That is a ridiculously strong Pokemon compared to everything else we've seen there's just so much bulk and damage in one place, it's awesome. Odds are she might even be able to one-shot Mr. Mime with a Bug Bite so the smart thing to do would be to keep her in. But, no one ever accused me of being smart so let's send in Magnemite, and have them whale on one another until Magnemite wins so we can see if we can go four for four on evolutions this match.
[X] What A Steel
Send Out: Magnemite
Stance: Aggressive (-5% chance to dodge, +5% chance to hit)
Round 4+: Supersonic until it hits, Thunder Wave until it hits, and then Flash Cannon
Feint Flash Cannon when going for Supersonic, and Thunder Wave. Take a breather during the turns where Mr. Mime uses Protect. And, swap to the Wreckless stance when using Flash Cannon.
Daemon Hunter Magnemite's swap should be a free action for us as upon an opponent's Pokemon fainting you're offered the ability to swap your own Pokemon on the field out to match them so he should be able to start on turn four alongside Mr. Mime not turn five.
@Daemon Hunter Magnemite's swap should be a free action for us as upon an opponent's Pokemon fainting you're offered the ability to swap your own Pokemon on the field out to match them so he should be able to start on turn four alongside Mr. Mime not turn five.
Ah, that was a poorly worded statement from me. For this I was treating Mr. Mime enterring as Round 4, so Magnemite switching in would occur in that round, letting him act freely in Round 5 along with Mr. Mime. So it'd basically be this:
Round 4: Mr. Mime enters the fields
Round 4: Magnemite switches in for Forretress
That is a ridiculously strong Pokemon compared to everything else we've seen there's just so much bulk and damage in one place, it's awesome. Odds are she might even be able to one-shot Mr. Mime with a Bug Bite so the smart thing to do would be to keep her in. But, no one ever accused me of being smart so let's send in Magnemite, and have them whale on one another until Magnemite wins so we can see if we can go four for four on evolutions this match.
I for one completely endorse this strategy which is actually rather viable. I will also say that evolutions are very powerful just due to the increase in base stats. Although some evolutions are instead represented by seeing a boost to XP afterwards which effectively amounts to the same thing following a training action or two.
I for one completely endorse this strategy which is actually rather viable. I will also say that evolutions are very powerful just due to the increase in base stats. Although some evolutions are instead represented by seeing a boost to XP afterwards which effectively amounts to the same thing following a training action or two.
Presumably, if Forretress leveled up any further, and learned some new moves or improved any of her existing ones we'll see that after the battle this is just what she gained from her evolution. And, besides the obvious stat gains, those are some pretty good moves with Magnet Rise granting her an immunity to Ground upon being used, Toxic Spikes completing her hazard set, and Zap Cannon allowing her to teach the move to Magnemite so he doesn't have to wait until level fifty-two to learn his main stay Electric-type move.
I would like to preface this by saying I feel very, very bad for this poor Mr. Mime. He literally used a single Calm Mind, hurt himself in confusion, and then spent the rest of the fight paralyzed.
Round 4 Mr. Mime: Mr. Mime used Calm Mind (DC15: 29). Mr. Mime's Special Attack increased from C++ to B-.
Round 4 Magnemite: Magnemite feinted with Flash Cannon. Mr. Mime saw through the feint! Magnemite used Supersonic (DC60: 77). Mr. Mime was confused!
Round 5 Mr. Mime: Mr. Mime used Psychic (DC25: 16). Mr. Mime hurt itself in his Confusion! Mr. Mime lost 8% of his HP (66%). (DC75: 89) Mr. Mime snapped out of his confusion.
Round 5 Magnemite: Magnemite feinted with Flash Cannon. Mr. Mime fell for the feint! Magnemite used Thunder Wave (DC20: 64). Mr. Mime was paralyzed.
Round 6 Mr. Mime: Mr. Mime used Protect (DC25: 8). Mr. Mime is paralyzed!
Round 6 Magnemite: Magnemite took a moment to rest.
Round 7 Mr. Mime: Mr. Mime used Psychic (DC25: 18). Mr. Mime is paralyzed!
Round 7 Magnemite: Magnemite used Flash Cannon (DC20: 31). Mr. Mime lost 42% of his HP (24%).
Round 8 Mr. Mime: Mr. Mime used Psychic (DC25: 4). Mr. Mime is paralyzed!
