A Galaxy of Rust (Celestial Forge / 40K Pseudo SI)

Gilgax shivered and pulled some alcohol from a hidden compartment. Hopefully, it would help him forget.


By the third time he was interrupted, he did not even look up from the report he was studying.

"He is in the Underhive, something called the Glitter Labyrinth. No, I do not know where that is."

"Thank you." Trazyn the Infinite said politely and turned to leave.

Alright, it's went from a clusterfuck into outright comedy.

If the Tyrannid also come up and ask him- wait. Those weren't cultists, cuz those already know where to go. Oh god

I mean it could be cultusts making sure they have the right target. And the little moving off could be because of possession. Or it isn't people but just dolls made by Tyranids. Honestly I dunno what to even expect.
 
Alright, it's went from a clusterfuck into outright comedy.

If the Tyrannid also come up and ask him- wait. Those weren't cultists, cuz those already know where to go. Oh god

I mean it could be cultusts making sure they have the right target. And the little moving off could be because of possession. Or it isn't people but just dolls made by Tyranids. Honestly I dunno what to even expect.

Genestealer cultists are a thing you know... So there is a chance

Also if we are going to have the full Benny hill then I want squats and the tau and maybe som orks
 
Chromosome Analysis Specialist (Biomega) 100: Well, the job description said training would be provided - and sure enough, they provided you with all of the reading material you needed to figure out what you were actually supposed to do now that you're here. The researchers at the Data Recovery Foundation have been put to task into deciphering the secret behind the immortal cells, that mysterious 24th chromosome. From all of the information that has been compiled, you've acquired a better picture of what the DRF is planning - but as well, your ability to break down genetic information and just large chunks of information in general have improved. Heck, reading that 42 volume tome had to be worth something right?



Marain Diaglyths (The Culture Minds) 600: The language of the Culture is one of its greatest achievements. The characters of Marain are written on a 3x3 grid, but when used by Minds, are capable of encoding information in a fractal-like manner. Anything describable can be written in a single Marain diaglyph, all the way up to the entire universe, with every particle, vector and wave within it. Of course, the time needed to write such a glyph would take as long as the age of the universe itself.
This perk grants you the ability of Culture Minds to express and read data in this way: to describe an entire library of information in one character, to perform a mathematical operation millions of lines long in a single step, or simply to read one character and know immediately and exactly how the described but not-yet- invented musical instrument will sound.
This effect extends to any written system of language you are fluent in, and allows you to express the deeper information to non-Minds for example if you write the sun in reference to a particular sun, the reader would know precisely what the sun is its coordinates, its dimensions, its spectrographic signature and its history, if you chose to encode all that information into the writing.
So are these Perks cross-compatible?
 
Alright, it's went from a clusterfuck into outright comedy.

If the Tyrannid also come up and ask him- wait. Those weren't cultists, cuz those already know where to go. Oh god

I mean it could be cultusts making sure they have the right target. And the little moving off could be because of possession. Or it isn't people but just dolls made by Tyranids. Honestly I dunno what to even expect.
Eldar was my first instinct, although I'm not very big on the lore. I appreciate it as a framing device for endless battles, and that's about it. Otherwise it's fix-it fics all the way.
 
If he can put concepts/knowledge in glyphs then doesn't that mean he can punch someone with a glyph engraved gauntlet and have them either comprehend the entire script of The Bee movie or a Rick Roll?
 
EVERYONE is looking for Eric, though I am curious wheter they'll stumble upon him all at once or one by one, imagine a group from each faction having a mexican standoff moment in a large room while Eric and his temporary group look around nervously.
 
Stupid idea time! Use a glyph to forge AI deamons of his own! Maybe using glow stone as a reagent.
If he can put concepts/knowledge in glyphs then doesn't that mean he can punch someone with a glyph engraved gauntlet and have them either comprehend the entire script of The Bee movie or a Rick Roll?
Well he doesn't seem to have enough access to runes or glyphs or anything else that might be able to form things like Daemons or Spell-Matrix AI or shit like that, though he may be capable of making meditation-aids of frankly ridiculous potency and regular AI and also possibly Tulpa AI or a engineered split personality or something, but what he probably is capable of doing is inscribing the prayers and will of the Imperium onto some Imperial symbols and then potentially use that to infuse it all into some armor or weaponry or something.

