- Location
- United States
[X] Plan: Hold the Line!!!
I blame the Omnissiah.
Revoke that Enginseer's license to cook.Ghost Squadron attacks with 1 Missile Launcher (Frag Missile)!
Heavy d6 Attacks: 1
Sentinels hit on BS 4+
Hits: 0
"Death can have me when it earns me."Before Milix could panic and scramble to begin scrounging the fallen, the sound of footsteps drew near and you tensed. But it was a welcomed face, leading a fresh squad of Vaulters to join your position. "Ma'am!" Pinume looked relieved that you weren't yet a corpse. "You're alive!"
The important thing is, they're close enough to shoot."Neginol's right behind us, he's a bit delayed from calling up medevac." They winced. "Might be too late though."
At least we can trust them. Unlike some other unit I could mention.Surprisingly pinpoint and accurate fire from the afar managed to snipe an entire heavy weapons team in the building, the source being Squad Quites across the battlefield.
Well, at least they took down some.Squad Tretium Attacks with 7 Lasguns and 1 Laspistol! Rapid Fire! Veterans hit on BS 3+
Hits: 4 +4 = 8
Lasgun S3 vs Scarab T3. Wounding on 4+
Wounds: 4
Scarab has SV 6+
Saves: 0
Target Foxtrot has lost 1 Scarab Swarm!
Hooray!Unstable Cause roll: 2
Target Charlie has Morale 4
Morale check: 5 +8 (Lost) = 13
Target Charlie has broken and fled!
Keep those heads down!Rounds skipped and chipped away at the cover, sending fragments of masonry flying everywhere. That was all it did though, with the troopers knowing far better than to stick their heads out. They weathered the shots coming their way with incredible nerve and discipline, none tempted to run away from the gunfire coming down upon them.
Holy shit, they actually killed them all.Without hesitation, the Guardsmen lightly tossed their guns up to catch in a reverse grip before swinging. It wasn't elegant or recommended, especially by the artisans who maintained these weapons so, but the flat side of the lasgun's stock was perfect for covering more area to smack at the Scarabs. They made a satisfying crack whenever these improvised clubs and bats connected, followed by rapid stamping by the troopers. There weren't any left soon, with only a few reported nibbles at their flak armor.
Ooof, that is bad."Negative, Major," they coldly ordered. "Hold your position, do not advance. Repeat, do not advance or engage further. The 59th Moebian have taken crippling losses and can no longer push further, nor are we confident anymore with the Necrons in play. Taking the fortress is no longer the objective- it is containment."
I was admittedly kinda surprised that the Scarabs went down that quickly, but I guess it makes sense. They are just tomb groundskeeper after all.
That's the plan that you'll get the ability to customize/upgrade each squad as you want according to the equipment you take or acquire, or add new stuff to squads. You could even do rule modifications to really just have fun with making it very unique. It's just that you need to finish a 'campaign' first, and I'll say you're nearing one such point. Just keep at it.Also a question DM, are we allowed to give squads individual upgrades so to speak? Like carapace armor, bionic limbs, extra equipment/weapons and so on and so forth.
(59th Moebian: 41 -20 (Crippling Losses) = 21)
(407th Steel Legion: 1)
Jesus, the other regiments got massacred.The result was a massacre when the 407th's command Baneblade was destroyed in the ambush and the chain of command collapsed. Only a few managed to make it back to the relative safety of the mountains, where crews ditched their vehicles on the mountain paths to run straight for the 99th Scintillia FOB. The Necrons seemed unwilling to pursue any further and just sated themselves on crushing whoever stayed to buy time, a rearguard of many for the few.
Darkly humorous that he probably survived due to being with us. And give that missile pod what it deserves.Your steps slowed when you arrived to the improvised vehicle pool that had been thrown together by Fifth Battalion, a temporary refuge for the single Sentinel that had accompanied you so far. Corporal Seltz was there, stripped to an undershirt but still wearing his gas mask to presumably cover his scars. He was grunting while he hammered away at the missile pod attached to his machine, that accursed weapon that malfunctioned so many times during the last battle.
Lets hope they brought a lot."Including machines of Mars that have just entered the system and heading towards the planet."
Your lifeguard stiffened. "The Mechanicus are coming?"
"They are, and they likely won't take kindly to the Necrons awakening. Whatever they bring can't be worst than what we're already dealing with."
Is it possible to double on actions like this?-[ ] [Downtime] Wounded Care. Spend time and resources at the medicae, ensuring they have whatever is needed to get your soldiers patched up and ready for the next battle. -1 to Infantry Wounded roll.
We should also do this, to get something extra, since our fellow IG regiments just got gutted.-[ ] [Downtime] Local Specialties. Spend time about the locale you find yourself in and explore the environment. Perhaps you could find something interesting for your command. Add a temporary supply of a random item or unit to the Supply Bank.
Scavenging the battlefield gives us requisition points, not any actual equipment.Or we could scavenge the battlefield for those heavy teams, they are heavy stubbers and we use them to this day for a reason, so they could help even the odds.
Unfortunately not, all you can do is try your best and then pray to the Emperor for salvation.
Or we could scavenge the battlefield for those heavy teams, they are heavy stubbers and we use them to this day for a reason, so they could help even the odds.
That's right, especially considering that these heavy stubbers wouldn't have the same ministrations of your special artisans who could make improved versions for them. Turning them in could eventually lead to them being added back into your inventory bank if you went down that route and picked them as your campaign reward, though it would have to be weighed with other possible campaign rewards.Scavenging the battlefield gives us requisition points, not any actual equipment.
Heavy metal it is then.Let's toss a die here to determine the Mechanicus regiment, namely how armored they are. The higher the value, the more metal they are going to bring. Rolling a d6.