3.2 November, 1993
- Location
- Germany
[X] My brother Isaac – You have seen the wisest of men never to give up, no matter the peril. From this, you learned to be strong in times of need. In a life and death situation, get a +5 on all defense rolls.
Present Date: 5th November 1993
Current Wand: Fagus wood, Phoenix feather core
The week after that passed by sluggishly. You were ahead in most classes and while that had been part of your plan to allow you to battle your deficits in attention, it meant that you had much time to think. And that was a particular thing you were trying to avoid these days.
While the topic with the Grey Lady still weighed down on your mind, the memories you had experienced through your family heritage had been much more impactful. Living through the life of Basques, seeing through her eyes and reliving her emotions had been the very definition of exhilaration while in her memories – but a burden on you once you were yourself again.
While the woman had seen herself as a force of good, she had never second-guessed her decision to attack and kill. You felt nothing but dread thinking back on the crystal-clear memories, as if you had lived through them yourself. She had slaughtered a group of families, who had committed no crime but to come to her land without paying the demanded respects. To stay alive, they had hunted game on what Basques and her siblings called their own ground. And even if Basques herself had felt nothing as she watched the life escape out of children's eyes after they had been killed by her and her people - you grieved for them. Their deaths had happened thousands of years ago surely, but they would still be remembered for a bit longer.
"And that brings us to the 12th of May, 1612," Professor Binns said and paused, pursing his lips, looking like a wrinkled old tortoise. With his notes open, his guiding finger went from the end of one page and to the beginning of the next. He began to read again, still in his always hypnagogic flat tone.
"The growing tension lead to a first altercation to the north of Hogsmeade, were Goblins found a desolated mine, which would contribute heavily to the …"
It was hard for you to follow his words, when there were so many other things on your mind. Guided by a sense of defeat, you tried to push the dark thoughts away. This seemed to be another topic that would not get easier, the more you thought of it. Your eyes scanned the people surrounding instead.
Almost everyone in the class had fallen into a deep stupor, occasionally coming around long enough to copy down a name or date, then falling asleep again or reading in one of the many books you carried around during the day. As always, there was one exception in this matter; Hermione Granger was sitting straighter than you had possibly ever had in your life. Even now, when not only you, but the others around you as well, were bored out of your minds, she had found an approach that was keeping her entertained and focused. You observed her for a few minutes.
While her two friends had mentally disengaged just as the rest of the class, Hermione used every reference of date or event the Professor mumbled out, to check for them in her book, often reading for minutes without looking up or being distracted. She filled the piece of parchment at her side methodically with every worthy information she seemed to find in her supporting research.
You took your time and opened up one of your many notebooks; the one you had been scribbling in last was about a new charm you wanted to tackle next. All ideas you came up with landed in one of your many notebooks, all separated by subject or theme. By now there were a dozen spells and potions waiting for a moment in time, in which you would tackle them. Other ideas were of areas you still might want to check for hidden secrets in the castle or outside of it, items you might be able to build or other forms of adventures you had in mind.
The one in your hand was all about spell theory. There was a sketch in the center of the page. This was oftentimes your first step, when you came up with new projects. You liked to draw, even if you possessed only a fraction of the talent of your mother. The scribble in your notebook was a simple drawing of Tracey Davis, while casting the first Shield Charm you had ever seen her produce. You remembered how strong and fierce she had looked to you even in defeat. Seeing the care, you had put into her drawing, you could honestly say that the girl had motivated you. She made it clear without too many words; if you didn't focus on your own martial development, she would stomp you soon. So, you started scribbling down information you thought to be helpful. There were calculations about curvature, theories about intent and actual facts you had filtered out of a book. Taking the entire piece of parchment in, the structure of your notes made instinctively sense to you, because it had grown organically; as the need arose, you added more and more information until you felt as if your work was complete.
Then your eyes roamed up, to find the piece of parchment in front of Hermione. Where yours was natural chaos, hers was structural order. There were bold headers to compartmentalize the different timeframes, arrows marking dependencies between events and you saw how Hermione managed a second piece of parchment to record the most notable characters and personalities in a more centralized fashion.
