I'm actually voting it off the playlist simply because I find the mindset that comes with it fairly detrimental, being bubbly, unquenchable optimism... in one of the verifiably shittiest cities on the face of the country. Confidence and Aloofness are great personality traits to have in this one. On top of that, I want at least one "civvie" power on the books at all times, if only to use before/during school, like go to school, reset in a bathroom, use it in gym class with this one, or a brainier thinker power during a tough class.For those of you voting to replace Connect with Escape From The City, I have to point out that Prester Fred is technically correct: the vote is, from a purely practical stand point, rather foolish. Connect's agility boost leaves just as capable of parkour as Escape, it's just that Taylor will need some practice to get really good. Plus, Connect has the telepathy, a free costume change for the duration of the song, and it grants you a minor-ish brute rating. Take a baseball bat to the face and not break any bones, about that level.
If you're voting to replace Connect for other reasons like Prester, I won't stop you, but if you're voting because you think Escape is a better power, it's really not.
Considering we can't listen to the same song twice in a row, it seems like we have to switch something else before switching back, we are probably gonna need 2 Civvie songs, for us to swap betweenI'm actually voting it off the playlist simply because I find the mindset that comes with it fairly detrimental, being bubbly, unquenchable optimism... in one of the verifiably shittiest cities on the face of the country. Confidence and Aloofness are great personality traits to have in this one. On top of that, I want at least one "civvie" power on the books at all times, if only to use before/during school, like go to school, reset in a bathroom, use it in gym class with this one, or a brainier thinker power during a tough class.
Isn't that more of a priority for when we have like five+ playlist slots? Taylor has to *allow* us to play a song, it's not like she's going to keep something on 24/7.Considering we can't listen to the same song twice in a row, it seems like we have to switch something else before switching back, we are probably gonna need 2 Civvie songs, for us to swap between
Vote closure coming soon. Any last minute votes or changes, now's the time.
Besides, that's why I said reset in a bathroom, the stall provides five minutes of privacy to listen to a song, even if it isn't a civvie, but Connect comes with a super flashy light showIsn't that more of a priority for when we have like five+ playlist slots? Taylor has to *allow* us to play a song, it's not like she's going to keep something on 24/7.
A civvie song that only lasts 4-5 minutes isn't going to be that useful. If she wants to use it to make her school day much better, she's gonna need songs to swap between so she can keep listening.Isn't that more of a priority for when we have like five+ playlist slots? Taylor has to *allow* us to play a song, it's not like she's going to keep something on 24/7.
Pretty sure we wont be allowed to go ti the bathroom every 10 minutes to refresh when the Previous song runs out.Besides, that's why I said reset in a bathroom, the stall provides five minutes of privacy to listen to a song, even if it isn't a civvie, but Connect comes with a super flashy light show
Obviously we need to slip something like this in somewhere:
Not the intent anyway, a quick boost during gym, a fun way to get home, nothing huge.Pretty sure we wont be allowed to go ti the bathroom every 10 minutes to refresh when the Previous song runs out.
... Idea. @RexHeller Do the multiple hour long versions of songs on YouTube count?
Technically yes, but there are two problems with that. First, Taylor can't change songs until a song naturally ends. That means if you give her a 12 hour song, she can't change powers for an entire day. This is a big problem, since the main advantage of Taylor's power is it's adaptability. The second problem is more a meta problem. I don't want you to do that, but I also believe in freedom for players, so instead of saying "You can't do that," I'm just gonna slap a downside on extended songs like not being able to talk or other stuff like that. You can still do it, but there's a consequences.Pretty sure we wont be allowed to go ti the bathroom every 10 minutes to refresh when the Previous song runs out.
... Idea. @RexHeller Do the multiple hour long versions of songs on YouTube count?
One of the reasons I asked is because, Taylors main problem with her powers is how short most songs are, and how unpredictable the powers of new songs will be. Most songs are not longer than 5 minutes. As such, she has to do everything she wants with that power in that very short time, and we would have to just guess of we are trying to select a new song with a similar powerset. Like the aforementioned flying problem, we have no way of knowing if the new song will give her flight again without going to a song explicitly about flying, but there are very few such songs that we will probably rapidly burn through them.Technically yes, but there are two problems with that. First, Taylor can't change songs until a song naturally ends. That means if you give her a 12 hour song, she can't change powers for an entire day. This is a big problem, since the main advantage of Taylor's power is it's adaptability. The second problem is more a meta problem. I don't want you to do that, but I also believe in freedom for players, so instead of saying "You can't do that," I'm just gonna slap a downside on extended songs like not being able to talk or other stuff like that. You can still do it, but there's a consequences.
