Halkegenia Online Thread 4 (Reunited at Last!)

randombugger said:
The first post you quoted was more meant to show why Thinker isn't a fool to allow Kibaou to become so influential in the Army that he could attempt a coup d'etat, it's quite likely that he didn't have any real choice in the matter.
Was there anything that forced him to unite their Guilds?

The problem with Thinker is probably that he's a bit of an idealist at heart. Though after the Kibao incident I'm willing to bet he'd be much more cautious.
Mahrac said:
I recall talk of a seventy (or so) meter long fire bomb, probably followed by a 'tactically applied Karin'
If that doesn't work, there's considerably more evil things they might be able to improvise given earth mages, Faeries, and a few days. Remember, Earth mages can't do precision but I'm sure they can conjure up some man sized, thin skinned, brass or bronze cylinders.
 
Spectrum said:
There's nothing in there that Heathcliff spread the rumor, that's a rather reaching conspiracy. Even if he did, the argument is that Kibaou isn't a moron because he followed an unsubstantiated rumor and assaulted the boss with a less than full raid? That's what we're going with?
I believe the original poster was trying to suggest that Kibaou is not a complete and total idiot.

Consider the anime - almost none of his redeeming qualities are shown. I've also seen more than one piece of fanfic that portrays him without any positive qualities. (Swords of the Living Dead - http://www.fanfiction.net/s/8797382/1/Swords-of-the-Living-Dead - for example.)

Is he an idiot? Probably not - he would have died if he was an idiot.

Does he have the social graces and diplomatic tact that the Divine gave a thrown brick? Yes.

Would I want to help him in SAO even if I wasn't a beta tester? Probably not.
 
Exsequens said:
I've been using Kazu from Air Gear as a reference, he's blond, wears a beanie, has a jacket, jeans, oh, and he's 15.
Pretty good choice. Though question, are Caramella and Kino going to be shown side by side or in separate drawings? Because Kino should probably be about a head shorter given the age difference. (Physical ages of 12 vs 18 compared to their chronological ages being 14 and 20). It should be remembered that he's physically closer to twelve in appearance. Same issue as Silica.
 
randombugger said:
You asked me to cite why I thought that way, I did. Quite frankly I have never once said or meant to say that Kibaou isn't an idiot. Personally I think he's an arrogant asshole. The first post you quoted was more meant to show why Thinker isn't a fool to allow Kibaou to become so influential in the Army that he could attempt a coup d'etat, it's quite likely that he didn't have any real choice in the matter.
Oh, well that's different.

I think Thinker has questionable decision making skills for merging with them to begin with. They're two different groups with wildly diverging core goals. What exactly is he trying to accomplish here?
 
Triggerhappy said:
Pretty good choice. Though question, are Caramella and Kino going to be shown side by side or in separate drawings? Because Kino should probably be about a head shorter given the age difference. (Physical ages of 12 vs 18 compared to their chronological ages being 14 and 20). It should be remembered that he's physically closer to twelve in appearance. Same issue as Silica.
Hmm... Kino's inner garments will need to be tougher, maybe a bit more armor to the flannel, the last thing Kino needs is piercings from having a jacket full of blades, all pointing downwards. Or maybe give him a middle layer that protects his body from his knives and carry more... Nay, too un-SAO-ish, only GGO goes that far, but that's modern clothing. Following SAO's idea of winter clothing, it looks about the same as normal clothing just thicker, so I'd guess the scarf was just there for being there and now serves to warm Kino in the Albionese weather, which means that Kino's clothing can be based on Kirito's design with less black, and he has a knife hidden on his left arm, whether or not that is an arm blade or a quick draw like the Nu Gundam, it needs space since Kirito's style of coats doesn't accommodate for extra space, perhaps asymmetry? Nay, it's not a common thing in the design, but perhaps by modifying the blade and a bit of the coat it might just fit.

Anyways, my prediction was correct, though as it is right now Kino is more along the lines if he was 15 and Caramella being 20. Well, time to bring out the eraser on this one. Rather than base on Kirito this time, I found a more suitable person to use as a baseline size for this round, this midget.
 