Like can you imagine someone trying to accuse you of being unholy when they can't look at you without hearing a choir of recitations of the Imperial Truth?

Edit: oh yeah and also I suppose that it might help with his Ardan Enchanting; inscribe the concepts you wanted to put into something before doing it should help.
 
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Forge or not if I was in his position and knew what was coming I would have a full blown panic attack. Thanks for the chapter.

A eldar and necron seem to be ahead of the human lead force.
 
It would have been much funnier if Trazyn was the only one who said thank you!

Great chapter, love the dichotomy!

Listen, they aren't all that socially stunted

nice chapter thx for writing it
fun seeing everyone going to the underhive now :d
can already hear the benny hill music playing time for a chase scene

You're welcome!

Or like a scooby do chase, with the many doors 😆

As a filthy secondary to the grim, dark future of the 40th millennium, I find it incredibly funny how consistent fanfic authors are in making this specific guy show up whenever there's somebody with an isekai cheat power running around.

He is desperately needed comic relief in 40K

Is trayzn there to thank him for screwing orikan

"Anyone who screws Orikan is my best friend for life!" - Trazyn probably and would want to watch our MC's career with great interest and see how it goes.

Trazyn approaches MC
shakes hand
refuses to elaborate
leaves

more like his treasure/historical artifact/person senses are going off

Trazyn puts on fedora

Alright, it's went from a clusterfuck into outright comedy.

If the Tyrannid also come up and ask him-

RAAA-GRAAAH?

"Underhive. Glitter Labyrinth"

RAA screech

"Thanks, you too"

So are these Perks cross-compatible?

Sorry?

Stupid idea time! Use a glyph to forge AI deamons of his own! Maybe using glow stone as a reagent.

If he can make AIs, each glyph spell can be complex enough to be one

By the way, which version are you using?

V2

If he can put concepts/knowledge in glyphs then doesn't that mean he can punch someone with a glyph engraved gauntlet and have them either comprehend the entire script of The Bee movie or a Rick Roll?

Sir! There are limits!

EVERYONE is looking for Eric, though I am curious wheter they'll stumble upon him all at once or one by one, imagine a group from each faction having a mexican standoff moment in a large room while Eric and his temporary group look around nervously.


View: https://www.youtube.com/watch?v=3UIPTFOFlec

Forge or not if I was in his position and knew what was coming I would have a full blown panic attack. Thanks for the chapter.

A eldar and necron seem to be ahead of the human lead force.

Eric is busy taking a scenic stroll...with monsters.

Unlike the Xenos, the humans don't have to hide, at least.
 
Perk List
Chapter 1:

Specimen Bio-Tank (Resident Evil) 100: Well, your B.O.W. specimens have to come from somewhere don't they? They don't just pop out of the ground like those plebeian zombies, and what if you need to make some adjustments? Upon purchasing this, you gain access to a sophisticated bio-tank which is filled with a special fluid. This will not only ensure the B.O.W. is docile and unconscious while immersed, but it also comes with the tools and devices to monitor and make adjustments to the subject inside as needed. Evil laugh not included.

Butlerian Understanding (Frank Hebert's Dune) 400: There is little doubt that much was lost to the Butlerian Jihad no matter how necessary it might have been. Among those killed was Holtzman himself, the discoverer of the Holtzman Effect that allows for folding space as well as slow shields and suspenders.
Only the Technicians of Ix and the Lords of Richesse really maintained any interest in advancing technology, while the rest of the Known Universe, fearful of the return of the Thinking Machines, fell into stagnation on the technological front. As one of the few who has maintained not only an interest in technology but knowledge of the scientific methods, you have developed what others might call techno-empathy.
This is a deep, some would say fundamental, intuition into how machines function or fail to function as the case may be. You can intuit a machine's function or weaknesses simply by looking at it, as well as judge what it can do and how you can break them, and how to improve them simply by watching it run for a few moments. Not only that, but you know how to understand the fundamental psychology of a thinking machine, how to manipulate, limit, or liberate such a machine, and how to (perhaps) convince it not to seek to destroy or control humanity.
You can fundamentally understand any machine or technology you're exposed to, though you'll have to experiment with it and test the limits of it to maximize this understanding. Note, this isn't Technopathic control over machines, merely the ability to feel how they function... of course, it also allows you to intuit any kind of machine password, no matter how unlikely cracking it might otherwise be.

