We're out of metal so I want to be extra ready for the next exploration. Building furnace and ork burner will leave us with zero metal to work with. If we build promethium refinery (we need it for promethium anyway, even if we find power line or build ork burner), we can have some promethium by tomorrow. Enough for a limited use flamethrower or a few incendiary grenades, I hope, that we can make the next morning from the last metal unit before wandering around.
We can rebuild lasrifle to sniper las, probably, but with all that blurriness I think we can't aim properly.
[X] Plan A Day of Spa Relaxation
[X]Run an extensive self-check. Extra-venerate your metal parts, poke fleshy parts with a needle, build a few simple med-auspex.And a power line detector while you're at it. Well, it'll be easier and more useful to make a fairly universal multispex, so you'll do just that. Then you self-check your thinking process for logical inconsistencies and memetic corruption. (I expect this to add some bonus to maintenance check and reveal hidden problems if we missed any)
[X]Maintenance, second take: With your new tool, you should be able to fix some of the linger damage from the fall. (heal medium injuries)
[X]Built the tools to built the tools. You have the most basic stuff. Now it's time to expand further
-[X]promethium refinery (Cost: 1 metal. Turns food into fuel)
As for long-term strategies i see two alternatives:
1. Fast and stealthy. Build us some omnispex to find our way around dangers, simple robomule to carry loot, crawl our way to comm-tower and take a look what we have out there.
2. Slow and steady. Build a tank and a decent amount of explosives, frak up local ork tribe for good, find some underlings and roll to the comm-tower like a boss.
I'm in favor of a first one. I have a feeling time is of the issue.