defeat Bitch and get her powers could we use it on ourselves in a sufficinetly canine form (ie "slew a dire wolf" or "defeated someone with a Zoan: Inu Inu no Mi")? Also would her enhancement power work on a hybrid form like a werewolf in a bipedal state?

Was more thinking on if you wanted to mention him to the Protectorate.

Yes please. We don't have much to go on, but it's something.

Sure, write in a project. We'll say 0/6 as you are now, if it's just Japanese.

Would it still be introducing skills like 'marketing' and 'visual design' or are those abstracted out now?

Does anyone know how hard it would be to play stock market games with a combination of Thinker powers, Current Events and (potentially) something like a Gambling or Economics skill? I ask because Mahon nonsense.

Also, would metallurgy fall under Chemistry or Blacksmithing more? To clarify, I'm thinking of exotic metamaterials like Marvel's Adamantium or Vibranium. If Taylor got a sample of either material and wanted to figure out how to make it (either 'dig it out of the ground and smelt/alloy it properly' or 'you need a particle accellerator and the following even more difficult to acquire tools') what would she be utilizing?

Taylor doesn't know this, but Mystique transforms into a raven ( :V ) and a wolf at varying points in the cartoon. Animal transformations beneath her mass level will probably be allowed, but heavier ones will likely be lighter, weaker. I suspect that her power involves some level of dimensional shifting, same way as her son, but it's not quite as obvious as bamfing.

I wonder how it'd pair with something like Menja/Fenja's power where mass is added. Say, "grow to the size of an elephant, turn into elephant, pass as regular elephant?"


Note to self, side trip to China to beat up on Ziggurat and Sun Tzu guy. Bill the PRT for the flight over as a 'business expense'. Leave Ziggurat a 1 star Yelp review on our way out.

Not suspecting - it's basically the assumption. Her thread is dead, and she's been removed from 'list of known Brockton Bay capes.'

How difficult is it to get 'verified cape' tag on PHO? Could we take a picture of ourselves standing on top of a bunch of defeated supervillains and send that in as proof?

Like I said, if people can source it from canon, I'll add it as an option.

Best I can do is apply some logic; in an economically depressed neighborhood, proper maintenance of your vehicle means you save money from both inefficiencies and less likely to have an economically dangerous breakdown (ie, 'flat tire on the way to work' or 'battery is dead, car won't start') that could cost you a day's work. Plus it's a traditionally masculine task that under-employed dockworkers might turn to as a form of stress relief when under stress; the oil might not need to be checked but it's a productive thing you can do to feel a little more in control of your life.

Failing Danny himself being a Car Guy, he probably knows one of the dockworkers who is (or someone in the larger union umbrella) and can likely point her to someone who can act as a teacher for the first few ranks in exchange of 'other considerations' (be it favors owed, an invite to a cookout where business is discussed or just Cold Hard Cash at reasonable rates).

Danny's unlikely to join Taylor in fighting crime directly, but he's got a network of connections that can be useful even if it's just "hey, Jim is doing some house remodeling, want to volunteer to help to pick up some plumbing and electrical training?"

I agree with Kejmur, we want to start building a heroic reputation with Factota. From my perspective, the 'keeping our head down stage' is more about not doing anything that could get us caught in our civilian identity (like the competitions) and not revealing the true extent of our powers. I'm not too worried about being a know quantity as a cape since our modus operandi should prevent us from retaliation. Heroes may be the ones that have to react while the Villains act, but that comes with the corollary that Villains are easier to find because their operations are constantly in motion, meanwhile the Heroes are only vulnerable when they are out specifically looking for trouble (or at least heroes like Factota or Batman).

I get the feeling that New Wave will know that the Merchant Arrests are our doing given that a) we told them we'd be working on it and b) the Protectorate could have done something about them before and only did so now. With their implicit understanding that we're a hero I imagine it'll be easier to get things done.

I do question how far we want Factota's reputation to spread; my intent is 'local cape community knows but average citizen only knows that someone by that name showed up on the Boardwalk a week or two ago'. Unless we plan on doing a lot of public-facing stuff I don't think we need to, say, sell plushies with our face on them or sell autographs.

