Finding the Spark (Pathfinder 1E Quest)

@Goldfish what would you do for a Defensive build? (I'm aware that in pathfinder, the best defence is to inflict the 'dead' status effect on your enemies)

I'm not seeing what we'd get from a utility build, since we have access to Wild Arcana/Inspire Spell + RoSS to give to Pepper, if need be.
---
Anyway, would you be willing to have Pepper switch to Knowledge (Dreugar) and have him and Kori share what they know? I do think that he will provide better information than Kori could.
Look, I just love Pepper and want him to do more things. So I'll take any excuse. :p
 
@Goldfish what would you do for a Defensive build? (I'm aware that in pathfinder, the best defence is to inflict the 'dead' status effect on your enemies)

I'm not seeing what we'd get from a utility build, since we have access to Wild Arcana/Inspire Spell + RoSS to give to Pepper, if need be.
---
Anyway, would you be willing to have Pepper switch to Knowledge (Dreugar) and have him and Kori share what they know? I do think that he will provide better information than Kori could.
Look, I just love Pepper and want him to do more things. So I'll take any excuse. :p
For Defense/Buffing, there are spells like Enlarge Person, Reduce Person, Featherfall, Liberating Command, Moment of Greatness, etc.

For utility, there are spells like Alarm, Endure Elements, Air Bubble, Expeditious Construction, Detect Secret Doors, etc.

They're all potentially useful spells, but they need specific situations to make them worthwhile. And since they're so often situational, they're more often than not better off duplicated using Mythic power. Focusing on a combat build means that Pepper can help any time we fight something.

I'll add Pepper to my plan. If nothing else, the novelty of a talking cat should help distract everyone else from Sirim's explanation to the princess.
 
At rest in his regular Familiar form, he'll only be a 3rd level Sorcerer, so his spells and caster level will be very limited. When Mina casts a Summon Monster spell to inject him with magical steroids, however, he will be getting a significant power boost. Higher attributes, caster level, more spells, feats, etc.

With a Summon Monster IV spell powering him up, he'll be a 5th level caster (7th level with SM V when Mina is 9th level, 9th with SM VI when she is 11th level, etc).
That is assuming a Faerie Dragon's (and specifically Pepper's) Sorcerer-level rises on a 1-1 basis with its HD.

I'd really prefer to ask judgement from @DragonParadox on that matter, since there is nothing is writing either way.

The baseline Faerie Dragon has a special ability that says "A faerie dragon casts spells as a 3rd-level sorcerer.".

I could see this go three ways:
1. A Faerie Dragon gets CL equal to his HD, perfect progression like a fullcaster, when advancing.
2. A Faerie Dragon casts spells as a level 3 Sorcerer (nothing else, regardless of HD)
3. We homebrew a spellcasting-progression that is similar to that of other dragons?
 
That is assuming a Faerie Dragon's (and specifically Pepper's) Sorcerer-level rises on a 1-1 basis with its HD.

I'd really prefer to ask judgement from @DragonParadox on that matter, since there is nothing is writing either way.

The baseline Faerie Dragon has a special ability that says "A faerie dragon casts spells as a 3rd-level sorcerer.".

I could see this go three ways:
1. A Faerie Dragon gets CL equal to his HD, perfect progression like a fullcaster, when advancing.
2. A Faerie Dragon casts spells as a level 3 Sorcerer (nothing else, regardless of HD)
3. We homebrew a spellcasting-progression that is similar to that of other dragons?
Yeah, it's up to DP, of course.

The only thing really in question is how the temporary Guardian Spirit boost handles HD increases.


Based on the wording of the text, such as increasing number of feats, I would assume it also increases caster level.

Hit Dice: The guardian spirit's Hit Dice increase based on the level of spell used to summon it, as noted on the Conjured Guardian table. It gains appropriate skill points, feats, ability score increases, base attack bonus, and base saving throw advancements for its increased Hit Dice.

That is roughly in line with other SLA and spellcasting progression from the various sorts of Summoned creatures that have one of the two, or both.

A Vulpinal, for example, Summoned using SM V, has a caster level of 7th for all of its SLAs, just like Pepper would if boosted with a SM V spell.

