Voting is open
Turn 2.2 Results :
Turn 2.2 Results :
Diplomacy: 93+25: 118


This place is strange. You are accustomed to the Imperial style where endless diversity expresses itself. There are millions of different cultures but even on military stations, they must be displayed in a show of might. Tau seem to have an allergy to figurative art. The walls are bare white with symbols in their crude writing. According to the Dialogus, these mean things like Unity and Pride. An attempt to support their godless society by replacing the light of the Emperor, beloved by all, by concepts. It shouldn't work and you have read the dissection reports on the troubling influence of the Ethereals caste. But enough with Tau deviancy. You are sure you are being led on, and strangely in a position where diplomacy can help you. Diplomacy with xenos. Alas these are the demands of duty.

"You are young." Not the most diplomatic beginning but you have a plan. "We see you are preparing to launch for the planet below." Is it the blue skin or the absence of nose who makes them so difficult to read? "We have our own ways to know what was out there and we have surely faced it before. Your empire is on the rise," and how it hurts to recognize it, "and there are things you yet ignore about the wider galaxy." You pause for emphasis. "Like the presence of mutations on the planets not explainable by standard genetics?" There you have it. The bedraggled diplomat's expression is recognizable now. Surprise and interest. He garbles something in his language and a voice answers through the comm the same. He takes a deep breath before extending his arms and make signs to follow you.

"Shas'O Brabaranth will receive you. We accept any help in the spirit it is offered and repay any treachery with the same." Well at least things are clear. You are taken to a place more recognizable. All command centers, from the crude Orks to the decadent Eldar look the same after all. People gathered around a holo-projector and the scenes in there make you understand why you were taken there.

On one screen you see the world, idyllic like they said Terra was at the beginning. There is a primitive stone castle overseeing the plains and an army ready to besiege it. You know them. You have seen them before and fought them. The creatures are strange. They could have looked like humans from afar but their skin is electric blue. Their head sprout both horns and a beak, and their muscled hands are clawed. Tzaangors. The progeny of the God of Sorcery. Mutants all and all breeding true. Unfortunately intelligent. Even as most bear only steel weapons, you see some busying themselves around a primitive cannon, the first on this planet apparently. Other hold long tubes you expect to be filled with flammable substances. If the world was alone, you have no doubt a horde in significant number could actually destroy it. Yet.

"I don't understand" you begin on a tone of false naivety. "I fought your forces before. You have the technology aplenty to slaughter these beasts. Even with their accursed brains, they are still at black-powder level."

The answer comes from an armored female Tau. You see only the faint hint of that in her features as she wears no helmet. "Indeed we have and we could. Yet the appearance of the horde was unforeseen and many of the mutants seem to have strange abilities." Yes that is called psychic powers or sorcery, and indeed it can be a problem. "Also they are not alone." Asteria rises a eyebrow at the notion and concentrates on other projection by the holo. And what you see is indeed much more worrying than a mutant horde.

At first, you cannot make out the details of the thing. It is a mass of protoplasmic flesh advancing on what appears to be a genuine Tau army. Blue light from their rifles and weaponry lit the air and scars the creature but such wounds regenerate in one instant. The massive blob continues to advance, creating limbs out of nowhere. This is bad. This is a daemon and one who cannot be sustained without a rift. The creature is accompanied by a horde of its lesser brethren but they are not important.

War: 24+93: 117

The Tau surprise you a bit. They haven't faced the Forces of Chaos in battle before according to all intel you have, but they retreat in good order, their units indicated on tactical display to launch in a series of feint meant to cut the daemons from one another and annihilate them. Against a mortal army such a strategy would have been devastating, against the NEverborn it keeps the retreat to become a rout. Until something even worse comes through. The holo, who had a perfect pristing quality to it, begins to sizzle and break down as something massive come into shape. The rune of the Great Mutator appears on the tactical display without any prompting and you keep yourself from shooting the computer right there. On the screen appears the shadow of two vast great bird-like wing whose feathers bear changing grinning faces. The thing to which they belong ressembles a hideous cross between a vulture, a giant, and a rotting corpse.

Lord of Change. Of the lesser neverborn of Tzeentch one of the greater. And they are manifold in powers and strategies. That is not good.

