How Would You Prefer To Handle Unit Design?

  • Just let the QM do it.

    Votes: 15 30.0%
  • Just choose which techs to use.

    Votes: 23 46.0%
  • Choose which techs and extra features to use limited by size, cost, and upkeep.

    Votes: 9 18.0%
  • Choose individual (fictional) systems to equip units with. Limited by size, cost, upkeep, etc.

    Votes: 2 4.0%
  • None of these.

    Votes: 1 2.0%

  • Total voters
    50
  • Poll closed .
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I'm disappointed in you all for not calling it Bradfordite and the prototypical superior version Sweaterite.
 
It's also worth noting, Alien Alloy may not be a homogeneous one-mix-fits-all alloy. In which case, it's actually a range of futuristic materials and this requires a range of names. This would be most simply accomplished by giving each mix a prefix and then naming it after it's more mundane cousin. You'd get stuff like NeoSteel or XenoAluminum like that.
 
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It's also worth noting, Alien Alloy may not be a homogeneous one-mix-fits-all alloy. In which case, it's actually a range of futuristic materials and this requires a range of names. This would be most simply accomplished by giving each mix a prefix ad then naming it after it's more mundane cousin. You'd get stuff like NeoSteel or XenoAluminum like that.
or giving one of the aforementioned names to every alloy. Like, Ayylmaoite is a manned armour use alloy for it's seemingly magical shock absorption properties and sheer lightness. Why, one might think to pull incredible stunts and be super cool about it wearing a suit of such.
 
It's also worth noting, Alien Alloy may not be a homogeneous one-mix-fits-all alloy. In which case, it's actually a range of futuristic materials and this requires a range of names. This would be most simply accomplished by giving each mix a prefix ad then naming it after it's more mundane cousin. You'd get stuff like NeoSteel or XenoAluminum like that.
The sum of the parts can also be useful for something else, neosteel for example is somehow a liquid retaining all its hardness of steel but remaining in liquid form. While Xenoaluminum is brittle but when powdered acts an amazing coolant.
 
saturn and jupiter both have a lot of hydrogen so a station in orbit of one of them could extract hydrogen to fuel banks of hydrogen fusion reactors to produce elerium
 
saturn and jupiter both have a lot of hydrogen so a station in orbit of one of them could extract hydrogen to fuel banks of hydrogen fusion reactors to produce elerium
True... but when Elerium will likely be produced before you get to the point of mining the gas giants, it'll end up much easier to use terrestrial or lunar He3 initially, and then use the Elerium reactors to produce the elerium for further reactors.
 
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True... but when Elerium will likely be produced before you get to the point of mining the gas giants, it'll end up much easier to use terrestrial or lunar He3 initially, and then use the Elerium reactors to produce the elerium for further reactors.
pretty sure we cant do that, i think someone said somewhere on this thread that elerium is like antimatter you need to use another power source to produce it

Also love your quotes
 
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I mean, we have capability to get good enough hydrogen through electrolysis to fuel our fusion already in a energy profitable manner and earth is 70% water. We won't be hurting for fuel that we can't get, just wanting for better.
 
pretty sure we cant do that, i think someone said somewhere on this thread that elerium is like antimatter you need to use another power source to produce it
The argument was that Elerium is comparable to antimatter in energy generation, and in the fluff text particle bombardment is how Elerium generates power without decaying.

Elerium itself however, is a (fantasy) mineral allotrope of element 115, an actual superheavy element with a halflife of 32 microseconds. At least, in the latest isotope created. Up until a few years ago it was measured in nanoseconds.
ANYWAY! In game, it's a green crystal that if you bombard it with particles will remain stable and produce massive amounts of electricity forever. But if you leave it unplugged, it has a halflife of 15 days.

The tech tree is that after fusion (an probably some other upgrade) we can produce it here on earth as part of the game. Which I figure is probably gonna happen long before we get to hydrogen extraction on jupiter and the outer giants.

Also love your quotes
Thankyou. :p:cool:
 
The argument was that Elerium is comparable to antimatter in energy generation, and in the fluff text particle bombardment is how Elerium generates power without decaying.

Elerium itself however, is a (fantasy) mineral allotrope of element 115, an actual superheavy element with a halflife of 32 microseconds. At least, in the latest isotope created. Up until a few years ago it was measured in nanoseconds.
ANYWAY! In game, it's a green crystal that if you bombard it with particles will remain stable and produce massive amounts of electricity forever. But if you leave it unplugged, it has a halflife of 15 days.

The tech tree is that after fusion (an probably some other upgrade) we can produce it here on earth as part of the game. Which I figure is probably gonna happen long before we get to hydrogen extraction on jupiter and the outer giants.