 
I'll add Pepper to my plan. If nothing else, the novelty of a talking cat should help distract everyone else from Sirim's explanation to the princess.
I do have some notes:

First, while everything we give here might contribute towards a nebulous "brownie points" with the princess, I do think that you're being far too casual with risking pissing people off and I don't see the how some of your plan is worth that risk:

[] House Basri and a well known Elven Lantern Bearer threatened the local Pathfinder Venture-captain when his people discovered there were Drow operating in the city. He can confirm this information, if necessary, assuming he hasn't been silenced since we last spoke with him.
The above also inaccurate; I don't think the Lantern Bearer "well known" and I know (am confident, but haven't reread the chapter) that the Pathfnder dude didn't tell us house Basri was involved in warning him to back off.

I also feel that said Pathfinder dude would be very annoyed if anyone asks him stuff, and I do think that we'd very high up on the short list of people he'd suspect. I don't see why giving the princess as full a picture as we can give is worth risking pissing this elf of; I value his positive regard much more than an extra few crumbs of princess positive regards.
----

These changes were the result of meddling by the Apsis Consortium <- Honestly, I think that you should go into more detail here; what the Aspis Consrtium did was badass and much more impressive than "meddling" and to say "killed the CR 19? 21? demon" better communicates the scale of investment/risk they took; and thus better communicates how much the Consrotuium would have been ready to lock down access to those markets.
The Consortium's power has undoubtedly grown a lot not just because they have the first mover advantage, but because they created it.

since it has become apparent at least some of his guard force was compromised, likely by House Basri or their Elven allies. <- Makes governor look bad, and I don't see why we want to do that.

"Is compromised" = "is doing a bad job"
"used external assets he could be sure are not compromised" = "is making wise decsions in the face of uncertain loyalites/he can't be sure which of his trusted suboridantes are being scried on".

----
You (and I) don't have an answer in our plans for "how do you know all this Drow lore", and I think we need to decide what we want the answer to be:

1) Pepper knows things, but it's almost impossible for him to direct except in the broadest of scopes (the death of that big demon). We learnt about the Lamashans via divination, and that's why we asked him about Drow society. (Racial bonus: Knowledge (Drow)

2) We interrogated a drow with magic, though he is beyone the reach of Ressurection (bluff, implying that he was burned after death).

3) We interrogated a drow with magic, and learning about his life; a childhood spent in a society of demon worshippers, we learned that he never had a chance to be better, and he agreed (while under a suggestion for honesty [bluff?, can't recall]) to avoid causing harm while he learned of the ways of the surface; free from demons, and with prayers to Desna to help him on his path, we hope that he might find solace and redemption in the light of Sarenrae. [Absloute bluff]. If you wish to know more of the cruelty he escaped from, we can Sending him, and ask if he would be willing to help provide you context for the threat below, so you migth. But I can not [Religious/aboulute overtones] agree to facilitate contact without your [oath/word] as Royalty that he will be allowed to leave unharmed if he causes no harm. (a moment's beat, wry amusement with an intention to 'humanise' him) He'll probably want payment for his time explaining this context).
... That said, you could probably snag another drow trader and interrogate them, now you know to look for one. Maybe one of those Lamashans under your city.

Look, the third one got away with me a bit a lot. Baileys is €21 down to €10 so I'm pretty drunk. I want to dangle this offer of "you can get access to the dude if you promise to let him go", but mainly I want to bludegon this fuckin' monarch with "honour" bullshit, and do it under the shield of "righteous faith".

OH! Fourth idea, though probably pretty non-viable. Ask drow dude if he'd be ok explaining in depth drow stuff to the princess/one of her trusted people, and then offer to help make contact. Though that'd probably be something that the governor might prefer to do, depending on how in-bed him and the princess end up being.
 
I think this one would be more reasonable. Being a full casting dragon is called 'a Viserys'. No one should get something that powerful in a familiar. :V
Well, to be fair he would always be at least a couple levels/HD behind the party. It's kinda like having the Leadership feat. If you push your Leadership score up high enough, you can get a Cohort who is two levels lower than you.

The Guardian Spirit is like only getting a Cohort that you can have around for a limited amount of time, but in return you get to slap some extra stuff on his chassis.
 
Well, to be fair he would always be at least a couple levels/HD behind the party. It's kinda like having the Leadership feat. If you push your Leadership score up high enough, you can get a Cohort who is two levels lower than you.

The Guardian Spirit is like only getting a Cohort that you can have around for a limited amount of time, but in return you get to slap some extra stuff on his chassis.

Well yeah, but it already flies and does other things that would make it more powerful than its HD would allow, I think normal draconic progression makes sense
 
The above also inaccurate; I don't think the Lantern Bearer "well known" and I know (am confident, but haven't reread the chapter) that the Pathfnder dude didn't tell us house Basri was involved in warning him to back off.
He did, but when I tried to check back for the quote, this is what I saw under 'Where Lions Might Wander':
One More Voice​
19th of Kuthona 4707 A.R. (Absalom Reckoning)
@DragonParadox, you accidentally an update. It's missing, and the latest one replaced it. Can you get it back? If anything, mods can revert the changes.
 