Chapter 2:

Eccentric Talk (Medaka Box Abnormal) 200: It's so not cool to run out of bullets in the middle of a firefight. Dramatic? Sure, at the right time, but it is hella not fun to find yourself in that situation. Seems like you needn't worry from now on as any weapon you have just doesn't run out of ammunition. Whether it uses bullets or energy or something weird like rocks or rubbish, it looks like firing that stuff out doesn't actually get rid of it from within the weapon itself. Emptying the gun wouldn't let you take out as much ammo as you want, it only works when you're actually using it in the weapon.

Chapter 3:

Dr Shen, I presume? (Endless Space) 200: You are really knowledgeable at learning from your foes. You always seem to learn something new whenever you salvage enemies equipment. New weapons, armor, agriculture, the works. Every piece of enemy salvage you obtain gives you new insight into fields of science you had not yet explored. Beating the crap out of a caveman won't teach you how to make new laser cannons, but it will give you new insight into obsidian knapping methods, or animal hide tanning. Knowledge gained is related to what you are looking at.

Chapter 4:

Enchantment (Silmarillion) 400: The Elves are capable of great works of Enchantment, able to infuse their spirits into things they create and tie into the natural forces of Arda. Rings of power, magical orbs that can see far distance, runes of power crafted alongside the Dwarves. You are an expert on the path of enchantment. Non-weapon enchanted items are your expertise and with enough time and training you could potentially create a ring of power to rival even that of Sauron or craft something in the like of the mighty Silmarils.


Wandmaker (Starbound) 200: There is more to life than just technology. You have mastered the mysterious process of binding elemental phenomena to seemingly harmless wands and staves, allowing those that use them to summon up fire or ice or acid or other stranger effects. With practice, the power of the effects your wands and staves can create will grow, and you could even manage to bind multiple effects to a single weapon.

Endless Bag of Glowstone (Minecraft) 100: You get a small bag which inexplicably contains a full stack of Glowstone Dust. It refills once a week. Handy for lighting up your surroundings, keeping the monsters at bay.

Chapter 5:


Extragalactic Tech (Star Wars) 200:Exo-technology is a field of science that specialized in studying in combining the technologies of various species of the galaxy. Your nature as a Jumper allows you to go beyond merely marrying the design sensibilities of several alien peoples. You easily blend the the varying physical laws and examples of causality you've encountered in the creation of any one thing.

Uncommonly Good Common Sense (Freefall) 200: While this alone won't turn you into a genius nor give you information you didn't already have, it will help you in applying your knowledge. Any time that something you already know becomes relevant that information comes to mind immediately, without causing any distress or distraction. You'll never make the same mistake twice and might not even make it once. Plans that have problems or contradictions in them become obvious. If you were an expert pickpocket you would never fall for someone else using your own tricks against you, and even if you had always been on the straight and narrow if some Squid bumps into you and tries to sell you a watch that coincidentally matches the one you just lost you'll be able to realize that it is in fact yours. One free suggestion for buyers of this perk, reading about the scientific method as well as logical fallacies would be a great help for you.

Chapter 6:

Customized Weapons (XCOM) 100: You know that efficiency is number one, because waste is a thief. You know how to make the best designs better, and will ensure that the equipment in use is ergonomic, streamlined, and efficient.

Chapter 7:


My Watch Doesn't Tell Time (Honkai Impact Third) 100:The further you stray from the intended use of a device's style or look the better a device it becomes by default. If you make a watch that can't tell time you could cram a ton of things into it despite it's relatively tiny size. The shape or style must be a recognized thing, like a watch or a phone in order to benefit from the boost.

Maliwan Intern (Borderlands) 200: At some point, you got lucky and figured out how Elemental Weapons really work. You know how to use them to best effect, allowing you to set enemies on fire regularly, melt people with acid bullets, and have ALL kinds of shocking adventures with electrical ammo. If you have any technical training, you can even jury-rig ways to apply elemental effects to other weapons, as well.