Thankyou. :p:cool:
Elerium is not an Isotope it is a super efficient battery/fuel source. It will never be cheap enough for mass civilian use it is a military assets only. It stores massive amounts of energy not unlimited it will get used up. Also, it depends on what particle is used to bombard the Elerium that produces different types of energy, not electricity. Fusion is what will power our industry and civilian markets. We do not need He3 or anything else our reactors are more efficient, robust, and powerful than the ones the ME races use. We can literally run them on anything and everything from seawater to garbage. So we will be setting up mining operations for the Gas Giants to fuel the expansion.
 
Elerium is not an Isotope
There are currently 11 isotopes of E115 known by CERN and similar laboratories. They range in halflife from 93 nanoseconds to 32 microseconds. It's been a theoretical handwavium since 70's science fiction and has always been a means by which to achieve gravity wave engines. Specifically how, and other uses, have varied from fiction to fiction. Materials science in science fiction - Wikipedia
a super efficient battery/fuel source. ~~ It stores massive amounts of energy not unlimited it will get used up.
It's clear this element is unlike anything found on Earth. The unusual atomic structure of this substance responds to direct bombardment from accelerated particles, resulting in an astonishing release of energy. [...] The potential applications for this element are nearly unlimited. [...] It has the potential to change the entire economic structure of Earth's energy industry. If we were to discover the source of this material, our reliance on fossil fuels could disappear within a decade. "
Dr. Vahlen, research report extract
The Unusual atomic structure... Meaning Isotope. It does not STORE power, by any stated reference in the entire game. It RELEASES power when bombarded, which I already went over. You can get accelerated particles from simple radio decay, so combine a gram of it with some radioactive material and you're golden.
It will never be cheap enough for mass civilian use it is a military assets only. ~~ Fusion is what will power our industry and civilian markets. We do not need He3 or anything else our reactors are more efficient, robust, and powerful than the ones the ME races use. We can literally run them on anything and everything from seawater to garbage. So we will be setting up mining operations for the Gas Giants to fuel the expansion.
Says...only you..! Because we're expected to get it for use in spaceflight before the game is over.
This is equivalent to saying, only military and government will have Eezo, because we can't make it and it requires so much effort to mine it's the most valuable thing in the galaxy.
I think I'll wait for the GM on this one, thanks...
 
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earlier i was asking about how elerium was produced and i was going through the entire thread for shits and giggles when i read this
Elerium is not anti-matter, but it is a pretty great fuel. It has enough energy density to make the rocket equation a triviality, is very stable when you want it be, and the reaction can be throttled. It's also effectively a monoprop. The only downside is that it is not naturally occurring, so it must be manufactured using power from other sources.
this means that to produce industrial amounts of elerium we are going to need banks of dedicated fusion reactors
 
There are currently 11 isotopes of E115 known by CERN and similar laboratories. They range in halflife from 93 nanoseconds to 32 microseconds. It's been a theoretical handwavium since 70's science fiction and has always been a means by which to achieve gravity wave engines. Specifically how, and other uses, have varied from fiction to fiction. Materials science in science fiction - Wikipedia

It's clear this element is unlike anything found on Earth. The unusual atomic structure of this substance responds to direct bombardment from accelerated particles, resulting in an astonishing release of energy. [...] The potential applications for this element are nearly unlimited. [...] It has the potential to change the entire economic structure of Earth's energy industry. If we were to discover the source of this material, our reliance on fossil fuels could disappear within a decade. "
Dr. Vahlen, research report extract
The Unusual atomic structure... Meaning Isotope. It does not STORE power, by any stated reference in the entire game. It RELEASES power when bombarded, which I already went over. You can get accelerated particles from simple radio decay, so combine a gram of it with some radioactive material and you're golden.

Says...only you..! Because we're expected to get it for use in spaceflight before the game is over.
This is equivalent to saying, only military and government will have Eezo, because we can't make it and it requires so much effort to mine it's the most valuable thing in the galaxy.
I think I'll wait for the GM on this one, thanks...

Says the QM and the entire discord. This was gone over several times we are changing nearly everything about how things are made and what they are used for. This is not the RL version of anything this is space magic, not science. Maybe you should look over the rest of the thread because it has been posted before.
 
this means that to produce industrial amounts of elerium we are going to need banks of dedicated fusion reactors
That does seem to be the point of the "Instant Sun Just Add Elerium" option.
Says the QM and the entire discord.
Post discord link, or I don't care.
This is not the RL version of anything this is space magic, not science.
You...do understand science fiction,..right?
 
That does seem to be the point of the "Instant Sun Just Add Elerium" option.

Post discord link, or I don't care.

