I'm feeling mathy again. Let's hope I didn't miss anything.
State of Hunger's Brain
Rihaku describes int and wis as competence stats here, so I'm modeling competence as the sum of intelligence and wisdom. (
A Simple Transaction I Original)
Btw, one aspect of Philosopher's Wreath that I think has been underappreciated is its stat boosts! Sure, it doesn't offer unbounded progression of a guaranteed high-tier magic system like Azure Moon, but you get +Int, +Wis, and +Cha out of it! That's basically +Competence, without even any extra Heartlessness! And if you search for a great magic system, it's basically a better Azure Moon at the cost of only one extra pick!
Current base mental Stats(Factoring in GDS's mental stat boosts):
Int: 4
Wits: 11
Wisdom: 2(5 in combat given Hungry Vim)
Baseline Competence: 6, 9 in combat
Mental Buffs and Debuffs I'm aware of
Uttermost: -30% to Wisdom
Basic Edeldross Enhancement: 60% to All stats given Silver of Evening/Edeldross Adept
Punctured Soul: -15% To Wits, Wisdom, Int
Mental Stats after buffs/Debuffs:
Int: 4(1.45) = 5.8
Wits: 11(1.45) = 15.95
Wisdom: 2*1.15 = 2.3(noncombat), 5*1.15 = 5.75(Combat)
Competence after Buffs: 8.1 outside combat, 11.55 in combat
Mental Stats after Honing
Honing Blurb for reference:
[ ] Honing - 2 Arete - The swift sharp blade that frees blood from body. Requires 3x Fierce Quickening (presently have 3x).
+++Agility, ++Wits. Add half your Wits to your Intelligence for purposes of combat.
Mental Stats after Honing:
Int(Noncombat): 4(1.45) = 5.8(Noncombat)
Int(Combat): (4)(1.45) = 5.8+(18.85/2) = 15.225(Combat)
Wits = 13(1.45) = 18.85
Wisdom: 2*1.15 = 2.3(noncombat), 5*1.15 = 5.75(Combat)
Competence after Honing: 8.1 Outside Combat,
20.975 in combat(!?)
That's like a what... 82 percent rounding up competence boost for combat purposes?