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The emperor was assassinated in his chambers. Evidence suggests it was a Jedi, and not just a force user.

This is particularly disturbing because you had believed them all to be wiped out.

The Imperial Senate is next to useless, all they do is vote the way the emperor wanted them to vote, and all they vote on are matters too unimportant for the emperor to decide.

This, naturally, leaves you, Lord Vader nee Anikin Skywalker, in charge.
The End. The Beginning.

Tithed_Verse

Vainglorious
Location
Iowa
Pronouns
They/Them
You stand over your master's corpse in shock. You had not heard any alarms. You had not sensed the presence of a Force User.

It had been a fairly routine event, you'd spent most of the day standing on a float for the Imperial Day Celebration, waving to soldiers and small children on Corellia. You'd returned to your chambers on Coruscant, expecting the emperor to contact you for a debriefing. When the debrief never came, you attempted to contact him. Eventually, you approached his chambers.

And found him dead. Butchered with a lightsaber. The peace of his personal chambers ruined by the signs of intense struggle.

Staring at his corpse, you fill up with emotions

[]Betrayed once more
Sheeve Palpatine was the closest thing you had to a father figure. You want to scream your betrayal to the heavens. You want to host a hundred days of mourning. You want to have traitors lined up and shot over Palpatine's grave.

This is the final thing Jedi Order will ever take from you.

Bonus to maintaining unity of the empire.
Malus to negotiation with rebels

[]Free for the first time
No gods, no masters. You're on your own, able to study what you want to study from Palpatine's archive. You're self directed for the first time in your life, no longer a slave to the Order. No longer a slave to Palpitine.

Bonus to personal actions
Malus to empire actions

[]Empty
You just feel empty. And tired. And old.

All you want to do is return to your old comforts of tinkering with machines.

Malus to maintaining unity of empire
Malus to personal actions
Bonus to droids.
Bonus to improving your cybernetics.
Bonus to tech related force powers.

And what of the Jedi?

[]Escaped
You do not know who the foul assassin was. Only a trace of his force signature remains. He almost feels like your old mentor Obiwan Kenobi, but that couldn't possibly be. Obiwan is dead.

[]Deceased
Next to Palpatine's corpse lays the ancient shriveled corpse of Yoda. You hate the old green swamp rat. His serene smile looks like it's mocking you. In anger you fling his corpse against the wall. His expression does not change.

[]Present
Your old Padawan. Ashoka Tano. Snips. She lays a few meters away. Well. A little bit less than half of her does. She's critically injured. Probably dying. Only her strength in the force and her species' hardy biology is keeping her alive.

But this is impossible. She died. You saw her die. In the clone wars. And yet here she lays. Still breathing. Barely. What is the will of the force?
 
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Results 1

Alright, so I'm going to start writing the next update!
 
Are you really gonna take it like that?
The very first thing you do, is you turn off your life support. Then, you exhale. A long, slow, exhale. Letting the stale air rattle out of your lungs. The breath goes on, and on, and on. You draw on the force to sustain you as you let it all out. And then, your lungs empty, you laugh. A silent, breathless, laugh. The desert winds of the nightmare of Tatooine leaving your body. You're free. Absolutely free. Unburdened to anyone. If you so desired you could just... leave. You could leave the empire to it's fate, let it collapse, and go elsewhere.

But of course you can't do that. Padmé is dead. Somewhere, in Sidious' archives, and research, and holocrons, and artifacts is a way to bring her back. Somewhere, in the Imperial archives, locked away so you don't have to see it, is her body. Preserved.

You loved her. You still love her. And now you can dedicate as much time as you want to saving her. You don't have to content yourself with the morsels of knowledge that your master sparingly handed out to you. You can greedily drink deep of what of his knowledge remained. You don't care about the stability of his empire. You can burn a thousand planets, if that's what it takes to bring her back.

Almost as an afterthought, you flip your whining life support back on. Dozens of red lights flash on your control panel, only to wink out as they determine that all is well.

You stare down at the familiar body of your padawan. Struggling to breathe, her guts spilling out of her body, her eyes unfocused in delirium. For a moment you are on Mustafar. For a moment you see yourself, in Obiwan's shoes, standing over Ashoka as though she was you. The illusion passes nearly as fast as it arrives, but what comes with it is a wind of fear and rage.

