[><] Yes
-[><] Do a few loops and hard turns to see how it handles
The last 'fighter' Strikers you used were Aero L-39s. Still, you feel confident enough with your flying ability to not take it...
too easy on these Su-35s. And certainly you are confident enough to fly them here and now.
"Of course."
You roll out of the hangar and onto the tarmac. There is a gentle breeze, and the sky is cloudless apart from a few puffy cumulus humili scattered here and there.
<<Tower this is Dekabrist, requesting takeoff clearance.>>
<<...clearance granted. Will you be needing a runway?>>
You smile.
<<Negative.>>
You shoot straight up into the air with-oh my, much more thrust than you anticipated, and soon find yourself well above the clouds, boosted higher still by the cloud's updraft. You twist your body to level yourself out an-
wow.
By their nature, all Striker units are technically thrust vectoring, in that the movement of a witch's legs direct where the exhausts point and thus the thrust. Even so, some Strikers handle better than others, just like their full-size counterparts, and some modern Strikers have thrust vectoring built-in to their exhausts to further increase maneuverability.
By the standards of an aircraft, the Su-24, brick as it is, handles pretty well, and responds pretty quickly to your inputs. By a Striker standards, it is poor, but not the worst.
By aircraft or Striker standards, the Su-35 is
telepathic. You may as well have been flying an actual Su-24 in comparison.
You slalom around clouds at speeds your old Strikers could barely turn at. You perform a loop at speeds the Su-24 couldn't reach in a
vertical dive - albeit a very large loop. You roar down an unused airstrip at just under Mach 1 - you were about to go supersonic before tower control yelled at you.
OOC: Retconning your transport to RAAF C-17 because superior range = fewer fuel stops; changing 'stop for fuel' to 'stop for more cargo'
It's just so much
fun.
Eventually however, you hear over the radio that they're about finished reloading the C-17. You were at around 17,000 meters at the time, testing how high you could go without losing too much stability.
<<Very well then. Dekabrist, coming in for landing.>>
You roll onto your back and pull a gentle split-s towards the deck, decelerating as you level out at less than 100 meters and coming in for a landing not far from the C-17, where you see Eli and Ruya standing rather close to each other, watching you as you land. Eli has a couple of straws in her hand.
"What is that?"
"Drawin' straws," Ruya says. "We'll be escorted by a Super Hornet to the extent of its range to the southeast, then refuel and head in a northward curve to Caracas." She pulls out a smartphone, pulls up a map application, and draws a rough map of the flight path:
"And the straws are for...?"
"The flight distance from the refueling point to Caracas is around 5,300 miles," Eli says with a small cough. "Well over any of our flight ranges, or the flight range of the Super Hornet - and the Navy doesn't want to send up any more tankers than it absolutely has to. So we'll be taking turns. And the only fair way to decide who gets what is with straws."
She holds the straws in her fist out for the three of you to pick.
"Long straw gets the first turn, middle straw gets the middle turn, short straw gets the last turn."
[ ] Straw 1
Long
[ ] Straw 2
Medium
[ ] Straw 3
Short