Glory of the Emerald Empire (Legend of the 5 Rings Quest)

[X] Go with Shirou and explore the city
-[X] Start with finding a place where the storytellers usually hang around.
-[X] Don't stay to much time there, remember you told Shasa to switch with her.
 
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[x] EtchedSteel


"Yes," you say, walking forward. "Let's go exploring."

You and Shirou wander out into the street and begin your trek through Kyuden Ikoma. All around people go about their business, going from place to place as the day goes on. Samurai stride about proudly, and peasants keep a respectful distance. Nearby you hear the clangor of blacksmith hammers and the pumping of bellows, as well as the sound of someone chiseling on stone.

They are not the only ones you see as you make your way down the path. There are painters and woodworkers as well, craftsmen who are no doubt patrons supported one of the many Samurai who inhabit Kyuden Ikoma. They are all hard at work with their varied projects, though some of their wares are set out before their homes for others to look upon.

Everything is quite high quality, and varied as well. Statues made from stone, glass and even precious metals at one house, to woodblock carvings depicting great scenes from history at another. Silks of various colors stand out as well, along with fine robes and kimono made from them.

It has become obvious to you that your inn is located near the Artisan District, considering everything you've seen so far. You allow yourself a small smile at that. Unlike merchants, who simply manage money and goods while creating nothing themselves, artisans craft things of beauty and utility. For the truly great artisans it is often both, creating wonders that seem more appropriate for the Heavens than this base earth.

It is not a secret that the Crab focus far more on the martial aspects of the artisan professions than the more esoteric ones. Arms and armor, for the most part, along with construction of fortifications and the means to break said structures. The armor you wear now, your mother's gift, is a testament to that dedication. But all this does not mean you do not have some appreciation for art unrelated to combat.

Just not a great deal, comparatively. Even still, the beauty of the objects around you pleases your eyes.

Taking some time away from the Wall is not so bad, you think to yourself. No one can battle every day and stay sane. Your expression steels a little. We just have to be sure to not let luxury weaken us, and return to our duty when the time comes.

After about half an hour of walking you reach the edge of the district. It actually seems somewhat small compared to what you expected for a city of this size. But you suppose that is only to be expected. The Lion seem similar in mentality to the Crab where art is concerned. And here, amongst the Ikoma, no doubt great weight is given for more intangible crafts.

"And so did Daigotsu, the so called dark lord of the Shadowlands, reveal his true colors!" cries a voice from a nearby sake house. The voice is deep and powerful, carrying far without actually shouting. "As it was always meant to be, for evil cannot long hide its intentions when confronted by the righteous! And when the Heroes of Otosan-Uchi had felled the traitor smith Yajinden, the foul blood speaker did come upon them with fury born from the deepest reaches of hell itself!"

[] Listen in.
[] Move on.
[] Write in.
 
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[x] Listen in.


You stop at the sound of those words, but even more so you stop at the way those words are being told. The man is speaking in a resounding, dramatic way that seems to push its way through the air and into your mind. This is not someone simply recounting something they overhead.

No, this man is telling a story. This is history he's talking about, deeds of heroes immortalized in great tales to be told again and again as the ages pass. And that voice… That voice practically draws you in with his words.

"Let's step inside," you say to Shirou, who is also listening with interest.

The sake house is packed with people, mostly Samurai along with a few merchants. Serving men and women walk about, taking orders for drinks and even providing some small snacks when requested. You and Shirou manage to find an empty table in the back, though you have to push around quite a few people to reach it. You don't have the best view from where you settle down, but it's good enough to see what everyone is focusing on.

There, on a raised stand set into the side of the sake house, is a young man in fine robes dyed white with a golden trim. His long black hair is tied in a topknot, and though his face is rather plain you take little notice, focusing on his voice resounds as he continues his story. He brings his arms together, as if trying to shield his body from something terrible.

"The villain Daigotsu wished to drink the blood of the fallen Yajinden, to absorb from the traitor smith the power of the Shadow Dragon Yajinden had taken into his body! With such might at his disposal, would anyone be able to strike back against the foul blood speaker? Could any hold against the power of such vileness as Daigotsu worked his wickedness upon all that is pure beneath the light of Heaven?"

He steps forward, one arm raised, and clenches a fist.

"Such were the thoughts of Kakita Zhuge-sama, the Emerald Champion! With a cry of fury the honorable Crane struck at the foe, his sword carving two great gashes in the traitor's corrupted flesh. But the dark lord only laughed, and with a wave of his hand flung Kakita Zhuge-sama aside! His comrades could only watch in horror as Daigotsu bent down to take his prize."

