Ah.

Trinitite. You about to enter your own personal hell.

Retail and Food Service.

So she's about to experience vast amounts of rage, frustration and resentment?

I am now imagining a fast-food outlet with hail clattering against its lit windows while a waste bin sails past on the rain-drenched parking lot, with occasional lightning strikes piercing the twilight.

All around the single stationary black cloud right above, there's nothing but blue sky and sunshine in every direction.
 
Hmm. Trin's an armored CV iirc, so she might not have much experience with carpentry. Ditto masonry, but I could see her damcon fairies meaning that she's an able welder/metalworker.

Now, the war doesn't sound like it's bad enough that the USN would hire some random uncredentialed welder off the street to help repair steel-hull ships coming from the front no matter how funny that would be, but I'd still laugh my ass off if Trin got a job at some small merchant-shipping construction or repair yard.
 
Hmm. Trin's an armored CV iirc, so she might not have much experience with carpentry. Ditto masonry, but I could see her damcon fairies meaning that she's an able welder/metalworker.

Now, the war doesn't sound like it's bad enough that the USN would hire some random uncredentialed welder off the street to help repair steel-hull ships coming from the front no matter how funny that would be, but I'd still laugh my ass off if Trin got a job at some small merchant-shipping construction or repair yard.
The USN wouldn't, but if the war is as bad as it should be I'm guessing some sort of shipbuilding program is in place. We had Victory and Liberty ships. So something like that, a ship that is built to poor standards and is expected to last for 5-10 years, I can see Trin getting a job there.

It can be written as our Protag, mumbling about crappy workmanship, and at the same time having new alien to her maternal feelings towards the Panama Max hull she cobbled together.

Now that I think about it. There is a virtually endless number of possibilitys. As long if interacting with people is in her job description hilarity will follow.
 
...and my laptop just bricked.

Not the end of the world (I store everything on drive, thankfully, and I've still got my desktop), but It means much fewer opprotunities to write for a week or so.

Hope to actually respond to people's comments in a few hours
 
Hmm. Trin's an armored CV iirc, so she might not have much experience with carpentry. Ditto masonry, but I could see her damcon fairies meaning that she's an able welder/metalworker.

Now, the war doesn't sound like it's bad enough that the USN would hire some random uncredentialed welder off the street to help repair steel-hull ships coming from the front no matter how funny that would be, but I'd still laugh my ass off if Trin got a job at some small merchant-shipping construction or repair yard.

It's already been established that Trin is an Essex-class, so she's NOT an armored CV. Carpentry is still an option because of her wooden flight deck. Masonry is a no-go. Metalworker/Welder is a possibility, but only with commercial shipyards, the Navy (besides making her extremely nervous because of the close proximity to Navy personnel and shipgirls) is going to background check the heck out of anyone wanting to work at Bremerton/Keyport/Bangor/Everett. Imagine her working on the ferries at Todd Shipbuilding in Tacoma.
 
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It's already been established that Trin is an Essex-class, so she's NOT an armored CV. Carpentry is still an option because of her wooden flight deck.

Huh. It's been a while since I read the earlier chapters of this story, but my memory had Trin down as a Midway-esque Abyssal design. That would explain why DesDiv6 & Company had her logged as an Essex; I'd assumed that it was because of her 'camouflage.'
 
Huh. It's been a while since I read the earlier chapters of this story, but my memory had Trin down as a Midway-esque Abyssal design. That would explain why DesDiv6 & Company had her logged as an Essex; I'd assumed that it was because of her 'camouflage.'
It's also simply a logical conclusion, since there aren't any other classes of fleet carriers that get anywhere close to twenty four units.
 