Round 8 Magnemite: Magnemite used Flash Cannon (DC20: 68). Mr. Mime lost 24% of his HP (0%). Mr. Mime fainted!
Scheduled vote count started by Daemon Hunter on Aug 5, 2024 at 9:35 PM, finished with 9 posts and 4 votes.
I would like to preface this by saying I feel very, very bad for this poor Mr. Mime. He literally used a single Calm Mind, hurt himself in confusion, and then spent the rest of the fight paralyzed.
Perfect run time? We could very well end this having taken zero damage on any of our Pokemon at this rate although Chansey might have to squeak through on a technicality.
Stance: Aggressive (-5% chance to dodge, +5% chance to hit)
Round 4+: Supersonic until it hits, Thunder Wave until it hits, and then Flash Cannon
Feint Flash Cannon when going for Supersonic, and Thunder Wave. Take a breather during the turns where Mr. Mime uses Protect. And, swap to the Reckless stance when using Flash Cannon.
Violet looked at Forretress then let herself glance down at Magnemite's Pokeball. Forretress could almost certainly win this on her own, a single use of Bug Bite may even be enough to defeat Mr. Mime. But in this moment, Violet was riding the high of a flawless fight. "Forretress," she said with confidence, "take a breather for the moment."
The Bagworm Pokemon looked at Violet and then back at her opponent. With a confident shrug, she conveyed the message that she could win this, but if Violet was sure then Magnemite could have a turn. Forretress' expression then turned slightly smug as she wondered if she could have swept the gym on her own.
Violet smiled at her friend's confidence before finally making the switch. Throwing Magnemite onto the field of battle, she lowered her voice to give him orders. "Add some feints and fakes at the start, I know you're good at it." The Magnet Pokemon appeared excited and almost missed Violet's next words. "Alright, Magnemite! Let's win this thing!"
Mr. Mime cracked his knuckles, stretching his arms and rolling his shoulders in a very human manner. In response, Magnemite simply changed the frequency of their hum, tilting back and forth in a facsimile of stretching.
Then the battle resumed once more, Magnemite charging up a Flash Cannon while Mr. Mime stood there utterly unconcerned. Briefly closing his eyes, the Barrier Pokemon used Calm Mind while Violet ordered, "Supersonic, don't let him see straight."
A wave of noise crashed into Mr. Mime, causing him to step back and open his eyes. While too late to disrupt his prior move, Violet could see the clouded confusion in his eyes whilst he stumbled ungainly on his feet. Instinctively trying to use Psychic, he held up a hand miming the move, only to lose control of the building energy which quite literally blew up in his face.
"Thunder Wave," Violet ordered, unwilling to squander the advantage to which Magnemite momentarily pretended not to hear it, instead gathering both Steel-type and Electric-type energy at once.
Mr. Mime on the other hand waved the dust away from his face, a serious expression covering his face as Sabrina gave him orders. Taking a series of unpredictable steps, he prepared to use Protect after Magnemite's attack. Hoping to dodge the first and then block the second, the Barrier Pokemon's plan stumbled after the Magnet Pokemon abruptly stopped gathering Steel-type energy.
Having expected the use of Flash Cannon, Mr. Mime's brain momentarily locked up, leaving him vulnerable despite mental orders from Sabrina to move. A wave of electricity flowed from Magnemite to the Barrier Pokemon, locking up limbs and halting all attempts to act.
"He's going to use Protect," Violet observed, understanding the movements used by the Barrier Pokemon. "Hold off for a moment."
Magnemite held back for a moment, taking a moment to breathe as a panicked Mr. Mime acted to defend himself despite being unable to move. Instinctively using Protect, the Barrier Pokemon was distracted by the electricity coursing through his veins causing the move to simply fizzle out.
A second later, Mr. Mime tried to use Psychic once more, as Sabrina hoped that a brief ranged duel would allow her Pokemon time and space to recover. Unfortunately, the paralysis proved too much as Mr. Mime's locked-up limbs prevented him from doing more than writhe on the floor.
Magnemite, on the other hand, felt a little bad for what they were about to do. One Flash Cannon fired, causing Mr. Mime to roll across the floor. Another desperate attempt at Psychic failed, leaving Magnemite with a clear and easy target.
They fired their second Flash Cannon of the match and Mr. Mime fainted.