I think this one would be more reasonable. Being a full casting dragon is called 'a Viserys'. No one should get something that powerful in a familiar.
But what about being a full casting cat?
After all, a dragon is just a cat that decided to have wings. :p

Important cat-based discussion aside, what's the story with wands? I'm wary of getting annoying with this, but they're too useful to ignore unless you say "Drop the Wand!", so uh:

Fairy Dragons can speak, and have claws. But Pepper will be a winged cat. So... paws. Can Pepper use wands as a winged cat? Probably not.

If Pepper uses the Eidolon Evolution ability, he can have 2 points when Mina reaches level 7. Will the following allow him to use wands?
At 3rd level, a figment is shaped by its master's dreams. Each time the master awakens from a full night's rest, he can apply to the figment 1 evolution point's worth of eidolon evolutions that don't have a base form requirement. At 7th level, he can apply 2 points' worth of eidolon evolutions; at 13th level, he can apply 3 points' worth of eidolon evolutions.

This replaces deliver touch spells, speak with animals of its kind, and scry on familiar.
Limbs (Ex) (Pathfinder Unchained pg. 37): The eidolon grows an additional pair of limbs. These limbs can take one of two forms. They can be made into legs, complete with feet. Each pair of legs increases the eidolon's base speed by 10 feet. Alternatively, they can be made into arms, complete with hands. The eidolon does not gain any additional natural attacks for an additional pair of arms, but it can take other evolutions that add additional attacks (such as claws or slam). Arms that have hands can be used to wield weapons, if the eidolon is proficient. This evolution can be selected more than once.
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Better than using the Eidolon Evolution ability, are there any sort of magic items that can allow someone without hands to wield a wand? (And if there are, then I want to get Pepper a bracer of wands. And a mecha-suit)
 
The above also inaccurate; I don't think the Lantern Bearer "well known" and I know (am confident, but haven't reread the chapter) that the Pathfnder dude didn't tell us house Basri was involved in warning him to back off.
I would disagree about him not being well known. He's a powerful enough figure in Elven politics to be able to threaten a Venture-captain with the Queen of the Elves. We might not know of him, but that doesn't mean other people in the government don't.

And the venture-captain absolutely did outright say that he was threatened by members of House Basri. I checked earlier to confirm it.
I also feel that said Pathfinder dude would be very annoyed if anyone asks him stuff, and I do think that we'd very high up on the short list of people he'd suspect. I don't see why giving the princess as full a picture as we can give is worth risking pissing this elf of; I value his positive regard much more than an extra few crumbs of princess positive regards.
You're not wrong. I'm still going to mention him, though I will ask her to be discreet and not implicate if she follows that thread in the investigation.

That critical to our narrative and needs to be covered.
These changes were the result of meddling by the Apsis Consortium <- Honestly, I think that you should go into more detail here; what the Aspis Consrtium did was badass and much more impressive than "meddling" and to say "killed the CR 19? 21? demon" better communicates the scale of investment/risk they took; and thus better communicates how much the Consrotuium would have been ready to lock down access to those markets.
The Consortium's power has undoubtedly grown a lot not just because they have the first mover advantage, but because they created it.
We ourselves don't have a lot of IC information about this event, but I will add more details.
since it has become apparent at least some of his guard force was compromised, likely by House Basri or their Elven allies. <- Makes governor look bad, and I don't see why we want to do that.

"Is compromised" = "is doing a bad job"
"used external assets he could be sure are not compromised" = "is making wise decsions in the face of uncertain loyalites/he can't be sure which of his trusted suboridantes are being scried on".
There isn't a guard force, military, police organization, etc. in existence that doesn't have some members who are corrupt. It doesn't make the governor look bad to recognize that fact and plan around it. I'll update the wording a bit for clarification, though.
You (and I) don't have an answer in our plans for "how do you know all this Drow lore", and I think we need to decide what we want the answer to be:
We don't have to explain this one too minutely. Kori is from the Darklands, so he knows some shit. We raided the Drow barge, captured and killed and interrogated them, not necessarily in that order. Or we used Divinations. There is such a thing as being too granular, dude, and that's coming from a guy who tends to overplan things regularly.
OH! Fourth idea, though probably pretty non-viable. Ask drow dude if he'd be ok explaining in depth drow stuff to the princess/one of her trusted people, and then offer to help make contact. Though that'd probably be something that the governor might prefer to do, depending on how in-bed him and the princess end up being.
Yeah, that isn't happening. Even asking him to do it would damage what trust or respect he has for us, dude. He's a Drow, with a Drow mindset. We don't need to explain every tiny detail of how we learned about them to get the message across to the princess.