I was arguing that she wouldn't want to use it, because it alters her personality in ways that are distinctly not positive on school property. Do you really want to be playing Escape from the City trapped in a classroom?A civvie song that only lasts 4-5 minutes isn't going to be that useful. If she wants to use it to make her school day much better, she's gonna need songs to swap between so she can keep listening.
I agree that we should wait till we have more slots, but that we part of my original point. A single civvie song isn't much use for it'd run out way too soon.
Rex's core song picks of Light/Dark are generally immediately applicable to her needs. If she starts falling all of a sudden and needs a new track, we don't have to guess and pray that a write-in will give her an out. Barring that, that's just a better argument for getting grab bag powers, or powers that also boost her brute rating enough to survive a big drop (and other immensely painful things) and just lock that in as a playlist song for emergencies.One of the reasons I asked is because, Taylors main problem with her powers is how short most songs are, and how unpredictable the powers of new songs will be. Most songs are not longer than 5 minutes. As such, she has to do everything she wants with that power in that very short time, and we would have to just guess of we are trying to select a new song with a similar powerset. Like the aforementioned flying problem, we have no way of knowing if the new song will give her flight again without going to a song explicitly about flying, but there are very few such songs that we will probably rapidly burn through them.
Escape from the City is not a Civvie Song. Because you are right, it'd be terrible in that context. But there are others.I was arguing that she wouldn't want to use it, because it alters her personality in ways that are distinctly not positive on school property. Do you really want to be playing Escape from the City trapped in a classroom?
Taylor will never take the risk, except to play a song to escape from the Trio. We will never be permanently playing music at school (if Taylor really lets us do so more than once in a blue moon in the first place), thus there is basically no reason to lock in multiple 'civvie songs', because she won't let us.
Rex's core song picks of Light/Dark are generally immediately applicable to her needs. If she starts falling all of a sudden and needs a new track, we don't have to guess and pray that a write-in will give her an out. Barring that, that's just a better argument for getting grab bag powers, or powers that also boost her brute rating enough to survive a big drop (and other immensely painful things) and just lock that in as a playlist song for emergencies.
Nah, Taylor picks when to play songs, then you guys pick the song, including songs from the play list. Unless it's durring a time skip or something, where it doens't matter.Also, I was given the impression that Taylor can play her saved songs without our input. She only needs us when she's fishing for a new song, and she can hop between the saved songs on her own. If that is the case, then she/we would be adding those Civvie Songs during down-time, when she can experiment with her powers and deal with the changing moods in a place where it won't cause problems, till she/we find a good song that she'd like to be able to call upon during School and what not.
If that's the case, then Taylor has surprisingly little control over her power. She can only switch it on, and has no influence over what happens next.Nah, Taylor picks when to play songs, then you guys pick the song, including songs from the play list. Unless it's during a time skip or something, where it doesn't matter.
Mmm, not exactly. When you guys vote to play something from her playlist, that's Taylor deciding to play that song in-universe. Same with the decision on whether or not to save a song, and which song to overwrite. In those cases, it's the same as a regular quest, where they players directly vote on Taylor's actions.If that's the case, then Taylor has surprisingly little control over her power. She can only switch it on, and has no influence over what happens next.
Ah, so there's a very blurry divide between Us and Taylor. Alright.Mmm, not exactly. When you guys vote to play something from her playlist, that's Taylor deciding to play that song in-universe. Same with the decision on whether or not to save a song, and which song to overwrite. In those cases, it's the same as a regular quest, where they players directly vote on Taylor's actions.
There's always Yorokobe.That's the reason I'm arguing that maybe next time we get a freebie song pick we try to give her something brute-approved that's will work as an emergency pick when some other song runs dry. Yeah, after that song is done we're in trouble, but if we get a really good amount of invulnerability from it, that adds a lot of versatile safety in an emergency.
The alternative of course being a solid master or stranger power, which accomplish part of the objective of 'get out of danger'.