Age of Ice and Blood: A Pathfinder System Heroic Fantasy Quest

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Does Inge mean that the silver sarcophagus is magical here?

If not, I would propose to Aina that we discretly take it apart and melt it down.
The fellowship gets a nice bit as payment for our merc-work here, the rest goes to Aina's state treasury.
She'll propably need it, she still has a lot of warriors who followed her and then didn't get to loot much.

I'm not sure if it's preferable to pay off those people, or pay local warriors to stay loyal and keep the foreigners from taking their plunder by force, but either is better than letting the situation of having lots of strangers in arms on her island continue.
50/50 split, maybe?

It would be a generous infusion of funds for her treasury, and it would let her get away without publicly rewarding us with anything but good will and high honors. That way she comes across as having us more as allies than mercenaries, which might be more valuable in the perception of her people.
 
It is the most magical thing she has seen in her life. In terms of raw mechanics it would be a strong magic aura, not overwhelming or anything like that, but in a low magic world like this one 'strong' is a hell of a thing.
So, no chance to just break it down for mundane loot?
Too bad, right now I think a good amount of silver would be more useful than some necromantic artifact in a barely-transportable form.
 
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Vote closed.
Adhoc vote count started by DragonParadox on Apr 15, 2022 at 10:40 AM, finished with 19 posts and 8 votes.

  • [X] Kite It
    -[X] Avoid engaging the Ooze in melee combat.
    --[X] Rather than fighting it directly, everyone will quickly retreat from the side chamber, luring the Ooze into the much larger chamber where they will have more room to maneuver. Roland and Tom will focus on keeping Zaia and Inge away from the Ooze, distracting it if possible or outright picking them up and running away if necessary. Roland will use his Challenge ability against the Ooze as a matter of course.
    --[X] At the first safe opportunity, Inge will target the Ooze with a Web spell. It may or may not contain the Ooze, but even if it doesnt, it should further slow it down at for at least one round. Whenever she gets a chance, Inge will target the Ooze with a Snowball spell, and if necessary to prevent an Attack on herself or others, she will use her Fortune Hex as needed. If Webs do prove effective, she will use them sparingly to hinder the Ooze and buy the group time to change positions and get to safety.
    --[X] Zaia will target the Ooze with Tanglefoot Firebombs whenever possible and will consume his Mutagen at the first safe opportunity (+2 Natural Armor, +4 CON, -2 CHA). A regular Tanglefoot Bag will not affect a Huge-sized creature, but the greater area of effect of his bombs might overcome this issue. If not, and he has time, Zaia will drink a Targeted Bomb Admixture extract to remove the AoE component from his bombs in order to increase the single target damage.
    -[X] This is the general plan for dealing with the Ebon Ooze, to kite it around the larger chamber while wearing it down with Fire Bombs and Snowballs. If necessary, Zaia will fall back on his regular Alchemist's Fire flasks of he runs out of bombs before the Ooze is defeated.
 
Arc 13 Post 22: More than Monsters
More than Monsters

Fifteenth Day of Elnu-Hamba (Elnu Descendent), 1349 A. L. (After Landfall)

Strange are the battles fought far from the light of day... as the lantern sways and falls in a crash of red and spilled oil you pick up Inge and run by no lght save Durendal's even as you manage to push the monstrous darkness out of the way with your shield as it reached out with a hideous false limb towards Tom. All the while Zaia moves with a nimbleness that belies his age, slipping under the blows of the thing... loosing naught but a piece of his beard. You might have learned some new curse words, some part of our mind that has an affinity to gallows humor notes

The sound of sundering stone echoes in the depths as the thing rears out like a black wave and strikes the lintel of the stone door. It's trying to trap you in here with it, you realize with a surge of fear, not cold but hot as fire in your veins. There is no way you are going to be able to slip by it... but it is not a thing of flesh and blood, neither man not beast nor foul spirit.

With the name of your lost home on your lips you charge though it where the blackness is thinnest doing your best to shield Inge in your arms... the next thing you hear cracking is your own ribs as the thing smashes into them and the sound of chain sizzling and burning from the touch of the thing.

You take 27 Damage

Thankfully the others manage to slip past wit Tom even using his spear as leverage to jam the gap open for Zaia to pass... and then you are out and away.

"Keep away and kill it from a distance!" you shout.

And so you do for though you think there is a mind there in its depths, dark and hungry, it cannot overcome the limitations of its titanic bulk. Like a wave of tar it flows over the stone and like tar it burns, it freezes and it shatters by Inge's magic. For the first time in your life you curse that you have no means to strike from afar, but in the end your aid is not needed. The thing simply isn't fast enough to pin you against a wall or to bar your way in some other way.

It dies with a startlingly human screech, one in a familiar voice, though you had heard it only once before on the field of battle. So dies Unke the Red for he third and you hope final time as his armor crashes to the rough floor with a final deafening clank. Then there is silence beside the sound of heavy breathing.

"That burned remarkably well..." Zaia says as he scooped up some of the pitch black substance under Tom's horrified gaze.

"What in the name of G..."

"Leave him be Tom," you sigh. "It might be of some use to us all later, swords and spears might yet fail against horrors such as these."

"Not that spear, that sword," Inge cuts in, her voice soft but firm. "They have a weight to them that other things do not... just like the tomb."

