I'm gonna do a run off vote later today. The margin for giant turtles is not large enough for me to comfortably call it, especially with how widespread the rest of the votes were.
The turtles will help keep Ulthuan clean and untainted if things go to shit, and be a constant reminder of them not being the greatest people ever, and unlike the dragons they'll not be built towards violence.So we're making incredibly long lived turtles who can also do magic, and they'll live in the seas of Ulthuan. Potential allies for the Elves? I guess?
Actually I should ask - are we running this with an eye towards making societies and races capable of surviving the awful of Warhammer, or are we just throwing together whatever sounds cool? Because I'd personally prefer the former.
nah there will be a run off I am pretty sureSo we're making incredibly long lived turtles who can also do magic, and they'll live in the seas of Ulthuan. Potential allies for the Elves? I guess?
Actually I should ask - are we running this with an eye towards making societies and races capable of surviving the awful of Warhammer, or are we just throwing together whatever sounds cool? Because I'd personally prefer the former.
Good points! Sorry, I tend to take things seriously and get snippy with people because of it.The turtles will help keep Ulthuan clean and untainted if things go to shit, and be a constant reminder of them not being the greatest people ever, and unlike the dragons they'll not be built towards violence.
Not at all. The tag "actions have consequences" is right there after all, and per word of GM the Old Ones were a little, incautious when it came to creation.Good points! Sorry, I tend to take things seriously and get snippy with people because of it.
Yeah, I made my own plan specifically as a counter to the Beastmen and their bullshit but I... guess it wasn't very good.Not at all. The tag "actions have consequences" is right there after all, and per word of GM the Old Ones were a little, incautious when it came to creation.
Same for me. That makes me think that the amicable trait is a horrible idea for any species other than our servant.Actually I should ask - are we running this with an eye towards making societies and races capable of surviving the awful of Warhammer, or are we just throwing together whatever sounds cool? Because I'd personally prefer the former.
It might work for a race designed to work with others like the servants do. Like, say making a race with Amicable and maybe a trait that makes them good at crafting and another designed more for fightiness. That's a theoretical thing though. I just went for making my Werewolves be really good at murdering Beastmen...Same for me. That makes me think that the amicable trait is a horrible idea for any species other than our servant.
Possible, I suppose. I'd rather stick with more simplistic, reliable builds at first, because I'm boring, but that's definitely a potential to look into later on.How about Fireflies with Hysh Magic?
Laser Butts for Battle and Laser Communications for long range coordination etc.
Sir, I will be frank: I am channeling the mysterious powers of 'cute', 'harmless appearance' and 'friendship' in my plans, in the aim of achieving survivability by harm reduction.Actually I should ask - are we running this with an eye towards making societies and races capable of surviving the awful of Warhammer, or are we just throwing together whatever sounds cool? Because I'd personally prefer the former.
Can we vote for to implement both?I'm gonna do a run off vote later today. The margin for giant turtles is not large enough for me to comfortably call it, especially with how widespread the rest of the votes were.
An entirely acceptable position! It's just Chaos is gonna show up and ruin our creation's lives eventually, so I wanna make sure they can survive said terribleness once it happens. Friendship is a good idea though - always better if they can work together without needing a damn near God of Diplomancing like Franz to make it work.Sir, I will be frank: I am channeling the mysterious powers of 'cute', 'harmless appearance' and 'friendship' in my plans, in the aim of achieving survivability by harm reduction.
(But that, I must confess, is merely the post-facto justification for chasing the kawaii.)
You'll want to change this then:Laternkeepers also has two separate areas for their location. Location is supposed to be in one broad area. If they were put in forests close to the Everwood or Black Forests that'd be fine, but it's in two different continents on opposite sides of the world. I'm willing to let it slide since it's the first legit species vote. I rolled to decide which forest they will end up in, and Everwood won. So that's where Laternkeepers will go if they win.
--[]Black Forest Linternapixqui predominately inherit the black-orange color scheme of the Death's-Head Hawk, while Everwood Linternapixqui have the white-grey-pink color scheme of the White-Lined Sphinx, in both cases matching the predominate bark color of the local trees. These are purely phenotypic and the two are capable of interbreeding.