Lab (Project Arms) 200:This discrete laboratory, hidden away somewhere close to your start point, or elsewhere if you wish, holds a simple automated facility to allow for any mechanical devices brought to be maintained and repaired to their peak functionality. It works best with cybernetics and mechanical prosthetics, and small finicky things like clockwork and computers and not large clunky things like vehicles. It is normally in possession of enough regenerating supplies to keep yourself and your companions properly maintained, plus enough surplus for additional projects here and there.
However, should you have purchased Mecha in the Cyborg Section, this Lab upgrades to be able to handle repairs and maintenance on the Mecha and comparable small vehicles and robots.
Also should you have purchased Cyber-Immortality also from the Cyborg Section you also have three bays with replacement bodies for yourself contained in the lab. The lab can replace bodies taking out of the lab at the rate of 1 per six months and also contains a supercomputer to house your AI mind when it's not in a cyborg body with wireless capacity to allow you to move back and forth within a range of 10 kilometres, which can be upgraded with other technology. Installing your mind in a new body takes roughly half an hour and you can choose for different bodies to have different load-outs and can install your own upgrades with the lab's auto-engineer/surgeon helping.


Chapter 8:


Mystical Dojo (Marvel Cinematic Universe Vol.2) 400:For the Masters of the Mystic Arts, the grounds of Kamar- Taj is their sanctuary, their fortress, and their school all in one. It is a place where they can open their mind, and truly ascend to new heights in awareness as they explore Creation itself. Alas... even they knew not to focus everything in one place, and it is with that in mind that I offer you this. Whether you wish to place this in a mountain range so that it is hidden away from the eyes of most, or have it as a Warehouse attachment, this ancient site contains everything one needs to build an order. Rooms for monks to stay in, a great library to fill with many books, a courtyard to practice, an armory for magical items you may possess, and even a storage unit that supplies as much mundane food, water, and tea to sate those who follow the Mystic Arts. Even better, those who practice here will find their minds opening more quickly than usual, having an accelerated effect that will leave training of the body and mystical practices half again as effective. ...oh, and there's a wifi router installed.


Magic Repository (Monster Girl Encyclopedia) 200: Fun fact: mice are excellent catalysts for magic rituals since they naturally accumulate and store magic within their bodies. Like mice, you can find it easy to store magic and other energies in your body, essentially increasing your overall storage capacity. It also becomes easier for you to naturally absorb magic and energy from your surroundings. And unlike mice, you aren't locked out from actually using/releasing the magic you build up inside you, so don't worry about that.


Chapter 9:


Manifold Destiny (Subnautica) 100:You've got one job, and you're pretty good at it. The things you build have extra hull integrity, giving you more leeway when constructing habitats. Vehicles you construct have more advanced armor, making them harder to hurt without sacrificing acceleration


4-D Assembler (The Culture Minds) 100: The Involucra were the builders of the Shellworlds, and your civ has a similar affinity for their construction methods. In what most humans think of as reality, these structures appear entirely normal, but to those who can see into hyperspace, they extend out of the skein of the universe into infraspace and ultraspace. 4-D architecture has very unusual properties, as it can be gravitationally self-supporting they do not crumble under their own gravity, or that of the stellar body they are on and are also heavily resistant to damage. Another unusual feature is that they also cut off all hostile forms of communication, travel or transport that attempt to pass through their walls displacement, hyperspace signals, wormholes, even beings recalled or summoned from elsewhere are prevented from passing through the structures' walls.

Trade Goods (Youjo Senki - Saga of Tanya the Evil) 400: How about an investment to kickstart your business? You now own a handful of warehouses full to the brim with coal, iron, lumber, cloth, and various other materials. While not immediately useful, the local government will really need these if they end up going to war. Alternately, use it yourself for something. Refills at the end of each week.

Chapter 10:


Je'Lu Pih'ar' the Pilgrim (Endless Space) 100:Space... The final frontier. This old man of indeterminate race wants nothing more than to see each and every planet, star, and cosmic anomaly in the cosmos. He wants to see the entire life cycle of a star first handed, from birth to death, even if he must see a million different stars to see the full cycle. He is a very spiritual man, and often spends days meditating on the glory of the cosmos
Plus: Deep spirituality helps lift morale
Plus: Extensive knowledge on galactic anomalies
Netural: Spiritual views sometimes cloud his judgement, but can sometimes explain the unexplainable
Minus: Have you heard about our lord and savior, the Endless Space? (Humming Intensifies)

Chapter 11:

Alchemy (Unmodded Minecraft) 200:You know Minecraft's alchemy recipes front to back, and understand enough of the theory to begin experimenting with the ingredients of this world and others to make new potions. You'll also occasionally get a little more out of your efforts than expected, sometimes getting a free second potion at the end of the distillation process, and rarely a third.