Re-Gained Armor of Unke
Zaia gains 10 lbs of Ebony Vitae


"Not a tomb," Zaia concludes, able to read some of the markings along the side. Snaking along the side of the strange silver vessel is a procession of men and women, all young and fair, their features familiar from the streets of Noomo or Apuku, but their clothes strange to behold, fitting their limbs as a quiver fits arrows, not a stitch or crease on them. The moon that is depicted on the side has a great wyrm coiled around it as though it were an egg for it to guard.

According to Inge the magic upon it, so bright as to be almost blinding is no that of death, but of life and the conjuration of the spheres.

"A vessel for..." Zaia cuts himself off looking almost frightened by his own thoughts. "The restoration of life to the dying abolishing sickness and the ills of old age, but at that terrible price?"

"We have seen it, the guard Unke brought with him at the gate," you guess and yet you cannot help but ask. "Would it remove a curse?"

"I think so... it could perhaps be used in healing as much as darker rites... but I...." the scholar shakes his head. "To think so many fools sought for life unending, this is an old thing, a mighty magic that could be used for healing and for harm, but only ever in one piece, do we trust the lady Aina with it, do we take it as our prize?"

"Break it for the silver, say we found it that way," you have never heard Tom speak that way, almost pleading. He cannot hide his revulsion of the tomb... the sarcophagus as Zaia had called it.

What do you do with the silver Sarcophagus?

[] Give it over to Aina intact

[] Claim it intact

[] Break it for the silver
-[] And give the pieces to Aina
-[] And claim a portion of it: Write in how much

[] Write in


OOC: I did not do a blow by blow since the fight was a bit of a slog once you managed to get into the room, hope you guys don't mind.
 
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[X] Break it for the silver
-[X] And claim a portion of it: 33 %

I think that's reasoable share.
It's hers by right, due to being part in her palace and belonging to her family, but she won't begrudge us a mercenary's price for our part in this conquest, I hope.
 
I kinda want to take it, but I have no clue how we would carry a sarcophagus out of here and it's not a subtle piece of loot, even without it being a powerful magic item.
 
[X] Give it over to Aina intact
-[X] Claim the right to study it and use it in non-nefarious purposes


All in me protests againt ruin such precious and valuable artifact.
 
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[X] Claim it intact

We can place it on the lower deck of the Marcella, and it is ours by right of Conquest. We also have three mages and one Outer Being that can figure out what the fuck it does; which is more than most in this world can claim.
 
For whatever power it holds and good it can accomplish, the sarcophagus can also be all too easily abused if it really is the source of Unke's Undead soldiers. More importantly, there is guaranteed to be a significant cost to using it, probably something sacrificial in nature, like how Unke extended his life at the cost of draining the youth and vitality from his own children.

Makes me quite wary of leaving it intact.
 
@DragonParadox , I have a few questions, if you do not mind.
1) Do we have any new information about Glomeray from Iyotemi?
2) Any news about our "friend" Fioke?
3) Did the horses designated for breeding left in Orinilu, or are they with us on Marcella?
4) Could you threadmark my chronology, please? At least as work-in-progress? I admit that I work on it very slowly, but it covers six first arcs now.
 
Seriously, we don't need an artifact we'll barely use, or not at all.
We don't plan on sacrificing people to extend our own life anytime soon and we don't need other types of healing.
 
Seriously, we don't need an artifact we'll barely use, or not at all.
We don't plan on sacrificing people to extend our own life anytime soon and we don't need other types of healing.
Poisons (we will not always have Moru with Lesser Restoration nearby), diseases, curses... It is not nessesary that sarcophagus can do it, but it probably can.
Well, I vote for another option, but I between destroing and claiming I would prefer claiming.
 
@DragonParadox , I have a few questions, if you do not mind.
1) Do we have any new information about Glomeray from Iyotemi?
2) Any news about our "friend" Fioke?
3) Did the horses designated for breeding left in Orinilu, or are they with us on Marcella?
4) Could you threadmark my chronology, please? At least as work-in-progress? I admit that I work on it very slowly, but it covers six first arcs now.
  1. No, you have not found anything
  2. You have not heard anything of him, but you could go looking if you like
  3. I think they are with you bar the horses of the two men at arms who are back at the Respite
  4. Done, thanks for the work you put into this
 
Seriously, we don't need an artifact we'll barely use, or not at all.
We don't plan on sacrificing people to extend our own life anytime soon and we don't need other types of healing.
It's not that we probably couldn't benefit from the artifact's healing powers, but we aren't willing to use them with the little bit of knowledge we have about it, most of which is pretty damning. Just the trial and error process of figuring out how it works could be fatal.

@DragonParadox, how long would it take us to get Esha and Moru down here to examine the sarcophagus?
 
Poisons (we will not always have Moru with Lesser Restoration nearby), diseases, curses... It is not nessesary that sarcophagus can do it, but it probably can.
Well, I vote for another option, but I between destroing and claiming I would prefer claiming.
Vast majority of poison works fast, is just a combat-debuff, the problem is done before we can get back to the ship.

For disease mundane healing from Zaia is usually good enough.

And for curses we know of decent alternatives by now.
 
It's not that we probably couldn't benefit from the artifact's healing powers, but we aren't willing to use them with the little bit of knowledge we have about it, most of which is pretty damning. Just the trial and error process of figuring out how it works could be fatal.

@DragonParadox, how long would it take us to get Esha and Moru down here to examine the sarcophagus?

Not long, an hour or so, though you should keep in mind that while Esha works for the Fellowship Moru does not and he is going to have his own ideas about what to do with this thing.
 
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