Deep Roads Expedition Tables
You have a five-year cooldown between expeditions. You must spend a major action and an economy point on the expedition regardless, but you may spend up to three economy points. You must send at least 5 men.
Bonuses:
Led by a Great Actor: +5
Led by a Great Warrior: +10 (Does not stack with Great Actor)
Sent 50 or more men: +1
Sent 500 or more men: +2
Sent 5000 or more men: +5
Sent an artifact that applies: +5
Spent an additional economy point: +2 (per point)
Not led by a named PC: -10
Mages in the expedition add +1 per mage, max 5.
People with Deep Roads maps get a +5, this goes to Dwarves automatically.
So You Want To Be an Adventurer?
Step 1: Into the Darkness
Roll d100
1-40= Crit Failure (You're Dead, Son. Move to Step 4, with a -40)
41-80= Minor Failure (Move to Step 2 with a -10 Roll)
81-95= Success (Move to Step 2)
96-100= Crit Success (Move to Step 2 with a +5 roll)
Step 2:
Don't you know? You never split the party!
Roll d100
1-10= Crit Failure (You're Dead, Son. Move to Step 4, with a -60)
11-60= Failure (Move to Step 4)
61-95= Success (Move to Step 3)
96-100= Crit Success (Move to Step 3 with a +5 roll)
Step 3: Looking for Treasure
Roll d100
1-5= Crit Failure (You're Dead, Son. Move to Step 4, with a -30)
6-50= Failure (Move to Step 4)
51-90= Success (Move to Step 5)
91-100= Crit Success (Move to Step 5 with a +5 roll)
Step 4: Run You Fools
Roll d100
*Note*: In any case where you lose your leader, you lose your artifact(s) as well.
1-10= You lose EVERYTHING.
11-20= You lose your leader, and 75% of your forces
21-30= You lose your leader, and 50% of your forces
31-40= You lose your leader, and 25% of your forces
41-50= You lose your leader.
51-60= You lose 100% of your forces, but your leader survives.
61-70= You lose 75% of your forces, but your leader survives.
71-80= You lose 50% of your forces, but your leader survives.
81-90= You lose 25% of your forces, but your leader survives.
91-100= You lose any artifacts you dispatched.
STEP 5: The Loot
roll d100
1-40: Failure, you find nothing.
41-60: Pick something from the following list.
- 1 boost
- Artifact Armor
- Artifact Weapon
- Utility Artifact
61-80: Pick one from the list below, or two from the list above.
- Golem Control Rod and Golem
- Autocrossbow
- Lyrium Well
- Flamethrower
81:-100 Pick one from the list below, or two from the list above.
- 5 boosts
- An Ancient Dwarven technology (Lyrium Well schematics, Golem schematics, Autocrossbow Schematics, Flamethrower Schematics)