Age of Ice and Blood: A Pathfinder System Heroic Fantasy Quest

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[X] Try to extract an oath of aid from the fey spirit and demand answers as the price of Tam's fate. If we can only manage one or the other, we will seek answers and be done with the Fey for as long as we can manage.
-[X] We will return the skulls, but first we will break them to disrupt the magic and release any imprisoned souls, then ask Inge to use her new Mending Cantrip to restore them as we ride back to the hill. Nothing in our original oath stipulated the condition they were to be in when returned, and we have no desire to either give the well-dweller control over captured souls or the means to steal the souls of others.
-[X] Also return Irieje's head to him and make it clear that better info on this might have saved her life as well.
 
Since my last brainwave didn't work out too well (RIP Tam), I'm just gonna go with the safer option here.

[X] Try to extract an oath of aid from the fey spirit and demand answers as the price of Tam's fate. If we can only manage one or the other, we will seek answers and be done with the Fey for as long as we can manage.
-[X] Also return Irieje's head to him and make it clear that better info on this might have saved her life as well.
 
[X] Try to extract an oath of aid from the fey spirit and demand answers as the price of Tam's fate. If we can only manage one or the other, we will seek answers and be done with the Fey for as long as we can manage.
-[X] Also return Irieje's head to him and make it clear that better info on this might have saved her life as well.


Damn. It's very sad.
 
[X] Try to extract an oath of aid from the fey spirit and demand answers as the price of Tam's fate. If we can only manage one or the other, we will seek answers and be done with the Fey for as long as we can manage.
-[X] Also return Irieje's head to him and make it clear that better info on this might have saved her life as well.
 
[X] Try to extract an oath of aid from the fey spirit and demand answers as the price of Tam's fate. If we can only manage one or the other, we will seek answers and be done with the Fey for as long as we can manage.
-[X] Also return Irieje's head to him and make it clear that better info on this might have saved her life as well.
 
[X] Goldfish

Sucks that we lost a guy, but that's the risk we take with almost any fight. Doubly so when we're all low level and barely have any equipment worth mentioning.
 
Vote closed
Adhoc vote count started by DragonParadox on Sep 11, 2021 at 3:15 AM, finished with 30 posts and 13 votes.

  • [X] Try to extract an oath of aid from the fey spirit and demand answers as the price of Tam's fate. If we can only manage one or the other, we will seek answers and be done with the Fey for as long as we can manage.
    -[X] Also return Irieje's head to him and make it clear that better info on this might have saved her life as well.
    [X] Try to extract an oath of aid from the fey spirit and demand answers as the price of Tam's fate. If we can only manage one or the other, we will seek answers and be done with the Fey for as long as we can manage.
    -[X] We will return the skulls, but first we will break them to disrupt the magic and release any imprisoned souls, then ask Inge to use her new Mending Cantrip to restore them as we ride back to the hill. Nothing in our original oath stipulated the condition they were to be in when returned, and we have no desire to either give the well-dweller control over captured souls or the means to steal the souls of others.
    -[X] Also return Irieje's head to him and make it clear that better info on this might have saved her life as well.
 
Arc 2 Post 34: Of Plots and Power
Of Plots and Powers

The Twenty Sixth of Elnu-hamba [Elnu Descendent] Year 1348 A. L. (After Landfall)

There is a part of you that just wants to toss their precious skulls at the lying spirits and be done with it, but no, you cannot let that stand, At the very least you have to know what Tam has died for. My own folly in thinking you could come out ahead dealing with unchancy things, a small mocking voice whispers at the back of your mind. You had thought to save a life and in truth only traded one for the other. Damn it all, damn it all to hell... A stone flies from your path as you climb to the well where you had met Ukuhamba.

Inge gives you a worried look but does not comment. She had agreed that having fulfilled your bargain you would be in no danger and could meet the water spirit with only her company, though some of your men had balked at the notion, but after that she had not spoken. You wonder if she blames herself. You had seen battles before but all she had seen of war before this day was a massacre. You wish you could say something to offer comfort, but cannot muster the strength to speak nor find the words for it.

You toss the sack full of skulls before the fountain and say. "Here is your price spirit, may it bring you joy for hard was the earning of it for me and high the cost in blood."

"Such is the nature of battle is it not?" comes the question like the whisper of water on stone. "You did pledge to fight the men of the south..."

"Aye, them I pledged to fight and them I saw dead to a man, but it was no mortal hand that killed Tam in thhis land far from hearth and home, 'twas your kin come unbidden in the night with filthy claw and foul sorcery?"

"My kin?" The voice rises sharp and high. "No kin of mine could you have fought in these hills but only marrow-thieves and butchers!"

"Call them what you will but know them by their work." So saying you lay Irieje's head atop the sack. "That is all I could find of her once they were done with her. Two died and one fled . I am assuming you do not wish their bodies as well?"At Inge's counsel you had set those to flame that burned swift and hot as you were able to make it, though she had gathered up the ash saying that to leave it here might risk another of the foul things rising from it regardless of precautions. The soul of things is stronger than the flesh.