You know this story. It is the tale of the Heroes of Otosan-Uchi defeating Daigotsu twenty years ago, back when the Crab destroyed the City of Bone. But the way it's being told… This man's words are more than just words. They are like a force of nature, the will of the storyteller pushing its way into your mind. They fill your imagination, drawing you from the sake house and somewhere else entirely.

You can almost see the battle in your thoughts, smell the blood that coated the room. With every verse spoken, with every motion of the storyteller's body, you are drawn further and further in to the tale. You lean forward, observing more closely.

Could this be what you've been missing in your training? Could this be what storytelling is all about? Not just the recounting of days gone by, but to pull the audience in as if they were looking upon those events themselves? Looking upon a proper master at work, it seems so obvious now. You cannot just tell the story. You have to make people feel like they are living it.

"But not all was lost!" the man continues. "For Asako Akio-sama, the Elemental Master of Fire, did rush forward to push back against the hated enemy! He pulled from his face his sacred mask, the gift of his sister to all the heroes of Otosan-Uchi, and slammed it upon the dark lord's face!" The storyteller threw his arms wide. "The purity of the construct lit Daigotsu like a bonfire! With screams of agony did the traitor's flesh melt from his bones, and when the fires stopped half his body was blackened to charred ash!"

The storyteller cuts off as a chair is thrown to the floor. A big man, a few inches taller than you for all that he seems a year younger, is scowling at the man on stage. He's dressed in light armor set with the Matsu Family mon, and he has his daisho at his belt. The man's face is red like the setting sun, and it's obvious he is quite drunk.

He's also very well muscled. Though you and he are close in height, the Matsu is quite obviously your superior in bulk. He's almost as well built as Shirou, honestly, if more stretched out thanks to his greater height. The man takes one, muscled hand and levels it at the storyteller as he glares.

"I know this tale!" the Matsu shouts. "Penned by that traitor to the Clan, Takano Roukan!" He sneers. "I didn't think the Ikoma would be telling stories written by a man who abandoned the Lion to found his own Clan! Well, I'll not hear any more of this filth!"

The Matsu waves a hand to punctuate his point, and knocks over a tray held by a serving man. The drinks on the tray fly into the air, several landing on the Samurai. The big Lion's face goes even redder, this time in utter fury, and he backhands the servant with one meaty fist. The peasant cries out and falls to the ground, the side of his face swelling up horribly.

"You dare, peasant!" the Matsu roars, his voice booming harshly within the confined space of the sake house. "You dare sully my clothes with your incompetence! I will have your blood for this!"

The Matsu draws his katana, and it is obvious what is going to happen. In his drunken rage the Lion Samurai is going to slaughter that man, or at the very least cripple him. The peasant cowers and tries to back away, but the Matsu walks forward and gives the hapless victim no room to escape.

In but a moment, the strike will land.

[] Interfere.
[] Watch on.
[] Write in.
 
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I think we very much need a bit of context for how this situation fits into in-setting morality and honor. Sosuke almost certainly has a near-instinctive grasp of, say, whether it would be incredibly offensive for him to stop a Lion samurai from murdering a Lion peasant, but I don't.

At this point "prevent the peasant from being killed and calm the guy down if you can do so honorably and without giving offense" is what I'd go for, but the details of what that might require are entirely guesswork. Drawing a weapon to block the descending sword would probably offend and escalate; yanking the peasant out of the way and saying something placating might work if it's practical, but for all I know it would count as interfering with an internal clan matter when we're a guest in their lands; just shouting out for the guy to hold might offend since we're not supposed to give him orders, but I doubt anything more subtle would fly given he's drunk and actively trying to stab the peasant.

Some helpful GM information here would be very much appreciated. There must be some reason that an entire room full of presumably honorable samurai are just sitting and watching this instead of doing something.
 
Some Samurai might indeed be standing up to do something about this matter. The Matsu is also, however, moving very quickly with a sharp piece of steel in order to shank the peasant. Your actions are happening literally a second after the Matsu takes his step forward to attack.
 
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The lion are all about duty, duty the empire, duty to the clan, duty to the people of rokugan.

Unfortunately there's also the class order system they've got going on. If the Matsu murders the peasant for his 'slight', even if it was the Matsu's fault...he'll lose a little face for being drunk and a little for what he did to the peasant...that's about it.
 
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Sure, he's fine doing what he's doing and if we just sit here presumably we'll suffer no ill effects.

