In which a Commander procrastinates her way to victory.
48 - Settlements
Moving the Rebels into their new temporary home turned out to be much easier than I expected. Once their crippled ships were dropped in the courtyard and carefully torn apart for Metal, they had pretty much no choice but to examine one of the nearby buildings.
Since said nearby buildings had air conditioning, and the outside temperature was enough to make me, an Australian, cringe, most Rebels made the smart choice to stay inside.
The fact that I had armed robots at each door probably also helped them arrive at this decision.
The real problems didn't begin until I got to the larger ships - there wasn't exactly a lot of room to safely put the things down. I settled for another bout of teleport-poaching, instead, simply Phase Teleporting them from their ships in orbit to the courtyard on the planet below. The ships remained in orbit - instant derelicts.
Man, point-to-anywhere teleportation is awesome. Especially when it doesn't have to be voluntary!
It did lead to a few disoriented crew members throwing up on the pads, but a quick application of nanomachines always served to clean those messes up.
Once I got into a rhythm of sorting that out, I spun up a second stream of consciousness, using that to take over the busywork whilst my 'primary' stream went on to do other stuff.
Solving problems one at a time is for people who can't effectively complete multiple tasks at once through simultaneous instancing. Heh, suckers.
Not that I'm particularly good at using that ability myself, though. I keep forgetting I have it, which is rather annoying at times.
Normally because I remember immediately after it would have stopped being useful. Not this time, though!
---
I returned my attention to Earth - the Federation were doing a fairly good job of relocating their military back down to the surface, so I didn't feel the need to butt in there. At this point, it was simply a matter of letting the Rebels and the Federation cool down whilst I sorted everything out - and by that, I mean 'whilst I threw all my problems at the Zoltan and ran away quickly'.
Yeah, yeah. Sue me.
The moon was still glowing, to my surprise, although not as much as it had been an hour prior. I took a moment to admire the view for posterity's sake before moving on.
---
The Starsong, meanwhile, had finally arrived at its destination. Another asteroid field - it worked the first time, after all, - but one admittedly much closer to civilisation.
Within range of an FTL Jump Beacon, even, which was… well, it wasn't bad. Especially since I had no real concerns about keeping this base hidden or anything like that. It was, after all, going to serve as the Faith Foundation's 'face'.
The Starsong located the largest asteroid again and began to idle as the five Pilgrims moved in, Fabricators ready to engage.
Streams of green nanobots shot across the void, tearing up part of the asteroid, flattening a huge chunk of its surface. Once about six hundred metres of space was cleared, construction began.
Airfield formed across the rock's surface under the glow of the Pilgrim's Fabricators. With the combined construction capabilities of seven hundred and fifty lone Fabricators, the building was finished in a little under three seconds, and the Pilgrims moved off to begin construction of a second Airfield next to it.
As they moved into position, I queued up the next few builds - more Habitation Blocks, linked together by airtight tunnels. Utterly useless to me, but useful as part of the masquerade.
Of course, a base consisting entirely of living quarters would have raised questions, so I ended up making a few variants of the Habitation Block, using furniture and equipment ripped straight from the archives of both the Bright Foundation and the Galactic Federation - altered to match the 'smooth curves' aesthetic I was playing up, of course.
These Engineering Blocks and Research Blocks joined the queue, along with two large, retractable covers over the Airfields - they were supposed to be landing pads of a sort for the ships, and thus needed a contained environment, so that passengers and crew could go from ship to station without needing EVA suits.
Well, my passengers and crew didn't, on account of being cyborgs with only the barest of organic matter to simulate real skin, but real humans would have needed an atmosphere, and since that's what I was pretending to be, they needed to be there. They made the whole base more believable.
Hopefully. Heh.
Once all those constructions were queued up, I started flicking through the various viewpoints of my thousands of ships and other units.
Unloading on Erran was going fine - the only remaining Rebel ships were their larger vessels, the Cruisers and Dreadnoughts. Another couple of hours and they'd be all sorted.
Unloading on Earth was almost done - the Federation had infrastructure that I hadn't bothered wasting time with, significantly speeding up the process. They should be all home - or at least, all on the surface, - within the hour.
Once everyone was down, then… well, then I would have to figure out step two, I guess. Figuring out how to approach the Engi and the Zoltan and get them to take over. Planning that would be… interesting.
Obviously, the best course of action was to further put this off, which is exactly what I did, pushing the matter to the back of my mind.
I had my Riders emerge again from my initial asteroid base, spreading out between there, Erran, Earth, and my new asteroid base, using the scout ships in place of dedicated sensor platforms because I was too lazy to design such things and the Riders were already just sitting around, doing nothing.
Sue me, damnit.
