Best In Life - Imperial Knight Order Quest [Warhammer Fantasy]

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Adhoc vote count started by Sinsystems on Mar 22, 2018 at 7:39 AM, finished with 100 posts and 36 votes.

  • [X] Plan Mysterious Kung Fu Skullcrusher
    -[X] Name: Johanna Holswing-Schliestein
    -[X] You served with the Reiksguard for many years, fighting the enemies of man and serving as the sword of your father the Emperor. Though you left the order eventually, you are still on good terms with most of them. If you called, you have no doubt that many of those knights would join you on the battlefield again. And you still have your full plate, forged by dwarven hands.
    -[X] By luck, you happened upon a small army of elven soldiers hard-pressed by a convergence of beastmen tribes in the wilderness outside Wittgendorf. You were able to relieve their left flank, and in thanks they allowed you to join them on some form of pilgrimage between a number of menhirs. What followed were some of the strangest years of your life, travelling unseen through the Empire and only rarely announcing your presence to local lords, yet slaughtering its enemies at every turn of your Long March. Although the elves swore you to secrecy when they eventually returned home, they did so with smiles.
    -[X] You fought a Marquis Blanchet de Gaucourt of Bretonnia - apparently a capable general and warrior - in an honour duel on the fields of Axe Bite Pass, beneath the eyes of two assembled armies. With one stroke you broke the neck of his steed, with the next you shattered his knee, and with the third you split his skull with the pommel of your blade as he lay supine on the ground. To this day, the Bretonnians think you a dishonourable cur, bloody hypocrites. (Duellist Trait, Conflict with Bretonnia)
    -[X] Your father saw your potential, and when a rare opportunity came his way he took it. You received an education in something truly exotic, the likes which the Old World rarely sees. And you learned much of their culture as well, as the way people fight and live are often intertwined.
    --[X] Your twelfth birthday was marked by the arrival of one of the great Treasure Ships of Cathay, making port in Altdorf as part of its long trading journey around the world. Eager to sieze the opportunity, your father convinced, at great expense, one of the Celestial Dragon Monks to enter his service for a time before travelling the Old World. The Grand Theogenist was livid, but despite the monk's hulking stature, tough scales and clawed hands, the Colleges of Magic pronounced him untainted by Chaos, and he was allowed to remain. Although Karlchen was a poor student of foreign arts, the monk, whose name translated to Unfurling Iron Lotus, began to teach you many mysteries, like how to meditate upon a spinning leaf and harmonise the rhythms of your body with the turnings of the world. Then he learned what sort of girl you were, and abandoned those lessons in order to teach you much more important things: the fitness regimes and meditations necessary to make your body like unto a steel edifice, sufficient to shatter a stone block with your naked fist.
    -[X] Your brother the Emperor tried to dissuade you from this course of action at first, but you weren't going to be swayed by the one whose workload you were trying to reduce. Now that he's accepted that he can't convince you, however, Karlchen has promised something that will help you and your Order greatly, when you most need it. He won't say what it is, though. Asshole. (Mystery Box Option)
    [X] Plan Long March against Chaos
    -[X] Name: Johanna Holswing-Schliestein
    -[X] You spent a time as champion of the Grand Theogonist, protecting him from harm and serving as his right arm on many a quest. You fought many foes, and deepened your faith in Sigmar. Your ties with the Cult of Sigmar run deep, and you have felt His power more than once. The blessed hammer you carry with you now is a reminder of that faithful service.
    -[X] By luck, you happened upon a small army of elven soldiers hard-pressed by a convergence of beastmen tribes in the wilderness outside Wittgendorf. You were able to relieve their left flank, and in thanks they allowed you to join them on some form of pilgrimage between a number of menhirs. What followed were some of the strangest years of your life, travelling unseen through the Empire and only rarely announcing your presence to local lords, yet slaughtering its enemies at every turn of your Long March. Although the elves swore you to secrecy when they eventually returned home, they did so with smiles.
