[X]Mother Nature is not done making us her Bitch
- [x] Nature is to be respected above all(Somewhere between hippies and Ted Kazinsky)
- [x] Prepare for when it gets worse (Doomsday preppers who are prepping for a worse apocalypse)
Spending so much time out in the mountains had taken a toll on you, and getting back to the green of the Wild you knew was cathartic. Winter had still hit down here, but the first snow hadn't yet. Down south, the Fokker mountains usually blocked the warm wind of the Eastern Sea, leading to year round clouds on the southern coast and a generally cooler climate in the shadow of the mountains separating the south from the central lands.
The rolling hills you flew over were beautiful, at least in comparison to the grey rock you'd been living around for over a month now. You got to relax for half the journey, something you were unaccustomed to while flying. With your scarf tight around your neck and now loose dress kept against your skin, it wasn't much uncomfortable. Edgar seemed to enjoy it too, he was in a tank top despite it being literally three days from the solstice. His body was always cold though, and it just seemed like Fischers preferred the cold to Himmelgard's summers to you.
The first sign of civilization you saw was a radio tower with a blinking light at the peak of a tall, rocky hill surrounded by more rolling hills, flanked on one side by a dense forest with bare branches, and with warm looking grassy hills on the other, covered sporadically in unpainted barns and farmland. At the peak of the rocky hill was a concrete structure with a wide door at the front. Compared to the compressed communities you'd spent your time in since leaving your coven, a wide spaced rural community felt homey, somehow in a good way.
The airfield was located near the edge of town, on a raised bit of land slightly slanted, and seeming almost unnaturally flat. A large wooden hanger was open on one side, but instead of going for the hanger Edgar veered left towards a small river cutting through the landscape seeming to be used for irrigation, and decided to land there with a substantial splash. Seaplanes were weird. You weren't really sure why they were created but there always seemed to be places to land, thankfully.
You jumped out with your broom to hop to shore, while Edgar threw a prepared slip knot around a fence post and reeled the Osprey against the shore so it didn't drift. You didn't feel like screaming over the engine, so the entire trip was in silence. Now that you were done, you didn't really have much meaningful to say though. So after feeling the gentle, cold but not freezing breeze on your face, you said you were going to go get a lay of the land, and walked off to go discover what this supposedly radical village was about.
Bunkerstadt
Wealth: +0
Landscape: Rolling grassy hills on one side, dense forest on the other.
Peoples: Rishonim in the bunker, around 250 people, mostly Himmelvolk topside, about 150.
Primary Industry: Produce
The Pigs: Standard militia with batons and revolvers.
Military Defenses: 3 combat airplanes, and one tank.
Town Symbol: Flag with a sky blue top third, grey middle third, and dark blue bottom third.
Internal Currency: Bottle caps
Who's in Charge?: Professor Elena Mira
Don't think I forgot about We Have History!
[ ] Name two facts about the town, one of which is bad for travelers.
[ ] Name three facts about the town, one of which is bad for Edgar specifically.
[ ] Pass this time around.
I'm sorry we didn't get to most of the bits included in the last town, I'll try to make it happen in full so we don't waste anything this time.
Also, I'm gonna need a flat 2d10 roll for find work!