- Location
- Detroit, Michigan
Sorry to hear you're having a bad time, op. If you do decide to stick with it a bit longer, here are some ways you can deal with the hp penalty on death:
1) There's a ring that reduces the penalty very significantly, to the point you should be able to comfortably play through the whole game at max hollowing if you have it on. I dunno if you care about spoilers for this ancient game, but it's called the ring of binding and you find itin the heide tower area, in a chest close to dragonrider's arena, assuming you're on scholar of the first sin
2) Successfully helping someone in coop restores humanity. This goes both for the standard large soapstone (get summoned and help kill a boss) and the small soapstone (get summoned, kill like five normal enemies and return with a full heal + estus refill + durability restore). I can't promise you get a lot of small soapstone hits these days but it's worth a shot
3) Also don't be afraid to spend human effigies once you've died a couple of times and the penalty is getting noticeable ofc, but I'm assuming you're running low on those
Can't say I know what's up with your game dropping dodgeroll inputs tho. The roll triggers when you release the button rather than when you press it, so you do need to hit dodge a little in anticipation of an incoming move, but you should be familiar with that already. If you run around in majula and roll a bunch, does your guy just refuse to roll sometimes even though you have stamina, or does your rolls come out only they're delayed?
1) Thanks for the heads up on this ring. I'll head over and pick it up (when I can manage to pick the game back up) and that should help a bit.
2) I haven't even found any of the soapstones yet, so this tips helpfulness will have to be deferred until I do.
3) I might have more than what you're thinking. I've only used a few so far, as I have no idea how common they are. I was the same way with Humanities in DS1 until I had a reliable place to farm more (those ghosts in the Abyss having such high drop rates was one of the things I liked best out of that DLC, lore stuff not withstanding) I'll try to be a bit less stingy and see how that goes.
For the rolling I've only noticed it when I'm in combat with something. I'm locked on and moving to the side then roll to avoid an incoming swing and the game just doesn't do anything. I have the stamina, I just keep moving as I was and get hammered. Usually by a hammer, incidently. Those "armored turtle-backed dudes" are the main offenders of it happening, with the large knights in the tower area bringing up second place. Went there for a bit to poke my head around for easy loot, but didn't get further than the spot with 3 at once (giant sword one and two sword&shield)