Finding the Spark (Pathfinder 1E Quest)

Arc 9 Post 69: Of Words Unspoken and Witnesses Unseen New
Of Words Unspoken and Witnesses Unseen

19th of Kuthona 4707 A.R. (Absalom Reckoning)

For a heartbeat you freeze, breath caught in your throat, then a warm and distinctly feline personage starts twining themselves between your feet. When you look down he gives you a meaningful look and you remember the hags and how that Pepper knows many strange things, and not always the same ones, for dreams run deep and range far. "I know much about the duergar and none of it makes for a pleasant telling, though a worse hearing I'd imagine from those who don't know their ilk." Launching into a only slightly exaggerated tale of the deep dwarfs you are unsurprised when Sirim starts correcting some of the finer details. As it happens, they do not enslave apprentices who fail their trials, they just drag them in chains to Hagegraf where their throats are slit before an altar of Droskar, the 'Final Mercy' they call it. Though even that is a cruel jest for those souls are doomed to serve the dark smith in his forges until the flames consume them past recall and memory.

Pepper Knowledge History (DC 12/17/22): 1d20+8 = 14 (Success)
Akorian Bluff: 1d20+21 = 30 vs ???* (???)

*Eutropia's Sense Motive Hidden

The governor listens stone-faced, and the princess with a gleam in her eye as unreadable as silver lost in deep waters. You have the uncomfortable feeling of being judged by someone more used to lies and half-truths than even you are used to, but having committed to the task you give it your all as Sirim reaches out to the princess with the truth, or at least as much of it as you have been able to piece together. The assassination still doesn't make as much sense as one might hope.

As you speak Eutropia's expression shutter, her left hand twitching in the direction of the true silver sword at her belt. Alike it is to the the swords a knight might wear, but the elvish metal makes it lighter by far. Hopefully that's not an omen for how much she's likely to believe the elves over strangers just met.

The more you speak the more entranced she seems at your words, and the more enraged against the duergar who had presumed to infringe upon the territory of the Empire and the likes of its citizens.

"How dare they! The wretched scheming curs, slaves of some cosmic failing!"

For all the world she is a girl incensed at injustice. To be quite honest you'd believe her too, if Sirim did not confirm in your mind that she had heard him out and would like to see proof. Thankfully proof you have even without Captain Scorpio, as the scrying focus in the governor's study is still there as is the account of Sir Pisca, a noble in good standing from a great house.

Sirim Diplomacy (DC 20/25): 1d20+13 = 25 (Full Success)

Basri Sense motive: 1d20+15 = 25

vs
Eutropia Bluff: 1d20+25 = 35

So you are feeling quite at ease when the princess sends away the man in yellow, his name still a mystery to you, if a petty one. One wonders if he's as worried as he should be when she sends two of her guards to escort him back to his his cartridge since 'one can't be too safe with assassins and other foulness lurking about'.

"You have my thanks, brave souls..." she starts to say once the man is well out of earshot.

"Oi, I helped too!" Cob grouses.

The tall Ulfen guard's face darkens like a thunderstorm about to break as he looks at the goblin, but the princess, seeing perhaps that he had addressed her in perfectly understandable Taldan, if absent any of her titles, shakes her head.

"I didn't mean to exclude you. master Cob," she lies smoothly. She is not one for making enemies when she doesn't have to.

Princess Eutropia then sends for Pisca and, after the governor admits to his existence, for how else would you know of the Aspis' dealings in Zirnakaynin, Saenar.

The guards go out... and they return empty-handed. Both the knight and the alchemist are missing, though none of the palace staff had seen them leave the chamber in which they had been holed up.

What do you do?

[] Offer your services to find them
-[] Write in how

[] Maybe it's time to step away from all these intrigues, surely the princess has the magical skills to find them, or if not the political weight to make House Basri admit to their wrong doing

[] Write in


OOC: Edited.
 
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That's not what was supposed to happen?

We wanted to fake the Duergar talk while Sirim tells the real facts in telepathy with the governor and princess?
Yeah, I'm a bit confused by this one, @DragonParadox.

Sirim could be talking to the princess as Kori gives a history lesson, but that isn't what seems to be happening.

All Kori was supposed to do was talk about the Duergar, with Pepper's help, while Sirim did infodump. The pirates shouldn't have been mentioned.
 
FFS, Pisca, you couldn't wait to get kidnapped until after we left the city?

I guess we can offer to use a Scrying scrolls to find Pisca? Wisdom is his dump stat and his Will saves are garbage.
 
Princess Eutropia then sends for Pisca and, after the governor admits to his existence for where else would you know of the Aspis' dealings in Zirnakaynin, Saenar.
Yes, I hoped it would happen, though not immediately. Protection of the crown would be the best he could get... if he lives another day, that is. A defector from the drow is not a secret that needs to be kept from the powerful he defected to.