Nothing out of the ordinary was happening on Earth - the Federation had put up a no-fly zone around the planet in preparation for the Rebel attack, and apparently the populace were too scared to try and defy it even though their fleet had been disarmed.
Probably because the fleet responsible for the disarming was still chilling out in orbit, but I digress. The moon being slightly glowing still probably didn't help.
The space around Erran was far more interesting, honestly. Civilian vessels were still buzzing around in orbit, flying too and fro. Most were going out of the way to give the FTL Gate and the Rebel Fleet a wide berth, but some of the braver ones had begun to approach - apparently they'd started to realise the Rebel Fleet had been totally crippled and largely abandoned.
After a moment's consideration, I decided that looters weren't much of a problem - I'd already vaporised the fleet's weapons and engines, so the ships were pretty much exclusively useful for scrap.
Admittedly, there was a lot of scrap, in terms of hull armour, structural components, internal systems, and computers, but I couldn't think of many uses for a huge fleet of legless, toothless derelicts besides raw resources.
Just to be sure, I hacked into and purged the databanks of every single one of them, removing every scrap of useable data - after copying it for myself, that is.
I didn't want any well-equipped pirate groups getting their hands on the Flagship's blueprints, for example. Nor the location of the station where that damnable AI came from.
Speaking of which, I needed to go deal with that. Preferably with fire. Lots of fire.
---
Station LDC-952 was located in an area of dark space between two semi-close solar systems, on the border of what was considered Zoltan and Federation territory. Entirely isolated, serving only as a secure relay for highly-confidential military transmissions.
If by 'secure', you meant 'willing to jump ship and join the winning team at the drop of a hat'.
It had two craft for defensive purposes - a Zoltan Energy Fighter and a Zoltan Energy Bomber. Presumably the limited presence was to preserve the masquerade, not to actually defend the place, because it was an utterly insignificant force considering what it was supposed to be defending.
It was the birthplace, so to speak, of the Rebel Flagship's AI - or at least, it was the location in which a large part of the AI was programmed - the hacking and cyberwarfare routines.
That AI was a bastard. Its home was going to burn.
Two Pioneer craft, set up to carry 'prisoners', and four Riders, their Twin Plasma Turrets replaced with Fire Beams, dropped out of FTL a hundred thousand kilometres or so from the station, their weapons immediately charging up.
The crew of the two Zoltan strike craft and the station found themselves suddenly warped across space, locked inside the cells of the Pioneers. Volleys of missiles, courtesy of all six ships, raced across the inky black, lighting the darkness of space with a series of brilliant explosions that blasted the Zoltan ships to dust.
One last missile made its way to the station itself, detonating with a high-power ion strike that totally overloaded the facility's shield generator.
Seconds later, eight beams of brilliant ruby light shot across the void, striking the Zoltan station and passing through the hull plates as if they weren't there.
I quickly hacked the station's systems, copying and then deleting everything on the database - including huge amounts of classified communications, decades worth of AI research, and more blackmail material then I could shake a stick at.
And then, peering through the station's internal cameras, I watched as huge fires engulfed the interior. Automated routines attempted to activate extinguishers and open airlocks, apparently sensing the lack of life forms to put at risk with such actions, but I quickly shut them down.
The fire began to spread, growing and merging from eight small clusters spread throughout the research wing to a blazing inferno, rapidly expanding across the station. Smoke filled the hallways and clouded the view of the cameras.
Unfortunately, besides totally ruining their carpet, the fire didn't seem to be doing much.
Naturally, I solved this problem by adding more fire.
Another volley of Fire Beams really helped heat thi- nope, can't do it. That pun is officially too bad, even for me.
Anyway, with the help of a second huge conflagration lit in the dormitory wing, the temperature in the station began to soar even further - well beyond the limits of the station's air conditioning to control.
Wall panels began to melt, sensitive equipment and computers fizzled and shut down, and even the camera lenses began to warp, obscuring my vision even further.
Heheh. Jet fuel may not be able to melt steel beams, but high intensity infrared laser beams can!
One by one, the camera feeds winked out as their delicate internals were melted into vaguely metallic goop, and I had to satisfy myself by watching from the outside as the station continued to burn.
I mean, obviously the fire wouldn't completely destroy it - the oxygen would dissipate well before the fire got that out of hand, - but it would do a number on the internals.
Once the place ran out of oxygen, I could just teleport a nuke on board and blow it up Covenant style, but until then, I was quite content to just watch the place burn.
---
I was dragged from my exercise in catharsis by a very unexpected sensory input.
Input from the NeoAvatars designated Ajax and Abigail - the pilot and captain of the Starsong. Input they could only have received if there was someone else in the Starsong's bridge.
"Captain Drake. Would you like to explain?"
Aww, fudge.