But the question that I still have no answer for is what the likely effects to us, our mission, and our superior might be if we do take action. Whether that action is shouting something, grabbing the peasant, trying to grapple the samurai, blocking the weapon, or interposing ourselves and trusting that he's not crazy enough to keep going (and that if he does we'll be able to pressure his clan into providing healing)... the choice of what to do has to be made based upon what the broader results of those actions are likely to be in the context of our high-level objectives. Thus my request for GM input as to setting information, based on what Sosuke would know.

Or I could just go back to lurking and let Sirrocco write our action. That usually works out well but isn't terribly engaging.
 
Dammit.
Okay. Let's look at the situation.
- We're not a dueling build, by any stretch. This Matsu is a warrior, using a katana by preference. He may well be a better duellist than we are. Getting into a duel with him would be potentially bad for politics reasons, but it's especially bad because there's a good chance he'd win.
- We don't know who this guy is. Pissing him off further (or getting his rage directed at us) could be harmful to our sworn duties in a variety of political ways. Alternately, shutting him down hard could be as well.
- Moderating that, if he looks like he's about a year younger than we are, he's probably just gone through his gempukku. With that and the fact that he allows drink and rage to spur him to dishonorable action, he *probably* doesn't have a whole lot of sway. Still, he's sure to have a commander, who would likely prefer that we not shame him publicly.
- The Bushido virtue of Compassion calls on us to save this poor, innocent serving-person. It also indicates that the Matsu is behaving pretty dishonorably right now.

So... as I read it, best case scenario is that we somehow manage to defuse the situation in a way that saves face for all involved. Next-best is that we do so in a way that calms him down and gets him out of here but doesn't save as much face. Next is that we stay the heck out of it, and watch the horrible thing happen, because as deplorable as it might be, what happens here is less important than our duty.

...okay. It's time to deploy Crab Clan Social-Fu. We're a HIda Bushi in a sake house. We have everything we need.

[x] Holler out, in as loud a voice as you can manage. "Matsu-san, Wait!" This should be loud enough to make you the sudden center of attention (or at least a center of attention) of everyone in the room. Act very loud, and a bit boorish, and perhaps a bit drunker than you are. Also, stand up, as part of your impassioned plea.
[x] When you have his attention - "If you kill him or even maim him, he cannot bring me more drinks, and I am dreadfully thirsty from the road. Matsu-san, for the my sake, and the sake of the rest of us fellow thirsty patrons, I implore you. Spare that miserable wretch from the swift blade of your honorable wrath, at least for a little while, so that he can bring us our drinks. Show us this Compassion, and I shall make right for you whatever it is that he has ruined."
[x] Spend a void point.

Now, if anyone has any plans that *don't* count on us leveraging the traditional stereotypes of our Clan by making us look like a boorish drunk, I'm happy to hear them, but hey - here's Plan C.
 
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Dirtnap essentially has the right of it, Darklight. Samurai stand higher than peasants in the social order. Thus, if a Samurai wished to take the life of a peasant it is within that Samurai's right to do so. However, if the Samurai does so for frivolous reasons he can lose honor because Samurai are also supposed to be the protectors of the peasants. That is, after all, the reason Samurai enjoy the privileges they do. They rule and protect the peasants, and thus the peasants serve the Samurai. So while the Matsu is within his rights here, he's also kind of not since he's making a giant ass of himself while drunk and about to kill this peasant for what would definitely count as a frivolous reason.

Isn't Bushido fun?
 
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I'm cool with looking like a boorish drunk. We are Crab after all, what are social niceties?

[x] Sirrocco
 
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What do we gain by not just letting him kill the peasant?

We're on a mission here, and interfering with Lion clan's internal affairs isn't part of it. Neither is making our clan look bad when we know the Clan will be needing all the allies it can get. This is a time when we can't afford to look like a boorish drunk.

Remember the bigger picture - there' something unusual happening with the local Lord anyway.
 
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Dirtnap essentially has the right of it, Darklight. Samurai stand higher than peasants in the social order. Thus, is a Samurai wished to take the life of a peasant it is within that Samurai's right to do so.
I understood that already. My question is about the part of the situation relevant to our action; specifically, if we want him to not take the life of the peasant, what actions are unquestionably within our rights to take, what actions could we probably get away with, and what actions would cause us and our superior to lose face? What would likely cause offense?

What do we gain by not just letting him kill the peasant?

We're on a mission here, and interfering with Lion clan's internal affairs isn't part of it. Neither is making our clan look bad when we know the Clan will be needing all the allies it can get.
Ideally we'd act in a way that shows our social chops, impresses some Lion samurai with our competence/honor/finesse, makes us gain honor/glory/a positive reputation, and gives our superior leverage to push for whatever the heck he wants when chatting with the Lion later.

If we can't manage at least part of that, we let the peasant die.
 
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