Capes knowing about us, and just that we're a solo hero who Gets Stuff Done, seems to be the tone to set. If we show up and ask for some specific aid (either "what do you know about X" or "can you be in costume and out of sight at Y location at Z time") they know enough about us to feel cooperative but not be able to say much more than the proverbial "who was that masked (wo)man?"

Is there a different interpretation I should be aware of on everyone's mind?


Hey so jsut to be clear, is Earth Bet Carpentry a different skill than One Piece Carpentry since we know One Piece Carpentry can do shit like flash build a structurally sound bridge on a crumbling ruin in under 5 seconds? How would we unlock the One Piece specific skills in comparison to their Earth Bet counterparts? What level of acrobatics and Martial arts would start giving bonuses to unlocking stuff like Rokushiki techniques? And many more mechancis questions!

I would argue that it wasn't just Carpentry that Frankie used, but Shipwright as well: Thriller Bark was a massive ship, but still a ship and thus high level repair and/or modification of a ship would at least contemplate those skills.

Fake edit; jcw3 has already commented upon this it seems. Any idea where to get non-combat magical styles like Tom's Shipbuilding Style? I ask because I kinda want to see if we can get Taylor's Clothier skills high enough and backed up by enough magic BS to do something like 'knit a (functional) bullet proof vest in the middle of a firefight'.

Heh, this update made me remember that Taylor is the 'baby' of the Strawhats and they probablysee her as such a bit, despite her relative maturity on other fronts. She's currently the youngest crew member.(later on this might change...Chopper is 15 as well, and his birthday is December 24th, so I'm not sure if he's slightly older or younger).

Is Team Mom, youngest on the ship. Only person Nami can talk to sometimes.

I know there are things we can bring to Mayim that are worth a significant amount of Berri (salt, fruits, refined metals, textiles, probably dyes) but what can we export from Mayim that isn't "gold, gems and telepathic snails"? I'm looking more for things to buoy Bet/Mahon expenses more than 'learn and then teach Haki to prospective heroes'.

You'd have to ask that person to teach you. Depends on if they're willing to teach. Chopper, for instance, will have an option to teach you the Doctorine's Doctoring Style.

I'm also hopeful we'll get the chance to make Wapometal at some point. I don't know if we'd need to punch him to get the ability to make it or if it's something he can make using his ability but can be reasonably manufactured using other methods, but I imagine between Kaiser's "make arbitrary amounts of steel" and "make Wapometal [with x ability?]" we can do some interesting things, mechanically speaking.

Tangentially related; at what level of clockwork engineering can we reliably make simple but effective combat automata? I'm thinking something like "Brute 2-3, Mover 2 (athletics, indefatigable) effective martial arts 3, capable of subduing most baseline humans if commanded (low initiative)". Make two or three of those to act as backup muscle in a fight, probably be able to buy (some, most?) components online and just do final assembly if you don't mind employing a dozen watchmaker apprentices to do precision cuts and minor repairs.

Other Americans can feel free to comment on this - but it's the exact opposite here. I normally only carry a small amount of cash if that, and it's only used for small dollar purchases. I may be being a chauvinistic American here, but maybe the cultural difference emerges from different levels of faith in our respective country's currencies? I haven't researched this subject in depth, and wasn't even aware there were differences in how credit cards were used abroad.

I've seen it go either way. In the US there seem to be a fair number of opportunities to use a card but there are plenty of establishments (restaurants, gas stations, blue collar shops like mechanics, plumbers or electricians) who prefer to be paid in cash to avoid processing fees and offer minor discounts to avoid it, while places I've been in Europe seemed to assume cash first but were equipped to deal with card if it came to that.

That's for common purchases, but 'big purchases' like a house, car or university tuition (in the US) would likely have questions if you tried to pay entirely in cash (though 'initial payment up front' is likely an easier sell). If we did want to do big purchases (renting a warehouse to store our stuff, for instance) we'd probably need to complete a project to establish a legal identity. The three ways I can think to do that are a) Xavier, who likely finds ways to explain how Kurt showed up with a German accent and no prior history, b) criminal networks who set up documentation for a price (not entirely financial, though the most likely to take cash) and c) national spy agencies (which are like criminal networks but answer to political bosses instead of crime bosses). Taylor might be able to do some of the work herself (making a fake driver's license that would pass casual inspection) but unless she puts a lot of work into making it, er, work (ie "breaking into the social security building and adding her fabricated birth certificate into their records after inventing a similarly fake account and assuming the number of a dead person") she is probably better of using one of the other options.