    -[X] On a lone hunt, you came upon a village about to be attacked by a roving band of beastmen. Acting quickly, you sent a boy to call for the Reiksguard and gathered the rest of the townsfolk into the town hall. You held the beastmen off until the Reiksguard arrived several hours later. Since then, you've always felt an ill omen, like you're being watched from the North… (Stonewall Trait, Attention of Chaos)
    -[X] Though you are the ideal image of a Lady of the Reikland, that is only because the Empire - rightly - believes that women who can hold a spearwall and murder norscans are sexy, unlike the ponces in Bretonnia. Still, while years of fighting abroad have made it difficult, you have kept up with courtly trends as a daughter of the Emperor should. Thanks to that, you managed to maintain a larger stable of contacts and blackmail than you otherwise would.
    -[X] Like most imperial nobility, and as befits the daughter of the Emperor, you learned to ride from horseback. Unlike most imperial nobility, you learned to ride and fight from the back of a monstrous creature, too. For much of your history at war you have ridden from its back, and you will continue to ride and fight from the back of a monster going into the future, maybe even found a tradition in your Order. If you can afford it. (Demigryph)
    [X] Plan: Lets Hunt Some Orcs
    -[X] Name: Johanna Holswing-Schliestein
    -[X] Background
    --[X] You lead an army in support of King Thuringar Orc-Hewer in his wars to reclaim the Grey Mountains from the greenskins, spending exhausting years leading foot and horse and cannon across the mountains against unending orc hordes. More than one budding Waaagh that would have threatened Übersreik below was destroyed by human and dwarven hands in those years, and the dwarfs of Karak Azgaraz found much gold and silver in the lands you helped claim - though they complain it's not much.
    --[X] By luck, you happened upon a small army of elven soldiers hard-pressed by a convergence of beastmen tribes in the wilderness outside Wittgendorf. You were able to relieve their left flank, and in thanks they allowed you to join them on some form of pilgrimage between a number of menhirs. What followed were some of the strangest years of your life, travelling unseen through the Empire and only rarely announcing your presence to local lords, yet slaughtering its enemies at every turn of your Long March. Although the elves swore you to secrecy when they eventually returned home, they did so with smiles.
    -[X] Deed
    --[X] You rode alongside the Reiksguard against Waaagh Brainskuppa, and fought on the very forefront of the charge. But you penetrated too deep, and the greenskins surrounded you. It took you half a day to cut your way back to the camp, with no help but the few knights that survived with you. Now the greenskin tribes consider your name holy; where you go, greenskins will follow. (Tidebreaker Trait, Attracts Orcs)
    -[X] Boons
    --[X] In your youth, you were taught to fight by a variety of champions hailing from faraway lands; Estalian fencing masters, Kislevite hunters, and even a Norscan champion or two to wrestle with until you were almost as brawny as them! Your tutelage brimmed with exotic perspectives, and there are few in the Empire with as broad an education as yours.
    --[X] Like most imperial nobility, and as befits the daughter of the Emperor, you learned to ride from horseback. Unlike most imperial nobility, you learned to ride and fight from the back of a monstrous creature, too. For much of your history at war you have ridden from its back, and you will continue to ride and fight from the back of a monster going into the future, maybe even found a tradition in your Order. If you can afford it. (Hippogryph)
    [X] Plan: A Mammoth Challenge
    -[X] You wandered alone as a knight errant, righting wrongs on your own and going on grand adventures. You have travelled the breadth of the Old World, from Kislev to Tilea, and fought a great deal, making many friends - and enemies - in the process. You've even picked up an exotic trinket or two, and a few tricks with a sword.
    -[X] You rode alongside the Reiksguard against Waaagh Brainskuppa, and fought on the very forefront of the charge. But you penetrated too deep, and the greenskins surrounded you. It took you half a day to cut your way back to the camp, with no help but the few knights that survived with you. Now the greenskin tribes consider your name holy; where you go, greenskins will follow. (Tidebreaker Trait, Attracts Orcs)
    -[X] Like most imperial nobility, and as befits the daughter of the Emperor, you learned to ride from horseback. Unlike most imperial nobility, you learned to ride and fight from the back of a monstrous creature, too. For much of your history at war you have ridden from its back, and you will continue to ride and fight from the back of a monster going into the future, maybe even found a tradition in your Order. If you can afford it. (A Mammoth)