What do to with her? She freed you from a great burden. Perhaps she deserves a reward? But the only reward you can think to give her is the freedom, the peace, of death.

It's the reward a Jedi would desire. But you are not a Jedi.

[][Ashoka]Teach her
You could take your padawan on once more as your Sith Apprentice. Teach her the power, the life, the strength in the force. The similarity between her broken body and your own. Snips is already familiar with you being her master. It would not be hard. Some illusions. Some drugs. At least at first, put her mind back to where it once was.

By the time reality dawned upon her, she'd be of no mindset to escape.

[][Ashoka]Use her
Your own cybernetics are weak. Grevious had far better ones. You need to improve them, and perhaps by improving them you could find a way to bring Padmé back. You would not want her locked in a shell like your own. Ashoka could serve as a testbed for your experiments to improve yourself.

[][Ashoka]Release her
It wouldn't take long. A simple strike with a lightsaber and you could finish this remnant of the Jedi order. A dead jedi is more useful than a living one, for propaganda purposes. Not that you care much for the Empire, that was always your master's dream. But it's a useful tool, even if it only ever will be a tool.

Your mind made up, you leave the room. It's time to announce the Emperor's death.
 
Vote closed
Bow down before the one you serve
You're, honestly, a great speech giver. You remember many great speeches that you've given to the clones under your command. But the difference in context of a speech given to a squadron of soldiers and a speech given before a smattering of politicians is not a trifling matter.

Not that that matters particularly much to you. You are free, and if this empire burns to the ashes around you, it does not matter. It was never your legacy.

"Emperor Palpatine is dead" You announce before the Imperial Senate, your outfit polished and gleaming. "He was murdered in his chambers by a remnant of the treacherous Jedi Order."

"It has fallen upon me to succeed him. Know that I am not the same man Palpatine was. Know that I do not plan to lead the Empire in the same directions that he did. But also know that I am his legitimate successor, with full authority to lead in his absence, illness, or death as you can find in these doccuments provided."

You begin to pace along the podium, gesticulating wildly "Know that there are many among you who are traitors, or worse... weak willed. Know that I plan to excise this weakness, this treachery, from the Empire. I will lead the Galaxy to a new age of greatness. All I ask is that you unite behind me."

You pause for the thunderous applause.

"As the first initiative of the New Empire I plan...

[][Plan]Restart Clone Production
To renew the production of Clone troopers across the Galaxy. Under the Emperor we had begun shifting away from Cloned troopers programmed and trained with perfect battlefield awareness to human soldiers recruited across the galaxy. I believe this to have been a mistake. The laxness of baseline troopers is what allowed an assassin into Palpatine's chambers. We shall improve the gene-seed and learning programs to usher in a new era of clone soldiers!"

You remember the clone soldiers. They were good at what they did. Damn good. Leading your squadrons of clone troopers was one of your few good memories. With this decree, you could get to play general once more.

[][Plan]End Slavery once and for all
To end slavery across the galaxy. For far too long the outer systems have been overtaken by scum and villainy. Anarchy and chaos. We shall end their suffering. We will declare war on the Hutts, who wrongly think themselves our equals, and when we are finished Nal Hutta shall burn. I see a fleet of a thousand stars marching into the distant night. And I see them returning victorious. FOR THE EMPIRE!"

You never forgave Watto his small abuses, and you never forgave the Hutts for their large ones. You plan to drink quite deeply of their suffering.

[][Plan]Start a massive hunt for any remaining Jedi and Sith knowledge and artifacts
To confiscate and destroy all remaining Force Artifacts in the galaxy. The force is dangerous. The dual attacks on Palpatine and the betrayal of the Empire by the Jedi order prove that. We must gather these artifacts together, assess them for how dangerious they are, and ultimately destroy them before they can corrupt more to their disordered causes."

Actually you plan to study them for yourself, not destroy them. But the senate doesn't need to know that.

[][Plan]Restore (some) power to the Imperial Senate
To return some power to the Imperial Senate. I am not the man Palpatine was. Palpatine's intellect was vast and purposeful. Without him, we must muddle along as best we can, and who better to advise me than the men and women of the imperial senate. I come before you in humility, to ask you to share your own learning and wisdom with the empire once more."

