When they go into battle, it is a disgrace for the chief to be surpassed in valour, a disgrace for his followers not to equal the valour of the chief. And it is an infamy and a reproach for life to have survived the chief, and returned from the field. To defend, to protect him, to ascribe one's own brave deeds to his renown, is the height of loyalty. The chief fights for victory; his vassals fight for their chief. If their native state sinks into the sloth of prolonged peace and repose, many of its noble youths voluntarily seek those tribes which are waging some war, both because inaction is odious to their race, and because they win renown more readily in the midst of peril, and cannot maintain a numerous following except by violence and war. Indeed, men look to the liberality of their chief for their war-horse and their blood-stained and victorious lance. Feasts and entertainments, which, though inelegant, are plentifully furnished, are their only pay. The means of this bounty come from war and rapine.
Tacitus, Germania
Mellobaudes, king of Salia, of the Franks
Heir: Mellobert
Age: 57
Religion: Orthodox Christianity
Relations: Rome – foederatus
Alemanni – hostile
Frisians - hostile
Petty Kingdom of Salia
Population: 145,000
Army: 12,000 – mediocre quality
Wealth: 55,000 solidi
Administration: 3 (Actions per turn)
Franks under Mellobaudes recived status of foederatus – Rome consider them part of their empire, while paying them subsides instead of collecting taxes. In exchange, Salia protects Roman border from neighboring barbarians. In their case, mostly from costal pirates. Salian Franks are Romanizing rapidly, adopting southern customs, religion and administration. Mellobaudes himself serves as prominent Roman general. After his recent victory over Alamanni, he returned to his homeland, enjoying collected spoils and slaves, gifting them among his adherents. He also brought with him missionaries, preaching Christian religion among nobility and rural population of Salia. While Mellobaudes consider himself a king, most of Salian Franks people accept his rule out of convenience and as long as he is not interfering in their affairs.
Medomar, king of the Lentienses, of the Alemanni
Age: 14
Religion: Germanic
Relations:
Rome - hostile
Burgundians – hostile
Alemanni
Population: 110,000
Army: 7,000 – mediocre quality
Wealth: 40,000 solidi
Administration: 3 (Actions per turn)
Tribe of Lentienses is facing a crisis. Two years ago, they have lost to Roman legions, which invaded their territories as retaliation for their habit of looting Roman villages and cities. Great riches and numerous slaves they have obtained did not protect them from the might of the Empire. Priarus, father of Medomar have fallen in battle. Confederacy of Alemanni split up on that day. Weakened and shamed, Lentienses now face other Alemanni tribes, greedy for their authority and booty. Medomar somehow kept his tribe together, using a lot of favors and gold. Some tribes, like Raetovari, whose king was a longtime friend of deceased Priarus, are still supportive, but their help might not be enough against combined might of other tribes.
Godigisel, chieftain of the Hasdingi, of the Vandals
Heir:
Gunderic
Age: 21
Religion: Arianism
Relations: Rome - cordial
Goths – cordial
Vandals
Population: 160,000
Army: 16,000 – mediocre quality
Wealth: 50,000 solidi
Administration: 3 (Actions per turn)
Godigisel's grandfather settled Vandals in Pannonia, land granted them by the Roman Emperor. They kept good relations with Rome ever since. Their tribes kept strong, easily supplied by roman merchants and constantly fighting and raiding their northern and eastern neighbors. Vandals are respected as brave warriors in Roman legions, earning great profits thanks to their service. Significant portion of their population is already practicing Roman, rather than Germanic customs. Recent incident with the Goths is threatening to strain those relations. Many young people are looking for wealth and joining bands looting Roman province. It went unnoticed neither by Godigisel nor by Roman official.
Goths
Tribes of the Goths lost thousands of their people in hopeless skirmishes against invading Huns. Another thousands during rushed escape. When Roman Empire agreed to accept them as foederati, it appeared that a moment of respite is finally reached. Yet treacherous Romans never meant to keep their promises. They provided neither supplies and money nor fertile land, only extorting exhausted and hungry Goths for little they had left. When hunger claimed further thousands of souls, they had enough and struck against the might of Rome. Struck with unexpected success, routing Roman legions under Adrianople and breaking deep into rich regions beyond Danube. Many lesser tribes joined them after this success. They are now looting and owning wondrous lands of Rome, a fact earing them fury of the emperor which will not be contained for long. For now, they have sated their hunger and filled their pockets, but rumor has it yet more numerous legions are already on the way.
Fritigern, chieftain of Thervingian Tribe, of the Visigoths
Heir: Barias
Age: 47
Religion: Arianism
Confederacy: Goths
Relations:
Rome – war
Ostrogoths – alliance
Alans - alliance
Huns - war
Visigoths
Population: 140,000
Army: 14,000 – mediocre quality
Wealth: 170,000 solidi
Administration: 3 (Actions per turn)
Strong ruler of Thervingian, he fought bravely against all odds, finally appealing to Roman authority when Hunnic hordes turned out to be beyond Gothic strength. When Roman promises of help bared no fruit, his tribesmen blamed him for all of their misfortunes. He quickly quelled them, by selling into slavery most active of his oppositionist as well as finally turning his back to Roman ungratefulness. Victorious, he became well respected once more, as the "Emperor Slayer". He leads Visigoths further on their journey, looking for lands where they could finally settle in peace. His only obstacle for achieving full authority among Visigoths is present in person of Athanaric, an experienced chieftain who keeps to old ways, refusing to worship the Cross, yet keeping close ties with the Romans.
Viderichus, chieftain of Gretuthungi Tribe, of the Ostrogoths
Age: 4
Religion: Arianism, Germanic
Confederacy: Goths
Relations:
Rome – war
Visigoths – alliance
Alans - alliance
Huns – war
Ostrogoths
Population: 120,000
Army: 12,000 – mediocre quality
Wealth: 200,000 solidi
Administration: 3 (Actions per turn)
Gretuthungi are the strongest and the fiercest tribe among all Ostrogoths, leading lesser tribes in times of strife. Or rather, were, until several years ago, when bloodthirsty Huns killed and enslaved most of them. Father of young Viderichus fallen under Adrianople. Fortunately, he left him many boons – a glory of conquest, a respect of wise ruler, reaching beyond sole tribe of Gretuthungi, but through all of Goths and competent regency of
Alatheus and
Sphrax. This allowed Gretuthungi tribe to shine once more, with many brave warriors incoming and swelling their ranks.