EDIT: Okay, plan updated.
 
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Well yeah, but it already flies and does other things that would make it more powerful than its HD would allow, I think normal draconic progression makes sense
Dragon casting progression is extremely slow, though. Mina would be at 20th level by the time Pepper had a caster level of 9th.

Faerie Dragons have 3 HD and cast at 3rd level. What if Pepper's caster level progressed along with his HD like most normal casters but his spell level was at 2/3 progression like a Bard.

He would still get 2nd level spells if Mina uses a SM IV spell to boost him, and 3rd level spells with a SM V, but he wouldn't get 4th level spells until she could cast SM VII at 13th level when she's casting 7th level spells.
 
Dragon casting progression is extremely slow, though. Mina would be at 20th level by the time Pepper had a caster level of 9th.

Faerie Dragons have 3 HD and cast at 3rd level. What if Pepper's caster level progressed along with his HD like most normal casters but his spell level was at 2/3 progression like a Bard.

He would still get 2nd level spells if Mina uses a SM IV spell to boost him, and 3rd level spells with a SM V, but he wouldn't get 4th level spells until she could cast SM VII at 13th level when she's casting 7th level spells.

Hmm... that does sound fairer. I'll consider this more in the morning, it's very late for me right now.
 
But what about being a full casting cat?
After all, a dragon is just a cat that decided to have wings. :p

Important cat-based discussion aside, what's the story with wands? I'm wary of getting annoying with this, but they're too useful to ignore unless you say "Drop the Wand!", so uh:

Fairy Dragons can speak, and have claws. But Pepper will be a winged cat. So... paws. Can Pepper use wands as a winged cat? Probably not.

If Pepper uses the Eidolon Evolution ability, he can have 2 points when Mina reaches level 7. Will the following allow him to use wands?
At 3rd level, a figment is shaped by its master's dreams. Each time the master awakens from a full night's rest, he can apply to the figment 1 evolution point's worth of eidolon evolutions that don't have a base form requirement. At 7th level, he can apply 2 points' worth of eidolon evolutions; at 13th level, he can apply 3 points' worth of eidolon evolutions.

This replaces deliver touch spells, speak with animals of its kind, and scry on familiar.
Limbs (Ex) (Pathfinder Unchained pg. 37): The eidolon grows an additional pair of limbs. These limbs can take one of two forms. They can be made into legs, complete with feet. Each pair of legs increases the eidolon's base speed by 10 feet. Alternatively, they can be made into arms, complete with hands. The eidolon does not gain any additional natural attacks for an additional pair of arms, but it can take other evolutions that add additional attacks (such as claws or slam). Arms that have hands can be used to wield weapons, if the eidolon is proficient. This evolution can be selected more than once.
----
Better than using the Eidolon Evolution ability, are there any sort of magic items that can allow someone without hands to wield a wand? (And if there are, then I want to get Pepper a bracer of wands. And a mecha-suit)
Alternatively, Pepper could use the 2 Evolution points to gain an extra feat:

Extra Feat (Ex)

The eidolon gains an extra feat. It must meet the prerequisites of the feat.
He could then use it to gain the Shapeless Familiar feat:


Then he could transform into a different Tiny-sized animal with paws close enough to bring hands that he could hold a wand. Otters, raccoons, and monkeys come to mind. Or just a regular cat when he wants to hide his wings.

The great thing about Pepper being able to swap the feat out means that he can also change his alternate shape whenever he wants to instead of being stuck with a single additional form.
 
There's also
3rd level, min/level. So that gains utility as Mina gets more levels, since 3rd level slots are less valuable. But your method is more useful in nearly every situation.
It'd come down to "Pepper can get +8 to two different skills, and Mina casts this spell so Pepper can use a wand" or "Pepper forgoes the two +8 to skills, can use a wand and Mina does not have to prepare, expend and spend the time casting a third level spell.

Maybe if it lasted for much more than 1 min/level.
Ah well.
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This might be a bit OP, or a bit useless:
----
 
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This might be a bit OP, or a bit useless:
Not useless, but not very good either. Better to use Ill Omen to accomplish the same thing, but without allowing a saving throws. Sure, you would be able to force more rerolls with Pugwampi's Grace, but that's balanced out by it being a 3rd level spell. There are loads of better save-or-suck options for spells at that level.
 