You... don't really want to spend too much energy running the empire. You have more important things to do. Better to offload as much as possible into hands that you can trust to be too busy backstabbing one another to backstab you.

[][Plan]Design and build superweapons so that our supremacy can never be threatened again
To design weapons and defenses so that such humiliation can never occur again."

You don't know what form they'll take. Maybe some sort of droid army, though the thought of such makes you shudder. Perhaps you'll pour more funds into the Ultimate Weapon Program and simply call what results a done deal. Something big and impressive to terrorize the masses into compliance.
 
Where I'm currently at in writing.
Hi. So I'm not done writing the next update yet. I don't quite feel satisfied with what I have. A part of me wants to dump it for a more narrative experience. A part of me recognizes that I've put a lot of effort into what I currently have, and also that I do know how to run empire style quests and I've run them successfully before for many turns, whereas I tend to fall apart more on narrative quests.

Largely, I run empire quests better because, if I feel sick, I can just advance the time and have nothing too remarkable happen and I already have a bunch of choices set up and I don't have to feel embarrassed about dipping due to feeling ill all day.

With narritive quests, each day I dip builds up pressure until I kinda stop wanting to do it because I feel too much internal pressure, and I tend to dip due to being overworked, tired, undermedicated, or just too ADHD that day.

I guess I'll ask y'all's opinion,

This isn't an official vote, by the way. I'm going to do whatever I decide, be it complete this mess (I've been at it since yesterday) and run it as an empire quest, which is what I'm honestly leaning towards, or switchover to something more narrative.

But I'd like to hear your opinions.

With that handled, the next step, unfortunately, is handling the nitty-gritty of actually running the Empire. This was a part you were entirely unfamiliar with. The Empire had always been Palpatine's thing, and while many parts of it, such as tax collection, were largely automated... Well, there were many things to do, and not enough hours in the day to do them.

But you were a free man, and you would not allow the empire to cut into the things that you felt were important. If you had to neglect the empire to do the things you wanted to do, you could always make up for it by killing a few idiots later.

You carefully bundled Ashoka into her Bacta tank. It would be a few months before she would be recovered enough to begin installing her cybernetics, but that was precious little time to design and put together her training program. (Ashoka awakens next turn)

(please vote by plan)
Personal: 4 actions

[][Personal]Study your own cybernetics
In order to make improvements on your cybernetics, first you need to study them. In some ways, this is dangerous, because you'll be shutting down your own life support to tinker with it. Ultimately, right now at least, this is very safe. Your will to live has never been stronger. You can feel the force singing in your veins. The force will not let you die to this.

[][Personal]Design cybernetics for Snips
Snips is missing both legs, some of her lower body, and part of her right arm. The cybernetic systems she will need are comparable to yours. Studying your own cybernetics will help you design a set for Snips.

[][Personal]Plan training for Snips

[][Personal]Set up illusions for Snips

[][Personal]Make a droid
You built a droid, long ago, to serve as a companion and a translator. Your needs have changed significantly since them. It's time to build a new friend, one who can help you manage the empire and, occasionally, kill those who get in your way. When you don't feel like doing it yourself.

It's less satisfying not doing it yourself.

[][Personal]Jedi Hunt
There might be more Jedi out there. You'd thought them all gone, but that is clearly wrong. It's time to start looking for other Jedi out there, and taking them out before they can cause problems for you.

[][Personal]Force Sensitive hunt
Force sensitives exist all across the galaxy. If you're taking Snips back as your apprentice, perhaps you should also seek out others who are worthy of instruction? You are a Free Man, unbound by the teachings of Bane or Tarsus Valorum's dictates. Perhaps you can teach others to be Free. Of course, if they too were Free they would be threats to you. But... you would not teach them to be slaves.

[][Personal]Study Palpatine's archive
You're now the sole owner of Palpatine's archive. It's booby trapped against intruders, and protected in various ways... both through the force and through mechanical means. But that's the thing, you're stronger both in the force and in mechanical means than Palpatine. You should be able to bully your way through his defenses, now that he's not alive himself to enforce them.

You need to find his methods he was going to teach you to restore Padmé.