Her work was magnificent and still, so very different from yours. It seemed as if things didn't have a single good solution, but a multitude of equally right answers. This realization made you smile, still watching her. Hermione herself shot her two friends a filthy looks out of the corner of her eye as they continued to play some kind of scribbled game between each other.
"… June saw an influx of events, as it followed the second engagement between local wizards and goblins …"
Your spirits reawakened, you were able to follow Binns' reciting for a few minutes.
"Professor," you said, raising your hand so that the Ghost could easily make you out.
It took the old, wrinkled man a bit to realize that you had said something. Excruciatingly slow his head rose, as he was looking for the source of disturbance.
"Yes, Mr. Matthews?"
You didn't comment on the name, instead going for the question: "Professor, we have seen quite a few examples of Goblin rebellions already and there are still three-hundred-and-eighty-one years to go," you said. A few of the heads around you started turning for you. Anthony chuckled quietly next to you.
"What can the wizard world do to avoid another one?"
Professor Binns processed the question for a moment. Your theory still stood, the Ghost was caught between different times, his mind not able to discern a lesson from another until a significant enough divergence happened. Another solution to this puzzle that was just as likely, but much less entertaining; Binns had been already senile and old while alive, carrying those traits with him into the Almost-Afterlife. Either way, when he started talking again, it was just like the time when Hermione had asked an intriguing question. There was a sense of energy that came out of Binns that you wouldn't normally associate him with.
"That is a very good question indeed, Mr. Matthews. Two points to Gryffindor." The moment he said that, Anthony stopped chuckling and groaned out instead. That reaction made you chuckle in return.
"The 1612 goblin rebellion was one of a series of rebellions in which the goblin population of the wizarding world revolted against the discrimination and prejudice demonstrated towards their kind by wizards and witches. The cause for this particular rebellion seems to have been, most likely, the lack of goblin representation in the Wizard's council as it was the predecessor to our very own Ministry of Magic today."
"Today, they have a small form of representation, because we as a wizard nation have given it to them. And that might be the problem, Mr. Matthews. As long as we are the ones at the top, deciding when to give them what kind of freedom and power, there will always be a sentiment of mistrust and bad faith."
Lessons like this showed you how different things would have been with a more engaging teacher. Terry who had been reading in his DADA schoolbook before was now fully immersed in the topic at hand. When the Professor made for a break to think, he raised his hand and asked: "So, we should make them equal to us in all matters?"
"No, I didn't say that," the Ghost answered, turning to the most talented Ravenclaw in your school year. "I just stated that it is what will inevitably happen. One now needs to decide which of the two solutions is the more beneficial. Do we give a marginalized race enough power to equal us on the political stage or do we go through a prolonged cycle of rebellions? Although exact casualties are often unknown, they were presumably quite high on both sides."
This time it was Hermione to push back and ask for a further explanation: "And what is the drawback of giving them equal rights?"
"It is often those that grew up without fear that ask questions like this. They are not wrong, far from it, Miss Pennyfeather, but a wizard's culture is coined by mistrust and doubt. For most of our history have we balanced our role in the world, until we yanked off the bridge to the mundane and put ourselves at the top of the magical world. A wizard always fears to climb the latter back down again, as he has grown rich and powerful at the top of it."
There was a learning in here, that you couldn't quite grasp yet.
Present Date: 13th November 1993
Current Wand: Fagus wood, Phoenix feather core
Charms Training (+ Perk), DC 0 → 1D100+10 → 12(2 + 10) → Automatic Success! → New Grade, P-
DADA Training (+ Perk), DC 0 → 1D100+10 → 43(33 + 10) → Automatic Success! → New Grade, P-
Potions Training, DC 0 → 1D100 → 92(92) → Automatic Success! → New Grade, D
Potions Training, DC 0 → 1D100 → 5(5) → Automatic Success! → New Grade, D+
Intellect Training, DC 30 → 1D100 → 89(89)
→ Success! → New Skill level, 4
Intellect Training, DC 40 → 1D100 → 27(27) → Failure!
