Abyssal Quest (Kancolle) : No SV, you are the Water Demon

[x] Base expansion:
-[x] AA Demon: Build facility : Basic runway
--[x] Then Workshop improvement.
-[x] Me: Shipyard improvement

[x] Construction
-[x] He-class light cruiser

[x] Equipment:
- [x] A5M x7. Put them on CAP around base's airspace, if weather permits.

[x] Operations
-[x] 2xNi-class destroyers - patrol.
-[x] Everyone else - recourse gathering.

[x] Other
-[x] Ships have radars. Can you build stationary version with more power, so it will be possible to detect incoming planes early?
 
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A sapient abyssal can supervise a project. So long as no one get in the way of the others, so they
You knew one of us is going to suggest that making two people supervise the projects may speed up the process, didn't you?

Clever.
 
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Everyone else - recourse gathering.
One, "resource". Two, wouldn't it make more sense to keep Wo as base defense? Aircraft make better scouts and patrol units than just destroyers, and if the resourcing operations hit something that means they need a fleet carrier as back-up things are already pretty bad.
 
[x] Base expansion:
-[x] AA Demon: Build facility : Basic runway
-[x] Me: Shipyard improvement

[x] Construction
-[x] He-class light cruiser

[x] Equipment:
- [x] A6M2 x7. Put them on CAP around base's airspace.

[x] Operations
-[x] 2xNi-class destroyers - patrol.
-[x] Everyone else - recourse gathering.

[x] Other
-[x] Ships have radars. Can you build stationary version with more power, so it will be possible to detect incoming planes early?

Note : The zeros require a higher-level workshop.

By the way, Wo has planes with her, but I need to decide what and their stats, so those will be added later.
 
With Wo joining your fleet, you guess you probably won't get along well with he Abyssal at Singapore… Ah, it's a little sad, you enjoyed that time you spent there. Especially since she wasn't with you.

(Wo get)



Week 5 :

Available assets (capacity : 100, 16 used) :
3xI-class destroyers
3xRo-class destroyers
2xHa-class destroyers
2xNi-class destroyers
2xWa-class transport
1xHo-class light cruiser.
So,uhh, watcha doin Wo? Are you just lazin around the base eating junk food while watching anime or something?
 
...ohh shit we don't have AA guns...

Welp, I'm relying on you to keep the sky safe, Wo. Because you're on your own.
 
[] Base Expansion
-[][Cold Turkey Princess] Complete Shipyard Improvement.
-[] [AA Demon] Build Basic Runway.

[] Ship Construction
-[] He-class Light Cruiser

[] Workshop Construction
-[] 1x E7K Float Plane
-[] 6x Abyssal Sonar Mk1

[] Operations
-[][Patrol] Ni-class, Wo-class.
-[][Resourcing] I, Ro, Ha, Wa, and Ho-class.

[] Other
-[][Research] Attempt to convert, design, or jury-rig shore-based radar installations, based off of nautical radar mounts.
-[][Equipment] Assign E7K Float Plane to Ho-class Light Cruiser.

--

Tentative alternative. I'm not quite sure the workshop build will work, but since we don't have the facilities yet for land-based aircraft I'm erring on the side of preparing our lighter units for better patrolling and reconnaissance. Making sure our cruisers have a scout plane or spotter sounds like a good idea, and the sonar arrays will both help with ASW and patrols in general as well as possibly being useful in resourcing ops once we find a way to recover submerged materials.

This also has a heftier home defense, as well as keeping an eye on Wo just in case anyone is still paranoid.
 
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Projects

[X]Continue with Shipyard Improvement(1 Week left)
-Us

[X]Workshop Improvement( 1 Week)
-Air Defence Demon

[X] Runway
-Fairies
Construction

[X]1 He-class Light Cruiser

Workshop

[X]4 21" Triple Mount Torpedo
Assign to the rest of the destroyers.

[X]2 Abyssal Depth Charge
-Assign to the Light Cruisers.

[X]1 E7K Floatplane
-Assign to new Light Cruiser.

Operations

[X]Resource Gathering
-1 Ho-class CL
-1 Ni-class DD
-3 I-class DD
-2 Wa-class Transport

*Newspaper Headline Special: Abyssal Destroyers and Transports on a work strike, demanding vacations.*

[X]Scout the Banda Sea for 1 week
-1 Wo-class CV
-1 Ni-class DD
-1 Ha-class DD
-3 Ro-class DD

-Scouting, as in, DON'T GET CAUGHT SPYING and RUN THE FUCK AWAY WHEN THEY SEE YOU!
--JUST SCOUT! NO FIGHTING!
---I swear if you screw this up somehow...
----Give reports to us on the usual pattern of the shipping lanes, convoys and escorts.

Others

[X]Ask Wo about what she knows. Her old base. The shipgirls. EVERYTHING.
-She must know something.
--Right?
 
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Actually, if we want the Fairies to do anything it should be the runway. It only takes a day to layout a basic air strip, so even if they royally screw up they have six more days to get it right.

Regarding the Workshop build, I was actually talking about the equipment order. It said we could only work on one thing at a Time, and I wasn't sure if that meant every week had to be a run of the same product or if we could order more than one kind of equipment.
 
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Actually, if we want the Fairies to do anything it should be the runway. It only takes a day to layout a basic air strip, so even I'd they royally screw up they have six more days to get it right.

Regarding the Workshop build, I was actually talking about the equipment order. It said we could only work on one thing at a Time, and I wasn't sure if that meant every week had to be a run of the same product or if we could order more than one kind of equipment.
1) I think we IC can check skills of AA Demon in building anything by assigning her runway and the direct her to Workshop. Upgrading workshop is not a vital task, and pretty much all we build in one is day-to-day basis, so losing one day next week is not important.

2) We can build different things - we did so in previous week with TA and floatplane.
 
1) I think we IC can check skills of AA Demon in building anything by assigning her runway and the direct her to Workshop. Upgrading workshop is not a vital task, and pretty much all we build in one is day-to-day basis, so losing one day next week is not important.
The reasob I'm not supporting the runway is

1) We can't hide it. I want to be kept anonymous as long as possible.
2) How are we suppose to defend it? The only thing we have for air defence is Wo. And she alone isn't enough to clear the skies. I don't want to give more targets if we are attacked.

... can't we just put the CAG planes on the runway?
Actually, if we want the Fairies to do anything it should be the runway. It only takes a day to layout a basic air strip, so even I'd they royally screw up they have six more days to get it right.
We really don't want to know what happens when a fairy fails something. I don't ever wanna find out. And I don't trust the dice. NEVER TRUST THE DICE!
 
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Maybe we need to pray to the dice before they start working?
It seemed to work for Neuroi quest.
 
1) We can't hide it. I want to be kept anonymous as long as possible.
2) How are we suppose to defend it? The only thing we have for air defence is Wo. And she alone isn't enough to clear the skies. I don't want to give more targets if we are attacked.
1) It's kanmusu sized runway. For basketball sized planes. It's no more noticeable that everything else on the base.
2) It's cheap to rebuild in worst-case scenario.

... we just put the CAG planes on the runway?
We can re-assign them later.
 
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