Violet smiled in response as the crowd watching went wild. Sabrina's gym had one of the highest win rates in Kanto which made every trainer that challenged her an underdog. To have said underdog knock out two of her Pokemon without taking a single hit was absurdly rare and the crowd was loving it.
Sabrina, however, was not. Despite dampening her emotions below a psychic wall in her mind, the gym leader seemed to think the fight had been too easy for Violet. Glancing over at her attendants, Sabrina briefly frowned at the memory of their prior conversations. While they gave good advice, she shouldn't have listened to them previously. She should have gone all out against this trainer from the start, but now it was likely too late. Restricted to only a Slowpoke and Butterfree against an array of hazards, Sabrina would be facing an uphill battle.
Forcing her thoughts to grind to a halt, the gym leader calmed herself down in a manner superficially similar to the use of Calm Mind in Pokemon. Gazing into the mind of the trainer before her, Sabrina looked down in the real world while perusing some of Violet's thoughts. It wasn't complete mind reading, but for a fight, it was enough.
Her attendants gave her a look, trying to silently convey the idea that it wasn't acceptable to implement strategies used against the Elite 4 against a trainer with two badges. Sabrina supposed they had a point. She'd restrict herself to mind reading. At least for now.
Health: D++
Stamina: D++
Attack: D
Defense: D++
Special Attack: B--
Special Defense: C
Speed: A
Evasion: A++
Moves
Bug Bite: E++
Gust: E++
Harden: E++
String Shot: C+
Tackle: F++
Supersonic: D++
Confusion: E++
Poison Powder: B-
Sleep Powder: D++
Stun Spore: D++
Psybeam: C++
Whirlwind: B--
Air Slash: D++
Safeguard: C++
Substitute: C++
Special Skills
Tinted Lens
Violet's Thoughts: A glass cannon, Butterfree is fast, agile, and hits hard. Whirlwind allows her to cycle through problematic Pokemon while Poison Powder places a needed time limit on the battle due to her poor stamina. At range, Supersonic and Psybeam are her usual go-to. She cannot survive in close range, however.
Butterfree will use Whirlwind which will replace Magnemite with Dratini. She'll then use a series of Psybeams due to being too weak to absorb a hit but will use a Substitute if she gets a chance. If Dratini uses Thunder Wave, she'll use Safeguard. If Dratini uses Protect, she'll take a moment to rest.
Should Violet switch to one of her other Pokemon, Butterfree will adapt her strategy. Against Magnemite she'll open with a Reckless Psybeam, against Chansey she'll use Poison Powder, against Forretress Substitute. After which she'll begin using a series of Psybeams as needed. If Magnemite uses Thunder Wave, she'll use Safeguard.
Butterfree will switch freely between Evasive, Aggressive, Stand-off, and Reckless stances based on what is most useful for her at that time thanks to Sabrina's guidance.
Magnemite's Stance: Aggressive (-5% chance to dodge, +5% chance to hit)
Round 11: Thunder Wave
Round 12+: Repeatedly use Thunder Shock
[] Write-in
Round 4 Mr. Mime: Mr. Mime used Calm Mind (DC15: 29). Mr. Mime's Special Attack increased from C++ to B-.
Round 4 Magnemite: Magnemite feinted with Flash Cannon. Mr. Mime saw through the feint! Magnemite used Supersonic (DC60: 77). Mr. Mime was confused!
Round 5 Mr. Mime: Mr. Mime used Psychic (DC25: 16). Mr. Mime hurt itself in his Confusion! Mr. Mime lost 8% of his HP (66%). (DC75: 89) Mr. Mime snapped out of his confusion.
Round 5 Magnemite: Magnemite feinted with Flash Cannon. Mr. Mime fell for the feint! Magnemite used Thunder Wave (DC20: 64). Mr. Mime was paralyzed.
Round 6 Mr. Mime: Mr. Mime used Protect (DC25: 8). Mr. Mime is paralyzed!
Round 6 Magnemite: Magnemite took a moment to rest.
Round 7 Mr. Mime: Mr. Mime used Psychic (DC25: 18). Mr. Mime is paralyzed!
Round 7 Magnemite: Magnemite used Flash Cannon (DC20: 31). Mr. Mime lost 42% of his HP (24%).
Round 8 Mr. Mime: Mr. Mime used Psychic (DC25: 4). Mr. Mime is paralyzed!