→ Class Progress up to 3/5
Random Encounter I (1, 2 or 3) → 1D3 → 1(1)
Random Encounter I (+LCK) → 1D100+4 → 85(81 + 4)
DADA Training (+ Perk), DC 0 → 1D100+10 → 43(33 + 10) → Automatic Success! → New Grade, P-
Potions Training, DC 0 → 1D100 → 92(92) → Automatic Success! → New Grade, D
Potions Training, DC 0 → 1D100 → 5(5) → Automatic Success! → New Grade, D+
Intellect Training, DC 30 → 1D100 → 89(89)
→ Success! → New Skill level, 4
Intellect Training, DC 40 → 1D100 → 27(27) → Failure!
→ Class Progress up to 3/5
Random Encounter I (1, 2 or 3) → 1D3 → 1(1)
Random Encounter I (+LCK) → 1D100+4 → 85(81 + 4)
November brought the cold, the rain and the start of miserable short days. More and more did you and the other students found yourselves trapped in the arguably most beautiful cage in the world. Even if you started spending almost all of your time inside the castle walls, your exploration of the school came to a halt as you focused on nothing other than your schoolwork. You worked yourself through the entirety of your DADA book, noting how a chapter near the end focused on the topic of werewolf's, going into detail about the changes in perception through history and a short explanation as to how to defend against them; it was as simple as don't.
You also studied ahead in charms, trying to get a better feel for the different concepts that underlay the spells. It was getting all too clear to you that intent was as much of an important building stone as the right incarnation and wand movement were. As with some of the castle's riddles, magic had sometimes many an answer that was right and you started to suspect that it may be possible to use more of one building stone as a clutch to use less of another one. Some of the teachers could cast without spelling any incarnation or by barely moving their wand; and so, for the first time you started seeing an avenue that might get you to do a similar thing.
The one thing you had been procrastinating on, had been Potions. Your inspiration didn't stop at this particular field for any kind of reason, but even you fell sometimes for the flashy magic of wand magic. Once you realized that you were not ahead of classes anymore and after your goopy accident in Snape's class, you invested significantly more time into it. Backtracking a bit in your current book, you started trying to understand the foundations. While you were as good as the next one in simply following instructions and doing what the recipe told you, it was an exceedingly unsatisfying thing to go through. Instead you started experimenting with different effects. Most of the reactions of ingredients to each other seemed random to you, only barely held together by vague ideas and weak conceptions. Still, bit by bit you were catching up and getting quite comfortably in the lead again in classes, as you started to see some kind of sense behind at least a part of the things you were doing.
You wrote all that and more down into a piece of parchment, before you gave it to Peque to send back home. You told your parents about many things – even describing the Dementor Incident – told them about your experiences with the Grey Lady. When you had filled both sides of the parchment and had still not written down about the many passages you had found, you realized how much had been happening in just a few months. The decision to make this one to be a quieter time to process what you had experienced, was turning out to have been a good one. Heading back from the owlery, you arrived at a surprisingly empty Ravenclaw common room. It was dinner time, but the few remaining Ravenclaws were sitting either on one of the two couches in front of the fire or on the fluffy blanket on the ground.
You glanced over the nine students, counting and checking if you were correct in your assumption that the entirety of the third year Ravenclaw were currently present. Anthony Goldstein was sitting next to Padma Patil, and Stephen Cornfoot on one of the couches, while Terry Boot, Su Li and Lisa Turpin had sunken into the other couch. Sprawled out on the ground was Michael Corner, while Mandy Brocklehurst and Morag Macdougal had made themselves comfortable leaning against Padma's and Lisa's legs respectively. There was only one third year missing; you.
When they registered you entering the common room, a few heads turned. The first one to catch your eye was Terry: "Jacob, we've been looking for you all day!"
His smile was as energetic as that of Anthony on the other couch.
