Age of Ice and Blood: A Pathfinder System Heroic Fantasy Quest

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Some bad news guys, I've been working in the background on some stuff for the quest to get the next arc going, but I do not have the time to actually get the next update today. I could rush something but I do not think that would do it justice.

I'll try for one large update or two smaller ones tomorrow.
 
Vote closed.
Adhoc vote count started by DragonParadox on Jul 22, 2022 at 9:41 AM, finished with 22 posts and 9 votes.

  • [X] Order everyone out of the keep while you investigate
    -[X] Rather than frightening everyone, try to make, if not a celebration of our return, at least a chance for everyone to have a meal and enjoy a meal together, if the weather and our supplies allow for it. It isn't just us and our crew returning home, but the Otter-kin who have not seen their friends and relatives for a great span of time by the reckoning of their people.
    -[X] Remove the pearls and tablet from the keep and have Inge and Esha both examine them for magic.
    [X] Retroactive Potion Brewing
    -[X] 1st Level: Cure Light Wounds x8 [400 gold]
    -[X] 2nd Level: Ablative Barrier x3, Invisibility x1 [1600 gold]
 
Arc 15 Post 27: Shadow and Flame
Shadow and Flame

Fourth of Olweje-hamba (Olweje Descendent), 1349 A. L. (After Landfall)

The sun is high, the courtyard's cobbles white and tan and grey all bright like the scales of some great beast lounging in the sun, it looks nothing like a place that might hold shadows or curses in its depths and the smell of sizzling hare mingles with such spices as the forest and the sea can grant, rosemary and thyme yes but also pepper and clove and ginger that he had gotten his hands on cheap from Korman in the wake of the battle, where food was more precious than the spices to make it fine. A pinch of this and a pinch of that of course, for all are as precious as gold, but Antonio assures you that for a trading port it makes sense to share some of the bounty of the journey with those left behind

"I don't want to scare everyone..." you begin, but Zaia cuts you off.

Pushing one of his newly brewed potions into your hand gruffly he simply says. "Pity they should be scared. The dead linger only in one of two ways that I have found in every bestiary and in every talk I have had with the lady Esha, some are sorrowful wrathful chained to the world and to their place in it, these you might drive out with prayer and holy things, with myrrh and blessed salt and then there are those who draw their power not from the world and their place in it, but from those that yet live, those like if you will pardon the mention the lady's own father. That is likely what we had ahosting."

"And the monster was courteous enough to leave us a gift of pearls after slaying one who was not among us?" you do not try to keep the doubt out of your voice. Over the last year you have learned to trust those senses you did not posses , but you had also learned that even the least human seeming fey, even the most uncanny of beast had some reasoning for what they did and to have both left you pearls and a plague of rats made no sense. You motion up and down the line of the coast, it's a long way down the narrow road to the nearest village and they had none missing among them. "Perhaps it might have been a traveler, but those are few and far between and little sense in dragging one of them to kill in the keep rather than leaving them on the road for the beasts to see it the leavings."

"Or perhaps it was something less innocent... a pursuer," Esha still walks with soft step, easily long among the loud voices of the feasting. "If one of the servants of the... er, Nose came sooner to Wayfarer's Rest and failed in their search onto their ruin then perhaps the lady and her guards were as quiet in killing as they were in departing. The pearls are not magical that I have been able to find and neither is the invitation, but Inge is right there is a presence that lurks in the corners, that looks though windows out of empty rooms and it does not wish us well."

"If ill wishing is all that it can do then perhaps we aught not worry, we have dealt with worse," you reply.

"We have certainly, armored in will and magic and the power of the ship that is beyond earthly sorcery, but the villagers still reeling from the blood and the carnage of the raid, the children who breathe the uncanny with each moment, but have not yet learned to be cautious of it i fear that we might need an exorcism and to get that what we need most is answers."

Wayfarer's Rest Gains Curse: Shade Haunted

"I might be having a solution for your riddle good lord," Mog offers hefting a tightly screwed jug of... something you probably don't want to see unscrewed. "Fire, burn everything down to the stone and that will drive the dead out as sure as it would mortals lookin' ta save their hide."

Do you attempt Mog's solution?