[][Personal]Slaver hunt
There are slaves even on Coruscant herself. This is a poorly kept secret. Unlike the rest of the galaxy, where the majority of slaves are humans, the slaves on Coruscant tend to be near-humans. Especially Twi'lek, the most common slaves in the galaxy after humans.

It's time to make your displeasure with this situation known. Violently. Coruscant is too big to clean, even in a few months, but this is an excellent way to sate your bloodlust, and you might even be able to use the owners of these slaves as fodder for Sith Sorcery.

[][Personal]Play General
You have fond memories of your time during the Clone Wars. The Empire's strength rests on the back of her military, and by playing general you could improve the military's strength, while also reliving some of those old memories. It's nice, sometimes, to be on the front lines dramatically swooping in where needed.

[][Personal]Play Squadron Leader
You also have fond memories of flying squadron lead in a juiced up fighter, either solo, or occasionally with a small team. You could join the invasion fleet as a fighter pilot... and probably magnify their effectiveness greatly.

[][Personal]Terrify the Senate
You've always taken enjoyment from stalking among the senate, terrifying them. It helps keep them honest. And their terror helps feed the force.

[][Personal]Meditate
Find your new center and balance. Become more aware of your own body. Examine your connection to the force. Possibly learn new force techniques.


Military: 3 actions

[][Military]Sacrifice a military action for an additional personal action
May be taken until you're out of military actions

[][Military]Begin the Invasion immediately
If you invade before the Hutts hear about your announcement, the resistance will be much lighter. This does mean that any improvements you make to the military structure will have to deploy to an active combat zone, but the longer you take to strike the more prepared the Hutts will be. And they already know you plan to kill them all.

[][Military]Investigate Cloning Facilities
This would be the first step you'd need to take if you want to re-start clone production. You'd need to investigate the facilities. See if Kamino is still suitable. Find the remaining facilities that survived the CIS counterattack. Find out of other locations might be more suitable.

Other, optional, steps involve improving the gene seed and hypno training, and possibly including cybernetics. But right now the first step is discovering what state the cloning facilities that remain are currently in, and finding who can handle this level of biological manipulation.

[][Military] Investigate Superweapons Program
A superweapons program has been going since the early days of the Clone Wars without reaching a conclusion. You should probably eventually decide if the funding should be cut to this program, freeing up more funding for conventional weapons or other projects, or if it should continue.

[][Military]Redesign Tie Fighters
You often to fly a fighter. The current Tie Fighter program focuses more on quantity than quality. The Emperor preferred to treat soldiers as disposable, but that's poor military leadership. While, certainly, the flimsiness of the current design combined with their remarkable maneuverability is a reasonable method to sort the wheat from the chaff. But you could redesign it better. Faster and even more maneuverable. Perhaps put on additional weapons. Maybe include a somewhat better shield, or an astromech port.

[][Military]Improve Army Training
The Imperial army was gutted following the clone wars. Many who should have become a new, experienced, corps of non-com officers were instead killed or purged in command, either from standing in the way of the clones, or later due to questions about their loyalties. You have a very large military, one built around the idea that quantity can replace quality.

But... you know that's not true. You served in the Clone wars, where quality consistently defeated quantity every time. You need to implement a program of improved training and conditioning for your soldiers, preferably before they march into a slaughter.

Of course, you can easily bypass this need by simply burning planets from orbit.

[][Military]Improve Fighter Training
The Imperial Navy is very good at what it does. The officers for the flagships were all drawn from aristocratic families with a long tradition of service. They've all been to various officer schools, and frankly know all they need to about command, tactics, and strategy.

But you know who wasn't drawn from aristocratic families who can afford private education in a war college? Fighter pilots. You're in a position to set up a mandatory training program for fighter pilots to improve their reflexes and readiness.

[][Military]Internal Security
Already people are reacting to your announcement. Some of them, the rich and powerful who stand to be most effected by this change in stance, are displeased. It may be a good idea to task a portion of your military with Internal Security in order to deal with these little... disagreements.

Economic: 2 actions.

