Theravis
A Knight for those Suffering
- Location
- West Michigan
We have a random mission generator I wrote up, so it's hidden away in the GM conversation.
But the section for AO's has water as 1 option of 6.
We have a random mission generator I wrote up, so it's hidden away in the GM conversation.
Probably should have said this earlier, but:
The reason unarmed troop transports (like URALS) and utility helicopters (Like Chinooks) aren't listed is because it is assumed that if you have the facilities to care for its type of vehicle, you can take care of it. For numbers sake we'll say-
-For every IFV you own, you own 2 Troop/Utility transport vehicles
-For every helicopter you own, you own 1 Utility helicopter.
Also, on a different note...
Does anybody here have quick access to a simple image-editing program? We're looking for a map GM. The position comes with all the perks(Like...uh...being able to say that you're the map gm?) It's not a huge deal, but would make things easier for me.
I would say yes.So do I get any boats purely for transportation with mine, if I were to buy some?
I know. It's just very much not the sort of thing I would go for in Africa. Quite a bit of it is landlocked.Just as a marine assault force the type of people who could deploy in a D day landing sort of environment. You know, storming the beaches
I don't see any problems, though I'd appreciate a reformat on the equipment list, like so, with the costs for each afterward instead of what I assume is an incrementing counter like you have.Company Name: Blackwater Operations
CEO Name: John Prince
CEO brief description: 6 foot, 2 inches, Caucasian male, croppy black hair, dresses smartly either in suits or immaculate military dress. Worked first for the British Royal navy before going mercenary. Appeared to command a group of soldiers focused on assault and anti- piracy operations.
Uniform: In base most wear smart military dress with officers in fancy uniforms decorated with many pins, stripes and lots of ornamentation. On mission a mixture of dark greens and dark nanvy blues.
Emblem: Two crossed pistols
Total GMC: 19
GMC Expenses: 15.5
Bases: A small island off the east of Gabon
Traits: + Marine assault force: Balckwater has no trouble inserting and pulling away quickly from assault boats, whether on the coast or through the rivers
- Tanks cant swim: Blackwater runs into real trouble whenever the attempt to deploy heavy units such as battle tanks (Not sure of the mechanical penalty)
Equipment: 3 patrol boats 2 RHIB (8)
3 PKM 2 M20A1 Super Bazooka 3 units AK-74's (27)
1 Bell AH-1 Cobra (31)
This is my application, I don't know to much about the period or format, so any advice or any errors being pointed out are welcome.
You're going to be bidding against the other players for who can do the job cheapest.One question, will the jobs we are given be totally random or will people hire the "best group for the job" so to speak?
You're going to be bidding against the other players for who can do the job cheapest.
Is there a limit to how many Jobs you can take at one time or is it just how ever many you feel you can handle.You're going to be bidding against the other players for who can do the job cheapest.
However many you can handleIs there a limit to how many Jobs you can take at one time or is it just how ever many you feel you can handle.
The M67 is a American Hand grenade that is still used by the military.Any idea how much it would cost to get a few grenades, both anti infantry and anti-tank? What about Molotov's those are quite cheap and easy? Mines?
They're free. Grenades and molotovs anyway. As are not-ridiculous sidearms.
I'd think two GMC for the Bren, one for the Sterling.As these are not on the list, I wanted to ask how many GMC would a Sterling smg, and a Bren L4 be?
I figure I would only need Sterling smg's for all vehicle drivers, and the crews of the armored vehicles.
For 1 GMC, would I get enough of those for my crews?
Do you have more than 50 vehicle crews? Weapons generally come in bundles of 50.
AcceptedCompany Name: Cavalier Active Security
CEO Name: Anne-Marie Wolfkamp
CEO brief description: The Dutch-born Anne-Marie Wolfkamp was the daughter of Sgt. Hugo Wolfkamp, of the noted Princess Irene Brigade transferred to the Fuseliers after the end of the war, and her lineage has impressed upon her a fascination with military history.
A stern-faced woman in her mid-thirties with neatb blonde hair and a pockmarked left cheek.
Uniform: And old-fashioned uniform in jigsaw camouflage of varying colours depending on environment topped with a dull red helmet exchanged for berets on certain units.
Emblem: 3 downward pointing swords on an orange rectangle
Total GMC: 10
GMC Expenses: 18
Bases: South Africa
Traits:
-Positive-
Cut Off the Head – Cavalier Security prefers to settle things indirectly, from the next town over, if at all possible. A combination of excellent gunners and excellent recon teams make Cavalier Active Security's artillery exceptionally accurate.
-negative-
The Whites of Their Eyes is a Bit Too Close – This focus on eliminating the enemy from afar has lead to the unfortunate side effect of Cavalier soldiers being less than spectacular at fighting in close range.
Equipment:
250 M16 (5 GMC)
3 FR F-1 sniper teams (6 GMC)
25 AA-52 (2 GMC)
2 M109 Howitzer (8 GMC)
2 M24 Chaffee (8 GMC)
UH-1 Iroqouis (5 GMC)
AcceptedCompany Name: Blackwater Operations
CEO Name: John Prince
CEO brief description: 6 foot, 2 inches, Caucasian male, croppy black hair, dresses smartly either in suits or immaculate military dress. Worked first for the British Royal navy before going mercenary. Appeared to command a group of soldiers focused on assault and anti- piracy operations.
Uniform: In base most wear smart military dress with officers in fancy uniforms decorated with many pins, stripes and lots of ornamentation. On mission a mixture of dark greens and dark navy blues.
Emblem: Two crossed pistols
Total GMC: 19
GMC Expenses: 15.5
Bases: A small island off the east of Gabon
Traits: + Marine assault force: Balckwater has no trouble inserting and pulling away quickly from assault boats, whether on the coast or through the rivers
- Tanks cant swim: Blackwater runs into real trouble whenever they attempt to deploy heavy units such as battle tanks (Not sure of the mechanical penalty)
3 Patrol Boats
2RHIB
3 PKM
2 M20A1 Super Bazooka
3 AK-74
1 Bell AH-1 Cobra
This is my application, I don't know to much about the period or format, so any advice or any errors being pointed out are welcome.
we're starting out with 10. That number may change.So roughly what amount of jobs will be up for gabs at any point?