I kind of liked the side games for the most part.
The platformer/hack&slash wasn't much of what I wanted, and it kind of ended up annoying.
The tactics type rpg was a fun one that just kind of felt far to short, seemed like they had a great idea and then decided to go with just utilizing it as a way to unlock some crappy items in DA:O
The mobile games were interesting takes on things, the one tied into DA2 was interesting with a management take on things, but then there was the card game type one that seemed to quickly transform from what it was initially into far more of a cash grab using massively crapped on models from the other games rather than it's own story.
The PnP game actually had some great ideas and the story in the first three sets and the blood in ferelden stuff was a very interesting expansion of the world.
The platformer/hack&slash wasn't much of what I wanted, and it kind of ended up annoying.
The tactics type rpg was a fun one that just kind of felt far to short, seemed like they had a great idea and then decided to go with just utilizing it as a way to unlock some crappy items in DA:O
The mobile games were interesting takes on things, the one tied into DA2 was interesting with a management take on things, but then there was the card game type one that seemed to quickly transform from what it was initially into far more of a cash grab using massively crapped on models from the other games rather than it's own story.
The PnP game actually had some great ideas and the story in the first three sets and the blood in ferelden stuff was a very interesting expansion of the world.