Probably should make haste if we are to find him alive. I do not know who took him, but if it were elves, it would make sense they would want to know how many people he had spilled the beans to, and if it is still salvageable.

To kidnap a nephew of a Grand Duchess is no small feat. Either they didn't know who he was, or they didn't care at this point.

I'd be laughing if they are the ones behind the attempt on the governor's life, just so they could make a commotion to kidnap a drow he's been hiding.

Wait, is this even a kidnapping, or does this have to do with space coolant?
 
Okay, this is the best thing I can think of using the means currently available to us. Sending and Scrying scrolls aren't cheap, but they're not so expensive that we can't use one of each in an emergency like this. Each requires 10 minutes to cast, so we should have results of some sort pretty quickly. If Saenar is conscious, Kori should hear from him, and Mina has a good chance of beating Pisca's +3 Will save bonus with her scroll.

It might be redundant using both scrolls, but time could be of the essence.

[X] Offer your services to find them
-[X] Kori will use a Sending scroll to contact Saenar while Mina is using a Scrying scroll to search for Sir Pisca.
-[X] Recommend that we relocate to the chambers where Sir Pisca and Saenar were last seen before Kori and Mina begin casting their spells. Sirim can examine the magical auras in the rooms while Gorok and Cob look for evidence and Pepper attempts to isolate relevant scents.
 
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They were together last we saw them. Sir Pisca was keeping Saenar company and also inquiring about those Numerian fluids.
Hopefully Saenar isn't somewhere in a forgotten corner of the palace awkwardly standing over a puddle that used to be Pisca following a really bad reaction to Numerian fluids.
 
If so, there is a very noticeable sword we could try to locate. Alas, if there's been a kidnapping, these people know how to clean up.

While we are preparing the spells, perhaps Cob, Gorok and Pepper could go look at the chamber they were seen last at?
The guards go out... and they return empty-handed. Both the knight and the alchemist are missing, though none of the palace staff had seen them leave the chamber in which they had been holed up.
Pepper did smell something at the scene of the last crime, perhaps there could be a link there. Cob and Gorok can look for any marks of struggle, or a sign, if any of the missing people had the time to leave it. I would expect Saenar at least to have some contingencies for cases like this.
 
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If so, there is a very noticeable sword we could try to locate. Alas, if there's been a kidnapping, these people know how to clean up.

While we are preparing the spells, perhaps Cob, Gorok and Pepper could go look at the chamber they were seen last at?

Pepper did smell something at the scene of the last crime, perhaps there could be a link there. Cob and Gorok can look for any marks of struggle, or a sign, if any of the missing people had the time to leave it. I would expect Saenar at least to have some contingencies for cases like this.
It might be overly paranoid of me, but I don't want to split the party right now, not when there are likely high level teleporting kidnappers with relatively free access to the palace. Swallowtail, the Lantern Bearer Wizard who hired the pirates and is working with House Basri, is a 15th level Wizard.

Casting the spells only takes 10 minutes. Everyone can hang out here while they're being cast.
 
@DragonParadox, given the pacing, length of the meeting, and short travel time to the palace via Abductor Beast airlines, I'm guessing somewhere between 15 and 20 minutes has passed since the assassination attempt?

I'm really wishing we didn't have Mina cast Mythic Heroism on Cob and Gorok now. Best case, the spells have 45 minutes or so left on their duration. It was a good decision at the time, but we'll be missing those buffs if/when a fight breaks out later today.
 
Updated the plan a bit to recommend we all move to the chamber Pisca and Saenar were last seen in. That will let Sirim, Cob, Gorok, and Pepper use their own skills to help out as well.
 
[x] Offer your services to find them
-[x] Kori will use a Sending scroll to contact Saenar while Mina is using a Scrying scroll to search for Sir Pisca.
-[x] Recommend that we relocate to the chambers where Sir Pisca and Saenar were last seen before Kori and Mina begin casting their spells. Sirim can examine the magical auras in the rooms while Gorok and Cob look for evidence and Pepper attempts to isolate relevant scents.
 
Vote closed.
Adhoc vote count started by DragonParadox on Dec 7, 2024 at 8:33 AM, finished with 17 posts and 4 votes.

  • [X] Offer your services to find them
    -[X] Kori will use a Sending scroll to contact Saenar while Mina is using a Scrying scroll to search for Sir Pisca.
    -[X] Recommend that we relocate to the chambers where Sir Pisca and Saenar were last seen before Kori and Mina begin casting their spells. Sirim can examine the magical auras in the rooms while Gorok and Cob look for evidence and Pepper attempts to isolate relevant scents.
 