You...do understand science fiction,..right?
You are being very rude but here you go. It is quite right now because the QM is back in class. The tab is the technology one you just have to scroll or search for it. Everything I said is backed up so calm down with your sass and attitude.

Also if any of you new guys want to join this link is good for a day. If this goes down the Link in the information tab might be a permanent one. If not just ask me again.
Discord - Free voice and text chat for gamers
 
That does seem to be the point of the "Instant Sun Just Add Elerium" option.

Post discord link, or I don't care.

You...do understand science fiction,..right?
You are being very rude but here you go. It is quite right now because the QM is back in class. The tab is the technology one you just have to scroll or search for it. Everything I said is backed up so calm down with your sass and attitude.

Also if any of you new guys want to join this link is good for a day. If this goes down the Link in the information tab might be a permanent one. If not just ask me again.
Discord - Free voice and text chat for gamers
It's also threadmarkedunder the first informational on the basic quest info.
A New Dawn (XCOM/Mass Effect) - Crossover
 
You are being very rude but here you go. It is quite right now because the QM is back in class. The tab is the technology one you just have to scroll or search for it. Everything I said is backed up so calm down with your sass and attitude.

Also if any of you new guys want to join this link is good for a day. If this goes down the Link in the information tab might be a permanent one. If not just ask me again.
Discord - Free voice and text chat for gamers
Your same conversation was reflected in discord, but Issac/questmaster didn't weigh in on it. Aside from a different conversation where he said it was a magnitude above fusion and below antimater; and another where he had the odd idea the Elerium cost was a monetary thing rather than you putting Elerium crystals into the guns as the power source as outright stated in X1, X2 and the Bureau. So, we're back to my earlier assertion.

Elerium production is on the tech tree.
The QM has not weighed in on how available it will be after we learn how to produce it, only that it won't be powering phones because he doesnt even think it powers the guns and armor. (it could honestly, a few micro grams and an RTG, but...WoG.)
Alien propulsion is directly after Elerium research on the tech tree.
By easily searched game lore, which has yet to be contradicted by the GM, it's a super-heavy element that generates massive amounts of clean energy by absorbing radioactive particles and remaining meta-stable. It's not zero point, it's processing radioactivity into something useful.
None of this means people won't be able to have an elerium reactor in their car/house/ship, and that it'll be limited to the military only.

There was one interesting quote though.
QuestMaster 1/7/19 said:
Because I don't think any of the guns have a full elerium reactor in them.
Elerium is used in two ways, with somewhat conflicting fluff. It's used as a fancy chemical explosive, and as a fuel which releases energy under particle bombardment.
It's space magic, so it doesn't really try to make sense.
The most dangerous, explosive and hot radioactive elements are those with short half-lives. Elerium could easily be (utterly wasted) used in a flamethrower as ammo because it's short halflife would cause the flamethrower to essentially be a low yield fission weapon. Keeping the fuel electrified or mixed with radioactive waste sludge from a fission plant would keep it stable (by game lore) until spread as a mist or heated spray where the mix would separate enough for the supershort halflife of the material to succeed in falling apart, adding radioactive junk and heat.
 
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Your same conversation was reflected in discord, but Issac/questmaster didn't weigh in on it. Aside from a different conversation where he said it was a magnitude above fusion and below antimater; and another where he had the odd idea the Elerium cost was a monetary thing rather than you putting Elerium crystals into the guns as the power source as outright stated in X1, X2 and the Bureau. So, we're back to my earlier assertion.

Elerium production is on the tech tree.
The QM has not weighed in on how available it will be after we learn how to produce it, only that it won't be powering phones. (it could honestly, a few micro grams and an RTG, but...WoG.)
Alien propulsion is directly after Elerium research on the tech tree.
By easily searched game lore, which has yet to be contradicted by the GM, it's a super-heavy element that generates massive amounts of clean energy by absorbing radioactive particles and remaining meta-stable. It's not zero point, it's processing radioactivity into something useful.
None of this means people won't be able to have an elerium reactor in their car/house/ship, and that it'll be limited to the military only.

There was one interesting quote though.

The most dangerous, explosive and hot radioactive elements are those with short half-lives. Elerium could easily be (utterly wasted) used in a flamethrower as ammo because it's short halflife would cause the flamethrower to essentially be a low yield fission weapon. Keeping the fuel electrified or mixed with radioactive waste sludge from a fission plant would keep it stable (by game lore) until spread as a mist or heated spray where the mix would separate enough for the supershort halflife of the material to succeed in falling apart, adding radioactive junk and heat.
look further up he was the one that told us what Eleruim is not me or the other players. Issacc made the call I am enforcing it and spreading the call.
 
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