Now is the choice. Do you tell the xenos about the power of Chaos and build your strategy from that?


[] Tell everything you know. The Warp, the Ruinous Powers, the Daemons, the Warp Rift who is potentially sustaining the demonic invasion. Propose your help for assaulting the most fortified position as you know the most about the foe.

[] Feed deliberate false information to the Tau in hopes their forces are going to be killed, preparing for an Imperial take-over of the planet.

[] No you don't know anything about Chaos. Go back to the ship, descend towards the greatest concentration of forces, impose your help and begin the purge.
 
hmm. lot's of dominoes here. And we can't ignore how the Tau would react. They may not take kindly to our "superstitious nonsense" if my understanding of them is correct.
 
hmm. lot's of dominoes here. And we can't ignore how the Tau would react. They may not take kindly to our "superstitious nonsense" if my understanding of them is correct.
That might be solved by choosing the right terms.

Think memetic threats and psychic phenoma rather than talking about evil sorcery.
I guess how well we sell it rests on a diplomacy roll.
 
[X] Tell everything you know. The Warp, the Ruinous Powers, the Daemons, the Warp Rift who is potentially sustaining the demonic invasion. Propose your help for assaulting the most fortified position as you know the most about the foe.

Fuck. Greater Daemons are not the time to shit around. Kill it
 
[X] Tell everything you know. The Warp, the Ruinous Powers, the Daemons, the Warp Rift who is potentially sustaining the demonic invasion. Propose your help for assaulting the most fortified position as you know the most about the foe.

Don't be shitty when dealing with something this dangerous. Greater Daemons are no joke.
 
hmm. lot's of dominoes here. And we can't ignore how the Tau would react. They may not take kindly to our "superstitious nonsense" if my understanding of them is correct.
Could we try explaining it scientifically like saying that there are beings in the warp that call themselves gods who are antithesis to life and the lord of change is one of it minions?
 
[X] Tell everything you know. The Warp, the Ruinous Powers, the Daemons, the Warp Rift who is potentially sustaining the demonic invasion. Propose your help for assaulting the most fortified position as you know the most about the foe.

Generally speaking if things get this bad, all the tau here have a fair chance of dying before the campaign is out in any case :V
 
[X] Tell everything you know. The Warp, the Ruinous Powers, the Daemons, the Warp Rift who is potentially sustaining the demonic invasion. Propose your help for assaulting the most fortified position as you know the most about the foe.
 
Iphigenia part 1
Iphigenia part 1
Lore Roll: 28+84: 112

How to explain Chaos? The question has been asked many times in the history of the Imperium. It is indeed asked daily as new servants of the God-Emperor reach a level where they must be privy to some forbidden knowledge. How to explain it to the Tau of all creatures is another thing entirely. From what you know they are unbelievers and materialists. A foolish notion for those who know about the true nature of the cosmos. Talking about daemons and sorcery will have you dismissed for ranting like a primitive. Fortunately you know something about the Mechanicum and its language. How strange something becomes more acceptable when couched in the appropriate words. You don't know what difference does it make when calling a daemon a "ethereal hostile intelligence" but then you don't see the problem. Neverborn are immortal creatures from another plane filled with infinite malevolence, servants powers too dark to mention. This is the very definition of a daemon. More delicate is the limit on what you can tell. The presence of daemons is born whenever their names are pronounced after all. Before beginning you cannot help but wonder how the Tau are not aware of the Warp dangers? Even most xenos breed know the Five. It seems this young upstart empire was shielded somehow from their influence.

Alarms ring along the room as reports come in and out. Images flashes of what create so much difficulty for the Tau. They illustrate your point to the perfection. Flocks of avian mutants who know no fear surrounding warriors with enspelled armor and blades who laugh even to disruption rifles. Despite the vast difference in technology they manage evenly against the xenos, at least for a time. Understanding there is no redemption for them, the fact they believed there was a chance to reeducate Chaos Cultists into productive citizens confirms the Tau are stupid, Tau's tactics become more aggressive and begin duly exterminating the servants of Chaos. Well this means only the Neverborn are left. This will be difficult as they are led by a Lord of Change… Yet you hear something on the comms, a scream: "Gue'ron'sha! Gue'ron'sha!" What? Tau refers to human as Gue'la and you know their auxillaries are called Gue'vesa. What are they calling Gue'ron'Sha? It's obviously related to humans. Then you spy the gaze of the Commander on your armor. Sisters of Battle? Not probable your orders didn't fight that much against the Tau but the power armor. Space Marines? You have a bad feeling about this.