50/50 chance that either the world war killed off too many people
It's not that bad, although a lot of overseas territory is occupied and the east coast got pretty beat up in a particularly... creative abyssal offensive a few months into the war, a lot of people in Southeast Asia made it to Australia, India or China when everything went south, and then took a return convoy to the better-supplied Americas. It's caused a lot of economic problems, but nothing catastrophic yet.
I understand you have limited experience as an illegal immigrant. Be prepared for people poking holes in what you write.
I would also like to extend an offer of help. If you want it, you will have it from me.
Thank you! I'll probably have to be asking a few questions further down the line, then.
I'm not worried about people picking holes in my story, though. Rewriting a Chapters can be inconvenient, but if it results in an overall stronger story it's a net gain, in my opinion.
Also with Tenryuu: Her learning Hockey might be dangerous! You want to see her checking an Supply depot before yanking that sweater over the poor facility's head and just punching the shit out of her.
There's a HMCS joke here that would probably be too easy to make.
Cue, a confused shipgirl as our cute Wo-chan keeps doing favors for her. Exchanging favors is something the Abyssal are more familiar with then simply trusting someone from another allied fleet.
Next thing you know, she's getting buzzed by hell divers dropping money, contact information, or interesting-looking trinkets.
Seattle, far more than San Francisco and San Diego, is a Navy town. That means a LOT of shipgirls are home ported here, as well as having lots of transients coming and going because of the convoys te the Far East
I'll be mentioning to it soon, but the problem should be a little better in Redmond, where she's now job hunting.

It is still a problem, though. The next interlude should explain why.
Now that I think about it. There is a virtually endless number of possibilitys. As long if interacting with people is in her job description hilarity will follow.
In some ways, that's a bit of an issue insomuch as there's a big chance of me running this premise into the ground. If I try and write every idea I had, this fic would drag on for way too long.

Oh well, that means more room for another author, if they want to write an Omake or put their own spin on it.
Carpentry is still an option because of her wooden flight deck
Doubly so because of how recently acquainted Trinitite has become in repairing it...
Well, maybe a knockoff. Remember, her Princess became a shipgirl, she may indeed BE an Essex deep down inside.
She's a bootleg Essex, but I think I should give a meta reason for that rather than just saying it:

Simply put, if Every Abyssal was the spirit of an old ship, I'd have a world-building nightmare on my hands. I can barely keep track of which ships have come back as Princesses, let alone who's in every fleet (in a world war) and more importantly why. I don't know my naval history that well, and researching it all would burn me out for sure.

Here I can be a bit more relaxed with worldbuilding, assuming each ship came back on our side unless I took a glance at their history and discovered something terrible like, for a totally hypothetical example, that they were used as a floating prison that political dissidents were dissapeared into and never seen again.

It's a good way to play around mistakes, too. I kinda suffered a critical research failure in the first few chapters, and assumed the Essex class only had two elevators, instead of the three they did use. I can chalk that up to the Eldritch Abomination that built Trinitite playing around with the design a bit without having do a serious recon, allowing me to say that her sisters do have the usual three elevators, but might differ from the regular Essex hull-forms in some other odd manner. Look, you can only throw together so many Wo's before you start to mess around with the design, okay?

It also lets me be a bit more relaxed with paper designs. If I wanted to throw something silly like a Tillman Hybrid-Carrier conversion into a battle I could, without having to justify it as much.
 
It's not that bad, although a lot of overseas territory is occupied and the east coast got pretty beat up in a particularly... creative abyssal offensive a few months into the war, a lot of people in Southeast Asia made it to Australia, India or China when everything went south, and then took a return convoy to the better-supplied Americas. It's caused a lot of economic problems, but nothing catastrophic yet.

Thank you! I'll probably have to be asking a few questions further down the line, then.
I'm not worried about people picking holes in my story, though. Rewriting a Chapters can be inconvenient, but if it results in an overall stronger story it's a net gain, in my opinion.

There's a HMCS joke here that would probably be too easy to make.

Next thing you know, she's getting buzzed by hell divers dropping money, contact information, or interesting-looking trinkets.

I'll be mentioning to it soon, but the problem should be a little better in Redmond, where she's now job hunting.

It is still a problem, though. The next interlude should explain why.

In some ways, that's a bit of an issue insomuch as there's a big chance of me running this premise into the ground. If I try and write every idea I had, this fic would drag on for way too long.

Oh well, that means more room for another author, if they want to write an Omake or put their own spin on it.

Doubly so because of how recently acquainted Trinitite has become in repairing it...