For a moment the deep-sighted eyes look down at the skull and the head of his dead servant set atop the sack, an old sadness flickers over them baking him seem as ancient as the mountain he dwells atop. "Ask your price then mortal, one favor I shall do you for the debt you have claimed, and then be gone and leave us!"

"I ask for no trinket or favor, but answers instead," you reply, your tone growing colder in turn. "Why did one in my service have to die for your battles?"

"The kunwe you have slain the warrior poet came to these stones some two weeks past by night and by new moon, offering no sacrifice, but making no sacrilege and here he set his head to sleep and dream and ponder things far off. I did not see them all as clearely as I see you now under the stars, for I was swimming in far waters for reasons that do not concern this tale, but I saw some of what he sought to divine." The voice of the spirit is steady now, speaking secrets without comment or intonation, a price paid just as you had asked, nothing more.

"Far to the south there is a great man named Balwa Feku, rich in wisdom once, but poor in years remaining upon this mortal plane as men are wont to do and he has no heir of his body save one who the dreams cannot contain, a daughter, Aphiwe whose name means Given One and whose soul is shrouded far dreams. Many there are vying for her hand, the key to much power in bright arms and wealth in glittering gold. Two great trails there have been for the princess' hand but none had been found worthy... and now a third there will not be for to the court has come one wrapped in soul shroud, a man of the Anwa he might once have been, now a man no more though the Kunwe did not know that before he saw with the eyes of the land. This shadow man has taken the mind of the old lord and by enchantment and trickery made of him all but a puppet, though he will not yet give his daughter's hand out yet."

"So he sought the princess... you said, the princess' hand for himself, the sorcerer who came here?" you interject. It sounds like something from a chanson, but so does mush of what you have lived through these past months.

"No," the fey shakes his head. "He came here at her bidding, seeking a way to free her father from the dark one's enchantment and thought he had found it, two bindings might freedom make... or not. He thought to give her father's soul into the hand of his patron that she might do what she wished with it, but now he is dead and those bones of our kin shall not be used as tools, but returned to the earth with all honor that in time the fallen might be restored to us as the earth is restored in the Season of Ashinu."

"I wish you all the joy of what then," you say, not even trying to keep your bitterness form your tone. Tam had died for a political intrigue a thousand leagues distant and to quiet the heart of one who has given no thought to him. Without thinking you slam one press one gauntleted hand on the stone nearest to you whether by rage or sheer exhaustion you do not know.

The talisman you had taken from the sorcerer hangs heavy on its chain, but something pulls you outward and inwards, a dream in waking world writ.

What do you do?

[] Allow yourself to be pulled along

[] Try to resist (Will DC 8)


OOC: Well you failed the diplo check to get a favor, but you did make another roll that might allow you to find more answers. The question is if you want to put magic in your brain. Not yet edited.
 
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This should be harmless, and it could provide us with more useful information. Also, I would hate for us to resist, but end up needing our new amulet to do it, and in the process consume its magic to resist a benign dream sequence.

[X] Allow yourself to be pulled along
 
This should be harmless, and it could provide us with more useful information. Also, I would hate for us to resist, but end up needing our new amulet to do it, and in the process consume its magic to resist a benign dream sequence.

[X] Allow yourself to be pulled along

Given that it would risk the idem I would make a vote on whether or not you want to use the re-roll, not just now bu generally.
 
Welp, not the worst end to a fight or quest; but bummer on losing a sworn sword. There's only so many of those guys around.

Still, no reason to not keep going.

[X] Allow yourself to be pulled along
 
I feel kind of bad for the princess, but not any real guilt for killing the poet. Once you get to the point of feeding innocent people's souls to things I figure all bets are off in terms by mortals as a whole.

[X] Allow yourself to be pulled along
 
I feel kind of bad for the princess, but not any real guilt for killing the poet. Once you get to the point of feeding innocent people's souls to things I figure all bets are off in terms by mortals as a whole.
I don't think he did anything with souls?
He wanted to soul-trap the already (alledgedly) enchanted person to let the princess take control of her father.
 
That's a more reasonable plan than what I thought he was doing. I took patron to mean whatever initiated him into magic, but he is an arcane caster so it's not a given he needed one to get access to it.
My interpretations of the story:
1. Somewhere far south, a Creepy shadow-mage comes to court and enchants the local lord
2. His daughter hires the Bard to do something against it.
3. Bard can't really dispel/remove curse, but he has heard of a stronger means of mind-control to override the shadow-mage's effect
4. He uses the enchanted skulls to steal the Lord's soul and gives the daughter (his patron) full control over her father, which she ideally uses to let him make his own decisions, or otherwise just puppet him around.
5. Whatever man, the Bard would have done his job and gotten paid (or not if he did it out of personal loyalty to the daughter)
 
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