I'm sure there will be some other people putting our arguments and plan ideas with the panopticon, so I'll put forward a few ideas for ones that try to deal with our morale situation through the other options.
[]Plan: Anti-Oligarch Operations
-[]Expansion of Mining Industries (-15 Mobilization Capacity)
-[]Basic Infantry System Production (-20 Mobilization Capacity for 3 Months)
-[]Expand Type 41 Car Production (-15 Mobilization Capacity)
-[]Civilian Work Programs (-60 Mobilization Capacity)
-[]Domestic Morale Programs (-20 Mobilization Capacity)
-[]Department Six Evaluations (-25 Mobilization Capacity)
This plan is a combination of basically everything but the panopticon, with the work programs, jobs from infantry factories, morale programs, and starting sting operations to catch any higher ups. The most easily swappable option here is the Type 41 cars, but there aren't that many other options that cost the same or less to pick up instead, the elephant in the room of the panopticon not withstanding. I picked up the cars though since I do think we'll be needing a lot of them to motorize and support all the light infantry were raising, as well as possibly tow the big artillery pieces we're putting out if they're up for it.
[]Plan: Riding the Edge
-[]Decentralization of Armaments Industries (-50 Mobilization Capacity)
-[]Expansion of Mining Industries (-15 Mobilization Capacity)
-[]Basic Infantry System Production (-20 Mobilization Capacity for 3 Months)
-[]Expand Type 41 Car Production (-15 Mobilization Capacity)
-[]Found the Defense Engineering Command (-10 Mobilization Capacity)
-[]Domestic Morale Programs (-20 Mobilization Capacity)
-[]Department Six Evaluations (-25 Mobilization Capacity)
This one is cutting it close to what I think is the minimum we can get away with for morale actions, with just the infantry factory jobs, morale programs, and sting ops. In exchange it gets to decentralize and harden our arms industry as well as get our reverse-engineering elves organized for the slew of captured equipment likely coming our way very soon. Options to swap out the Type 41 for something else are the same as above, but another possibility with this plan is to drop the DEC too and have 25 mobility to play with. There are a bunch more useful 20 mobility picks that we could start a month earlier then, such as Tunnels, 3rd Gen, Air Force, Cargo, and Chemistry.
[]Plan: Anti-Oligarch Operations
-[]Expansion of Mining Industries (-15 Mobilization Capacity)
-[]Basic Infantry System Production (-20 Mobilization Capacity for 3 Months)
-[]Expand Type 41 Car Production (-15 Mobilization Capacity)
-[]Civilian Work Programs (-60 Mobilization Capacity)
-[]Domestic Morale Programs (-20 Mobilization Capacity)
-[]Department Six Evaluations (-25 Mobilization Capacity)
This plan is a combination of basically everything but the panopticon, with the work programs, jobs from infantry factories, morale programs, and starting sting operations to catch any higher ups. The most easily swappable option here is the Type 41 cars, but there aren't that many other options that cost the same or less to pick up instead, the elephant in the room of the panopticon not withstanding. I picked up the cars though since I do think we'll be needing a lot of them to motorize and support all the light infantry were raising, as well as possibly tow the big artillery pieces we're putting out if they're up for it.
[]Plan: Riding the Edge
-[]Decentralization of Armaments Industries (-50 Mobilization Capacity)
-[]Expansion of Mining Industries (-15 Mobilization Capacity)
-[]Basic Infantry System Production (-20 Mobilization Capacity for 3 Months)
-[]Expand Type 41 Car Production (-15 Mobilization Capacity)
-[]Found the Defense Engineering Command (-10 Mobilization Capacity)
-[]Domestic Morale Programs (-20 Mobilization Capacity)
-[]Department Six Evaluations (-25 Mobilization Capacity)
This one is cutting it close to what I think is the minimum we can get away with for morale actions, with just the infantry factory jobs, morale programs, and sting ops. In exchange it gets to decentralize and harden our arms industry as well as get our reverse-engineering elves organized for the slew of captured equipment likely coming our way very soon. Options to swap out the Type 41 for something else are the same as above, but another possibility with this plan is to drop the DEC too and have 25 mobility to play with. There are a bunch more useful 20 mobility picks that we could start a month earlier then, such as Tunnels, 3rd Gen, Air Force, Cargo, and Chemistry.