Alternately we could do some identity theft and have a soccer mom from Ohio who never left the state rent a high-rise apartment in Manhattan that happens to have a clear line of sight to the Baxter Building and Stark Tower but overuse of such methods is likely to get alphabet soup agencies asking questions and depending on what we do could cause problems for whomever we stole the ID of. It may be the more expedient option but not the more heroic one.

Also, both of these approaches assume Taylor did some skill-siphoning from bad guys using Victor's power, which...is probably either ethical or ethics-adjacent. Improving Sleight-of-Hand by draining it off a struggling single father stage magician is something to avoid, but getting some skill boosts as an incidental benefit of beating up a group of arms traffickers and babysitting them until police arrive is another, and likely frustrates their attempts to re-offend later in some capacity.
 
How hard would it be to infiltrate one of those and use that as an opportunity to beat up Hookwolf by invitation?
Not hard we have peak human disguise and acting ability. Our skill is high enough that if the PTR knew about it they would likely give us a stranger rating.
 
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How difficult would it be to create a sufficiently advanced (ie 'useful for most light and some heavy industrial work') 3D printers without needing specialty resins or anything but regular feedstock, good power supplies and compatible blueprints?
Difficult there is a reason that they aren't that common. Also with our superhuman blacksmith skill we don't need it anything a 3-d printer can make we should be able to make faster and better.

Does anyone know how hard it would be to play stock market games with a combination of Thinker powers, Current Events and (potentially) something like a Gambling or Economics skill? I ask because Mahon nonsense.
Getting an identity to play stocks with would likely be the hard part. However it might not be that quick let's say that every week we see an stock opportunity that will give us a 15% rate of return that week. That is amazingly skilled, but it has been done so we should be able to manage it. That will take time and money as well as skill.

Also, would metallurgy fall under Chemistry or Blacksmithing more? To clarify, I'm thinking of exotic metamaterials like Marvel's Adamantium or Vibranium. If Taylor got a sample of either material and wanted to figure out how to make it (either 'dig it out of the ground and smelt/alloy it properly' or 'you need a particle accellerator and the following even more difficult to acquire tools') what would she be utilizing?
Likely is another magic skill. Although those 2 skills should make it train faster.
Best I can do is apply some logic; in an economically depressed neighborhood, proper maintenance of your vehicle means you save money from both inefficiencies and less likely to have an economically dangerous breakdown (ie, 'flat tire on the way to work' or 'battery is dead, car won't start') that could cost you a day's work. Plus it's a traditionally masculine task that under-employed dockworkers might turn to as a form of stress relief when under stress; the oil might not need to be checked but it's a productive thing you can do to feel a little more in control of your life.
That is actually part of the spiraling tragically of what happens when an area becomes economicly depressed. People skip on maintenance to save money which costs more money.

@jcw3 : Do we have to beat someone physically in order to get their power? Because I am imagining getting superhuman cold reading skill then beating Tattletale using the "Anything you can do I can better, I can do anything better than you". She has a complex about always being the smartest person in the room and I think beating her on her own terms would be far more devastating to her then just physically beating her up.
 
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Not hard we have peak human disguise and acting ability. Our skill is high enough that if the PTR knew about it they would likely give us a stranger rating.

"She's got a wig!"
"Stranger danger, I repeat stranger danger!"
*panicked SWAT team sounds*

Difficult there is a reason that they aren't that common. Also with our superhuman blacksmith skill we don't need it anything a 3-d printer can make we should be able to make faster and better.

I'm not thinking about for our own personal use (though I'd probably advocate for using them as a matter of course) and more of a 'things to help society keep from collapsing' perspective. As I recall one of the big get-togethers in Worm (I want to say the Khonsu meeting but I'd have to check) the Number Man gave a forecast to the effect of "fourteen to sixteen years before the end of the current political order, thirty four to fifty before the end of industrialized society as we know it, seventy two to ninety six years before the end of humanity as a genetically viable species". The idea was to help shake things up from those projections; if supply chains are breaking down, make them simpler. If things are becoming expensive, reduce their costs by reducing them to "feedstock + fab time" or something similar.