Mahrac said:
I recall talk of a seventy (or so) meter long fire bomb, probably followed by a 'tactically applied Karin'
Actually in the 1700s the very largest merchantman vessels were only about 50-55 meters long.* In addition to this due to the anti fire wards that Halkegenian ships possess Fire Boats have to be filled with gunpowder if you want them to be an effective ship killer. And even then you will be lucky to get more then a single ship unless they are berthed within meters of each other.
Triggerhappy said:
If that doesn't work, there's considerably more evil things they might be able to improvise given earth mages, Faeries, and a few days. Remember, Earth mages can't do precision but I'm sure they can conjure up some man sized, thin skinned, brass or bronze cylinders.
For what?
 
Exsequens said:
Hmm... Kino's inner garments will need to be tougher, maybe a bit more armor to the flannel, the last thing Kino needs is piercings from having a jacket full of blades, all pointing downwards. Or maybe give him a middle layer that protects his body from his knives and carry more... Nay, too un-SAO-ish, only GGO goes that far, but that's modern clothing. Following SAO's idea of winter clothing, it looks about the same as normal clothing just thicker, so I'd guess the scarf was just there for being there and now serves to warm Kino in the Albionese weather, which means that Kino's clothing can be based on Kirito's design with less black, and he has a knife hidden on his left arm, whether or not that is an arm blade or a quick draw like the Nu Gundam, it needs space since Kirito's style of coats doesn't accommodate for extra space, perhaps asymmetry? Nay, it's not a common thing in the design, but perhaps by modifying the blade and a bit of the coat it might just fit.
Dang it. Now I've got this image of what looks like a tower shield sticking up over his shoulder that seperates into a cloud of knives that go shooting at his target.
 
For The atack I just had a crazy idea. I don't know exactly how it would work but why don't they renforce the Ship with Earth magic because i never saw anymention of it and the Academy's vault is the strongest thing I saw in this setting Short of "Counter"

It would take a lot of time and power but I think they can renforce some of the little ships with it during the one month they have. Because I doubt even Karin "Heavy Wind" can get past that vault.
 
Triggerhappy said:
Honestly, I don't know how Hammy Mortimer will end up being. Though I do see him at least trying to have some dramatic flair. Though you know you want to see this.

[<
Karin de la Valliere tried to make sense of the scene before her. "What are you two doing?"

She certainly wasn't the only one pondering that same question. A small throng of people, Knights, and a few Noblemen, had gathered around and were muttering among themselves. This gathering formed a sort of shelter, beating back the swarms of desperate messengers, Nobles, and court officials that filled the halls. Seated on the floor of the hallway outside the Queen's council chambers, a certain Faerie Lord and a certain foppish idiot that she had once known during her long service to the crown, looked up simultaneously. Scattered before them were maps, books, and a variety of odds and ends, including but not limited to silverware, writing utensils, navigational instruments, and playing cards, coins, and dice.

The detritus seemed to be scattered randomly at first, but slowly, Karin began to pick out an arcane order to it all.

"Oh, Karin, lovely to see you could make it to our strategy session." General Belgen Gramont said.

Karin felt her eye twitch. Calm, remain calm, do not allow your steel to soften in the heat, that would never do. "I repeat, what are you two doing?" Peering over the General's shoulder, Karin recognized the maps for what they were, the Northern and Coastal regions of Albion.

The two men exchanged glances before General Gramont looked back up. "Well, isn't that obvious? We're plotting the downfall of Albion!"

]>
Just before Karin walked in:
The Faerie Lord studied the map carefully, before using a long stick to nudge a few models forward. "Moving my carriers here...this lets me disembark my Fae Commando platoon. They can assault York from here. With Bypass Defenses, advancing along here...rolling to hit. Hit. Rolling to Wound. Inflicting Wounds."

His counterpart nodded. "Rolling to Hit. Misses. Rolling Morale...fails. Rolling to break off...fails. Dockyard Guards unit is destroyed."

"And reconsolidating here. If you can't dislodge them by next turn, I do believe I can start burning ships."

^_~
 
Vaermina said:
Actually in the 1700s the very largest merchantman vessels were only about 50-55 meters long.* In addition to this due to the anti fire wards that Halkegenian ships possess Fire Boats have to be filled with gunpowder if you want them to be an effective ship killer. And even then you will be lucky to get more then a single ship unless they are berthed within meters of each other.
Alright, 45ish meter fire bomb filled with flour. Maybe two bombs then? Besides, while destroying ships is certainly a good thing, it's more important to delay the fleet's launch which a burning wharf would do

What would those cylinders be for indeed?
 