You, naturally, were just the most charismatic and socially found person on this earth. So, you said: "What?" That sounded stupid, didn't it?
"We've brought food," Padma said, when she realized that you were on the backfoot here. "Take something," she said, pointing at the table to your right: "And join us!"
Following her direction, you saw that they had gotten quite an extensive buffet together. The table looked like a miniature version of the banquet below in the Great Hall. After thinking about it for a minute, you went for a plate and filled it with what looked best to you.
By the time you joined them, taking your time to grab a chair and pull it up to not have to sit next to Michael on the ground, they had resumed their chattering. While it was this group that you were spending most of your time with in Hogwarts, you realized that you had rarely spend time like this together. What was the occasion?
Ravenclaw Riddle (CRT/EMP + Perk) DC 30 → 1D100+10 → 65(55 + 10) → Success!
"Who was it that found the kitchen?" you asked, a smile on your face when you solved the simple riddle.
"You knew about the kitchen?" Terry asked in return, confirming your theory. Someone had found the large room in which house-elves prepared this food, told the others and they decided to celebrate it together like this. It wasn't a bad idea.
"Mate, why didn't you share that with us?" You heard from Michael on the ground. Instead of looking down at him, you watched Anthony as he positioned his food safely on the ground, before jumping onto the couch and starting to pose and flex his muscles.
"Do not fret, for I am the smartest of the ravens," he started shouting. "If it is I, who in his deep wisdom, finds that what is hidden. I shall share it with all of you, my young and green followe- … aah-"
Anthony didn't match to finish his sentence as Padma and Mandy grabbed him by his pants and pushed him to forcefully sit again. There was laughter. It took you a moment to realize that you were laughing along with them.
"I suppose, I know who found it then. I think that's one of the easier riddles in the castle, but finding the location wouldn't be so easy, I suppose," you said, as you wrapped some ingredients into the thin bread on your plate.
"Chico, no me digas que sabes de mas secretos?" Morag asked you, now participating for the first time, when she had been silently listening before. Her long brown hair had been pulled back into a ponytail today and you could see the part of Spanish features one of her parents had brought into the marriage. Both of you had the same mix of genealogies and you could imagine having a sister that looked almost like her, if your parents had decided they wanted a second child.
"Hey, Hey, hey! No Spanish, you guys don't want me to start speaking Chinese, either," Su interjected, before you could make for an answer in Spanish.
"What did you say?" Lisa asked Morag who was sitting right from her on the couch.
"I asked this traitor," Morag started, not looking away from you. "If there are other secret locations, he didn't share with us, now that we know that he knew all along!"
The accusation was lighthearted, as she was playing it up for drama. Some of the others were laughing already, while Morag was clearly trying to stay as serious as possible.
"Wait?" You asked. "You don't know about the secret Room of Roses?"
You weren't quite sure if the joke was communicated clearly enough. Only when you heard Terry's answer, did all of you fall into laughter again: "Oh no, Jacob turned into a Jokester as well … as if we hadn't enough with Anthony already."
"Do not compare me with the likes of him, for I have shared with my peasants," Anthony said, before jumping away from the couch to flee the oncoming punches.
"Who are you calling, peasant, you peasant?" Padma shouted, while simultaneously trying to hit him.
"Jacob, mate. Please save me," Anthony screamed as he jumped behind you.
You stayed together for an hour, eating and talking of random things. While it was clear that this was not something that would happen regularly, as in most of them had other core groups of friends in their day to day life, you still enjoyed the evening.
For a moment you felt at peace even in this large group, because you realized … something like this could be quite nice actually.
Present Date: 19th November 1993
Current Wand: Fagus wood, Phoenix feather core
Protego Training I, DC 100 (DADA + INT + CRT) → 1D100+12 → 61(49 + 12)
→ Failure! → New DC,
Protego Training II, DC 39 (DADA + INT + CRT) → 1D100+12 → 93(81 + 12)
→ Success! → 'Protego (Basic Understanding)' Spell learned!