I know jcw3 wants to focus more on the fights, but I figure something like this could be the kind of thing that really puts Factota on the map (especially if she copylefts it). I know IRL the commercial use for them is limited, but with superhuman science and engineering skills I'm hoping there's a project that she can do to that effect.

@jcw3 : Do we have to beat someone physically in order to get their power? Because I am imagining getting superhuman cold reading skill then beating Tattletale using the "Anything you can do I can better, I can do anything better than you". She has a complex about always being the smartest person in the room and I think beating her on her own terms would be far more devastating to her then just physically beating her up.

As I understand it, while colloquially we're using the term 'beat up X' the term used on the front page is 'defeated'. I imagine if we are in a big fight and keep beating Alabaster like a drum (because he's a great punching bag) but the E88 are able to accomplish their objective and withdraw in good order (including draging Alabaster back) I wouldn't say we defeated him.

By that logic, unless our T-posing effectively does the sort of 'break them by talking' thing that Lisa herself does I would imagine we'd probably need to at least get her in a headlock and rub our knuckles on her scalp or something.
 
Is Team Mom, youngest on the ship. Only person Nami can talk to sometimes.

I know there are things we can bring to Mayim that are worth a significant amount of Berri (salt, fruits, refined metals, textiles, probably dyes) but what can we export from Mayim that isn't "gold, gems and telepathic snails"? I'm looking more for things to buoy Bet/Mahon expenses more than 'learn and then teach Haki to prospective heroes'.

Funny, per Oda, Robin is the 'mom' of the Strawhats. Should make her and Taylor's interactions even more interesting.

Nothing specific comes to mind at the moment except for seastone. Also dials, which we won't see until Sky Island. But I'm sure there are all sorts of exotic flora, fauna, metals, and minerals that scientists would love to get their hands on.


Had some other thoughts on the topic of the Strawhats, Luffy in particular, and heroism.

Taylor is a reader, and her mom was a teacher. She'd be aware of the different definitions of hero.

Luffy actually has elements of a classical epic hero as well. He isn't a bag of dicks or anything, far from it (and thank goodness for that). But he is very much a force of nature. He's fueled by his passions and ignores and breaks down walls and constraints. Where he moves, he moves and shapes the world around him.

So Luffy is a monster in a sense and might be to some (depends on if it's your stuff/face he's smashing). But he can also be a hero in the 'help people' sense if the things he does leads to oppressive systems/rulers/bullies being taken down in favor of something better. As often happens where the Strawhats go as well.

Luffy is someone who will shake the foundations of the world no matter what, just by being who he is. But Taylor can help guide where things fall so that 'something better' is more likely.
 
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Oops, sorry for the delay, everyone. Vote closed, here's rolls.

46:95. Seaman (AoS) 10 not unlocked.
21:70. Boatswain 10 not unlocked. 33:80. Carpentry 7 not unlocked. 39:100. Teaching 6 not unlocked. (Daily bosun/First Stretch activities, rolls for sideways rain and morning table building combined here))
97:00. Marksmanship (Primitive) 5 unlocked. 81:80. Marksmanship (Primitive) 6 unlocked. 26:90. Fishing 6 not unlocked.
12:30. Master Resistance 1 not unlocked.
35:10. Sleight-of-Hand 2 unlocked. 54:50. Sleight-of-Hand 3 unlocked. 41:90. Sleight-of-Hand 4 not unlocked.
85:60. Kachi Kachi no Mi 4 unlocked.
27:20. Parahuman: Skidmark unlocked. (Combat Reward!)
72:20. Parahuman: Tinker: Squealer unlocked. (Combat Reward!)
55:20. Parahuman: Mush unlocked. (Combat Reward!)
49:20. Marksmanship (Modern) 0 unlocked. 19:50. Marksmanship (Modern) 1 not unlocked. (Combat Reward!)
67:50. Knives 1 unlocked. (Combat Reward!)
54:100. Investigation 5 not unlocked. 35:90. Forensics 4 not unlocked. 22:60. Criminal Psychology 4 not unlocked. 41:50. Stealth 9 not unlocked. 23:50. Perception 9 not unlocked. (These two were given much lower odds due to how much Taylor uses them in the update.) 12:80. Killing Intent 3 not unlocked.
93:??. I'd rather invest my brainspace into writing the thing. It went very well, as you can tell from the combat reward rolls. You successfully capture/aid in capturing the Merchants' cape leadership, and you also roll well for heroes to interact with afterwards - you get a good Protectorate member and a funny Ward. That's your clue.