Battlesuit Tailor (Honkai Impact Third) 400:This lets you make custom battlesuits that help people develop better and focus their skills in specialized ways that their powers don't quite match necessarily but are 'close enough'. With enough practice you can make ones that aren't powered by Honkai energy and can be used by anyone.

Chapter 12:



Arcane Smelter (Endless Legend) 100: A self-contained device used to extract, process, and refine Palladium and Adamantium. A must have for the smith on the go.


Chapter 13:


Shadow Economy (Lords of the Night - Liches) 100: You have great, even excessive wealth available. This isn't exactly the same as having wealth - rather, money issues are taken care of. If you look to buy a small town, you'll have enough wealth around to get it started, and after that initial payment expense will never show up again, being taken care of before it ever reaches you. The first level takes care of expenses as if a level twenty expert was diverting his income to paying for you. Each additional purchase, to a maximum of four purchases, adds another one. This means that in good times, this can cover more, and in bad times, less.

Time Flies (Lords Of The Night Zombies) 200: There are many talented old wizards who have devoted decades of work to achieving immortality, and they didn't even start that search until they were already skilled and experienced in their magic. And many of them fall short. You have a single decade. Good thing you can make the most of your time.
Any kind of extended work or project you're working on progresses unnaturally fast. Or at least, your contribution does. Specifically, it goes five times as fast. You can read a book five times as fast, set-up a ritual five times as fast, craft five times as fast, study or do research five times as fast, and so on.
This never works on action or dynamic set pieces. You could do five days of ritual work in a single day, but the high point at the end of the ritual, the part that must not be interrupted least horrible consequences befall everyone? Normal time.

Tools of the Trade (Nexus 2.0) 100: A worker isn't much without their tools, and so, you have a wide array of tools and equipment usable to make whatever you might wish to make. This includes a rather large work space connected to your warehouse.
* This setting is magical in nature so these are tools to make magical gear.

Soul Gems (Elder Scrolls Online) 100: An essential tool for enchanters and mages, yet one that's only recently gained formal recognition. You have five Petty, four Common and Lesser, three Greater and Grand, and two Black soul gems all held in a tasteful keshweed fiber satchel. Each gem holds a soul of its corresponding size, color, and power. For example, a Petty gem would hold a rabbit or a small dog at most, while a Grand would hold a mammoth or a strong Daedra. These are both White souls and can be held in White gems. The rarer Black soul gems hold the souls of sapient creatures, like humans, beast folk, or elves. You can use them as arcane batteries, as focuses for spells, or just as general magic storage. You'll get a new set every month of whatever's been depleted. Remember to be careful handling the Black gems, as they can have unfortunate and potentially lethal side-effects if not contained properly.


Chapter 14:

Designs (Arcanum Of Steamworks And Magic Obscura) 50: This small portfolio contains any three schematics of your choice, out of any you might find in Arcanum. You may choose both standard technologies such as the Feather Weight Axe and Elephant Rifle, as well as prototype inventions that aren't found in the curriculum of the technological disciplines, such as those for the Miracle Cure, Electro Armor or Tranquilizer Gun.

(If I remember correctly, I looked up items and rolled for them, so got random stuff. But only designs, so no finished tech yet)


Auto-smelter (Azeroth) 100: This Auto-Smelter will smelt down any raw ore placed inside it into high quality ingots. This smelter is completely hands free, except for actually placing the ore inside. For further incentive, if you purchased The Mine you will be given a group of magical constructs who will mine your ore, place it in the Auto-Smelter, then sort out the finished product. They can not be used for anything outside of their primary functions stated above.


Built-In Geo-Nav (Dead Space) 200:It's like you have a rare materials detector built into your head, with how easy you make it seem to find the really good stuff. Whenever you're looking for materials, be it rare metals, gemstones or crystals, or even just treasure in general, you can feel something, "pulling," your new quasi-sense in various directions, and in different ways based on what the material in question is. As a side benefit, this enhances your ability to navigate, allowing you to, in almost all cases, just kind of know the right direction to head in, to the point that your RIG will mark a path towards your hunch.

