How difficult would it be to create a sufficiently advanced (ie 'useful for most light and some heavy industrial work') 3D printers without needing specialty resins or anything but regular feedstock, good power supplies and compatible blueprints?
Unrelated, but I'm reminded that Hookwolf runs both dogfighting rings and people-fighting rings. How hard would it be to infiltrate one of those and use that as an opportunity to beat up Hookwolf by invitation?
....tangentially related, if we defeat Bitch and get her powers could we use it on ourselves in a sufficinetly canine form (ie "slew a dire wolf" or "defeated someone with a Zoan: Inu Inu no Mi")? Also would her enhancement power work on a hybrid form like a werewolf in a bipedal state?
Was more thinking on if you wanted to mention him to the Protectorate.
Yes please. We don't have much to go on, but it's something.
Sure, write in a project. We'll say 0/6 as you are now, if it's just Japanese.
Would it still be introducing skills like 'marketing' and 'visual design' or are those abstracted out now?
Does anyone know how hard it would be to play stock market games with a combination of Thinker powers, Current Events and (potentially) something like a Gambling or Economics skill? I ask because Mahon nonsense.
Also, would metallurgy fall under Chemistry or Blacksmithing more? To clarify, I'm thinking of exotic metamaterials like Marvel's Adamantium or Vibranium. If Taylor got a sample of either material and wanted to figure out how to make it (either 'dig it out of the ground and smelt/alloy it properly' or 'you need a particle accellerator and the following even more difficult to acquire tools') what would she be utilizing?
Taylor doesn't know this, but Mystique transforms into a raven (
) and a wolf at varying points in the cartoon. Animal transformations beneath her mass level will probably be allowed, but heavier ones will likely be lighter, weaker. I suspect that her power involves some level of dimensional shifting, same way as her son, but it's not quite as obvious as bamfing.
I wonder how it'd pair with something like Menja/Fenja's power where mass is added. Say, "grow to the size of an elephant, turn into elephant, pass as regular elephant?"
Note to self, side trip to China to beat up on Ziggurat and Sun Tzu guy. Bill the PRT for the flight over as a 'business expense'. Leave Ziggurat a 1 star Yelp review on our way out.
Not suspecting - it's basically the assumption. Her thread is dead, and she's been removed from 'list of known Brockton Bay capes.'
How difficult is it to get 'verified cape' tag on PHO? Could we take a picture of ourselves standing on top of a bunch of defeated supervillains and send that in as proof?
Like I said, if people can source it from canon, I'll add it as an option.
Best I can do is apply some logic; in an economically depressed neighborhood, proper maintenance of your vehicle means you save money from both inefficiencies and less likely to have an economically dangerous breakdown (ie, 'flat tire on the way to work' or 'battery is dead, car won't start') that could cost you a day's work. Plus it's a traditionally masculine task that under-employed dockworkers might turn to as a form of stress relief when under stress; the oil might not
need to be checked but it's a productive thing you can do to feel a little more in control of your life.
Failing Danny himself being a Car Guy, he probably knows one of the dockworkers who is (or someone in the larger union umbrella) and can likely point her to someone who can act as a teacher for the first few ranks in exchange of 'other considerations' (be it favors owed, an invite to a cookout where business is discussed or just Cold Hard Cash at reasonable rates).
Danny's unlikely to join Taylor in fighting crime directly, but he's got a network of connections that can be useful even if it's just "hey, Jim is doing some house remodeling, want to volunteer to help to pick up some plumbing and electrical training?"
I agree with Kejmur, we want to start building a heroic reputation with Factota. From my perspective, the 'keeping our head down stage' is more about not doing anything that could get us caught in our civilian identity (like the competitions) and not revealing the true extent of our powers. I'm not too worried about being a know quantity as a cape since our modus operandi should prevent us from retaliation. Heroes may be the ones that have to react while the Villains act, but that comes with the corollary that Villains are easier to find because their operations are constantly in motion, meanwhile the Heroes are only vulnerable when they are out specifically looking for trouble (or at least heroes like Factota or Batman).
I get the feeling that New Wave will know that the Merchant Arrests are our doing given that a) we told them we'd be working on it and b) the Protectorate
could have done something about them before and only did so now. With their implicit understanding that we're a hero I imagine it'll be easier to get things done.
I do question how far we want Factota's reputation to spread; my intent is 'local cape community knows but average citizen only knows that someone by that name showed up on the Boardwalk a week or two ago'. Unless we plan on doing a lot of public-facing stuff I don't think we need to, say, sell plushies with our face on them or sell autographs.
Capes knowing about us, and just that we're a solo hero who Gets Stuff Done, seems to be the tone to set. If we show up and ask for some specific aid (either "what do you know about X" or "can you be in costume and out of sight at Y location at Z time") they know enough about us to feel cooperative but not be able to say much more than the proverbial "who was that masked (wo)man?"
Is there a different interpretation I should be aware of on everyone's mind?