Round 8 Magnemite: Magnemite used Flash Cannon (DC20: 68). Mr. Mime lost 24% of his HP (0%). Mr. Mime fainted!
Sabrina sent out Butterfree. The rocks hurt Butterfree. Butterfree loses 50% of her HP (50%). The thorns dig into Butterfree. Butterfree loses 13% of her HP (37%).
Might be greedy, but well we want that evolution too. If we already have the hazards set up, then I can't see the harm in trying out magnemite's best effort. Two of our steel 'mon evolving is gonna make them so smug to Dragonite, but fluff wise, I wanna make it so they keep each other's smugness in check too.
Magnemite will stay in. Otherwise, you're confident your Pokemon can handle themselves for the remainder of the battle. You'll simply spend the battle feeding them information on Sabrina's plans, and they can react as they wish. Spend any spare time you have thinking about how exactly you'll slightly change the placement of all the furniture in Sabrina's house later so that she stubs her toes for the next few weeks while walking around the place.
If Magnemite evolves Dratini is up next to try for his evolution, and Chansey is after him.
Alright, I'm calling the vote a little late, but here are the results.
As you can see, congrats on achieving the literal perfect result. A truly flawless run with three evolutions. Moreover, Dratini discovered the Style over Substance Stance (-10% chance to dodge, -10% chance to hit, requires a relevant skill from Pokemon or Trainer). Additionally Sabrina is now deeply unhappy and wants a rematch.
Thankfully she understands it's in bad form to demand a rematch as a gym leader. Instead she'll just fight you at the conference championships.
Novice Trainer -> Skilled Trainer
Achievement: Win your third badge
Achievement: Earn the Marsh badge
Achievement: Win a battle without taking damage
Achievement: Win a gym battle without taking damage
Achievement: Use a strategy that catches a telepath off guard
Achievement: Gain the respect/attention/irritation of Gym Leader Sabrina
Achievement: Convince Sabrina to attend the Indigo League Conference so she can get a rematch
Achievement: Evolve a Pokemon during a battle
Achievement: Evolve two Pokemon during the same battle
Achievement: Evolve three Pokemon during the same battle
Achievement: Have a Pokemon independently discover an aspect of Pokemon battles
Round 9 Magnemite: Magnemite used Thunder Shock (DC60: 100). A critical hit! Butterfree lost 37% of her HP (0%). Butterfree fainted.
Magnemite evolves into Magneton
Sabrina sent out Slowpoke. The rocks hurt Slowpoke. Slowpoke loses 13% of her HP (87%). The thorns dig into Slowpoke. Slowpoke loses 13% of her HP (74%).
Violet sent out Dratini
Round 10 Dratini: Dratini used Thunder Wave stylishly (DC10: 11). Slowpoke was paralyzed.
Round 10 Slowpoke: Slowpoke used Curse (DC40: 13). But it failed!
Round 11 Dratini: Dratini used Twister stylishly (DC10: 62). Slowpoke lost 20% of her HP (54%).
Round 11 Slowpoke: Slowpoke used Curse (DC40: 13). Slowpoke's Attack increased from C to C+. Slowpoke's Defense increased from C to C+. Slowpoke's Speed fell from E-- to F++. Slowpoke's Evasion fell from E– to F++.
Round 12 Dratini: Dratini used Protect stylishly (DC35: 58). Dratini protected himself!
Round 12 Slowpoke: Slowpoke used Zen Headbutt (DC30: 60). Dratini negated the damage!
Round 13 Dratini: Dratini used Dragon Tail stylishly (DC10: 3). Slowpoke avoided the attack!
Round 13 Slowpoke: Slowpoke used Yawn (DC25: 69). Dratini became drowsy.
Dratini evolves into Dragonair
Round 14 Dratini: Dratini used Outrage stylishly (DC10: 97). A critical hit! Slowpoke lost 54% of her HP (0%). Slowpoke fainted.
Scheduled vote count started by Daemon Hunter on Aug 7, 2024 at 9:27 PM, finished with 8 posts and 5 votes.
Kind of sad Sabrina didn't get to go with the Hyper Beam Alakazam, pesky gym assistants. I get the feeling Violet would've enjoyed the crunch. The two just generally seem to gel? Other people would probably get pissed off or demoralized by Sabrina's shenanigans, but Violet just gets pumped. They're on the same wavelength, those two.
And damn, Willow has some big shoes to fill when she does her challenge.