"Can we have a view of the situation?" Your words are ice and as the screens brighten with visual feed from the Fire Warriors' helmet you see them. Space Marines yes, they were that once. Not anymore though. You shudder at the desecration you witness. The silhouettes are clad in ornate power armor all in black and ivory. Even on feed you turn your gaze from the profane sigils etched on the breastplate. Paeans to the Great Mutator asking for its inscrutable favor. Still you recognize the sign on their shoulders. There was no need to. You know all too well which of the Nine traitors devoted themselves to the Deceiver. The Dark Angels, lords of lies and misdirection. What are they doing here and where do they come from? Well you will answer these questions later. You turn to the Tau commander and calmly enunciate.

"Kill them all and have no care of rank insigna. These treacherous curs are known to disguise their officers." You have no means to know if the orders she bellows to the troops on planet are that but you are more interested in the runes of the hololith. It appears the Dark Angels are there in force. Indeed soon the hunter cadre must retreat before a tide of cultists supported by Traitor Astartes. You look for what seem to be hours as the Tau try to formulate a strategy to answer the unexpected invasion. Demonic forces and traitor Space Marines means this planet is important. But why? This is but a common backwater like so many human worlds in space. The sons of the Lion are the more worrying. The Lord of Change is mightier but it's enough for a rogue psyker to escape detection and to open themselves to the daemon's touch. The Traitor Legions don't chance on portals on backwater planets by chance. Certainly not the most devious of their lot, and certainly not in force like that.

Shas'o Brabant is preparing to land on the planet. Even not understanding the language the steps are obvious. Which means you have a choice before you. A somewhat difficult one. The Tau are the most hated enemies of the Lord Militant Tetrarchus and the man is not someone who will forget and forgive even an alliance against the forces of the Archenemy. Engaging here is much more than simply escorting an Inquisitor. Keeping this secret will be impossible, the crew of the ship that brought you here is loyal to the Inquisition but most of them are not brain-dead. They will talk. And if you intervene where to?

???: 4

There are two main objectives. The city of Prestga is the place where the Lord of Change manifested, the castles are now crystalline structures filled with multicolored flames. It is the base of the daemonic legions on this world. Most of the defenders are actually cultists but this is still a daemonic fortress of the agents of the Great Conspirator. Nothing will be as simple as it seems. And still it will mean confronting the Lord of Change itself. You are reasonably equipped to fight the creature clad as you are in the armor of faith but still.

The other front is the thing surging from the ground, a strange fortress where the Dark Angels entrench themselves. Another sign something is very odd about this world. The troops there are cultists and traitor Astartes with modern weaponry. Attacking this stronghold means being in opposition to the Dark Angels. Whatever happens, they won't take you alive.

So what will you do?

[] Retreat to your ship and leave
[] Attack the main daemonic base
[] Attack the Dark Angels
 
[X] Attack the Dark Angels

Demons are predictable, even those of Tzeentch.
The Tau will deal with them, eventually.

But CSM are a serious danger, capable of pulling of rituals that can fuck this planer up forever, besides their personal combat prowess.
 
[X] Attack the main daemonic base

Letting manifested demons hang around is unlikely to prove healthy in the long term. Well, the Dark Angels are -also- a problem but we didn't expect this world to go to shit so fast so our support complement isn't here and I feel they're more likely to have the kind of heavy support that we'd want them to fight it.
 
Living Saints and Ephemeral Angels
Living Saints and Ephemeral Angels
Whatever else is the Emperor of Mankind, he is the mightiest psyker to have walked in human flesh. Yet such are his agonies on the Golden Throne since Roboute Guiliman struck him down his soul fragmented. Such fragments are powerful in their own right, embedded with terrible might and purpose. They are alike and different from the angels and seraphim who surround the Brightest Star in the Warp. Notably they can be embodied, either melding with a fetus in the womb or even bestowing themselves on a faithful supplicants. So are born the Living Saints of the Emperor, the answer of the Anathema to the champions and daemons princes of the Ruinous Powers. Each is imbued with abilities beyond human, even if they are constrained by the themes of the Emperor and thus cannot be totally inhuman. A Living Saint can strike a man and kill him instantly but he will not make his fists into living stone or metal.