Chapter 15:


The Green Box (World of Darkness - Genius the Transgression) 200: A verdant steamer trunk closed with a simple lock, that can only be opened with a key you'll find on your person, always. Filled with an assortment of random bits and doodads that would be considered rare crafting materials for your Aesthetic as well as dozens of other things that could be used to craft Wonders of other Aesthetics, in general it has a massive amount of parts that range from small computer chips to diesel truck engine parts. If you need more just close the box and open it again, it'll be full.


Chapter 16:



Chromosome Analysis Specialist (Biomega) 100: Well, the job description said training would be provided - and sure enough, they provided you with all of the reading material you needed to figure out what you were actually supposed to do now that you're here. The researchers at the Data Recovery Foundation have been put to task into deciphering the secret behind the immortal cells, that mysterious 24th chromosome. From all of the information that has been compiled, you've acquired a better picture of what the DRF is planning - but as well, your ability to break down genetic information and just large chunks of information in general have improved. Heck, reading that 42 volume tome had to be worth something right?



Marain Diaglyths (The Culture Minds) 600: The language of the Culture is one of its greatest achievements. The characters of Marain are written on a 3x3 grid, but when used by Minds, are capable of encoding information in a fractal-like manner. Anything describable can be written in a single Marain diaglyph, all the way up to the entire universe, with every particle, vector and wave within it. Of course, the time needed to write such a glyph would take as long as the age of the universe itself.
This perk grants you the ability of Culture Minds to express and read data in this way: to describe an entire library of information in one character, to perform a mathematical operation millions of lines long in a single step, or simply to read one character and know immediately and exactly how the described but not-yet- invented musical instrument will sound.
This effect extends to any written system of language you are fluent in, and allows you to express the deeper information to non-Minds for example if you write the sun in reference to a particular sun, the reader would know precisely what the sun is its coordinates, its dimensions, its spectrographic signature and its history, if you chose to encode all that information into the writing.

(I know it is written Diaglyth, I kept it wrong so you can find in the forge document if you want. I also choose to interpret as as abstract shapes as the glyphs, not just words, just because i think that's cooler)

Chapter 17:


Weaver's Children (World of Darkness - Werewolf the Apocalypse) 200: A natural or unnatural affinity for technology, just by looking at and listening to the whispers of the spirits, they can get a basic sense of how technology works and how to use it.

Programming (World Seed) 100: Through hard hours spent slaving over a hot keyboard you have learned the art of programming, you could write a program for pretty much anything, please don't try to steal peoples bank accounts.

Schematics to Time (Generic Video Game Developer) 200: Wasted time is a serious problem for just about any company. And while most managers might think it's because John took an extra 5 minutes for lunch, the real time sink is the direction a project ends up going, as sometimes you go down a rabbit hole trying to fix a problem and take a while to get on the right track, such as looking for a bug in the wrong part of the code. But for you, it's different. For you, every time you settle down to work you get on the right track. From looking for bugs in the right section of code to researching the right function for a problem, your work is now more of a straight line, taking no detours and going down no rabbit holes. If you have a problem, you'll always start in the right place.

Chapter 18:

Magic MetaMaterials (With this Ring) 200: We hear about swords and armor made of Orihalcum, Mithril, and Jovium, but there are far better uses for these wondrous materials. Jovium is a perfect conductor of heat and electricity, Orihalcum and Mithril hold a magical charge and enchantment far more effectively than ordinary materials, and both are far stronger than their weight would suggest for metals. You receive a metric ton of these three metals for use in any military or industrial project you like, and instructions for producing more. The process, however, of synthesizing common alloys into magical metamaterials requires either a familiarity with metal typically found in journeyman level craftsmen who shape metal such as blacksmiths, welders, and jewelers, or familiarity with arcane practices found in journeyman level enchanters or artificers.