Arc 9 Post 70: Open to the Storm New
Open to the Storm

19th of Kuthona 4707 A.R. (Absalom Reckoning)

Alas, your first thought of using a scroll to speak to the alchemist fails, and as the words fade to embers on the parchment you cannot be sure if it's because he is unconscious or no longer among the living.

"We will find them, Your Highness," Mina says, any shyness in the face of royalty gone in an instant.

"And what payment would you ask for such a thing?" The princess asks, taken aback.

"We gut the one's that took 'em and take their stuff," Cob hisses as vicious as any goblin who had ever lived as Gorok glares not so much at her as at the delay. Sirim is already flying towards the door. You aren't about to let Pisca vanish without a search. Greedy and brash he might be, but he had been a friend when you had none in the city.

"My apologies, we seem to have gotten off on the wrong foot. You are mercenaries, yes? Adventurers after the manner of the Pathfinders of which you spoke?"

"Does the farmer care only for his crops or the smith only for the anvil?" Mina asks with the air of one borrowing wisdom.

"A touch, a marked touch," she motions as a duelist holding off the point of a skilled opponent. "I wasn't really expecting Caydenite verse, but that makes me no less glad to hear it. Come, then let us find the brave knight and our source on the dealings of the Consortium. To think I had expected this to be a quiet visit..."

The guard, Bjorn, is too well-trained to scoff or even snort aloud, but his nostrils flare as though he'd very much like to.

Once more the palace is alive with shouts and the sound of feet set running like an anthill turned over. The governor looks pained to see it in such a state and frustrated that it's the Ulfen guard who are keeping the staff and guards ordered, though to be fair to them it's probably Eutropia's presence that's half the trouble, with the other half being the giant assassin. No one wants to report to the Emperor that his daughter had come to harm on their watch, no matter what differences there may be in the family.

So it is that it takes almost a quarter of one of the Taldan 'bells', measured by water-clock, before you reach the chamber from which Pisca and Saenar had vanished, a small library meant to house the tomes most favored by the family in residence rather than the collection of almanacs, ledgers, history texts, maps, and tax-books that make up the bulk of the official palace library. The first thing that hits you when you enter is the flash of lightning from the window above the desk. Thankfully the rain doesn't seem to have gotten in, or so at least you thought.

It's Gorok who notices the blank notebook on the marble desk is soaked, the pages sticking together as though it had been doused in water even though the desk beside it is dry, and Cob who realizes something heavy must have slammed against the stone shelves to the left, enough to scratch the floor before it had been pulled back in place. There had been a some kind of fight here, along with an attempt to hide it, though it can't have been too loud ago or lasted too long. The servants would surely have heard something.

Perception Akorian, Cob, Gorok: 13, 26, 17 (???)

How do you investigate?

[] Use Divination
-[] Write in

[] Have Pepper get a sniff of this
-[] Write in buffs (optional)

[] Write in


OOC: I tried generating the room with AI as an experiment... it's not worth it, the thing put so many laptops and swivel chairs in the picture.
 
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Okay, we confirmed there was a struggle and an attempt to keep it under wraps.

Are there any spells that are good for investigation? @DragonParadox any convenient potted plants in room we can potentially speak with?

Could we restore notebook somehow? See if it holds anything useful?
 
@DragonParadox, I guess Mina's attempt to Scry Pisca also failed? I didn't see it mentioned in the chapter and wanted to make sure it wasn't forgotten.

Also, Cob and Gorok should both still be affected by the Encouraging Mythic Heroism spells from earlier, at least for a little while longer. Each of their Perception checks would have gotten a +5 bonus from that. Not sure if it would have made a difference or not.
 
Are there any spells that are good for investigation? @DragonParadox any convenient potted plants in room we can potentially speak with?

No, there aren't any, though there are some flowers on the shelf that might technically not be dry

@DragonParadox, I guess Mina's attempt to Scry Pisca also failed? I didn't see it mentioned in the chapter and wanted to make sure it wasn't forgotten.

They are bringing a mirror, I thought it would be best to give you guys the time to investigate while that happens.
 
Okay, we confirmed there was a struggle and an attempt to keep it under wraps.

Are there any spells that are good for investigation? @DragonParadox any convenient potted plants in room we can potentially speak with?

Could we restore notebook somehow? See if it holds anything useful?
As far as I can tell, there is no magical way to do that. The paper is not really damaged, the ink is just gone. It would be up to @DragonParadox to decide whether or not a Mending spell could restore any missing ink. If there was any ink there to begin with, as we're assuming it had something helpful on it.

There is an Erase spell, so it would be nice if there was an opposite Restore Text, or something of a similar level.

Erase – d20PFSRD

 
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