Living Saints are very rare but it's an open secret the Sisters of Battle have more of them than any organization. The truth is even more astounding. As they prepare for battle, the Filiae Imperatoris gather to pray and such is their faith it forms a beacon in the Sea of Souls. The fragments of the Emperor are attracted to such fire and they grace the battlefield with their presence, burying themselves in the flesh of one particularly faithful Sister. Yet she is not a Living Saint until she survives the battle and the aftermath. Mortal flesh is not made to house such transcendent might and so most are called Ephemeral Angels. The power in them wounds them and will be their death and yet they burn themselves to attain victory, giving their life to the Emperor who shelters Mankind from its many foes. Once the battle is ended, they fall, their blood transmuted to living gold and their skin dried up like parchments as their soul flies to the Emperor's side.

Ephemeral Angels are composed of the most warlike fragments of the Emperor and often bears similarities to one of the Twenty Primarchs. The Sisters have long noticed some Angels bear the marks of the renegade but reason than even the fallen demigods still exist in the Emperor's heart. There is nothing the Traitor Legions hate more than facing an echo of the primogenitor's faded nobility. While they are made for war and slaughter some Ephemeral Angels have managed to turn Chaos Marines to the side of the Imperium, generally for the time of an explosive suicide. Loyalist Marines are pushed to acts of courage and bravery when they meet an Ephemeral Angel bearing their Primarch's likeness for the Sister of Battle acknowledge them as sons and brothers in battle and carry some of the demigods' majesty. Even the sons of Lorgar, defenders of the Imperial Truth, cry when beholding the golden skin of the Emperor's Face.

If an Ephemeral Angel doesn't burn itself after the battle, she will be acclaimed as a genuine Living Saint. They are ladies of the Imperium beholden only to the Emperor himself and their Orders support them in all they do. Some reveal themselves as consummate diplomats, building alliances between the disparate factions of the Imperium, some as great preachers able to launch crusades with their voice, some are geniuses crafters who rival with the Cult of Mars in their understanding of the Machine God. Most though are warriors without peers and generals for whose all other qualities are in service to the endless war. They oppose xenos but their path most often crosses the foul agents of Chaos who seek to foil them in everything. In death they join the Emperor and become their own fragments, inspiring legends and tales of their own.

Mechanics
Before each battle the Adepta Sororitas roll against their Faith. If they succeed one of the Sisters of Battle becomes an Ephemeral Angel. Another roll on a d20 determines which types of Ephemeral Angel it is. Only a natural critical success on the first roll gives you the chance to have a genuine Living Saint and a 1 means the main character becomes a Living Saint, which changes a bit the nature of the game.

An Ephemeral Angel is a unit with a base score of 70 (so as powerful in battle than Settra in the Tomb King Quests or most Greater Daemons) and doted of superhuman capabilities. Yet the use of such skills burns it and she is most often on a counter. It is still the answer to the mightiest monsters of the 41st millennium. Greater Acts of Faith, these miracles of the God-Emperor on the battlefield are also easier in the presence of an Angel.

With the appropriate research the binding and summoning of genuine Angels of the God-Emperor will be possible as well as the creation of artificial Angel-Hosts. Such things would require however an understanding of the Warp found either in blasphemous tomes or among the Eldar.
 
Before each battle the Adepta Sororitas roll against their Faith. If they succeed one of the Sisters of Battle becomes an Ephemeral Angel. Another roll on a d20 determines which types of Ephemeral Angel it is. Only a natural critical success on the first roll gives you the chance to have a genuine Living Saint and a 1 means the main character becomes a Living Saint, which changes a bit the nature of the game.
What are the odds of our officers being invested like that?

Would hate to loose a good one for the temporary boost of an Ephemeral.
 
what about other newborn deities like Vindica and Ynnead? do they also exist here?