Schoolbooks (Harry Potter and the Methods of Rationality) 200: You gain a collection of all of your school materials for a seven year course at Hogwarts(assuming Defense Against the Dark Arts is taught by a competent professor assigning a high-quality set text for all seven years, so in reality probably a bit better in that regard) , as well as Muggle school up through British Secondary School. Learning and teaching from these books is easier than normal, enough to almost make up for a lack of an instructor. Lost or gifted books are replaced via owl order within one week at no cost to you. Yes, even if there's no logical way for an owl to reach you with a full set of magical textbooks. If your starting age is above 11, you're assumed to have been learning at an appropriate pace from these books for however long you've been at Hogwarts, or should have been at Hogwarts in the case of a Drop-In. Post-Jump, anyone studying from a set of magic textbooks which they own gains the ability to use Atlantean Magic. Gifted and re-gifted books never lose the magic-granting ability, stolen books do not grant magic until returned to the rightful owner.

Chapter 19:


Jewelry Set (Timespinner) 100: A set of tools for crafting jewelry or rings, as well as a small amount of material for making them, such as gold, silver, or gemstones. The provided material will replenish once a month if used.

ELDER TECHNOLOGY (The Culture Minds) 200: Some civs just build to last, and it is not unusual for Sublimed civs to leave considerable artifacts behind. Any technological device, structure or vehicle that you create has an effectively unlimited usable lifespan. Not even organic matter that is a part of the device will decay, or even undergo effects like proton decay over the aeons. They will still need expendable reserves a gun still needs bullets, a laser still needs its power pack replaced or recharged but that gun's moving parts never wear out, and that rechargeable power pack can be reused for aeons and more without loss of performance.

Chapter 20:


Technosorcery (Gargoyles) 300: Combining magic and technology is a no brainer for you. You can handily blend the two to create amazing effects like broadcasting spells over telephone lines or melding creatures together through sorcerous surgery. Very little in the field of technomagic is beyond your reach with this skill.


Engineer (Halo - UNSC) 200: Yet by understanding the nature of computer systems, wouldn't it be prudent to understand the technology those systems command? After all, what if you found yourself needing to recalibrate a Magnetic Accelerator Cannon or repair one of the dangerous Shaw-Fujikawa Translight Engines that makes faster-than-light travel possible? What if you found a cache of human weaponry that could be used if someone managed to repair it? While you don't have the skill to create something as complex as a Shaw-Fujikawa Translight Engine, you'll know your way around it just like much of Humanity's 26th Century technology. You might even figure out how to make small improvements to the technology if you had the time to sit down and look it over. Hopefully the Covenant give you that time.
 
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Auto-smelter (Azeroth) 100: This Auto-Smelter will smelt down any raw ore placed inside it into high quality ingots. This smelter is completely hands free, except for actually placing the ore inside. For further incentive, if you purchased The Mine you will be given a group of magical constructs who will mine your ore, place it in the Auto-Smelter, then sort out the finished product. They can not be used for anything outside of their primary functions stated above.

To clarify, this does not at present require any hands-on use but it just generates a few ingots of metal (iron? steel? something else?) per week on its own, right?

Also, between the 4D shells, the Endless Space warp drives (ie 'not actually going through Hell') and the improved hulls, I wonder how difficult it'd be to make new Black Ships. Also can the Diaglyths be drawn to imply they're STCs? Because just handing a Diaglyth of the filter STC you 'found' to use on the air conditioner could put the local Mechanicus into your pocket if played right (though 'everyone from the Primarch on down is looking for you specifically' somewhat messes with the usual calculus)
 
DNA is literally a molecular language that is read by either laboratory devices or Ribosomes, in that DNA makes Messenger RNA which is a catalyst which assembles segments of Transcription RNA connected to Amino Acids which are assembles right alongside the tRNA into proteins, so it's pretty much a language, at least as much as any programming-language, and Eric just got a Perk that might have made him fluent in it.



Edit: I fondly remember this one time when some ingenious bastards spliced a computer-virus into a bacterium's genes so that when the gene-reading device they had read it's genes read it's genes the device's software caught the virus. That was pretty funny.
 
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Chapter 17 - Pizza Part Deux
"It should be... safe here." Kara panted after ages of sprinting away from the monsters.

Berry and I rested our hands on our knees as we dragged in breaths through the overtaxed rebreathers (ideas to enhance them flashed in front of my mind) as Olli let Rekar down from his bridal carry.

I made a mental note to order a fireman's carry next time, to leave their weapons free, but whatever.

After recovering a bit, Kara glared at me. "You." she hissed. "Explain."

"Well…"

The Forge missed another connection in the technological crafting constellation. As predicted, the thing got really active during fights!

