I want to know what we'll do to a Jawa lol
A dedicated maintenance synth for crawling into tight spaces?
A dedicated maintenance synth for crawling into tight spaces?
I wanna be our own thing slowly taking over while the big players are distracted
Their petty politics are of no use to us
Like Togrutas? I imagine their echolocation would be useful
Imagine us Turning genosians into flying soilders/synthsThe worlds your oyster 🦪 and oh boy are there a lot of oyster's 🦪 to verify and find desirable traits.
That's exactly what I was imaginingI like to imagine we turn them into something like the Yanme from halo
I'd still like to stay an unkown for as long as possible
Until we're too big for them to take on without difficulty
Also idea
We send out teams to stealthy "acquire" new species
Once we have a spacefleet of any capability, ideally enough to fend off small pirate groups, it should be simple enough to send out sample acquisition teams, and there are many creatures across the galaxy viable for becoming basis for new cloned synths. There are many monsters and species of neat capabilities scattered across the stars thanks to various writers and the Republic should have various databases of them easy enough to examine by way of something as simple as paying for a library subscription.
I'd argue that a more efficient usage of them would be to be send them out on shorter range scouting missions. The more uninhabited planets we find off the proverbial grid, the more resources we can remorselessly suck out of them with no hesitation in order to fund our own expansionist growth. As fun as Synths are, our purpose is to harvest the galaxy dry of all available resources, and Star Wars has a habit of being very dependent on its hyperspace routes to facilitate travel.
Also we should wipe out the ewoks
Strip endor down to the bedrock
No missiles at the moment, but it does have the belly cannon. It'll be decent against enemy armor, compared to the Hunter-Chopper at least.Hey @Mantising does the combine gunship have those cut missiles here?
Also can't wait to see one use a belly cannon on a enemy fortification
So we could add missiles in the futureNo missiles at the moment, but it does have the belly cannon. It'll be decent against enemy armor, compared to the Hunter-Chopper at least.
Scouting off the hyperlanes is rather harder and riskier than traveling across the galaxy as you should know, there are good reasons for them being dependent on routes. While I'm not against scouting some, we need to be aware that off-lane scouting will take longer and likely be less rewarding than going along the systems already set and conquering planets already with their own infrastructure, already determined to be 'worth it' to somebody to set up there. And we're on a bit of a time limit before bigger powers come knocking due to the ripples we've already made through our actions.
Of course, there's nothing preventing us from growing our fleet big enough to both off-lane scout for quality worlds and specimen hunt. But our first priority needs to be getting forces equal to expected Hutt retribution.
We also don't need to go hunting ourselves. We can just plug ourselves into the existing galactic slave markets. Tatooine is right there. We don't need to be shady and suspicious at all.While that's understandable, I still figure having a relatively untrackable method of funneling tonnes upon tonnes of resources into our ongoing development would be more beneficial in building up what we already have instead going hunting for better aliens for future Synth integration. Not to say we can't do it, but it's far more a defensive method rather than risk identification and issues with foreign groups by attempting to abscond with minor resources from distant sources. Better to expand to our immediate stellar and interstellar neighborhood and plunder the immediately available nodes nearby than invest resources in distant, potentially controversial sources further afield. That, and I think attempting to integrate already established sources of infrastructure and material will prompt further conflict and interference from distant powers before we have the strength or ability to fully contest them in an effective manner.
Better to take steps towards turning our world into a fortress planet that gives us a potential defense against the improbably luck of the universe rather than risk further discovery and conflict with groups like the CIS or Republic. Besides, if we manage to finesse the Hutts into accepting our conquest of the planet, that just means we can invest without fear of further investigation from outside sources. If we're going to devour the hutts from the inside out, or work towards building an unstoppable military advantage, we need to have a core base to build that from.