She's a bootleg Essex, but I think I should give a meta reason for that rather than just saying it:

Simply put, if Every Abyssal was the spirit of an old ship, I'd have a world-building nightmare on my hands. I can barely keep track of which ships have come back as Princesses, let alone who's in every fleet (in a world war) and more importantly why. I don't know my naval history that well, and researching it all would burn me out for sure.

Here I can be a bit more relaxed with worldbuilding, assuming each ship came back on our side unless I took a glance at their history and discovered something terrible like, for a totally hypothetical example, that they were used as a floating prison that political dissidents were dissapeared into and never seen again.

It's a good way to play around mistakes, too. I kinda suffered a critical research failure in the first few chapters, and assumed the Essex class only had two elevators, instead of the three they did use. I can chalk that up to the Eldritch Abomination that built Trinitite playing around with the design a bit without having do a serious recon, allowing me to say that her sisters do have the usual three elevators, but might differ from the regular Essex hull-forms in some other odd manner. Look, you can only throw together so many Wo's before you start to mess around with the design, okay?

It also lets me be a bit more relaxed with paper designs. If I wanted to throw something silly like a Tillman Hybrid-Carrier conversion into a battle I could, without having to justify it as much.
Not gonna argue. I'm just a sucker for "tears of joy" so Trin as someone's sister just makes me tear up.
 
What about Nashville and the Farragut sisters as well as Benfold? I don't think they're going to be giving up any time soon. And especially Nashville is on a hair trigger if she find Trin, no matter where it is.
 
What about Nashville and the Farragut sisters as well as Benfold?

I had plans for Nashville, but to be honest I wasn't planning on doing much with both the shipgirl and Steel-hulled portions of DESRON 1. Maybe I should dedicate part of the next Navy interlude to them.

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Not gonna argue. I'm just a sucker for "tears of joy" so Trin as someone's sister just makes me tear up.
Oh, you don't have to worry about that. There's a chance Blastwave and Hypocenter might pop up again, after all.
 
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You DO realize that the panic caused by the rumor of an Abyssal near a major metropolitan area is going to be a whole bunch LESS than if she manages to repair her flight deck, manifests her rigging, and starts launching air strikes in said metropolitan area? At this point, discretion goes out the window, and locating her becomes the priority.

Not only is all of NorthCom looking for the missing Abyssal, but so is the FBI as well as local law enforcement. The danger of a Wo-class Abyssal on the loose in a major city is far too great and immediate not to go all out to locate her, and bring to bear whatever forces necessary to stop her by any means necessary. Given the course of the war, I would think that all forces searching for her are in the mode of "locate, identify, and hit with max firepower from all means."

If that's not how you're writing this, then it seems like a replay of "The Fugitive" with Trin as Richard Kimble, Nashville as Sam Gerard, and the Princess as the one-armed man.
 
If that's not how you're writing this, then it seems like a replay of "The Fugitive" with Trin as Richard Kimble, Nashville as Sam Gerard, and the Princess as the one-armed man.
I fail to see what is wrong with that, that movie was quite entertaining.
 
Meaning as in survived or got resummoned by another Princess?

They'll probably get resummoned by another Princess. It's the most common fate of lost Abyssal ships, although it does almost always mean a change in management (which does mean it's a source of grief for a fleet that looses someone)

You DO realize that the panic caused by the rumor of an Abyssal near a major metropolitan area is going to be a whole bunch LESS than if she manages to repair her flight deck, manifests her rigging, and starts launching air strikes in said metropolitan area? At this point, discretion goes out the window, and locating her becomes the priority.

Not only is all of NorthCom looking for the missing Abyssal, but so is the FBI as well as local law enforcement. The danger of a Wo-class Abyssal on the loose in a major city is far too great and immediate not to go all out to locate her, and bring to bear whatever forces necessary to stop her by any means necessary. Given the course of the war, I would think that all forces searching for her are in the mode of "locate, identify, and hit with max firepower from all means."

If that's not how you're writing this, then it seems like a replay of "The Fugitive" with Trin as Richard Kimble, Nashville as Sam Gerard, and the Princess as the one-armed man.
Hm... I might have to dedicate an interlude to figuring out how not only the military, but the government in general is reacting to all this. I REALLY don't want to write anything involving the president (as that gets dangerously close to making a political stance), but things are probably going that high.