There will likely be an extra vote tossed in the next update on top of the action vote - I don't think Ompa60's winning plan included what to do about credit. There will probably be a line where the Protectorate hero goes 'hey, you want the credit? either way, Brockton Bay's organized heroes will know it was you.' and you can go 'let's split the credit, mention me in the press statement, but say it was a joint thing' or 'no, you guys can have the public credit'. I don't think taking full credit is something you guys really want, from the tone of the thread, but I may have misread. Let me know if you want me to add a 'take full credit' option.

To give you some idea of how long this update has wound up being, it's at 21 pages and I'm still not done with the Protectorate conversation/after-action report. Ompa60's Plan Steady Advancement is the winner by a landslide - effort spent calculating the votes there when there's a clear winner is effort that could be spent writing what I'm finding to be a fascinating update.

Will answer questions after the update is finished/published.
 
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you get a good Protectorate member and a funny Ward. That's your clue.

Assault and Battery. (He's funny but childish, that makes him the funny Ward right?)

No, wait. Vista and Assault. There is some understandable confusion as to who is the adult.

'no, you guys can have the public credit'

My druthers.

To give you some idea of how long this update has wound up being, it's at 21 pages and I'm still not done with the Protectorate conversation/after-action report. Ompa60's Plan Steady Advancement is the winner by a landslide - effort spent calculating the votes there when there's a clear winner is effort that could be spent writing what I'm finding to be a fascinating update.

Will answer questions after the update is finished/published.

Oh, me giddy aunt. Looking forward to it!
 
Got some really good rolls. Cant wait for the update.

Are you gonna roll for loot from the merchants defeat as well? Like I could see Taylor deciding to take some stuff with her to just have as backup but also to show Usopp maybe. Like modern guns and stuff or something squealer made

Its over clockblocker right.
 
The rep with who though? The heroes know it was us. Are you trying to impress the common folk? We'll be out-performing the Protectorate when we clear out the gangs in Brockton Bay and 'showing up the Protectorate at Doing Their Jobs' is one of the faster way to get on their shitlist. Letting them take credit for the arrests makes it easier for their PR department to keep in control of the situation and we can later ask for enough limelight for the people to know we're on the side of the angels.

...metaphorically speaking, I don't think we're planning on joining Haven any time soon. /joke
 
Yes, improving our reputation with the public. It's the start of getting us to a point that when the hero with peak human or greater skills has plans to improve the city and help it recover, people will listen. You don't get that much credibility by just being an extra independent cape helping out.

Getting rid of the gangs is only part of that. The Protectorate and PRT just got a demonstration that Factota is not just talk. If they're willing to work with her on taking out the rest of the gangs and keeping replacements out we should be all for it. We should be willing to collaborate and share the limelight, of course. But don't give it away.
 
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I'm not thinking about for our own personal use (though I'd probably advocate for using them as a matter of course) and more of a 'things to help society keep from collapsing' perspective. As I recall one of the big get-togethers in Worm (I want to say the Khonsu meeting but I'd have to check) the Number Man gave a forecast to the effect of "fourteen to sixteen years before the end of the current political order, thirty four to fifty before the end of industrialized society as we know it, seventy two to ninety six years before the end of humanity as a genetically viable species". The idea was to help shake things up from those projections; if supply chains are breaking down, make them simpler. If things are becoming expensive, reduce their costs by reducing them to "feedstock + fab time" or something similar.