Hey so jsut to be clear, is Earth Bet Carpentry a different skill than One Piece Carpentry since we know One Piece Carpentry can do shit like flash build a structurally sound bridge on a crumbling ruin in under 5 seconds? How would we unlock the One Piece specific skills in comparison to their Earth Bet counterparts? What level of acrobatics and Martial arts would start giving bonuses to unlocking stuff like Rokushiki techniques? And many more mechancis questions!
I would argue that it wasn't just Carpentry that Frankie used, but Shipwright as well: Thriller Bark was a massive ship, but still a ship and thus high level repair and/or modification of a ship would at least contemplate those skills.
Fake edit; jcw3 has already commented upon this it seems. Any idea where to get non-combat magical styles like Tom's Shipbuilding Style? I ask because I kinda want to see if we can get Taylor's Clothier skills high enough and backed up by enough magic BS to do something like 'knit a (functional) bullet proof vest in the middle of a firefight'.
Heh, this update made me remember that Taylor is the 'baby' of the Strawhats and they probablysee her as such a bit, despite her relative maturity on other fronts. She's currently the youngest crew member.(later on this might change...Chopper is 15 as well, and his birthday is December 24th, so I'm not sure if he's slightly older or younger).
Is Team Mom, youngest on the ship. Only person Nami can talk to sometimes.
I know there are things we can bring to Mayim that are worth a significant amount of Berri (salt, fruits, refined metals, textiles, probably dyes) but what can we export from Mayim that isn't "gold, gems and telepathic snails"? I'm looking more for things to buoy Bet/Mahon expenses more than 'learn and then teach Haki to prospective heroes'.
You'd have to ask that person to teach you. Depends on if they're willing to teach. Chopper, for instance, will have an option to teach you the Doctorine's Doctoring Style.
I'm also hopeful we'll get the chance to make
Wapometal at some point. I don't know if we'd need to punch
him to get the ability to make it or if it's something he can make using his ability but can be reasonably manufactured using other methods, but I imagine between Kaiser's "make arbitrary amounts of steel" and "make Wapometal [with x ability?]" we can do some interesting things, mechanically speaking.
Tangentially related; at what level of clockwork engineering can we reliably make simple but effective combat
automata? I'm thinking something like "Brute 2-3, Mover 2 (athletics, indefatigable) effective martial arts 3, capable of subduing most baseline humans if commanded (low initiative)". Make two or three of those to act as backup muscle in a fight, probably be able to buy (some, most?) components online and just do final assembly if you don't mind employing a dozen watchmaker apprentices to do precision cuts and minor repairs.
Other Americans can feel free to comment on this - but it's the exact opposite here. I normally only carry a small amount of cash if that, and it's only used for small dollar purchases. I may be being a chauvinistic American here, but maybe the cultural difference emerges from different levels of faith in our respective country's currencies? I haven't researched this subject in depth, and wasn't even aware there were differences in how credit cards were used abroad.
I've seen it go either way. In the US there seem to be a fair number of opportunities to use a card but there are plenty of establishments (restaurants, gas stations, blue collar shops like mechanics, plumbers or electricians) who prefer to be paid in cash to avoid processing fees and offer minor discounts to avoid it, while places I've been in Europe seemed to assume cash first but were equipped to deal with card if it came to that.
That's for common purchases, but 'big purchases' like a house, car or university tuition (in the US) would likely have questions if you tried to pay entirely in cash (though 'initial payment up front' is likely an easier sell). If we
did want to do big purchases (renting a warehouse to store our stuff, for instance) we'd probably need to complete a project to establish a legal identity. The three ways I can think to do that are a) Xavier, who likely finds ways to explain how Kurt showed up with a German accent and no prior history, b) criminal networks who set up documentation for a price (not entirely financial, though the most likely to take cash) and c) national spy agencies (which are like criminal networks but answer to political bosses instead of crime bosses). Taylor
might be able to do some of the work herself (making a fake driver's license that would pass casual inspection) but unless she puts a
lot of work into making it, er, work (ie "breaking into the social security building and adding her fabricated birth certificate into their records after inventing a similarly fake account and assuming the number of a dead person") she is probably better of using one of the other options.
Alternately we could do some identity theft and have a soccer mom from Ohio who never left the state rent a high-rise apartment in Manhattan that happens to have a clear line of sight to the Baxter Building and Stark Tower but overuse of such methods is likely to get alphabet soup agencies asking questions and depending on what we do could cause problems for whomever we stole the ID of. It may be the more expedient option but not the more heroic one.
Also, both of these approaches assume Taylor did some skill-siphoning from bad guys using Victor's power, which...is probably either ethical or ethics-adjacent. Improving Sleight-of-Hand by draining it off a struggling single father stage magician is something to avoid, but getting some skill boosts as an incidental benefit of beating up a group of arms traffickers and babysitting them until police arrive is another, and likely frustrates their attempts to re-offend later in some capacity.