Fragment off said:
For The atack I just had a crazy idea. I don't know exactly how it would work but why don't they renforce the Ship with Earth magic because i never saw anymention of it and the Academy's vault is the strongest thing I saw in this setting Short of "Counter"

It would take a lot of time and power but I think they can renforce some of the little ships with it during the one month they have. Because I doubt even Karin "Heavy Wind" can get past that vault.
Wouldn't work, Earth Magic reinforcing works by compressing dirt/rock together to increase it's density. So while great for things like fortresses and vaults it is next to useless for things that have maximum weight limits like airships.
 
Mahrac said:
Alright, 45ish meter fire bomb filled with flour. Maybe two bombs then? Besides, while destroying ships is certainly a good thing, it's more important to delay the fleet's launch which a burning wharf would do

What would those cylinders be for indeed?
It's not the cylinders. It's what's in them.
 
Triggerhappy said:
So. Can Mortimer give scout rules to any unit under his command?
Snrk. I imagine he's got something lesser tier like not required to take Core Units or something.

Maybe Mortimer, Albion War Veteran has that ability...?
 
Vaermina said:
Er I am getting confused I thought you said they were conjured?
I think he meant that the cylinders are conjured and then filled with materials that are highly explosive and/or flammable. This would likely be the reason why they would be putting said containers in a ship.
 
Vaermina said:
Wouldn't work, Earth Magic reinforcing works by compressing dirt/rock together to increase it's density. So while great for things like fortresses and vaults it is next to useless for things that have maximum weight limits like airships.
That's why I said small ship. You would need to charge them with more windstone but it can be used for the boat that have to go find the Eagle
 
jwolfe said:
I think he meant that the cylinders are conjured and then filled with materials that are highly explosive and/or flammable. This would likely be the reason why they would be putting said containers in a ship.
Or you know, tossing them over board, with a pointed brass cap and lots of iron filling at the bottom, and fins, and Fae providing a few nudges of terminal guidance before breaking off. :)
 
jwolfe said:
I think he meant that the cylinders are conjured and then filled with materials that are highly explosive and/or flammable. This would likely be the reason why they would be putting said containers in a ship.
Yea we talked about those earlier and I pointed out the problems with them.

But the problem I was getting at is that conjured stuff isn't permanent and requires a mage stick around using their willpower to keep the stuff existing.
 
Vaermina said:
Yea we talked about those earlier and I pointed out the problems with them.

But the problem I was getting at is that conjured stuff isn't permanent and requires a mage stick around using their willpower to keep the stuff existing.
What was the problem again?

If it's the wards on ships, those wouldn't stop explosive damage, just fire damage. And destroying ships is a secondary objective. The primary objective is to delay their launch.

If it's that they can't be maneuvered after they're aimed, keep in mind that the enemy fleet is docked.

If it's the range of the explosions, just fly over the harbor, set a fuse, and kill the windstone.
 
Vaermina said:
Yea we talked about those earlier and I pointed out the problems with them.

But the problem I was getting at is that conjured stuff isn't permanent and requires a mage stick around using their willpower to keep the stuff existing.
My god we are not having this discussion again. Even if true, fine, have the mage shape some existent bronze or iron into the appropriate form.
 
randombugger said:
*Informed Guessing time*


Well lets look at the Situation:

First you have the Anicard Liberation Corps. The formerly most powerful Clearer guild, having just gone through an absolutely hellish floor that killed around half of them. Though disgraced they are still a 20 to 40 strong veteran force.

Second we have what is apparently called MMO Today*. A mutual aid organisation, basically the Goodwill, Salvation Army, or Red Cross of SAO. Sadly this is more or less all the info we have about the group at this time.

Now this is taking place about four - five months into SAO. From vol one we know that Bandit groups were around in the first year of SAO. Just none of them were PKer's, yet. It's quite possible that if Bandits are becoming a problem that Thinker had previously been asking for Clearer help to either deal with the issue or train others to deal with it. Thus Thinker might have left a standing invitation to any Clearer willing to help turn his group from a charity to the Peacekeepers. We know that something like this happened since at the end of SAO one of their official duties was dealing with Bandits.

*I'd apparently forgotten that The Army was originally a derogatory term for one of the two groups
Man, he doesn't think that a group of clearers heading down in disgrace is actually kind of predatory? He didn't do any homework on Kibaou?

I do think TH is entirely accurate in saying that Thinker is too idealistic for his own good. I hope that Yulier knows enough to guide him down the right path this time, for all their sakes.
 
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