[][Economic]Sacrifice an economic action for an additional personal action
May be taken until you're out of economic actions

[][Economic]Economic sanctions on practitioners of slavery

[][Economic]Phase out prison slavery

[][Economic]Phase out Indentured Servitude

[][Economic]Refugee measures for former slaves

[][Economic]Encourage Automation

[][Economic]Finance Archeological Expeditions

[][Economic]Buyback Program for Force Artifacts

[][Economic]Step-up military production


Diplomatic: 1 action.

[][Diplomatic]Sacrifice a diplomatic action for an additional personal action
May be taken until you're out of diplomatic actions

[][Diplomatic]Day of mourning

[][Diplomatic]Campaign against racial bias

[][Diplomatic]Threaten potential allies to the Hutts

[][Diplomatic]Threaten the Hutts

Espionage: 1 action.

[][Espionage]Sacrifice an espionage action for an additional personal action
May be taken until you're out of espionage actions

[][Espionage]Investigate Army Loyalty

[][Espionage]Investigate Senatorial Loyalty

[][Espionage]Investigate Navy Loyalty

[][Espionage]Investigate loyalty of Imperial Intelligence Agencies

[][Espionage]Investigate loyalty of Governers.

[][Espionage]Investigate loyalty of major corporations

[][Espionage]Investigate loyalty of rich and famous

[][Espionage]Slaver Hunt

[][Espionage]Hunt for Force Users

[][Espionage]Hunt for Force Artifacts

[][Espionage]Hunt for Force Sensitives

Part of my design philosophy for Empire quests is "Always have more to do than the player is capable of getting done"
 
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We are counting down to one from 99
With that handled, the next step, unfortunately, is handling the nitty-gritty of actually running the Empire. This was a part you were entirely unfamiliar with. The Empire had always been Palpatine's thing, and while many parts of it, such as tax collection, were largely automated... Well, there were many things to do, and not enough hours in the day to do them.

But you were a free man, and you would not allow the empire to cut into the things that you felt were important. If you had to neglect the empire to do the things you wanted to do, you could always make up for it by killing a few idiots later.

You carefully bundled Ashoka into her Bacta tank. It would be a few months before she would be recovered enough to begin installing her cybernetics, but that was precious little time to design and put together her training program. (Ashoka awakens next turn)

(please vote by plan)
Personal: 4 actions

[][Personal]Study your own cybernetics
In order to make improvements on your cybernetics, first you need to study them. In some ways, this is dangerous, because you'll be shutting down your own life support to tinker with it. Ultimately, right now at least, this is very safe. Your will to live has never been stronger. You can feel the force singing in your veins. The force will not let you die to this.

[][Personal]Design cybernetics for Snips
Snips is missing both legs, some of her lower body, and part of her right arm. The cybernetic systems she will need are comparable to yours. Studying your own cybernetics will help you design a set for Snips.

[][Personal]Plan training for Snips
Putting together a plan for the training in advance is... probably a good idea. But you are very used to winging things when it comes to Snips.

[][Personal]Set up illusions for Snips
Given that your current plan is to make Snips feel that everything is OK, some sort of force illusions are going to be necessary. You are very strong in the force, but your Master kept knowledge of Sith Sorcery from you. You'll have to either raid his archives, or figure this out on your own.

[][Personal]Make a droid
You built a droid, long ago, to serve as a companion and a translator. Your needs have changed significantly since them. It's time to build a new friend, one who can help you manage the empire and, occasionally, kill those who get in your way. When you don't feel like doing it yourself.

It's less satisfying not doing it yourself.

[][Personal]Jedi Hunt
There might be more Jedi out there. You'd thought them all gone, but that is clearly wrong. It's time to start looking for other Jedi out there, and taking them out before they can cause problems for you.

[][Personal]Force Sensitive hunt
Force sensitives exist all across the galaxy. If you're taking Snips back as your apprentice, perhaps you should also seek out others who are worthy of instruction? You are a Free Man, unbound by the teachings of Bane or Tarsus Valorum's dictates. Perhaps you can teach others to be Free. Of course, if they too were Free they would be threats to you. But... you would not teach them to be slaves.

[][Personal]Study Palpatine's archive
You're now the sole owner of Palpatine's archive. It's booby trapped against intruders, and protected in various ways... both through the force and through mechanical means. But that's the thing, you're stronger both in the force and in mechanical means than Palpatine. You should be able to bully your way through his defenses, now that he's not alive himself to enforce them.

