Age of Ice and Blood: A Pathfinder System Heroic Fantasy Quest

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[X] Covertly approach the Iranea, now that they are no longer puppets perhaps you can restore some manner of goodwill, perhaps even strike the deal with their smiths again
 
[X] Approach the king himself about the way in which the campaign will unfold and your place in it

That demon's worth an entire ship of warriors by itself, more if it causes people to panic. The AoE abilities are massively scaled in power versus if it were facing an adventuring party.

And DC 1 8 Will save? I thought we were stacking it a little bit heavier than is technically optimal, but maybe not.

Either way, the grand strategy will probably determine who we decide to do research on, based off who we'll be negotiating with.
 
[X] Approach the king himself about the way in which the campaign will unfold and your place in it

If he even wants to deal with us... it is because of our interactions Lina dissapeared.
 
Vote closed. I'm going to try to get us back into the think of things again.

Sorry for being so distracted these last few days it's just... you know the world and what it's doing.
Adhoc vote count started by DragonParadox on Mar 4, 2022 at 11:50 AM, finished with 6 posts and 6 votes.

  • [X] Approach the king himself about the way in which the campaign will unfold and your place in it
    [X] Covertly approach the Iranea, now that they are no longer puppets perhaps you can restore some manner of goodwill, perhaps even strike the deal with their smiths again
 
Arc 12 Post 24: Fires Sacred and Mundane
Fires Sacred and Mundane

Thirty Seventh Day of Elnu-eza (Elnu Ascendant), 1349 A. L. (After Landfall)

There is no tale told in the face of Ansefu of Lirman, there is no tremble to his hand as he raises it in greeting, no look of fear in his eye when he contemplates the war to come, greeting you instead to hearty cheers of his lords. "All who would share my oar bench are welcome at my fire! Come tell me your tales of strange and wondrous lands. Have you yet more hides of great beasts to show before the court? The skulls of mighty raiders?"

You answer true, speaking of the raiders you had vanquished and then of the ships of Ibanora you had found guarding the Mouth of the World, but of the Formless you do not speak for there is something uneasy in the hall, like smoke to thin to see but not to taste, the smile on the face of the king is is just a little too wide and his manner unsettlingly open. In place of the uncertainty veiled by bravado you had been used to seeing for him there is a sort of reckless drive that you are used to seeing not from boys propped up on thrones, but from men seeking one final night of revelry before the battle that might b their last. It is almost like...

"So you say your sword can now burn the anjo oru all the brighter, body and soul and all of that through the artifice of your man, Zaia was it? Tell me can you conjure more of that fire at need master sorcerer?"

You had sailed to the Holy Land at the call of the Holy Father seeking absolution for treason against your rightful king, but there were others also who bore greater burdens upon their souls, those whose sleep was unquiet and who seemed the most eager to cleanse their own souls in the blood of the Saracen. That is what you recognize behind the eyes of the petty king of Lirman, a boy no more.

With half an ear you listen to Zaia describe that manner of potions he can brew, but most of your attention is reserved for the man on the throne, the one who is yo lead you all in battle. Once before you have been lead to ruin by those whose banners you followed in war and never shall you lead the fellowship in such a battle.

"Great Lord we have spoken of this," Moru steps up from the shadows. "You cannot count upon sorcery to bring the enemy to heel, bronze is what must be drawn against men, when words are not enough and sorcery for the Neverborn. We tire in our invokations and they do not, for they are not of flesh, not of the substance of the world."

"Ships burn fire priest, they are pitch and wood, rope and sail."In an instant the expression of Anseful changes as though a mask had shattered and behind that cold rage coiling like a snake.

"Ships burn just a well if you sat flaming arrows to them," the priest replies, calmly and without rancor, but still undeniably refusing a king in his hall, such that you have to remind yourself that the kings of the Anwa are not as the princes you know, but much more beholden to their warriors and lords and indeed among those gathered in the hall you see many who nod along with the foreign priest over their rightful lord. The brothers have not been wasting a season here... though you cannot be sure that you approve.

What do you do?

[] Support Moru, mention that you learned about the daemon to whom the folk of Iyotemi now give sacrifice

[] Support the King, thus you may gain his ear more closely and shape the campaign to come

[] Write in


OOC: Well you managed your social rolls quite well so you start off as mildly well seen by both the king and the lords, but you will need to pick a side on this now since by the company he keeps Roland is thought of as a man who knows wizards. Not yet edited.
 
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Hmm, but sure which way to lean on this one. I favor Moru's knowledge and wisdom here, but agreeing with the king at this point should give us more influence on the coming campaign.