    -[X] The bards sing your name far and wide, and wherever you go, doors will be open if you would just ask. You can raise armies by simply providing the option, you get free drinks in every tavern in the Empire and more than a few beyond, and now that you are founding an order of Knights… Well, recruitment will never be an issue.
    [X] Plan Curved Swords And Wicked Rhymes
    -[X] You served with the Reiksguard for many years, fighting the enemies of man and serving as the sword of your father the Emperor. Though you left the order eventually, you are still on good terms with most of them. If you called, you have no doubt that many of those knights would join you on the battlefield again. And you still have your full plate, forged by dwarven hands.
    -[X] You wandered the Empire, seeking fame and fortune as an adventurer like the stories of old. You have battled monsters, ghosts and marauding warbands, and your exploits and those of your various companions are sung in alehouses the length and breadth of the Empire. You even acquired one or two treasures with a little magic to them, things that saved your life on several occasions.
    -[X] On a lone hunt, you came upon a village about to be attacked by a roving band of beastmen. Acting quickly, you sent a boy to call for the Reiksguard and gathered the rest of the townsfolk into the town hall. You held the beastmen off until the Reiksguard arrived several hours later. Since then, you've always felt an ill omen, like you're being watched from the North… (Stonewall Trait, Attention of Chaos)
    -[X] Your father saw your potential, and when a rare opportunity came his way he took it. You received an education in something truly exotic, the likes which the Old World rarely sees. And you learned much of their culture as well, as the way people fight and live are often intertwined.
    --[X] One of the most vivid memories of your childhood - and one of the inspirations for your adventurous days - was the arrival of one Anwar al-Sabet, a traveling sha'ir - the knight-poet from the distant and mysterious Araby, master of horse, lance and zajal. On his quest to see the world his One created in its fullness, he rode from his deserts to the employee of Sheiks, then to Estalia, and now to Altdorf, memorizing local tales and stories. Enamored as you were by his tales and his wit, father decided to hire him as your teacher, bodyguard and source of amusement. Although your Arabic is not great and you are unlikely to ever rhyme a priest into a year of penance, your have your way with words, lance and saber, as well as a knowledge of those distant lands not many in Empire have.
    -[X] The bards sing your name far and wide, and wherever you go, doors will be open if you would just ask. You can raise armies by simply providing the option, you get free drinks in every tavern in the Empire and more than a few beyond, and now that you are founding an order of Knights… Well, recruitment will never be an issue.
    [x]Plan: Perks of Being the Emperor's Family
    [x] Plan: Friend to all the People except filthy ORKS
    -[X] Name: Johanna Holswing-Schliestein
    -[X] You served with the Reiksguard for many years, fighting the enemies of man and serving as the sword of your father the Emperor. Though you left the order eventually, you are still on good terms with most of them. If you called, you have no doubt that many of those knights would join you on the battlefield again. And you still have your full plate, forged by dwarven hands.
    -[X] By luck, you happened upon a small army of elven soldiers hard-pressed by a convergence of beastmen tribes in the wilderness outside Wittgendorf. You were able to relieve their left flank, and in thanks they allowed you to join them on some form of pilgrimage between a number of menhirs. What followed were some of the strangest years of your life, traveling unseen through the Empire and only rarely announcing your presence to local lords, yet slaughtering its enemies at every turn of your Long March. Although the elves swore you to secrecy when they eventually returned home, they did so with smiles.
    -[X] You rode alongside the Reiksguard against Waaagh Brainskuppa, and fought on the very forefront of the charge. But you penetrated too deep, and the greenskins surrounded you. It took you half a day to cut your way back to the camp, with no help but the few knights that survived with you. Now the greenskin tribes consider your name holy; where you go, greenskins will follow. (Tidebreaker Trait, Attracts Orcs)
    -[X] In your youth, you were taught to fight by a variety of champions hailing from faraway lands; Estalian fencing masters, Kislevite hunters, and even a Norscan champion or two to wrestle with until you were almost as brawny as them! Your tutelage brimmed with exotic perspectives, and there are few in the Empire with as broad an education as yours.
