I definitely feel that can work well, though could also be hard tomake a fanficiton audience swallow and that it lines up better with early DB, though as to whether Super handled it well... Well I don't like Super so I'll leave it at that XDDefinitely, yeah. Part of the solution is just throwing out canon notions/portrayals of Power Levels entirely. As Plague of Gripes points out in his video rant about power levels, Super also sort of took that approach and sort of adopted a hierarchy of tiers of power instead, and differences in strength between those tiers are big but not just flat-out insurmountable anymore, up to a certain point of course.
Hit was the boss and I loved his character, I wish we got more use out of him than just as the Worf for Jiren. But yeah this is a good breakdown, and I agree its execution was rough and would go as far to say nonsensical at times, as it is, I like some of the ideas in Super, but can't support the execution even remotely.Like, if we were still working off of Dragon Ball Z rules about differences in power, that cool Goku vs Krillin fight where Krillin actually maanges to hold his own even after Goku goes Super Saiyan? Would never have been even remotely possible, unless Toriyama pulled out some magic power-up device that he was actually willing to give to someone who wasn't a Saiyan or Piccolo for once. It sacrifices being wholly consistent with how things have been portrayed in the past for, you know, not making almost every character in this diverse cast worthless in a fight. I feel like the execution of it is still a bit rough, but you get what I'm talking about, and it is at least a big improvement (... until Jiren becomes a thing and is just so strong that he can somehow just muscle through time-stop powers. Because that's such a fun and interesting way to defeat one of the few guys in this whole series whose powers and techniques were something more fresh and original than "fly fast, punch hard, throw energy blasts").
Oooh I hadn't considered those ideas, but yeah that works well! Heck, you could just have Gero accompanied by 13-15 off the bat and have it be a big group fight with Super Android 13 being present to cover Gero's escape, but ultimately get overwhelmed or breakdown under its own power. a power which is matched or surpassed by 17 and 18.And for some of the arcs you can do a lot of pad out the number of opponents so everybody gets something to do by judiciously adding in assorted movie villains (Androids 13-15 could be released by Gero when he and 19 fail, and then he resorts to 17 and 18 because he's out of options, for example), characters who got thought up later (Shisami and Tagoma being on Namek, maybe?), or just by twisting a few things from canon.
Very clever idea with the other elites on Namek as well!
Oh, what do you mean by twisting canon, I have some of my own ideas but they may not line up with yours, likely just being more AU-heavy.
Ooooh I see, yeah that is clever and would work really well so as to make it feel more like an invasion, letting all the cast fight and grapple with several of the little blighters at once, while also trying to keep some from running off to cause trouble, covering each others backs, and avoiding kamikaze, that'd be super chaotic and hard to write, but so very cool!
Also yeah it leaves-em tired enough and Nappa likely angry enough to avoid an easy dog-pile win letting things continue fairly naturally and making the extended cast feel like they have a purpose.
One fun thing about suping up the main cast actually is that Nappa in Ozaru form is a little weaker than the Ginyu's, so if you made them strong enough for him to have to go Ozary you could have a group battle against Nappa, while Goku and Vegeta square off elsewhere, then any survivors will, once super up by Guru, likely be good matches for the Ginyu maybe?