You need to find his methods he was going to teach you to restore Padmé.

[][Personal]Study The Force
You've got an incredibly strong connection to the force, but no one... not Obi-Wan, and not Palpatine, taught you how to really leverage that. It's time to start learning.

[][Personal]Slaver hunt
There are slaves even on Coruscant herself. This is a poorly kept secret. Unlike the rest of the galaxy, where the majority of slaves are humans, the slaves on Coruscant tend to be near-humans. Especially Twi'lek, the most common slaves in the galaxy after humans.

It's time to make your displeasure with this situation known. Violently. Coruscant is too big to clean, even in a few months, but this is an excellent way to sate your bloodlust, and you might even be able to use the owners of these slaves as fodder for Sith Sorcery.

[][Personal]Play General
You have fond memories of your time during the Clone Wars. The Empire's strength rests on the back of her military, and by playing general you could improve the military's strength, while also reliving some of those old memories. It's nice, sometimes, to be on the front lines dramatically swooping in where needed.

[][Personal]Play Squadron Leader
You also have fond memories of flying squadron lead in a juiced up fighter, either solo, or occasionally with a small team. You could join the invasion fleet as a fighter pilot... and probably magnify their effectiveness greatly.

[][Personal]Terrify the Senate
You've always taken enjoyment from stalking among the senate, terrifying them. It helps keep them honest. And their terror helps feed the force.

[][Personal]Meditate
Find your new center and balance. Become more aware of your own body. Examine your connection to the force. Possibly learn new force techniques.


Military: 3 actions

[][Military]Sacrifice a military action for an additional personal action
May be taken until you're out of military actions

[][Military]Begin the Invasion immediately
If you invade before the Hutts hear about your announcement, the resistance will be much lighter. This does mean that any improvements you make to the military structure will have to deploy to an active combat zone, but the longer you take to strike the more prepared the Hutts will be. And they already know you plan to kill them all.

[][Military]Investigate Cloning Facilities
This would be the first step you'd need to take if you want to re-start clone production. You'd need to investigate the facilities. See if Kamino is still suitable. Find the remaining facilities that survived the CIS counterattack. Find out of other locations might be more suitable.

Other, optional, steps involve improving the gene seed and hypno training, and possibly including cybernetics. But right now the first step is discovering what state the cloning facilities that remain are currently in, and finding who can handle this level of biological manipulation.

[][Military] Investigate Superweapons Program
A superweapons program has been going since the early days of the Clone Wars without reaching a conclusion. You should probably eventually decide if the funding should be cut to this program, freeing up more funding for conventional weapons or other projects, or if it should continue.

[][Military]Redesign Tie Fighters
You often to fly a fighter. The current Tie Fighter program focuses more on quantity than quality. The Emperor preferred to treat soldiers as disposable, but that's poor military leadership. While, certainly, the flimsiness of the current design combined with their remarkable maneuverability is a reasonable method to sort the wheat from the chaff. But you could redesign it better. Faster and even more maneuverable. Perhaps put on additional weapons. Maybe include a somewhat better shield, or an astromech port.

[][Military]Improve Army Training
The Imperial army was gutted following the clone wars. Many who should have become a new, experienced, corps of non-com officers were instead killed or purged in command, either from standing in the way of the clones, or later due to questions about their loyalties. You have a very large military, one built around the idea that quantity can replace quality.

But... you know that's not true. You served in the Clone wars, where quality consistently defeated quantity every time. You need to implement a program of improved training and conditioning for your soldiers, preferably before they march into a slaughter.

Of course, you can easily bypass this need by simply burning planets from orbit.

[][Military]Improve Fighter Training
The Imperial Navy is very good at what it does. The officers for the flagships were all drawn from aristocratic families with a long tradition of service. They've all been to various officer schools, and frankly know all they need to about command, tactics, and strategy.

But you know who wasn't drawn from aristocratic families who can afford private education in a war college? Fighter pilots. You're in a position to set up a mandatory training program for fighter pilots to improve their reflexes and readiness.

[][Military]Internal Security
Already people are reacting to your announcement. Some of them, the rich and powerful who stand to be most effected by this change in stance, are displeased. It may be a good idea to task a portion of your military with Internal Security in order to deal with these little... disagreements.