    -[X] The bards sing your name far and wide, and wherever you go, doors will be open if you would just ask. You can raise armies by simply providing the option, you get free drinks in every tavern in the Empire and more than a few beyond, and now that you are founding an order of Knights… Well, recruitment will never be an issue.
    [X] Name: Johanna Holswing-Schliestein
    [X] You spent a time as champion of the Grand Theogonist, protecting him from harm and serving as his right arm on many a quest. You fought many foes, and deepened your faith in Sigmar. Your ties with the Cult of Sigmar run deep, and you have felt His power more than once. The blessed hammer you carry with you now is a reminder of that faithful service.
    [X] You served Witch Hunter von Rosstorm for a time as his sword in the hunt against the daemon, the witch, and the heretic. You have battled cults, destroyed heretical faiths, and cleansed entire villages with little more than a sword and pistol. You were offered a Witch Hunter's remit at the end, but ultimately turned it down. All the same, you still have contacts there...
    [X] On a lone hunt, you came upon a village about to be attacked by a roving band of beastmen. Acting quickly, you sent a boy to call for the Reiksguard and gathered the rest of the townsfolk into the town hall. You held the beastmen off until the Reiksguard arrived several hours later. Since then, you've always felt an ill omen, like you're being watched from the North… (Stonewall Trait, Attention of Chaos)
    [X] You were born a strong girl, this is true, but you were born differently as well. Your father and mother weren't clear on whether it happened at birth or not long after, but you were touched by one of the Gods. Since then you have been able to channel their power, though not always reliably, and their mark shows clearly upon your flesh. (Write-in the God; any of the Old World Pantheon or the Gods of Law, no dorfs, elfs or chaos)
    [X] In your youth, you were taught to fight by a variety of champions hailing from faraway lands; Estalian fencing masters, Kislevite hunters, and even a Norscan champion or two to wrestle with until you were almost as brawny as them! Your tutelage brimmed with exotic perspectives, and there are few in the Empire with as broad an education as yours.
    [X] Plan: A Mammoth Challenge
    -[X] You wandered alone as a knight errant, righting wrongs on your own and going on grand adventures. You have travelled the breadth of the Old World, from Kislev to Tilea, and fought a great deal, making many friends - and enemies - in the process. You've even picked up an exotic trinket or two, and a few tricks with a sword.
    -[X] By luck, you happened upon a small army of elven soldiers hard-pressed by a convergence of beastmen tribes in the wilderness outside Wittgendorf. You were able to relieve their left flank, and in thanks they allowed you to join them on some form of pilgrimage between a number of menhirs. What followed were some of the strangest years of your life, travelling unseen through the Empire and only rarely announcing your presence to local lords, yet slaughtering its enemies at every turn of your Long March. Although the elves swore you to secrecy when they eventually returned home, they did so with smiles.
    -[X] You rode alongside the Reiksguard against Waaagh Brainskuppa, and fought on the very forefront of the charge. But you penetrated too deep, and the greenskins surrounded you. It took you half a day to cut your way back to the camp, with no help but the few knights that survived with you. Now the greenskin tribes consider your name holy; where you go, greenskins will follow. (Tidebreaker Trait, Attracts Orcs)
    -[X] Like most imperial nobility, and as befits the daughter of the Emperor, you learned to ride from horseback. Unlike most imperial nobility, you learned to ride and fight from the back of a monstrous creature, too. For much of your history at war you have ridden from its back, and you will continue to ride and fight from the back of a monster going into the future, maybe even found a tradition in your Order. If you can afford it. (A Mammoth)
    -[X] The bards sing your name far and wide, and wherever you go, doors will be open if you would just ask. You can raise armies by simply providing the option, you get free drinks in every tavern in the Empire and more than a few beyond, and now that you are founding an order of Knights… Well, recruitment will never be an issue.
    [x] Plan Saltzpyre's Frenemy
    - [x] Name: Johanna Holswing-Schliestein
