I look at what Ive gained (Day 2)
Crawkid
Lover of quests and community
- Location
- holed up in my room
Well, just to officially state it here: there is a potential change to upcoming priorities, with the newly acquired Trait 'Food Storage', which can not be used while using your Mutant Omnivoric Bond skill. Therefore, there must now be a distinction between simply eating something, and using M.O.B.
Other than that, I hope this quest has been fun so far. I do apologize for the uneven spread of votes per round/day, I hope to fix that and settle into a pattern. Thank you for your patience![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Other than that, I hope this quest has been fun so far. I do apologize for the uneven spread of votes per round/day, I hope to fix that and settle into a pattern. Thank you for your patience
Now that you've slowed down from your mad rush to gain skills, you look again to Adders, who stirs only to look back at you. Getting them to calm down and accept your presence is a good start, but not what you're after. Another of your starting skills, Bestow, requires a bond with someone in order to work. You're not sure if a snake is exactly a 'person' in terms of the skill, but there's nothing wrong with befriending it anyways, right?
You slowly go back to where most of the bugs are and look through your options, overlooking a strange unknown bug for larger than usual pillbug. Just like before, you moves slowly in place, before releasing the prey. As far as snake body language goes, you think Adders might be less afraid than last time, and more on the side of just apprehensive. The bug was eaten faster than last time too, making you smile some.
What to do now, regarding Adders?
[] Boop the snek
[] See if they want another bug
[] Relax as close as you can get away with
[] This is enough, back off for now
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Later on, when you're done with Adders, you think about how you've been focused mostly on exploration, and gaining as much from eating as you can. Just looking at yourself, you can tell that you've gained some useful things...but there must be a way to find out the details. Or maybe not. Maybe this is the extent of the help you'll get from that strange God...
But as you focused on the idea, you almost gave up. But then an idea came to mind, some understanding. That same god...had said that you could summon a list of your skills right? How do you even do that? Do you...do you just...?
"Skills..?"
Skills
Calm Heart (Passive): It takes more to make you succumb to intense emotions such as fear and anger. You know that it is better to solve problems with a clear mind. Not always easier, of course, but better. Similarly, those around you benefit from your calming presence. Level 1.
Mutant Omnivoric Bond (Active): Unlike most dryads, who need no food, but instead rely on the health of their trees...Your humanoid body can take in food and materials as well, and convert them into nutrition, which can be shared between you and the tree, as you share a deep bond. And the original bond to the tree is maintained, therefore, your collective being has two methods of collecting nutrition. Activating this skill will both give your tree the temporary ability to consume anything it can break down, as well as provide the option to gain a skill based on a nutrition source from you, or the tree, but only one per activation. (You still cant eat lava) Level 2.
Bestow (Active): You may gift someone access to a Skill that you possess. This copies it over to them as is, and will not level, upgrade, or evolve when yours does. It is entirely up to them to level, upgrade, or evolve it on their own. You must have formed a bond with the target person for Bestow to work. Level 1.
Nimble Roots (Active): When activating this Skill, you can push your will into a part of the tree - its roots, and move them as you wish. With enough concentration, anything that is possible with human hands is possible with your roots, and beyond. This skill also allows you to feel anything that the roots do: things like cold, heat, pressure, solidity, etc.. Level 2.
Efficient Digestion: Earth (Passive): Whenever you (or your tree) consumes dirt, the minerals and nutrients are easier to break down and receive nourishment from than before. Level 1.
Independant Photosynthesis (Passive): You now possess green hair, but also the ability to turn sunlight into into extra energy for yourself and , through your bond, your tree. This also allows you to produce sap to heal yourself, should you ever be separate from your tree, which has previously been your only source of replenishing sap. Remember to keep drinking water to keep photosynthesis going, otherwise you may start to feel comparatively sluggish. Level 1.
Seismic Sense (Passive): So long as a part of your body is in contact with the ground, or a structure directly connected to the ground, you are able to 'see' how things move along these surfaces- as well as 'see' the structures themselves. Such as stone castles and caves. The clarity with which you 'see' is determined by how easily vibrations can be sensed. the looser the substance (such as sand), the harder it is to 'see'. Likewise, the harder the surface, the easier. You are also always able to know what is happening around your tree, as it also has this ability, and sends the knowledge to you through your bond. Level 1.
Soften Soil(Passive): When you, or your tree, comes into contact with new dirt, soil, clay, clay-soil, or silt, the substance in question will immediately become softer and looser. Level 1.
Still Double (Active): You may create a perfect replica of yourself, made entirely of stone. An abundant source of stone must be present to use this skill. At the level you are at, you may only create one replica per day. Level 1.
Geomancy(Active): Having taken in the essence of multiple forms of earth within yourself, you are now able to command it to a degree. Low levels can only move and form small amounts of earth at a time. Level 1.
Traits
Exoskeleton: Bone: Your body is now encased in segments of thick, pure, bone material. Level 1.
Crumbly Skin: No matter what your outer layer currently is, it will dry (if needed), crack, and crumble on its outside layer. This will, perhaps surprisingly, not cause you any damage. It is as natural as a human shedding flakes of their own skin as they go about their day. The crumbly texture that comes off of you is ever-producing, and in some cases, may help attacks glide off of you easier. Level 1.