Economic: 2 actions.

[][Economic]Sacrifice an economic action for an additional personal action
May be taken until you're out of economic actions

[][Economic]Destruction of those who practice slavery within the Empire
Despite the fact that it's technically illegal, everyone knows that slavery is still practiced in the Empire. It would cost you in production, but you could make a point of destroying those companies and persons who are engaged in slavery within the Empire.

[][Economic]Phase out prison slavery
Prison slavery... you're not sure if it counts as slavery. Certainly most of those in prison deserve their punishment, even if their only crime was 'making the emperor look bad'. But you find yourself chafing somewhere inside at the idea of forced labor. This wouldn't necessarily be empying the prisons. Just finding something else to do with them.

Sith sorcery requires a great deal of blood and suffering, perhaps the prisons could be a source for that?

[][Economic]Phase out Indentured Servitude
Indentured Servitude… One of the legal loopholes sometimes used to hide slavery. Admittedly, many indentured servants are in a different situation than you were. But many of them are in the same situation, just with a different name.

[][Economic]Refugee measures for former slaves
A part of you wants to just free the slaves and forget about them. Once they're free they should be able to work things out on their own. But a different part of you knows that if you free a bunch of people without support systems, they're just going to be exploited or harmed again. That being said, a part of you also feels that, once they're free, they can find their own way.

[][Economic]Encourage Automation
You're more comfortable with automations than with people, as a result of your childhood at Watto's junk shop. Automations are just... cooler than people. More wizard.

[][Economic]Finance Archeological Expeditions
There are many worlds that are littered with ancient force artifacts. Palpatine financed many expeditions to these worlds to build up his personal archive. Perhaps it's time to start building your own archive the same way. But do you really want to copy your former master before you understand how he does things?

[][Economic]Seizure of Force Artifacts
There are wealthy people cavorting around with powerful force artifacts. They know what they are. You know what they are. They're just sitting there, ripe for the taking. If you didn't want to piss people off you could pay for them but... why? Just take them. Learn from them. Use them.

[][Economic]Step-up military production
You're about to be fighting a war, so as fast as the Empire is currently producing weapons? They'll need to be faster. Wars always burn through resources more quickly than peacetime. Even short victorious ones.


Diplomatic: 1 action.

[][Diplomatic]Sacrifice a diplomatic action for an additional personal action
May be taken until you're out of diplomatic actions

[][Diplomatic]Day of mourning
A galaxy wide day for mourning for Palpatine. It should help bring everyone together, at least a little bit.

[][Diplomatic]Campaign against racial bias
The majority of slaves are humans or near-humans. In fact, the simple majority of slaves are just... human. But the second most enslaved race in the galaxy are Twi'leks, and many slaves aren't even human at all. Among the core worlds, Twi'leks actually make up the majority of slaves.

Bias against near-humans helps hide slavery deep in the core, as slavers who hold human slaves are typiclaly immediately reported to the government. But slavers who only hold Twi'leks or less human slaves often are not.

[][Diplomatic]Threaten potential allies to the Hutts
Nal Hutta will burn, but Toydaria doesn't have to. Watto was a jerk, but you don't have to kill his whole race for that. Threaten the allies of the Hutts into not providing aid to the Hutts so that you don't have to burn their worlds too.

[][Diplomatic]Threaten the Hutts
You really enjoy threatening people. A little posturing. A good speech. It feels good. A properly delivered threat can increase dark-side energies, making it easier to use the force. Fear is a tool of the Darkside, and your enemies' own fear will weaken them... if you apply it correctly.

Espionage: 1 action.

[][Espionage]Sacrifice an espionage action for an additional personal action
May be taken until you're out of espionage actions

[][Espionage]Investigate Army Loyalty
Your army isn't made up of incredibly loyal clones anymore, but rather masses of volunteers mostly recruited from colonial worlds. Not that their disloyalty will do you much harm. You're more worried about the generals and commanders.