    - [x] You served Witch Hunter von Rosstorm for a time as his sword in the hunt against the daemon, the witch, and the heretic. You have battled cults, destroyed heretical faiths, and cleansed entire villages with little more than a sword and pistol. You were offered a Witch Hunter's remit at the end, but ultimately turned it down. All the same, you still have contacts there...
    - [x] You wandered the Empire, seeking fame and fortune as an adventurer like the stories of old. You have battled monsters, ghosts and marauding warbands, and your exploits and those of your various companions are sung in alehouses the length and breadth of the Empire. You even acquired one or two treasures with a little magic to them, things that saved your life on several occasions.
    - [x] On a lone hunt, you came upon a village about to be attacked by a roving band of beastmen. Acting quickly, you sent a boy to call for the Reiksguard and gathered the rest of the townsfolk into the town hall. You held the beastmen off until the Reiksguard arrived several hours later. Since then, you've always felt an ill omen, like you're being watched from the North… (Stonewall Trait, Attention of Chaos)
    - [x] You did someone of great influence, wealth, and power a great service during your travels, and they have been extremely grateful. As thanks, they granted you a great Boon, which can take many forms; a blood oath to lend aid when asked, the creation of a powerful enchanted item, or even the permanent addition of an exotic aide to your retinue are only some of the Boons you may have earned. (Sienna Fuegonasus, the Bright Wizard)
    - [x] Like most imperial nobility, and as befits the daughter of the Emperor, you learned to ride from horseback. Unlike most imperial nobility, you learned to ride and fight from the back of a monstrous creature, too. For much of your history at war you have ridden from its back, and you will continue to ride and fight from the back of a monster going into the future, maybe even found a tradition in your Order. If you can afford it.
    [x]Plan: Perks of Being the Emperor's Family
    [X] Name: Johanna Holswing-Schliestein
    [X] By luck, you happened upon a small army of elven soldiers hard-pressed by a convergence of beastmen tribes in the wilderness outside Wittgendorf. You were able to relieve their left flank, and in thanks they allowed you to join them on some form of pilgrimage between a number of menhirs. What followed were some of the strangest years of your life, travelling unseen through the Empire and only rarely announcing your presence to local lords, yet slaughtering its enemies at every turn of your Long March. Although the elves swore you to secrecy when they eventually returned home, they did so with smiles.
    [x] You commissioned the creation of a mercenary company under your command, and set out as a soldier of fortune. Although you always tried to keep the Empire's interests foremost in your mind, sometimes patriotism had to play second fiddle to making payroll as you fought your way across the Empire and beyond under a dizzying array of banners. Your company earned its name in the history books, and is still out there somewhere, as your peers now love to remind you.
    [X] You fought a Marquis Blanchet de Gaucourt of Bretonnia - apparently a capable general and warrior - in an honour duel on the fields of Axe Bite Pass, beneath the eyes of two assembled armies. With one stroke you broke the neck of his steed, with the next you shattered his knee, and with the third you split his skull with the pommel of your blade as he lay supine on the ground. To this day, the Bretonnians think you a dishonourable cur, bloody hypocrites. (Duellist Trait, Conflict with Bretonnia)
    [x]Your father saw your potential, and when a rare opportunity came his way he took it. You received an education in something truly exotic, the likes which the Old World rarely sees. And you learned much of their culture as well, as the way people fight and live are often intertwined.
    -[x]Swordmasters of Hoeth
    [x] Like most imperial nobility, and as befits the daughter of the Emperor, you learned to ride from horseback. Unlike most imperial nobility, you learned to ride and fight from the back of a monstrous creature, too. For much of your history at war you have ridden from its back, and you will continue to ride and fight from the back of a monster going into the future, maybe even found a tradition in your Order. If you can afford it.
    -[x]Gryphon
    --[X] You rode alongside the Reiksguard against Waaagh Brainskuppa, and fought on the very forefront of the charge. But you penetrated too deep, and the greenskins surrounded you. It took you half a day to cut your way back to the camp, with no help but the few knights that survived with you. Now the greenskin tribes consider your name holy; where you go, greenskins will follow. (Tidebreaker Trait, Attracts Orcs)
 