I know jcw3 wants to focus more on the fights, but I figure something like this could be the kind of thing that really puts Factota on the map (especially if she copylefts it). I know IRL the commercial use for them is limited, but with superhuman science and engineering skills I'm hoping there's a project that she can do to that effect.
The problem in Worm isn't a lack of technology or industry. It's a lack of safety. If we bring in 3d printers and hand them out everywhere they are just going to get stolen, destroyed or used to make more weapons. Then banned and made illegal because they are used to make weapons. Might even get us a kill order for making self replicating tech.

The world of worm is broken on too many different levels to fix with a bandaid like that.
 
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I'd say we should share the rep with the PRT. We need some credit so that the public knows we are a real Parahuman, but we don't want to seem like someone dangerous because our modus operandi works best when we aren't considered a threat criminals have to look out for.
 
How difficult would it be to create a sufficiently advanced (ie 'useful for most light and some heavy industrial work') 3D printers without needing specialty resins or anything but regular feedstock, good power supplies and compatible blueprints?

History of 3d Printing is actually pretty old at this point. So I would say that Earth-Bet, at least on an industrial level, should have access to somewhat reliable 3d Printing tech at this point. So I would say Taylor may be able to do it on her own IMO.

And even if not - it's possible, if tricky, to get it from somewhere. Also with how advanced Mahon is, I suspect we could get it there as well.

Unrelated, but I'm reminded that Hookwolf runs both dogfighting rings and people-fighting rings. How hard would it be to infiltrate one of those and use that as an opportunity to beat up Hookwolf by invitation?

I suspect that it we do it too well, Hookwolf would use his powers. He just strikes me as someone who may not take to losing to some new newbie well. Honestly I would do it as someone who goes there to 'watch' the show, and strike at the best moment, when everyone is distracted for example.

....tangentially related, if we defeat Bitch and get her powers could we use it on ourselves in a sufficinetly canine form (ie "slew a dire wolf" or "defeated someone with a Zoan: Inu Inu no Mi")? Also would her enhancement power work on a hybrid form like a werewolf in a bipedal state?

Bitch would also be an excellent trainer for dog handling. I wouldn't mind having a dog companion for this Taylor, especially with Rachel's power. It would be a nice 'teammate' to have, which I suspect may be able to move with her through dimensions? Maybe?

Does anyone know how hard it would be to play stock market games with a combination of Thinker powers, Current Events and (potentially) something like a Gambling or Economics skill? I ask because Mahon nonsense.

I don't think Mahon has dedicated defenses for it like Bet does, but I suspect if someone is too blatant someone like Xavier may notice it.

Note to self, side trip to China to beat up on Ziggurat and Sun Tzu guy. Bill the PRT for the flight over as a 'business expense'. Leave Ziggurat a 1 star Yelp review on our way out.

Do not underestimate Yangban. This is an organization that even Protectorate is wary of, and those are people that managed to not only capture Lung but keep him locked for a long time in their own designed prison.

How difficult is it to get 'verified cape' tag on PHO? Could we take a picture of ourselves standing on top of a bunch of defeated supervillains and send that in as proof?

We could simply use Fishman Karate water manipulation, make a photo, and confirm this way our parahuman status.

Best I can do is apply some logic; in an economically depressed neighborhood, proper maintenance of your vehicle means you save money from both inefficiencies and less likely to have an economically dangerous breakdown (ie, 'flat tire on the way to work' or 'battery is dead, car won't start') that could cost you a day's work. Plus it's a traditionally masculine task that under-employed dockworkers might turn to as a form of stress relief when under stress; the oil might not need to be checked but it's a productive thing you can do to feel a little more in control of your life.

Honestly... being able to be good at fixing bikes of all options may be the way to do it. In places with struggling economies, and expensive oil prices, people do tend to move into cycling as a way of moving around. I mostly mean outside of the US, because the US has a transport system that without a car you won't get too far anywhere.

But car mechanics would be something that people would be in high demand in the US, true, so I think this is a good way to do it. I mean teaching Danny how to do it at one point.

Failing Danny himself being a Car Guy, he probably knows one of the dockworkers who is (or someone in the larger union umbrella) and can likely point her to someone who can act as a teacher for the first few ranks in exchange of 'other considerations' (be it favors owed, an invite to a cookout where business is discussed or just Cold Hard Cash at reasonable rates).