Not to mention there's no way Canada isn't getting involved. Keeping the JSDF out of the loop is one thing, but several Canadian population and industrial centers are also threatened. Don't expect that kind of interlude too soon, as it would need a lot of research and the creation of a lot of characters, but I'll need to put it together sooner rather than later.
 
I REALLY don't want to write anything involving the president (as that gets dangerously close to making a political stance), but things are probably going that high.
Just name president Armstrong (or take from some other fictional work), and don't involve any possible IRL figures.

More on topic:
I wonder, what ONI thinks how worst-case scenario looks like? Wo goes to downtown of major city, shoots administrative buildings with her guns, simultaneously launching planes to bomb industrial complexes, firefighting and police stations. And then disappears into crowds less then 30 mins after start of the attack? Repeat in all core population centers?
 
They'll probably get resummoned by another Princess. It's the most common fate of lost Abyssal ships, although it does almost always mean a change in management (which does mean it's a source of grief for a fleet that looses someone)


Hm... I might have to dedicate an interlude to figuring out how not only the military, but the government in general is reacting to all this. I REALLY don't want to write anything involving the president (as that gets dangerously close to making a political stance), but things are probably going that high.

Not to mention there's no way Canada isn't getting involved. Keeping the JSDF out of the loop is one thing, but several Canadian population and industrial centers are also threatened. Don't expect that kind of interlude too soon, as it would need a lot of research and the creation of a lot of characters, but I'll need to put it together sooner rather than later.
My advice is to just have a generic president and go with that. Gods know that the Abyssal War would be shifting election results in unknowable ways anyway.
 
More on topic:
I wonder, what ONI thinks how worst-case scenario looks like? Wo goes to downtown of major city, shoots administrative buildings with her guns, simultaneously launching planes to bomb industrial complexes, firefighting and police stations. And then disappears into crowds less then 30 mins after start of the attack? Repeat in all core population centers?

Worst case scenario? How about indiscriminate bombing of all urban areas with first-generation napalm? Follow that up by bombing of all port areas, commercial and military shipping? Then fading back into the crowd and repeating that all up and down the West Coast? Think of the Kure raid 24-28 July 1945, repeated for San Francisco, Los Angeles, Long Beach and San Diego, , combined with the Tokyo fire bomb raids.
 
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Napalm would be a lot less effective against a city built of concrete, steel, and other less than flammable materials. What made incendiaries so effective in WWII was so many of the cities that burned in firestorms were primarily wood construction (Tokyo, Dresden, Hamburg).

To truly fuck over a modern metropolis you would be better served to take out bridges, freeway overpasses, rail junctions, shipping piers and cranes, sewage treatment plants, sewer systems, dams or canal locks and electrical transfer stations and power plants. With the modern economy operating on the just-in-time delivery principle, preventing goods and food stuffs from getting into cities or letting people get out of said cities, is how you cause the most havoc.
 
Napalm would be a lot less effective against a city built of concrete, steel, and other less than flammable materials.

The plethora of polymer based material throughout said buildings would catch fire pretty readily though. The skeleton of the building has a decent chance of surviving, but people inside would probably still die. Sprinklers would be insufficient to handle Napalm fires.
 
They'll probably get resummoned by another Princess. It's the most common fate of lost Abyssal ships, although it does almost always mean a change in management (which does mean it's a source of grief for a fleet that looses someone)

I find it a little surprising, conceptually, that summoning can bring back specific sunken generic minionboats.

I wonder, what ONI thinks how worst-case scenario looks like?

It probably starts at "Suddenly, 90 planes out of nowhere re-enact 9/11" and then gets progressively worse as they factor in the Wo also targeting the logistics necessary to deal with this disaster and/or deploying chemical weapons against the population. Abyssals probably have those, it's WW1 tech after all even if it's pointless in naval combat.
 
Since someone said Armstrong I just thought of senator Armstrong from MGR and I can't help but think about nanomachines and shipgirls now.
 
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