He's already doing it with the Long March.

Might be a good idea to ask permission though.
It's from @Imrix's quest, yes, and I've already gotten his permission to use it because I think it's neat and adds depth to something that the High Elves already do in canon, plus I already follow Ulthuan Quest and it's not a major deviation from what they already do; I'm not going to read a 200+ page quest just to figure out someone else's idea of Cathay when Cathay isn't going to show up beyond this background instruction vote.

So thank you, but I'll stick with my plan.
 
It's from @Imrix's quest, yes, and I've already gotten his permission to use it because I think it's neat and adds depth to something that the High Elves already do in canon, plus I already follow Ulthuan Quest and it's not a major deviation from what they already do; I'm not going to read a 200+ page quest just to figure out someone else's idea of Cathay when Cathay isn't going to show up beyond this background instruction vote.

So thank you, but I'll stick with my plan.
So I'm guessing they have their own version of the crew from A Journey to the West then.
 
So I'm guessing they have their own version of the crew from A Journey to the West then.
Possibly, but if that story was readapted or even still exists, Johanna doesn't know because she doesn't care.

Anyways, here's your heroine. While she's technically a chargen'd character, she's not a chargen character in terms of narrative weight; this is the older sister of the Emperor. She plays on the big leagues, and now so do you.

Name: Johanna Holswig-Schliestein
Titles: Princess of Reikland, Firstborn of Emperor Luitpold I the Dutiful, Schädelknacker, Former Reiksguard of the Inner Circle
Prestige: 550
- Princess of Reikland: +100
- Firstborn of the Dutiful: +100
- Schädelknacker: +300
- Former Reiksguard of the Inner Circle: +50

Stats:
Martial: 36 (30+6)
Stewardship: 9 (5+4)
Diplomacy: 18 (14+4) [-4 with Intellectuals]
Piety: 21 (17+4)

Traits:
Imperial Upbringing: As the firstborn of the Emperor Luitpold I, you had ready access to some of the finest tutors in the Old World, even receiving lessons from the elder races. Few have had the exceptional education you received. (+4 to All Stats, Additional +2 to Martial)

Strong Bond (Karl Franz): You have always been close with your brother, Karl Franz, now the Emperor of Man. Nothing, especially not the petty politics of the Empire, will ever turn you against one another.

Brave: You have faced, fought, and felled any number of foes both vile and monstrous, fantastical and factual,and you shall never falter in the face of another. Fear is the folly of foolish men. (Resistant to Psychology, Monsters do not cause morale shock)

Beauty in Strength: If you asked a sculptor to create an ideal of human might, and if they were even the least bit romantic, the result might look like you do; Tall, well-muscled, with powerful shoulders and a butt you could bounce a shilling off of. But your beauty comes alive in movement, with absolute confidence and unrelenting force.

Disdains Intellectuals: The Empire's war never ends, and anybody who doesn't have the strength to fight is dead weight.. All those paper-pushers and head-in-the-cloud dreamers need to take their noses out of their books and flasks and look around for a change - and if you have to stick a boot up their ass to get them moving, you have just the pair. Ivory is a shitty building material anyways. (Your disdain for intellectuals is legendary, affecting relations at the court)

Reiksguard Prodigy: The Reiksguard knows talent when it sees it, and admitted you into the Inner Circle at a startlingly young age.. (+50 Prestige, Reroll on Martial during chargen, picking the highest)

Imperial Campaigner: In your time with the Reiksguard you have participated in several campaigns under Reikland's banner, experiencing the Imperial war machine first-hand; its steadfast State Troops, thunderous cavalry charges, earthshaking artillery, and the awesome power of its magisters. (You are proficient in commanding non-knightly Imperial Troops and are recognised as a seasoned commander by other Nobles)

Shock Commander: Just as well, you have lead plenty of charges as part of the
Reiksguard and are an experienced hand at reading the flow of battle, predicting gaps and exploiting them with the explosive power of your knights. (You are proficient in commanding knights in battle, may utilise breakthrough tactics in the middle of a melee)

Inhuman Drillmaster: You spent years as a firsthand witness to the impossibly fluid coordination of the Asur, and it has left you with no patience for normal human standards. You know that you'll never witness such a height of wordless discipline in your subordinates again, but damn the gods you're going to try - no matter the strain it puts them under. (Your troops are highly disciplined, but their morale suffers from your impossibly-high standards)

The Fae Roads: The Long March travels by hidden paths and backroads, unseen by the land's nominal rulers, and you've had the opportunity to study some of their methods… and their maps. While you could never copy their charts from memory alone, you still remember many of the hidden paths and forest trails used to travel the untamed wilderness in relative safety. (Awareness of Forest Shortcuts)

Hearoith: You have walked a leg of the Long March, an honour elven nobles compete fiercely for the chance to partake in. Although the unobtrusive brooch your elven comrades awarded you only grants you the status of a mere 'Hearoith'*, the Asur will still greet you with a measure of warmth for bearing it.

Duellist: You have fought and felled many heroes and champions both monstrous and gifted in single combat, and you have become quite adept at it. Only the bold and the foolish would knowingly challenge you to single combat. (One Reroll available in Single Combat)

Exotic Martial Arts: Truth be known, the mythic fighting arts of Cathayan masters are a credible peer to their Imperial counterparts, but only a peer - the Empire produces fine warriors in its own right. Still, the techniques you learned under Unfurling Iron Lotus have added a strange edge to your fighting style, which throws off your enemies. (Against singular opponents, one result will be re-rolled per combat.)