Food Storage: You have gained an inner pouch which holds a thick, nutritious, honey-like substance as a form of food storage should you, or anyone else, require it at a later time. You also gain in inner gland that makes the stuff, fully controllable by you. You can not digest material to store later if Mutant Omnivoric Bond is also being used. Inorganic materials also may not be digested this way, unless a skill allows it. Level 1.
Heart of Stone: If you have a regular heart, it has now been turned into a stone, magically capable of continuing to be able to keep regulating your bloodflow. If you have not had a heart before, for any reason, you've managed to create one without the drawbacks of needing to regulate bloodflow. Damaging it will be harder than one made of flesh, however, it still will act as a heart in that damage it does take on will be exceptionally dangerous to your continued survival.
Toggles
Calm Heart (Passive): It takes more to make you succumb to intense emotions such as fear and anger. You know that it is better to solve problems with a clear mind. Not always easier, of course, but better. Similarly, those around you benefit from your calming presence. Level 1.
Mutant Omnivoric Bond (Active): Unlike most dryads, who need no food, but instead rely on the health of their trees...Your humanoid body can take in food and materials as well, and convert them into nutrition, which can be shared between you and the tree, as you share a deep bond. And the original bond to the tree is maintained, therefore, your collective being has two methods of collecting nutrition. Activating this skill will both give your tree the temporary ability to consume anything it can break down, as well as provide the option to gain a skill based on a nutrition source from you, or the tree, but only one per activation. (You still cant eat lava) Level 2.
Bestow (Active): You may gift someone access to a Skill that you possess. This copies it over to them as is, and will not level, upgrade, or evolve when yours does. It is entirely up to them to level, upgrade, or evolve it on their own. You must have formed a bond with the target person for Bestow to work. Level 1.
Nimble Roots (Active): When activating this Skill, you can push your will into a part of the tree - its roots, and move them as you wish. With enough concentration, anything that is possible with human hands is possible with your roots, and beyond. This skill also allows you to feel anything that the roots do: things like cold, heat, pressure, solidity, etc.. Level 2.
Efficient Digestion: Earth (Passive): Whenever you (or your tree) consumes dirt, the minerals and nutrients are easier to break down and receive nourishment from than before. Level 1.
Independant Photosynthesis (Passive): You now possess green hair, but also the ability to turn sunlight into into extra energy for yourself and , through your bond, your tree. This also allows you to produce sap to heal yourself, should you ever be separate from your tree, which has previously been your only source of replenishing sap. Remember to keep drinking water to keep photosynthesis going, otherwise you may start to feel comparatively sluggish. Level 1.
Seismic Sense (Passive): So long as a part of your body is in contact with the ground, or a structure directly connected to the ground, you are able to 'see' how things move along these surfaces- as well as 'see' the structures themselves. Such as stone castles and caves. The clarity with which you 'see' is determined by how easily vibrations can be sensed. the looser the substance (such as sand), the harder it is to 'see'. Likewise, the harder the surface, the easier. You are also always able to know what is happening around your tree, as it also has this ability, and sends the knowledge to you through your bond. Level 1.
Soften Soil(Passive): When you, or your tree, comes into contact with new dirt, soil, clay, clay-soil, or silt, the substance in question will immediately become softer and looser. Level 1.
Still Double (Active): You may create a perfect replica of yourself, made entirely of stone. An abundant source of stone must be present to use this skill. At the level you are at, you may only create one replica per day. Level 1.
Geomancy(Active): Having taken in the essence of multiple forms of earth within yourself, you are now able to command it to a degree. Low levels can only move and form small amounts of earth at a time. Level 1.
Traits
Exoskeleton: Bone: Your body is now encased in segments of thick, pure, bone material. Level 1.
Crumbly Skin: No matter what your outer layer currently is, it will dry (if needed), crack, and crumble on its outside layer. This will, perhaps surprisingly, not cause you any damage. It is as natural as a human shedding flakes of their own skin as they go about their day. The crumbly texture that comes off of you is ever-producing, and in some cases, may help attacks glide off of you easier. Level 1.
Food Storage: You have gained an inner pouch which holds a thick, nutritious, honey-like substance as a form of food storage should you, or anyone else, require it at a later time. You also gain in inner gland that makes the stuff, fully controllable by you. You can not digest material to store later if Mutant Omnivoric Bond is also being used. Inorganic materials also may not be digested this way, unless a skill allows it. Level 1.
Heart of Stone: If you have a regular heart, it has now been turned into a stone, magically capable of continuing to be able to keep regulating your bloodflow. If you have not had a heart before, for any reason, you've managed to create one without the drawbacks of needing to regulate bloodflow. Damaging it will be harder than one made of flesh, however, it still will act as a heart in that damage it does take on will be exceptionally dangerous to your continued survival.
Toggles
...Wow. That's a lot more than what you started with. Even so, you havent gotten a single one of these...toggles? what the heck is that? You suppose the only way to find out is to get one, and that will probably be a matter of time. But...what do you do now?
[] Start planning what to do to prepare for night time
[] Start resting early, hopefully before the screams set in
[] Eat something else
-[] what?
[] Follow this feeling...you can give up skills/traits to benefit others..
-[] make a plan
[] Write in (1 action)
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