@Aranfan

Since we're waiting on Bonny and Knight to finish their conversation, you want me to bring in Matsuba now and do that thing before the 'Cynthia and Bonny get Beat Up' show?
 
Sure. It means there'll be a timeskip for a while. But yeah. I'm kinda looking forward to having Cynthia show Mitsuba around.
I mean, I can see it being during the week before the big event - that's what I was thinking, specifically. The only question is, is it before the 'Frieza's Super Happy Fun Training Time' or after?
 
I was under the impression that the timeline of Toki Toki stayed sync'd to the mainline in terms of stuff. Is that not the case?

And anyway, it will take Cynthia a lot of training to reach the level she will be at the tournament from where she is now.
No, not really. It's inside the main timeline, in Age 915.

Which right now is undefined, so you all don't get bothered... anyways, in that case, I'll wait on that then.
 
No, we'll just edit it into a single flowing paragraph from Mitsuba's perspective- wait that's a yes nvm
I can do that. Just tell me when in clear terms and I'll do that.

I was under the impression that the timeline of Toki Toki stayed sync'd to the mainline in terms of stuff. Is that not the case?

And anyway, it will take Cynthia a lot of training to reach the level she will be at the tournament from where she is now.
...Does this mean I'm going to have to wait more RL months before I can play?

I mean, just, trying to reduce this to an object-level thing. I would kind of like to figure out how to arrange matters so that I get to play.
 
I mean, I'm fine with desyncing the thread. Just means we need to be careful about signposting when in the timeline we are.
 
Okay, so let me see if I understand the problem.

1) @Aranfan believes that Cynthia, immediately post-breakdown, lacks the combat skill it would take to perform in the Garenhuld tournament as she did (defeating several formidable opponents to reach the finals and lose only because Tabe Stauber pulled out some frankly ridiculous Willpower-based shonen-igans).

2) Given that Cynthia is in no psychological condition to spend a long (subjective) time obsessively training in hyperbolic time chambers* to hone her skill, this would imply that the RP is going to have to proceed for in-character months

3) Since no massive timeskips can really be on the horizon when There's A War On...

4) That means IC months, which may not require RL months to play through, but easily could depending on how things go.

...

So, can we get some creative thinking as to how we square this circle? In descending order of ease of ways I see to subvert those and break the chain that leads to no Mitsuba until mid-2018...

(4) is pretty much unbeatable, (3) is hard to beat, (2) COULD be beaten but I'm not sure how to do it without subverting Cynthia's character development, and (1) seems easiest to beat, because "Cynthia is more skilled than she/Aranfan realized" is totally consistent with everything we've seen out of Cynthia for the past couple of mission, where she's pretty effortlessly sawed through (often literally) heavy opposition. Sure, she had a massive power level advantage while doing most of that, but it's not like she's been experiencing problems with people handing her her ass due to their superior skill.
______________________________

*You know, I think "hyperbolic" would be so much better translated as "asymptotic" that I'm tempted to start using the term routinely...
 
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Okay, so let me see if I understand the problem.

1) @Aranfan believes that Cynthia, immediately post-breakdown, lacks the combat skill it would take to perform in the Garenhuld tournament as she did (defeating several formidable opponents to reach the finals and lose only because Tabe Stauber pulled out some frankly ridiculous Willpower-based shonen-igans).

2) Given that Cynthia is in no psychological condition to spend a long (subjective) time obsessively training in hyperbolic time chambers* to hone her skill, this would imply that the RP is going to have to proceed for in-character months

3) Since no massive timeskips can really be on the horizon when There's A War On...

4) That means IC months, which may not require RL months to play through, but easily could depending on how things go.

...

So, can we get some creative thinking as to how we square this circle? In descending order of ease of ways I see to subvert those and break the chain that leads to no Mitsuba until mid-2018...

(4) is pretty much unbeatable, (3) is hard to beat, (2) COULD be beaten but I'm not sure how to do it without subverting Cynthia's character development, and (1) seems easiest to beat, because "Cynthia is more skilled than she/Aranfan realized" is totally consistent with everything we've seen out of Cynthia for the past couple of mission, where she's pretty effortlessly sawed through (often literally) heavy opposition. Sure, she had a massive power level advantage while doing most of that, but it's not like she's been experiencing problems with people handing her her ass due to their superior skill.
______________________________

*You know, I think "hyperbolic" would be so much better translated as "asymptotic" that I'm tempted to start using the term routinely...
I mean, I find myself agreeing with you on 'how skilled Cynthia is', but she's Aranfan's character and I'd prefer not to step on her toes.
 
2) Given that Cynthia is in no psychological condition to spend a long (subjective) time obsessively training in hyperbolic time chambers* to hone her skill, this would imply that the RP is going to have to proceed for in-character months
We call 'em, "Rooms of Time and Space." Apparently it's truer to the original Japanese in spirit.

If we're concerned with the time gap, there are a couple of possible solutions. For one: I don't imagine that anybody wants to actually play out months of in-universe ground war to any serious standard of fidelity. Once we wind down the immediate mission aftermath, a time skip would be an easy patch. Mitsuba could come in and get integrated in a period of low metafictional overhead (no need to juggle battle plotlines; just have her be the bright-eyed newbie coming into a squad of veterans on downtime). Then, once the immediate adjustment period has concluded, we can launch into a few missions.

Another possible solution is to desynch for the nonce, but it doesn't seem that folks are eager to do that.

Those are the ideas off of the top of my head; not particularly vetted. Thoughts?
 
We call 'em, "Rooms of Time and Space." Apparently it's truer to the original Japanese in spirit.

If we're concerned with the time gap, there are a couple of possible solutions. For one: I don't imagine that anybody wants to actually play out months of in-universe ground war to any serious standard of fidelity. Once we wind down the immediate mission aftermath, a time skip would be an easy patch. Mitsuba could come in and get integrated in a period of low metafictional overhead (no need to juggle battle plotlines; just have her be the bright-eyed newbie coming into a squad of veterans on downtime). Then, once the immediate adjustment period has concluded, we can launch into a few missions.

Another possible solution is to desynch for the nonce, but it doesn't seem that folks are eager to do that.

Those are the ideas off of the top of my head; not particularly vetted. Thoughts?
I planned on playing out the retaliation strike, then doing a short timeskip myself.
 
A desynch doesn't work well in this context because it's very likely that at least one mission will happen before Cynthia has had time to do a whole lot of skill training, as I understand it. You can't really desynch "before mission" and "after mission," after all.
 
A desynch doesn't work well in this context because it's very likely that at least one mission will happen before Cynthia has had time to do a whole lot of skill training, as I understand it. You can't really desynch "before mission" and "after mission," after all.
It sounds like we're all leaning in the direction of some flavor of timeskip, then, unless you had other suggestions.
 
A desynch doesn't work well in this context because it's very likely that at least one mission will happen before Cynthia has had time to do a whole lot of skill training, as I understand it. You can't really desynch "before mission" and "after mission," after all.
Bbbbbbbbbbbbbbasically.

My itinerary right now is:

1. Have @KnightDisciple and @Sucal finish their scene,
2. Do the spar with @Aranfan and @Sucal,
3. Have Mato and Luke have a spar IC at some point during these,
4. Finish up all other relevant scenes.
 
Of course, even as Bonny big notes herself, she ignores that all Maijin are inherently magical, so TP Buu likely out ranks her magically, with or without Super Charging.

And that with Chronoa being out of commission, Monado might introduce Heroic Time Patrol Babadi, who hit his head and reprogrammed himself, as her substitute teacher.
 
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