[X] Take the Colt M1911A1
The Colt is familiar. As you pick it up, and run your hands over it, it all comes back to you.
The laughter that once echoed in your compartments. The camaraderie of your crew. Their songs. The nights they spent field-stripping your weapons. The smell of gun oil and the rumbling of your turbines...
"I'll take it," you indicate the Colt in your hand.
"Excellent choice," Will hands you a holster for it, "I like that gun."
"So..." you look at the weapon locker, "Is that all?"
"Pretty much, yeah," he secures the rest of the weapons in the cabinet, before locking it again, "Come by any time you want to upgrade your Rigging... or something. It gets lonely here with Fairies for company."
"Oorah!" a tiny USN Fairy cheers from atop the Aviation Battleship... thing's main rangefinder.
"I'll be back at some point," you promise Will, "I gotta sortie sometime, anyway."
And with that, you leave, back into Administration, and through it, into the dormitories.
The building is circular with a massive interior courtyard. All the rooms face inwards, from what you can see. Lounges and other rooms face outwards, with corridors and hallways in the center. The entire place feels like some sort of bizarre hotel. Lots of metal and glass. Is this the new modern?
The most notable thing, though, about this building, is the silence.
Where is everyone? The United States Navy was by no means a small force, and certainly not quiet. But as you walk through the halls, you can't help but feel like something is missing.
Something like all your sisters.
Coming to a stop before a certain room, you eye the "keycard" Will gave you, and slide it through the indicated reader next to the door.
The light turns green, and it clicks open. You see-
"GENERAL QUARTERS. GENERAL QUARTERS."
With a yelp, you fall out of your bunk onto the hard deck.
The alarms blare and you hear people running about outside in the hallway.
In the beds adjacent to yours, you hear the others groan in annoyance, but slowly get up.
Mahan whimpers, covering her head with her pillow, muttering, "Five more minutes, please..."
"This is the Captain speaking," the Captain of the Tulsa announces over the PA, "We have detected a sizable Abyssal force on an intercept course. We are attempting to enter Japanese-controlled waters before they reach us, and have sent out a distress signal. However, it is unlikely that we will reach friendly territory before we come under attack, and our ability to defend ourselves is almost nonexistent..."
"That's.... great..." Iowa grumbles as she pulls on her uniform.
"We may have to abandon ship," he continues, "but delivery of our Ship Girls to Japan is the priority. In the event of combat, we shall act as a diversion. That will be all."
"This is just a damn diplomatic gesture," Atlanta scowls, "Not worth lives."
"Shut it," Iowa grabs her parasol out of a locker that was allocated to her, "You heard the Captain."
"Well, you're a Captain too," Atlanta points out, "Can't you say something to him?"
"I can, but this is his ship," Iowa sighs.
Atlanta shakes her head in disappointment, and walks over to the snoring Mahan.
"Alright, Mahan, up and at 'em," she shakes the little DD.
"...Lemme sleep... Walke...." Mahan retreats further under her blankets.
As you pull on your own uniform, you reflect on the lack of professionalism present in this cabin. Sure, you're all dead tired, but honestly...
And you can't help but feel that the Captain of the Tulsa is making a mistake. With all of you, surely you can beat back the Abyssals. Sure, his ship is severely damaged, but it can still put up a fight. There's no need to sacrifice it. That seems a bit too drastic.
Iowa and Atlanta don't look like they're willing to protest... so perhaps you should?
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