New Spell Research, Protego (Deep Understanding) – DADA. Stronger version of the Shield Charm. Protego is a term applied to several varieties of charms. They create a magical barrier to deflect physical entities and spells, in order to protect a certain person or area. Conjurations may sometimes rebound directly off it back towards the caster or in other cases, may ricochet off in other directions or dissipate as soon as they hit the shield. Requires DADA Skill of A, gives a +15 to defending rolls. DC: 150
→ Failure! → New DC,
Protego Training II, DC 39 (DADA + INT + CRT) → 1D100+12 → 93(81 + 12)
→ Success! → 'Protego (Basic Understanding)' Spell learned!
New Spell Research, Protego (Deep Understanding) – DADA. Stronger version of the Shield Charm. Protego is a term applied to several varieties of charms. They create a magical barrier to deflect physical entities and spells, in order to protect a certain person or area. Conjurations may sometimes rebound directly off it back towards the caster or in other cases, may ricochet off in other directions or dissipate as soon as they hit the shield. Requires DADA Skill of A, gives a +15 to defending rolls. DC: 150
By the end of the third week, you would have been able to tick off the particular page with a drawing of Tracey Davis in your Notebook. The Protego charm was to date the most challenging spell you had ever tried yourself at. And while you had succeeded in learning it, able to shield yourself against a few incoming spells now, you knew that there was more to the spell. Your experiences with the rabbit transformation had shown you, that a spell was not mastered when you could provoke its rudimentary effects. With magic, you could try to acquire a much deeper understanding than that.
With that in mind, you had started to scribble again; instead of discarding the notes with the Protego on it, you expanded them. Questions joined the free spaces between the calculations. How big can the shield get? Can I cast it for longer? Can it get more durable? Why does the brightness vary?
"Thank you, thank you. That was extraordinary, from the both of you," Professor Filius Flitwick said, making you look up at the last stages of a fight. Tracey was up there. She was panting and something had ripped her robe at her back, but she was still standing straight, even if her long and blonde hair looked like a mess right now. All the while the fourth year Ravenclaw she'd fought against was pressed flat against a wall that Professor Flitwick had produced in the very last moment to save him from a fire spell. She was getting quite proficient at them.
The both of them had fought for several minutes, throwing spells at each other and either eating them face first (the reason why both of them looked like shit) or by casting last second shield charms. And while the fourth-year had never been a lightweight, it seemed as if Tracey was not satisfied with staying at the bottom of the barrel with you. Winning against the fourth year officially made her a challenger against the older students now.
"Next up; Melinda Bobbin and Jacob Basques, please."
You didn't look around for the Hufflepuff girl, as you closed the notebook and threw it back on your bag, before crossing the short distance to the stage. By now, the large room looked more adequate than it had ever before. Decoration had been put up, once it was clear that you students were committing to the idea of a dueling club, a change you welcomed. It was always easier for your mind to roam over new things. You let Tracey walk down from the stage first, choosing to wait next to the short set of stairs for her to pass.
"Now, now," she said, a poised smile on her face as she came to a halt next to you. "You don't need to worry too much, Jacob. I'll still gladly teach you a few tricks, now that I'm climbing up in ranks."
You smiled at her, drawing your wand.
"Oh, I'm already learning from you," you said honestly, even if she was trying to tease you. Stepping onto the stair, you said: "The further you run, the faster I need to move as well," and passed her to get on the stage, casting a whispered Reparo behind your back as to fix Tracey's robe for her. You didn't look back to see if she had anything to say to that.
Your opponent followed a few seconds later, as she made her way up shortly after talking to the Ravenclaw, who had just lost.
"Jacob," Melinda said, nodding and greeting you. It was funny to see how much a single event could change the perspective you had on a person. The girl was not particularly outgoing, nor a talented one. You'd assume that she was the exact average of the skillset of the Dueling Club Members … and still; you had gained quite the insights on the strength of her character. Like the hero in a novel you read as a child. 'Dragon Wishes' had portrayed a witch that had never amounted to anything, until she was thrown to the wolves and had found her true self. You had loved to read how she solved the challenges that tested her character. This Hufflepuff girl in front of you, was just the same to you.