I don't get why you're being vague with
"With her gone, the Drow are now free to interact with the surface with far fewer restrictions."

"Far fewer restrictions" reads to me as some sort of tariff reduction that I'd hear about in the background on the news IRL, not the removal of an insane 90% tariff.

Unless you're trying to be vague in a way that minimises the impact of the removal of a tariff that functionally prevents all drow trade with the surface; maybe just use something like "Sirim explains the recent change in how the drow are allowed to interact/trade with the surface"?

It's accurate without being overly specific, and avoids miscommunications between what you want Sirim to get across and what the QM thinks you want Sirim to get across, arising from the vagary of "far fewer restrictions", which reads to me as the sort of thing a factory owner would say regarding the removal of environmental laws preventing[1] them from pumping industrial waste directly into a major river.

[1]Well, not preventing. "Toothlessly threatening consequences" is more accurate and very off topic.
 
I don't get why you're being vague with
"With her gone, the Drow are now free to interact with the surface with far fewer restrictions."

"Far fewer restrictions" reads to me as some sort of tariff reduction that I'd hear about in the background on the news IRL, not the removal of an insane 90% tariff.

Unless you're trying to be vague in a way that minimises the impact of the removal of a tariff that functionally prevents all drow trade with the surface; maybe just use something like "Sirim explains the recent change in how the drow are allowed to interact/trade with the surface"?

It's accurate without being overly specific, and avoids miscommunications between what you want Sirim to get across and what the QM thinks you want Sirim to get across, arising from the vagary of "far fewer restrictions", which reads to me as the sort of thing a factory owner would say regarding the removal of environmental laws preventing[1] them from pumping industrial waste directly into a major river.

[1]Well, not preventing. "Toothlessly threatening consequences" is more accurate and very off topic.
Changed it to say this:
The Drow from the city-state of Zirnakaynin are venturing to the surface due to actions taken by the Apsis Consortium, who also happen to be the secret backers of the WWC. We don't know the full details of the event, but apparently they managed to assassinate the daughter of the Demon Lord Shax, who lived in the city and dictated much of their foreign policy. With her gone, the Drow are no longer required to tithe 90% of all income made through any trade conducted with the surface.
 
And that "no longer..." is the fact that she will be able to extrapolate from.

Cheers.
 
Hmm... that does sound fairer. I'll consider this more in the morning, it's very late for me right now.
Looking at Bard spell progression, if we used it for Guardian Spirit Pepper, I think we would also need to reduce the number of spells known, since Bards learn more per level than Sorcerers. Reducing maximum spells known per level by 1 should do it.

Level0th1st2nd3rd4th5th
3 HD/CL (Unempowered)53
5 HD/CL (w/SM IV spell)532
7 HD/CL (w/SM V spell)5431
9 HD/CL (w/SM VI spell)5433
11 HD/CL (w/SM VII spell)55432
13 HD/CL (w/SM VIII spell)554431
15 HD/CL (w/SM IX spell)555433

Pepper would still max out at 15th caster level when Mina can cast Summon Monster IX, but he wouldn't be able to cast anything higher than 5th level spells. He would still get 2nd level spells when she reaches 7th level and 3rd level spells when she reaches 9th level, but 4th level spells would have to wait for her to reach 13th level and 5th level spells until she is 15th level.
 
Looking at Bard spell progression, if we used it for Guardian Spirit Pepper, I think we would also need to reduce the number of spells known, since Bards learn more per level than Sorcerers. Reducing maximum spells known per level by 1 should do it.

Level0th1st2nd3rd4th5th
3 HD/CL (Unempowered)53
5 HD/CL (w/SM IV spell)532
7 HD/CL (w/SM V spell)5431
9 HD/CL (w/SM VI spell)5433
11 HD/CL (w/SM VII spell)55432
13 HD/CL (w/SM VIII spell)554431
15 HD/CL (w/SM IX spell)555433

Pepper would still max out at 15th caster level when Mina can cast Summon Monster IX, but he wouldn't be able to cast anything higher than 5th level spells. He would still get 2nd level spells when she reaches 7th level and 3rd level spells when she reaches 9th level, but 4th level spells would have to wait for her to reach 13th level and 5th level spells until she is 15th level.

Yeah, that sounds about fair.
 