[][Espionage]Investigate Senatorial Loyalty
The Senate isn't loyal. They're a bunch of backstabbing, greedy, selfish, incompetent... but you could do some research and find out of any are worth separating as wheat from the chaff

[][Espionage]Investigate Navy Loyalty
The Navy is probably less loyal than the Army. The Army was recently restructured for loyalty to the empire (Not directly to the emperor. Not yet.) Many of the Navy may still have republic sympathies, but the bigger problem is that they mostly come from old wealth families and may be in it for themselves.

[][Espionage]Investigate loyalty of Imperial Intelligence Agencies
Do you trust the Imperial Intelligence Agencies to investigate themselves?

[][Espionage]Investigate loyalty of Governers.
Most Imperial Governers in the outer rim are loyal to the empire, but the core world's governors are mostly locals from wealthy familieis. They may attempt to shield their people from your purges.

[][Espionage]Investigate loyalty of major corporations
Major corporations are only loyal so long as they feel they're making more money under you than they would without you. Make sure this continues to be the case.

[][Espionage]Investigate loyalty of rich and famous
The rich and famous aren't really loyal to anyone, but they can pay lip service to loyalty, and that lipservice can keep the plebs working. Make sure their needs are being met well enough that they'll continue to support you.

[][Espionage]Slaver Hunt
Round up slavers across the empire. You could kill them right away, or you could use their suffering to power massive edifices of Sith Sourcery

[][Espionage]Hunt for Force Users
There are clearly still Force Users across the empire, and there are some Force Traditions that you've not yet stamped out. Not all of them are darkside. Force Users are a threat to you, as they can multiply the effect they have on, well, everything greatly. Hunt them down.

[][Espionage]Hunt for Force Artifacts
You need force artifacts to help you learn new force powers.

[][Espionage]Hunt for Force Sensitives
Untrained Force Sensitives are an important resource for many projects. They can be trained into a loyal order of force sensitives. They can be sacrificed to fuel force sorcery. They can be seeded across the labor force for various projects, including the military, to improve the likelihood of success. Even better, they aren't in short supply.
 
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Vote closed
Scheduled vote count started by Tithed_Verse on Oct 16, 2024 at 10:28 AM, finished with 17 posts and 11 votes.

  • [X][Plan]Home before Christmas!
    [X] Meet the New Boss
    [X] Meet the New Boss
    -[X] Personal
    --[X][Personal] Study your own cybernetics
    --[X][Personal] Set up illusions for Snips
    --[X][Personal] Study Palpatine's archive
    --[X][Personal] Play Squadron Leader
    --[X][Personal] Play General
    -[X] Military
    --[X][Military] Begin the Invasion immediately
    --[X][Military] Redesign Tie Fighters
    --[X][Military] Internal Security
    -[X] Economic
    --[X][Economic] Step-up military production
    --[X][Economic] Sacrifice an economic action for an additional personal action
    -[X] Diplomatic
    --[X][Diplomatic] Day of mourning
    -[X] Espionage
    --[X][Espionage] Investigate loyalty of Imperial Intelligence Agencies
    [X] Plan: Foundation For The Future
    —[X][Personal]Study your own cybernetics
    —[X][Personal]Design cybernetics for Snips
    —[X][Personal]Plan training for Snips
    —[X][Personal]Set up illusions for Snips
    —[X][Personal]Make a droid
    —[X][Military]Redesign Tie Fighters
    —[X][Military]Improve Army Training
    —[X][Military]Improve Fighter Training
    —[X][Economic]Sacrifice an economic action for an additional personal action
    —[X][Economic]Step-up military production
    —[X][Diplomatic]Threaten the Hutts
    —[X][Espionage]Investigate loyalty of Imperial Intelligence Agencies
    [X][Plan]Home before Christmas!
    -[X] Personal
    --[X][Personal] Study your own cybernetics
    --[X][Personal]Design cybernetics for Snips
    --[X][Personal]Plan training for Snips
    --[X][Personal] Play General
    -[X] Military
    --[X][Military] Begin the Invasion immediately
    --[X][Military] Internal Security
    --[X][Military]Improve Army Training
    -[X] Economic
    --[X][Economic]Refugee measures for former slaves
    --[X][Economic]Encourage Automation
    -[X] Diplomatic
    --[X][Diplomatic]Threaten potential allies to the Hutts
    -[X] Espionage
    --[X][Espionage]Investigate loyalty of Governers.
 
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