"Hello," you said, not nodding, but at least returning the greeting.
"Wands ready!" Flitwick said, before he followed up with: "Begin!"
Jacob Attack I → 1D100+17 → 113(96 + 17) → Supercritical Roll! → 'Dueling Club' Perk improved.
Melinda Defense I → 1D100+19 → 21(2 + 19) → Ouch!
You respected Melinda for what she had done. Even in danger and afraid herself, had she chosen to help those around her. While you didn't judge the philosophy behind it as right or wrong, you respected the act of commitment and conviction. It was a fascinating thing to think about how the mind worked in moments of peril.
And because you respected her, you put in your entire focus into this very duel.
"Flipendo," you shouted, moving your wand from the left to the right.
"Protego!" Her shielding charm flared into existence, as the air between you was thrown against it, pushed on by your magic.
You knew that her shielding charm was just as strong as yours, which meant that it was fickle and prone to failure. One just needed to provoke the failure in an unexpected way.
"Lapifors," you said, knowing full well that she remembered Nott as a rabbit and that she would try to escape the Transfiguration. Her shield disappeared as she jumped to the right, evading your spell. It took you two spells to take over the rhythm of the fight. This was something you'd learned by now. Most of everyone could beat anyone on a good day, you just had to dominate the fight with your own rhythm.
"Flipendo," you shouted again, forcing her to cast the shielding spell a second time. While she went through the wand movement of the shielding charm, you moved for another spell.
"Protego," Melinda said as she caught herself and tried to brace against the Force Push.
"Wingardium Leviosa."
While she defended herself expertly against your spell, coming from the front, she didn't react to the chair, flying at her from behind. It hit her in the back, making her cry out in pain. Had she been a stranger to you, you might have relented here, forcing her to see that she had lost without following up, but she wasn't. You respected her and thus a third Flipendo shot out of your wand. This one hit her with full force as she tried to get back on her feet, throwing her over the stage and into the wall at the end of the room.
When you looked down at the other students, one face was beaming up at you. Tracey looked extraordinarily happy about your sweeping victory. She was mouthing something and pointing upwards. It took you a moment to understand.
'To the top.'
Ah, well, that wasn't exactly your goal here, was it? Your eyes roamed over the class, the students and then Melinda, who was slowly getting back on her feet. Somehow still, you were feeling the exact same emotion that came with a good riddle. Right now, you felt just like you had done something good and interesting. Thinking about it, the way you saw it was quite clear. You looked at Tracey and formulated your thoughts:
[ ] "This is Child's Play." - The dueling club is a mere tool for you to explore your magic. This is but one branch of many. You will focus on it only to deepen your understanding. The fun of it will vanish in time, like most of your inspirations do at a point. There is no point in aspiring some trifling activity that might hold you back in other areas.
[ ] "You guide the way." - You like dueling, clearly, but you don't have any aspiration to it. While trying your very best may be a bit much, you will invest some brain matter into developing your skills to further improve. But this is not an overly important matter to you in the end.
[ ] "This is the Road to the Top" – Tracey's goal seems to be clear. She wants to rise in ranks, however long it takes her. Her fierceness inspires you as well; this is something you can do. You will aim to win the dueling tournament at the end of this year, however farfetched that goal is. Because this feels like something that could be a lot of fun.
→ +38 Experience (doubled because of High Success).
→ Due to Supercritical Roll, Perk 'Dueling Club' raised from +10 to +20.
→ How many duels (1d3) → → 1(1)
→ How much Experience → 1D22+4 → 16(12 + 4) → +16 Experience from one other duel this month.
→ Due to Supercritical Roll, Perk 'Dueling Club' raised from +10 to +20.
→ How many duels (1d3) → → 1(1)
→ How much Experience → 1D22+4 → 16(12 + 4) → +16 Experience from one other duel this month.
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