Dragon's Fire Embodiment: After he realised who you were, Unfurling Iron Lotus abandoned most of the philosophy to focus on teaching you the fitness regimes and martial meditations of his order. Normally you stand at the edge of human strength and stamina, but given a few minutes to properly focus your mind… it is said that the masters of this discipline can make their skin as hard as steel, and shatter a man in full armour with an open-handed slap. You are not a master, not even close. All the same, you have learned a piece of the truth behind those stories, and could perhaps learn more. (Improved Vitality, moreso with time to prepare yourself for battle. Future development?)

Mystery Box: A gift from your brother, the Emperor. A travelling trunk, large enough to fill an entire horse-drawn carriage. It's a mystery~

* A Tar-Eltharin term for a foreign auxiliary, roughly translated as "Little Marcher." The literal translation is closer to 'toddler', a fact that escapes notice due to almost no humans speaking the elven tongue.
 
It's from @Imrix's quest, yes, and I've already gotten his permission to use it because I think it's neat and adds depth to something that the High Elves already do in canon, plus I already follow Ulthuan Quest and it's not a major deviation from what they already do; I'm not going to read a 200+ page quest just to figure out someone else's idea of Cathay when Cathay isn't going to show up beyond this background instruction vote.

So thank you, but I'll stick with my plan.
*Raises hands*

Actually some of that quest's lore comes from me. If you want to just read my Lore Posts in threadmarks and crib for those, feel free to do it man.
 
Inhuman Drillmaster: You spent years as a firsthand witness to the impossibly fluid coordination of the Asur, and it has left you with no patience for normal human standards. You know that you'll never witness such a height of wordless discipline in your subordinates again, but damn the gods you're going to try - no matter the strain it puts them under. (Your troops are highly disciplined, but their morale suffers from your impossibly-high standards)

...It calls to me...
"This is Impossible! I mean, I can string a bow and nock an arrow in five seconds, but how do you expect me to do that, aim, and fire with enough accuracy to hit a man's head from more then thirty paces! It's Impossible I tell you!"
"Don't let the Grand Master hear you say that!"
"She's the one behind those drills!?"
"Yep, and trust me, don't bring it up to her. She's sore enough about none of us being able to reach her standards."
"None-you say that like...Oh please tell me she doesn't expect us to be Asur!"
"We aren't. But we try, and sometimes...We come close."
 
Pretty cool start.

It's nice to start off strong instead of work our way up from average this time.

And still have lots of room to grow, and not just in personal combat ability.
 
I'm also liking the potential synergy between Inhuman Drillmaster and Dragon's Fire Embodiment.

"What's that, you say you can't be as agile as an Elf and as tough as a Dwarf? That just tells me you haven't been keeping up with your Meditations!"
 
Wait she dislikes intellectuals! Dude like everyone in this forum is either an Intelectual or a psuedo-intelectual so how are we going to root for that? :V

What's her stance on Artillery crews and Gunnery school? Architects? Does she like math at least?
 
I'm willing to bet Johanna, between her experience, bloodline and education, and time with the Long March has a better idea than most about how much the word teters.

It's one thing to know about the hordes of the north and in the forest ever trying to destroy civilization, another thing to have an idea of how there's this so very precarious network tied to SOMETHING that may very well be preventing the apocalypse.

Just as well the standard enemies of the Empire are Beastmen and Greenskins, we'll do well at tearing apart their cohesion by killing their leaders.

@Swordomatic

Do you have a tier list of sorts for Martial, to give an idea as to where we stand and will stand in the future growth?
 
Oi, you ivory tower sorts can keep your books and learning. Drill Instructors told me if I was supposed to think the Corps would have issued me a brain.

But they gave you a manual to learn didn't they? Am don't you Marines do technical training for your jobs?:V

Lazy intellectuals are the best programmers :V
 
* A Tar-Eltharin term for a foreign auxiliary, roughly translated as "Little Marcher." The literal translation is closer to 'toddler', a fact that escapes notice due to almost no humans speaking the elven tongue.
You know, just for the sake of diplomatic relations, this is most likely for the best.
 
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