I thought about it, but it may be kind of suspicious if this 15-years old girl suddenly shows an interest in being a car mechanic, and VERY QUICKLY learns how to do it. So yes, it's an option, but kind of a risky one with Danny introducing Taylor to someone like that. As we know from Usopp, Taylor learning things quickly when someone witnesses it directly is, 'very weird/creepy'. And this may shout parahuman to others.

Danny's unlikely to join Taylor in fighting crime directly, but he's got a network of connections that can be useful even if it's just "hey, Jim is doing some house remodeling, want to volunteer to help to pick up some plumbing and electrical training?"

I think Danny could also help out Taylor by being her 'communication assistant' of sorts. Pretty much sitting near the police radio, listening to some cast, and sending information to Taylor. This may be one of the ways to involve Danny, so he doesn't feel as helpless or useless.

I do question how far we want Factota's reputation to spread; my intent is 'local cape community knows but average citizen only knows that someone by that name showed up on the Boardwalk a week or two ago'. Unless we plan on doing a lot of public-facing stuff I don't think we need to, say, sell plushies with our face on them or sell autographs.

I'm fine with both famous and less famous directions. I would say 'Factota' would work fine as a more famous figure, someone who can inspire others and give hope. The long term someone like Superman - that bigger-than-life figure. Yes, it's a very task to put on the arms of a 15-year-old girl, but Earth-Bet needs hope. Desperately. And Superman does get things done.

The second cape persona would be perfect as that low-profile local cape that hardly anyone heard of. This is my opinion on the subject.

Fake edit; jcw3 has already commented upon this it seems. Any idea where to get non-combat magical styles like Tom's Shipbuilding Style? I ask because I kinda want to see if we can get Taylor's Clothier skills high enough and backed up by enough magic BS to do something like 'knit a (functional) bullet proof vest in the middle of a firefight'.

I would say one of Marvel's magic users. There are others than Doctor Strange. Although many of them (like Dormammu) are evil assholes, so wariness is needed. Agatha Harkness would be a fascinating character to interact with, but she's also a pretty damn good mind manipulator, so Earth-Bet bias here would be obvious. One of her feats is being able to modify the memories of every single person on her Earth, but it's also important to note it's one of the older feats, so it may not even be a thing here. Yeah, she's a very, very powerful magic user.

I know there are things we can bring to Mayim that are worth a significant amount of Berri (salt, fruits, refined metals, textiles, probably dyes) but what can we export from Mayim that isn't "gold, gems and telepathic snails"? I'm looking more for things to buoy Bet/Mahon expenses more than 'learn and then teach Haki to prospective heroes'.

Collectors may be interested in buying their unique antique-like firearms. Some people are willing to PAY A LOT for unique items to add to their collections.

I would also add any exotic plants, animals, etc. that may be used for research purposes. Especially if it would improve the medicine of Earth-Bet. One Piece doctors can be pretty damn impressive.

Seastone would be a hit, for how durable of a material it is, but I don't trust it not end up in some wrong hands, so I would be very careful with this.

I've seen it go either way. In the US there seem to be a fair number of opportunities to use a card but there are plenty of establishments (restaurants, gas stations, blue collar shops like mechanics, plumbers or electricians) who prefer to be paid in cash to avoid processing fees and offer minor discounts to avoid it, while places I've been in Europe seemed to assume cash first but were equipped to deal with card if it came to that.

One of the reasons why it is this way in Poland as well. Avoiding fees, while also some mistrust towards financial and political institutions. It's a pretty complex thing to really explain.

Funny, per Oda, Robin is the 'mom' of the Strawhats. Should make her and Taylor's interactions even more interesting.

Also their shared love of reading, and books.

Luffy is someone who will shake the foundations of the world no matter what, just by being who he is. But Taylor can help guide where things fall so that 'something better' is more likely.

Just like Taylor will with Headway, and her protagonist aura. Taking into account what she did with canon power...

Yes, improving our reputation with the public. It's the start of getting us to a point that when the hero with peak human or greater skills has plans to improve the city and help it recover, people will listen. You don't get that much credibility by just being an extra independent cape helping out.

Very much this. And I agree with this point.
 
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