- Pronouns
- He/Him/His
Where did we leave the brewing Aurelia/Leasath conflict?
Now, I count seven alien craft that might take up storage space.IUN-PKF-XCOM Resources
Critical Statistics:
Total Industrial Capacity: 222,250 IC
Personnel: 1800
Base Locations: XCOM USEA, XCOM OSEA, XCOM ANEA, XCOM VERUSA
Overall Commander: Stephen Pulford
XCOM USEA:
...
Alien Assets:
0 Alien Fighters.
4x Alien Gunships.
3x Alien Bulb Ships.
5015x Alien Alloys.
Spare Aircraft:
4x Su-33 Flanker
1x Su-37 Terminator
1x F-15 Eagle
6x F-35 Lightning II
7x F-16 Fighting Falcon
5x F-18E/F Super Hornet
3x F-14X XCOM Hellcat II
3x Special Weapons: EMLs.
Selatapura Air Command Base:
Slots: 34/72
Defensibility: B
Airfield (3 Slots)
Barracks (6 Slots)
Hangars (4 Slots) [16/16 Aircraft]
Storage (8 Slots) [48/48 Aircraft]
Research Labs (1 Slots)
Engineering Bays (1 Slots)
Command Center (2 Slots)
Aerospace Factories (4 Slots)
Defenses: (5 Slots)
Fort Grays Airbase:
Slots: 15/18
Defensibility: C
Command Center (1 Slot)
Airfield (3 Slots)
Barracks (1 Slot)
Hangars (4 Slots) [14/16 Aircraft]
Storage (2 Slots) [11/12 Aircraft]
Docks (2 Slots) [Heavily Damaged]
Defenses: [2 Slots] [Heavily Damaged]
OK. So basically, we're at 300 Focus. 400 is the upper limit of green Focus; we can probably afford to go shallow yellow without suffering significant long-term loss of capacity.
Here are some things we can build into the plan:
[] (?? Focus) Coordinate with EOMDO to offer support in case the alien-Belkan offensive pushes east into their territory.
[] (?? Focus) Talk to the Razgriz. What really happened during the Circum-Pacific War?
[] (?? Focus) Talk to Princess Rosa. What are her vision, opinions, and intentions regarding the situation in western Usea?
Now, if we spent, say, 50 Focus on all three, we'd be in shallow yellow even if nothing significant went wrong this week. We could probably reduce Option 2 to 25 Focus since it's baaasically a briefing. The other two are probable 50+ Focus expenditures, because they involve setting up important meetings and involve the future of entire continents.
What do people think?
When we started the negotiations with the other Usea powers to bring the Civil War to the end Rosa was there, being part of it. As far as we know, she's still working on that with the other diplomats.Good point, but in that case we might ALSO want to consider a plan that spends us into the low yellow (since Long Caster seems to be holding together pretty well right now) and gets us properly ready. Like, what about things that we need to do to secure our position here on Usea? The Erusean Civil War isn't over, it didn't stop happening just because we're more worried about what the Belkans are going to do.
What might we do that's relevant to the situation in Usea? Outreach to Voslage, maybe? I think it's ultimately in our interests to catalyze a breakup of Erusea into individually smaller and more manageable chunks, and Voslage, by being stubbornly independent and with aces capable of doing a LOT of damage to the surviving Erusean remnant armies, could probably help us with that.
Has anyone asked how Princess Rosa feels about this? She's... kind of the queen of Erusea by default at this point I gather and probably has a lot of legitimacy and if she went haring off on her own it could be a problem?
Sounds like something we could have LC do right now.And, also, take inventory. We've got easily 20-30 planes that we probably don't need cluttering up our inventory, given that we're increasingly easily going to be able to manufacture our own as new pilots trickle in anyway. And we might have some real gems in storage, or parts for half a superplane, or God knows what-all.
I'd rather delegate the task. Anyone could perform that task, so there's no reason to have the commander personally wandering around the storage buildings tallying up aircraft.Sounds like something we could have LC do right now.
@huhYeahGoodPoint
How much Focus would it cost to identify all the planes we have in storage and haven't been identified yet?
We've already expanded those divisions massively within the past week. Review the recent updates and discussion for examples.Eh, go for it, as long as there is an option to hire at least a handful of people in person to join the non-combat divisions of X-COM. I'd really love to see everyone back in those places in the green.
CHOO CHOO NEXT WEEK ARRIVING RIGHT ON SCHEDULEI'll settle for ugly but informative over pretty but not ready for a week.![]()
Yay, technology exchange!"We've discovered that XCOM VERUSA sent us technical documents on fortifying installations, for one," Dr. Shen said, lips pressing into a thin line. "We've also rediscovered several projects that we can be working on, as well as other sundry potential projects. Ultimately, commander, the decision is yours."
This is very good.Each additional 2000IC in Aerospace Factories qualifies as half a Research Lab for Aircraft-related research.
Good, good.As part of XCOM VERUSA's gift to you that you somewhat embarassingly never quite managed to fully implement, your structures can be retrofitted for increased resistance to damage - future buildings will implement this automatically at no extra cost.
All new buildings automatically start with Light Damage Resistance.
Unlocks: Bunkers [1000 IC, 1 Slot, 1.5 Defenses, and Medium Damage Resistance]
Unlocks: Structural Hardening [200 IC per Slot, confers Light Damage Resistance]
Unlocks: Resistant Structures
From the first page, doesn't have its own slide.[SLIDE=STONEHENGE]Stonehenge is the quintessential superweapon. Everybody knows about it to some extent - it was one of the greatest anti-Ulysses weapons, repurposed by Erusea to take over the continent before being taken out of commission by Mobius One. You led an effort to protect the Osean army as it reused the last cannon for a shot at destroying one of the Arsenal Birds through its shield; to do the same thing to the aliens, you are planning to repair it and turn its guns to the heavens.
Yay! my idea got green lit
Strange, Long Caster thought. Why was there so much rustling by Daniel's room? It sounded like...nah, he was clearly imagining it. Daniel was probably just bored or something.
@huhYeahGoodPoint
It's simple.
Here it is explicitly labeled as an aircraft Skunkworks. Notably, the original 'Skunkworks' was an aircraft development lab, the description references only aircraft, and we're in a version of the setting that places far more emphasis on aircraft over any other aspect ofAnd while I agree that Skunkworks is primarily aerotech, I don't think it's entirely so; skunkworks in New XCom produced things like combat drones, berserker patches, med kits, and so on. Neither project seems utterly aircraft focused.