Sorry for being so distracted these last few days it's just... you know the world and what it's doing.
Understandable, dude. I'm distracted and anxious, and I'm several thousand miles away. If I was in Europe, I probably wouldn't have slept at all after reading about the burning nuclear power plant last night. 😞

I've put together a bug out bag and am prepared to go full Mad Max wasteland survivor, assuming I don't get consumed in nuclear fire. Ammo is really heavy, though, so I'm trying to decide on how much is essential.
 

Will change, thanks.

Hmm, but sure which way to lean on this one. I favor Moru's knowledge and wisdom here, but agreeing with the king at this point should give us more influence on the coming campaign.


Understandable, dude. I'm distracted and anxious, and I'm several thousand miles away. If I was in Europe, I probably wouldn't have slept at all after reading about the burning nuclear power plant last night. 😞

I've put together a bug out bag and am prepared to go full Mad Max wasteland survivor, assuming I don't get consumed in nuclear fire. Ammo is really heavy, though, so I'm trying to decide on how much is essential.

Thankfully I slept though the whole nuclear plant business, the first news I read this morning was 'fire at nuclear power plant put out, no radiation detected'.

If one is to get news like that it's probably the best way for it.

@DragonParadox do we have to pick a side here? Seems like a scenario where a good write-in could mollify rather than be divisive.

You can and depending on how it is taken you could even get the best of bot words. Just be aware you have a significant amount of the magical capacity of the invasion and will be held to any promise you make
 
Fundamentally I think it depends on the kind of caster to say who is right.

Moru for example can summon his fireblade and fight with decent skill for as long as the fight takes, he won't run out.
Zaia is more limited, but has enough bombs that realistically most fights will end before he's run out.

But for many Wizards or even an Arcanist like Esha, it's important to have some muscle and steel backing you.
 
Fundamentally I think it depends on the kind of caster to say who is right.

Moru for example can summon his fireblade and fight with decent skill for as long as the fight takes, he won't run out.
Zaia is more limited, but has enough bombs that realistically most fights will end before he's run out.

But for many Wizards or even an Arcanist like Esha, it's important to have some muscle and steel backing you.

Also if this is a full-blown war I'd expect there to be many more engagements than the typical 2-3 CR-attuned fights that a typical adventuring party would face.

I'd say magic is something that can open opportunities on the tactical level or help on strategic/logistic level a fuckton, but you need some other way to exploit it or combine with it since it's limited in use. Combined Arms babeeeee
 
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Also if this is a full-blown war I'd expect there to be many more engagements than the typical 2-3 CR-attuned fights that a typical adventuring party would face.
But not without pause.

Armies need time to organise and recover after a clash, enough for casters to recover.

Something like high intensity skirmishing might include several battles per day, between small units, but for most other warfare casters are fine.
 
Welp... for what it's worth I had my daily dose of descending into gloom and fear at the end of the day this time so I will not be holding off updates until near midnight. If I am late posting tomorrow don't worry over it, probably just means I had a poor night's sleep and can't focus on writing.

Oh and if SV ever becomes censured in... certain parts of the world (not that I imagine it is on the censors' priority list) I was very happy to have had the company of everyone who followed my quests, thank you.
-Brought to you by a currently depressed GM so excuse any melodrama
 
Whew, finally time to do a write-in. Work has been crazy this week.

How does this sound?

[X] Support neither, take the middle ground.
-[X] "Magic, as I have learned, can accomplish great and terrible deeds. A flaming arrow might set fire to a ship's sail, whereas a sorcerer's spell or concoction might set the sail, mast, and ten men standing nearby alight all at once."
--[X] "Magic lends itself to sudden, dramatic effects which cannot easily be duplicated through mundane means, if it is possible at all. At the same time, however, magic is limited in ways that cannot be overlooked. While a trained warrior might swing his weapon hundreds of times in a single battle or an archer might loose quiver after quiver of arrows until his fingers bleed and his arm is limp from exertion, a sorcerer can call upon only a handful of spells throughout that same battle."

---[X] "Rather than relying on magic to carry the day in any battle, it should instead be thought of as a force multiplier, a powerful resource which must only be used when purely mundane force cannot accomplish an objective, or when the addition of magic significantly magnifies the effectiveness of an otherwise mundane effort."
----[X] "In the coming battles, we should look for opportunities where the limited application of magic can preserve the lives of our gathered forces at the expense of our enemies, such as halting an organized charge or laying low a powerful champion, but we cannot expect spells to do all of the work for us."
-[X] Take this opportunity to mention the Horn of Olweje and mention the need for a volunteer who can take on the blessing of the war god to become a Zentragt while fighting on Korman.
 
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