[] Yes (will cost 5000 gp in lost furnishings and anger from some of your men and the Fishermen as personal possessions that are deemed tainted are destroyed)

[] No, you will find some other way
-[] Talk to the owls
-[] See about that ritual Inge used to summon the dead in Apuku, can she do it again?


OOC: Well you guys kind of flopped your investigation roll, but at the very least you did not trigger anything too bad.
 
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Crap, we're haunted. Was hoping that wouldn't be the case.

And holy crap, Mog, I know fire is useful and all, but that's a mighty expensive solution to the problem...

Let's try some alternatives before going with the nuclear option?

[X] No, you will try to find some other way before resorting to such extreme solutions.
-[X] Talk to the owls first. There is a power of some sort behind the birds' presence and it appears to have been capable of warding off the worst of the Haunt's influence. Perhaps they can do more, if they are inclined to be of assistance?
 
[X] No, you will try to find some other way before resorting to such extreme solutions.
-[X] Talk to the owls first. There is a power of some sort behind the birds' presence and it appears to have been capable of warding off the worst of the Haunt's influence. Perhaps they can do more, if they are inclined to be of assistance?
 
[X] No, you will find some other way
-[X] Talk to the owls


The dead can keep for a bit more time, I think. They're a bit late to run out, after all.
 
[X] No, you will try to find some other way before resorting to such extreme solutions.
-[X] Talk to the owls first. There is a power of some sort behind the birds' presence and it appears to have been capable of warding off the worst of the Haunt's influence. Perhaps they can do more, if they are inclined to be of assistance?
 
[X] No, you will try to find some other way before resorting to such extreme solutions.
-[X] Talk to the owls first. There is a power of some sort behind the birds' presence and it appears to have been capable of warding off the worst of the Haunt's influence. Perhaps they can do more, if they are inclined to be of assistance?
 
Crap, we're haunted. Was hoping that wouldn't be the case.

And holy crap, Mog, I know fire is useful and all, but that's a mighty expensive solution to the problem...

Let's try some alternatives before going with the nuclear option?

[X] No, you will try to find some other way before resorting to such extreme solutions.
-[X] Talk to the owls first. There is a power of some sort behind the birds' presence and it appears to have been capable of warding off the worst of the Haunt's influence. Perhaps they can do more, if they are inclined to be of assistance?

I mean he is a transhumanist (trans-gremlinist?) fey tinherer. You should not expect him to make subtle suggestions. :V
 
[X] No, you will find some other way
-[X] Talk to the owls


Oh Mog.

BTW which Informational entry is Mog on? Didn't see him in Character Sheets or Men-at-Arms, not sure where else to look and there's a lot of them.
 
Vote closed, let's see how this goes.
Adhoc vote count started by DragonParadox on Jul 23, 2022 at 11:42 AM, finished with 14 posts and 10 votes.

  • [X] No, you will try to find some other way before resorting to such extreme solutions.
    -[X] Talk to the owls first. There is a power of some sort behind the birds' presence and it appears to have been capable of warding off the worst of the Haunt's influence. Perhaps they can do more, if they are inclined to be of assistance?
    [X] No, you will find some other way
    -[X] Talk to the owls
 
Arc 15 Post 28: For the Birds
For the Birds

Fourth of Olweje-hamba (Olweje Descendent), 1349 A. L. (After Landfall)

Making a mental note that Mog is the sort of fellow to think burning most of the inside of the keep is an acceptable way to deal with a potential haunting you turn to speak to the owls... only to find that the birds had flow off for their night's hunting leaving you at a quandary. How safe is it to fill the keep with those who had just come from the Marcella, how safe it is to unload her cargo? In the end you decide, and Antonio agrees, that it is better to waste a day than to spend lives. Everyone who had come on the ship should return to the ship and would await the owls with the morning light

***​

Fifth of Olweje-hamba (Olweje Descendent), 1349 A. L. (After Landfall)

You get no sleep, though somehow far too many troubled dreams as a host of vague evils dance before your mind's eye until by morning's light you see the shadow of white wings arriving... with gifts unlooked for. A dead rat flops briefly on the deck of the ship, or so at least you are told, for while you are still struggling to find sleep and with it a familiar guest, one you had thought gone from these noprthern lands and returned to her people at the Mouth of the World.