Vote closed.
Adhoc vote count started by DragonParadox on Dec 6, 2024 at 8:39 AM, finished with 43 posts and 7 votes.

  • [X] Those pesky Duergar!
    [X] Those pesky Duergar!
    -[X] Sirim telepathically asks Kori to buy him some time and to keep the occupants of the room distracted, especially the representative of House Basri.
    -[X] Kori sighs dramatically, before seeming to brace himself to recount hard truths. "I know much about the Duergar, and none of it makes for a pleasant tale." Kori then launches into a recounting of common Darklands knowledge relating to the Duergar, their culture, their relationship with other inhabitants of the Darklands, etc.
    -[X] Pepper will switch his Skilled Evolution over to Lore (Duergar) so he can weigh in on the conversation and help Kori while Sirim works.
    --[X] While Kori plays his part, Sirim reaches out to speak telepathically to the princess and the governor. "Please do not be alarmed, your highness. There is much you need to know and it may be best if House Basri believes you to be ignorant, for now."
    ---[X] He then begins to share the relevant information we've learned since first encountering the pirates on our way to Cassomir with Sir Pisca Fahlspar.
    ----[X] The pirates were hired to disrupt Dwarven shipping. Under magical compulsion to speak truthfully their captain claimed it was House Basri and a powerful Elven wizard named Swallowtail who paid them. The captain was later freed using magic despite being under heavy guard and multiple curses, possibly to prevent him from further implicating his employers.
    ----[X] House Basri has the governor's office under constant surveillance via a disguised Scrying device.
    ----[X] House Basri and a well known Elven Lantern Bearer threatened the local Pathfinder Venture-captain when his people discovered there were Drow operating in the city. Ask that she please be discreet and not share that she learned of him through us, if she follows up on our information. The Pathfinders have too far of a reach for us to risk offending them, and we would like to stay in their good graces if at all possible.
    ----[X] Explain the Drow, their worship of Demons, in this case Shax the Demon Lord of Murder, and their involvement with a Lamashan plot.
    -----[X] The Drow from the city-state of Zirnakaynin are venturing to the surface due to actions taken by the Apsis Consortium, who also happen to be the secret backers of the WWC. We don't know the full details of the event, but apparently they managed to assassinate the daughter of the Demon Lord Shax, who lived in the city and dictated much of their foreign policy. With her gone, the Drow are no longer required to tithe 90% of all income made through any trade conducted with the surface.
    ----[X] The governor asked us to find proof of the Drow in the city, since we were outsiders who had already proven ourselves trustworthy and capable, while he feared members of his guard force had been corrupted, possibly through bribes or threats from House Basri or their Elven allies. Then just days after that proof was provided and likely minutes or hours before he could share it with her, an assassination attempt was made against him, supposedly with Duergar backing despite there having been no trace of their involvement up to this point.
    --[X] "We don't have all of the pieces to this puzzle, your highness, but I believe we have found enough to raise some very damning questions if you and the governor wish to pursue the matter further. Whether you call out House Basri or the Elves, there is still the matter of the Lamashans beneath the city that must be addressed. In their fervor to hide the Drow presence, they have inadvertently aided the Demon worshipers in their machinations."
    -[X] "And that was the last we saw of the Duergar before coming to the surface," Kori finishes.
    [x] Stall for time while Sirim asks Bozbeyli what you should do (Bluff vs Sense Motive)
    [X] Plan Buy time, probably play along
    -[X] Explain that Kori's knowledge is from the perspective of a member of relatively disconnected tribe, but that Pepper would be likely to be able to give a broader perspective. Pepper introduces himself, and asks for a moment to change himself, and thus what he sees in the world. [Hopefully, the introduction and convoluted explanation for this ability takes about a turn, then it's a Standard action to change his racial bonus to Knowledge (Dreugar)].
    -[X] Mina then speaks up after Pepper changes his racial ability and states that she wishes to cast Hermean Potential on Pepper, to help him find the context he is seeking (casting spells in the presence of the Princess without getting the explicit go-ahead being very foolish). If she gets the go ahead, she thanks the princess and casts Hermean Potential on Pepper.
    -[X] That's three or four rounds. Sirim makes use of this time asks the governor how he wants to play this. Explain that our intention is to play along with the Brasi's lie regarding the Dreugar, while Sirim telepathically tells one of the Princess's guards the truth regarding the Drow, but we're happy to follow his lead on this.
    -[X] If Kori's using his bluff skill to hide the fact that he's setting up something sneaky, Mina uses her Fortune hex on him at that moment.
 
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