Echo 8 said:
Now if we had any idea how long it takes to recharge, we can have a rough estimate on the sunlight to magical flight energy ratio.
Interesting, though considering they can also recharge off of moonlight, one can but assume they're using light as a way to get the magic to fully function. Moonlight is ridiculously weak after all, so that it's sufficient says something.
Still, this means their flight magic is pretty potent, 7.5 kW is a lot of energy to put out in such a small form. Hmmm... no wonder they're so strong I guess...
Though this brings up the question, 7.5 kW is about 10 HP according to google. So does that mean they can apply the strength of 10 horses at maximum exertion?(Assuming this is their maximum inherent capacity, their other magic may or may not be inherent after all) In any case I guess it kind of fits their other feats, like Kirito swinging that super heavy sword one-handed. Or having the strength to deflect hits from a field boss. (Ignoring durability issues)
Moving on to another topic entirely, I also saw some one bring up a Fresno Scraper, so I decided to look it up. It's a late 19th century invention for moving earth by muscle power. (Typically two horses, though a Faerie should be able to operate one by their own power if above calcs apply) And it turns out it gives a 400% increase in total amount of Earth you can move in one go, compared to previous ground scraper designs. Also all our modern Earth moving equipment seems to use derivatives, so every one should have basically seen it in a sense.
And there one assumes 19th century scrapers were likely more efficient then previous ways of moving Earth as well, the total gain if one way to introduce one would probably exceed 400 percent. (While it's not certain, one guesses the typical average Earth mage may not be as productive as this? Or otherwise might not be to interested in digging a canal?) Combined with the device is a simple, pretty much solid state piece of engineering, with no real precision needed, thus any smith should be able to make it. And there is a possibility of introducing an absolute revolution in productivity increase in moving dirt. (They're so good, they used the darn things to help make the Panama Canal)
And this makes me pretty excited, because well, Tristain is considered roughly equivalent to the low countries, which means canals are extremely viable. Which is extremely important, because canals allow for transportation even cheaper then rail, which is why they continued to be made in the 19th century despite rail competition. (One can pull a barge along a canal with just a horse, this means that one can get a magic free transportation network, freeing up a lot of mages and wind stones) And there making canals requires lots of Earth moving, and Earth moving just saw a truly absurd increase in productivity. Well, making canals obviously just got a lot cheaper and quicker.
And the above becomes even more feasible once one remembers they have a lot of extra gold, which can be used to free up workers in Tristain to make them, via buying a lot of products from other countries. End result, Tristain might be able to network many of its major cities together via a canal network and greatly increase its trading ability.
Another idea, could Faeries be able to negotiate with Elves for buying up Wind Stones from them? They theoretically could side step the typical legalistic and religious reasons atleast.
Lastly I developed a few questions on the genocide spell. Namely, for one, magic uses willpower in Halkeginia, so one would assume the genocide spell as well. This brings up the question though, how many people could it kill before the living battery it uses to power itself runs dry? Would it really be able to kill every one in a very large population as such? And of course one can then also start wondering in which order it would start killing them, closest first?
Secondly, also pertaining to the genocide spell, how specific is it really? Considering Half-Elves exist, and that Half-Elves are probably also capable of reproducing. Well, this places the 'species' difference between Elves and Humans on rather dubious grounds. Rather, at first glance one would actually assume there has been low level continuous mixing between both groups, despite the best efforts of both groups to discourage it, else why Tiffania? As such, rather then separate species, in Biology one would typically call them distinct races. Which brings me back to how specific the genocide spell is, it would be rather troubling for everyone after all, if it turned out it would terminate Elves and Humans alike if set to an Elf target.
Due to this, I would say the popes plan is possibly literally suicidal and stupid as well, compared to alternatives that atleast allow some people to survive.