Is it possible to fix Emperor or elevate his power further?
 
what about other newborn deities like Vindica and Ynnead? do they also exist here?

Is it possible to fix Emperor or elevate his power further?

Vindicta and Ynnead are not awoke yet. There's a chance the siege of Terathlion happens in the quest

And no you cannot fix the Emperor, you are a bog standard human, even understanding the Golden Throne is so beyond you it's not even funny

What are the odds of our officers being invested like that?

Would hate to loose a good one for the temporary boost of an Ephemeral.

None. For protagonisty reasons, it's either one standard Sister or you, and it's if you you are a Living Saint.
 
what is the upper limit of our potential? Normal saint level or Primarch level or Imperious, Avatar of the Astronomican Level?

Is it possible for us to Empowered by other non-chaos God

can more than one soul shards able to fuse with a person to create a more powerful saint sort like Ephrael Stern?
 
Last edited:
Iphigenia Order of Battle: Imperial Forces
Iphigenia Order of Battle: Imperial Forces
Asteria Maharani: Abess Minoris of the Sororitas
The Faithful (Celestian Command Squad): 10
The Daughters of Indra: Six Sisters of Battle Squads: 120
The Gaze of He on Earth: Three Dominions Squads: 30
The Rain of Steel: Three Retributors Squads: 30

Sister Aasmi: Ephemeral Angel of the Lord of Night
Sister Sophia: Palatine
The Messengers of Death: Five Seraphim Squads:50

Purgation Squad Yamaraja: Three Retributors and Three Dominions Squad: 60

Asteria Dooku: Lord Inquisitor of the Order Malleus with Grimoire of True Names
The Hammer of Witches: Ten Squads of Inquisitorial Stormtroopers: 100
 
Iphigenia Part 2
Iphigenia Part 2
The smell of incense borne on the thuribles of servitors fills the room. Accustomed as you are to this holy perfume, you fill your lungs with it all the same, appreciating the light scalding. Soon it will be replaced by the many stenches of the battlefield and it will be glorious, but for the moment, you rejoice in it. You are pure before battle, during and after the engagement, bearers of the Emperor's light to his foes. Prayers are the only sound resounding in the hold you've taken for the briefing. Prayers, for all operations of war are holy in His sight, after all. You have seen the briefings of the Imperial Guard and even spied on the counsels of the Legiones Astartes. You are closer to the latter than the former, knowing how to meld ceremony and practicality. And this time you are not alone.

You are not surprised an Inquisitor is at the head of an army. While many of their order skulk in the shadows, warring against the foes of Mankind in subtle ways, not all of them do. Especially in the Order of the Hammer where confrontation with the Enemy Beyond. A hundred brave men and women of the Inquisition stormtroopers join their voices to your hymns. You know them well, as they were your colleagues during your previous service. You admire and pity them in the same breath for their minds were remolded during training. Few can face the Daemon and survive unscathed in mind and soul. Preparations were made, quicker than the training of your own Sisters but efficient in their own ways. While they are not your equal in combat, you warned many times those under your command to not underestimate the power of a hotshot lasgun. It pierces even power armor when wielded by a skilled marksman and none survive to become a Stormtrooper without skill. It says something Asteria doesn't go to battle with her own retinue of henchmen, preferring her bodyguard of Stormtroopers. She is clad to battle now, with an armor like your own. To her own admission it contains more servomotors and other aid to help her compensate for her inferior training. Still she wields a great power maul adorned with verses of the Imperial Creed. You are less enthused with the great book she also carries. You know of such artifacts of course. Books containing the True Names of daemons, a powerful weapon but one holding true moral dangers.

Prayers and oaths reach a crescendo when Sister Aasmi falls to her knees and writhe to the ground. Without stopping you go to her. A seizure is unlikely as such flaws are rooted out in the Novitiate. Faith-induced trances are more common but there is another reason this procedure has been drilled in your head. The Stormtroopers don't understand and even Asteria wonder. You better would not have outsiders witnessing that but that can't be helped. You help Aasmi, ensuring she doesn't bite her tongue while she screams additions to your own sermons. Most of the time sisters in trance come back with slivers of knowledge about the foe or an uncanny determination to pursue one objective in particular. Such is the blessing of the Emperor to His Daughters. Sometimes though it is different and when you notice the faint glow around her you pay close attention.