You had not known her name when last you met her, unveiled by a spirit of the land, but now you know Sings in Sorrow she was called by her people and one of the moon-touched by the fey, yet why she followed and why she fled you did not know.


The months had left their mark upon her cloak of feathers now more ragged and upon the golden eyes that now seem darker filled with hard-won wisdom.

"You came back, I was afraid you wouldn't come out of the west lands at all. Not many do you know..." she says without preamble. "That is where Those Before died you know."

Did she mean the Romans? How does she know about the Romans? Should you speak of this in hearing of half the ship? All these questions and more whirl though your mind. Thankfully the answer to 'should you keep secrets' seems an obvious yes. You have nothing to gain and much perhaps to lose in revealing that there had been passage between the worlds before, and that your predecessors had all died supposedly heroically.

"You know the rats were always going to come for you if you stick close to the sea, they think it will win them favor in the world to come, they are wrong, but they are rats so their hope always gets ahead of their wits..."

"Fair met and for your aid my thanks," you cut her off before she can bring about anymore wild rumors. "Yet I must ask came you to speak the tongue of these lands?"

"I listened there wasn't much else to to but talk to the Little Kin and they are all aflutter with their own doings of nesting and hunting, but we are of two skins and two minds and so to both we must heed."

Gathering your thoughts together and hoping she won't run again you try to formulate some questions to the odd owl girl.

[] Write in questions

OOC: A bit small, but I feel like what questions you ask and where should be your choice particularly as with low rolls she might not even answer all of them and just fly off again.
 
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I was pretty sure the owls were going to be related to Sings in Sorrow, but didn't want to get my hopes up. I'm glad she came to the keep while we were away, but I'm worried she did so because she might have tried to return to her people and found them wiped out.

Can ya'll think of any other relevant questions we should ask her here?

[X] Hello, Exposition Owlgirl!
-[X] How have you fared since we last saw you? Did you return to visit your people? We met your mother and some of your people after departing Orinilu, she was very worried about you.
--[X] If she did return, try to learn what we can of their circumstances.
-[X] What can she tell us of 'Those Before'?
-[X] Who, or what, are the 'rats'? She could be speaking quite literally, given the issues we've had with rats since coming to this world, but that doesn't seem to be the case.
 
[X] Hello, Exposition Owlgirl!
-[X] How have you fared since we last saw you? Did you return to visit your people? We met your mother and some of your people after departing Orinilu, she was very worried about you.
--[X] If she did return, try to learn what we can of their circumstances.
-[X] What can she tell us of 'Those Before'?
-[X] Who, or what, are the 'rats'? She could be speaking quite literally, given the issues we've had with rats since coming to this world, but that doesn't seem to be the case.
 
[X] Goldfish

---

@DragonParadox, when we contemplated if to reveal Romans or not, we decided that we may revisit it when back at the Respite,
[X] Share the news only with Antonio and Esha for now. When we depart these islands to return to Wayfarer's Respite, then we will revisit the possibility of sharing the revelation with the others.
but now it looks the decision is firmly not to reveal:
Thankfully the answer to 'should you keep secrets' seems an obvious yes. You have nothing to gain and much perhaps to lose in revealing that there had been passage between the worlds before, and that your predecessors had all died supposedly heroically.

Do we actually no longer have an option to discuss the Romans revelation?

I thought it would be prudent to discuss it with the men, fully or in part, not only because if some of our people would stay behind, they should know that they would be targeted by daemons just for who they are and should be alert to it, but also because when we tried to talk to the dragon bones thief we let some bits of info out which may have been overheard, and we should talk everything out clearly.
 
Do we actually no longer have an option to discuss the Romans revelation?

I thought it would be prudent to discuss it with the men, fully or in part, not only because if some of our people would stay behind, they should know that they would be targeted by daemons just for who they are and should be alert to it, but also because when we tried to talk to the dragon bones thief we let some bits of info out which may have been overheard, and we should talk everything out clearly.

I mean you can, but it is probably wiser to do on your own terms and not by letting owl girl here run her mouth on what you can only guess she knows
 
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