And then she mentions the darkened streets and the Mourning Mother and the blade of the Eldar cutting short she who chained the dark beast. You smile and order her squad to help her while you go to one of the reliquaries you always bear. From it you take a black piece of fabric, enough to wrap a child or a face in. This is the relic your order is named from, woven by a thousand widows who then took arms against the Salamanders who broke their husbands underfoot. You put the sacred shroud on Aasmi's face, intoning chants to the God-Emperor to strike down the deceitful. When you put it up, you see the face of your sister appearing on the drape in gold.

Praise Eternal to the Golden Throne for one of His Angels is with you today. You sing praises to Konrad Curze Angel of Justice, may his judgement fall on your foes and dismay them. And yet you sing a dirge for a sister taken from you. Premature yes, but hope is but the first step on the road of disappointment.

"Sisters!" Your amplified voice carries easily to the corners of the room. "Scions of the Imperium! Rejoice for this day we go to a world in the shadow of the xenos and the daemon to strike at the enemy beyond. The minions of the Changer of Ways are there and we shall exterminate them with all the hatred we can muster. Remember we fight the Lord of Lies with our own Valor. Deception and lies is alien to us and Change an illusion of the mind. The Emperor doesn't change and his righteous immortality is our guide. We shall endure what they throw at us and burn their citadel to the ground."

An image appears before you, the hologram of some infernal citadel. Nine circled walls of crystal surrounding a tower of impossible angles.

"This structure has proven impervious to orbital bombardment by our own weapons and the Tau's. Augurs suggest we are to assault its walls and break them in the name of the God-Emperor. Many times our numbers in mutants and daemons. A foul fragment of the Changer itself is busy completing its entrance in the material world. We shall not let this come to be! If we fail here this planet will be lost, the sedated herd of humanity will be beyond recovery and the whole sector of space shall fall under the sway of the Warp's abomination.

I say: To the seven hells with that! We shall break these walls and slaughter everyone there. The Daemon itself will feel our fury and curse the Adepta Sororitas as it is banished in the abysses from which it crawled!"

You turn your gaze around: "Sister Drapaudi!" The Retributor Superior bows her head in acknowledgement. "Take the Purgation Squad to the walls and make a breach in these accursed ramparts. Then destroy everything in your path as you walk to the tower. Establish a beachhead there and await us." The Sister nods, such is her accustomed task and soon she will become worthy of being a Palatine.

"Sister Palatine Sophia!" The mentioned jumps straight at attention, a wolfish grin eating what is left of her face. "You will take our Seraphim and strike at the center of the horde when the core of our force will engage it. Yours is the shining blade that will tear the heart of the foe." She smiles even further hearing it. There is blood to shed and you already know the Angel of Night will come with her side of the force.

Speaking of which, she appears with blazing eyes and make a pronouncement, a blessing on the entire host.

[] None Shall Escape the Emperor's Wrath
[] Untiring are the arms and legs of the crusader
[] Blessed are those who stand against the corrupt and the wicked and do not falter
[] From the scourge of the Kraken, Emperor deliver us.
[] You shall not suffer the witch to live.
[] The Emperor Protects

As you finish preaching to the rest of your forces, the core of the mission who will accompany you in battering the walls, you are accosted by the Inquisitor. She will be with you in the assault although half her retinue will deploy with grav chutes with the Seraphim. Also she will talk to you after the battle on what you just witnessed.

Lore: 100

You remember then Asteria Dooku of the Ordo Malleus is known as a staunch Thorian those believing Living Saints are animated by fragments of the Emperor's psyche. They are Puritans and thus not a danger to one's soul but rumors about their goal are manifold. Some even say they study the angels of the Emperor and bind them in the Materium. Perhaps it's the case with Asteria and in any case you understand how even the lesser miracle you witnessed interest her.
Adhoc vote count started by ganonso on Dec 28, 2018 at 6:24 AM, finished with 187 posts and 13 votes.
 
[X] Blessed are those who stand against the corrupt and the wicked and do not falter
 
Voting is open
Back
Top