I considered my options. There was no real reason to hide things from them, was there? Even in the worst case, I would just unleash another wave of power and skedaddle.

"All right. Watch." I made use of my new power for the first time. As was befitting this new, grand power from a universe of utopias, common sense and high-minded ideals... I drew it in the dirt with my finger.

Nevertheless, it worked. I created a looping, crisscrossing glyph that contained a billion times more information than it had any right to have.

All four stared at the glyph for a second with oddly frozen faces... then their heads rocked back as if hit. I watched it worryingly. The glyph was supposed to be readable by all, but side effects had not been mentioned. All four rubbed their heads as if in pain.

Then they stared at me.

"You come from another world?"

"Yup."

"You get new powers every few hours."

"Powers and other stuff, yes."

"And you are destined to save our world."

"Not destined, per se, but I definitely got a chance."

"Our world, which is…" she grimaced. Various expressions of shock and nausea flickered over all four faces.

"That... that can't be true." Rekar protested. "We... people would know."

I shrugged as I destroyed the glyph with my foot. "A lot is being hidden to prevent people from giving up. Honestly, I don't blame them."

Berry shot me a desperate look. "But you can fix it, right?"

"Well, if I get the right set of powers, yes, probably. If I survive long enough for that."

The four exchanged looks and Kara rubbed her head again. "Throne damn it, I did not sign up for this shit."

I smiled nervously. "Uhm... sorry?"

She gave me a piercing stare. "You can fix this groxshit? You sure?"

"If…"

She waved it away. "Yeah, yeah if. But you can do it, right?"

I took a deep breath. "It's what I was sent here for."

There was a moment of silence.

"Fuck it." Rekar took a step forward. "I'll help you."

"So will I." Berry said solemnly.

Olli took a step forward and gave Kara a look. The woman pinched the bridge of her nose. "Fuck me. Yes, yes, of course, I will help... fuck me, it just hit me. We know where the Emperor comes from!" Kara had a complicated expression on her face. I imagined it looked similar to a sort of casual Christian meeting Jesus or a casual Muslim meeting Mohammed.

Religion existed as a sort of background noise and then BAM... you talk to God.

"Aw crap, the Emperor is real." Berry, meanwhile, had the expression of a kid getting caught. "I am going to have to apologize to my mother."

"Again." Rekar added, earning him a shove.

I felt myself smiling and relaxing a little. It felt nice being out and accepted, in a way. Of course, the only other alternative was to try and live the rest of their lives knowing their universe was fucked and knowing they might have been able to do anything and having run away, but... I decided it still counted. In a way.

"All right, so... what's the plan?" Kara wanted to know.

I shrugged. "Stay active. The more I do, the more perks will be unlocked, the higher our chances for long-term survival."

She frowned. "You want to continue to the Labyrinth?"

"Maybe. It could be a useful goal. But actually, I think we should investigate those Karroks. You said they shouldn't swarm, right?"

"Yeah. Actually, we shouldn't be anywhere near their nest."

"The rats." Rekar realized and I nodded.

"Yeah, I think so too. Someone's herding monsters, stirring up trouble. When the Karroks attacked, I felt something in the warp. Now thinking about it, I think they were being influenced, their aggression enhanced."

"You mean Kho…" Berry began and I shushed him loudly.

"Sssh! Are you insane?! Names have power, remember!"

He ducked sheepishly. "Ah, right. Sorry. Still new to this."

"Sure." It was hard staying angry at Berry. Major himbo energy, that one. "Just don't call them by their names. But yes, I think War influenced them. And we've heard fighting while sneaking about."

"That seemed pretty normal." Kara said slowly. "Maybe a tad more than usual..."

"You're the expert. But I still think we should investigate. There is the possibility that they are after me, but there is also a chance that something big is going on, independent of me and I was dropped here to stop it, or at least fail in a funny manner. In both cases, scouting out the enemy makes sense."

Kara frowned. "I don't want my people anywhere near that nest. But you are right that if something is stirring up the Underhive, we need to know what. If even the Karroks flee..."

"I don't want to meet them again." Olli said nervously. I reached up to pet the big guy's elbow.

"Don't worry, I have no intention of meeting them either. We want to find out what made them attack us." He did not look convinced. "Look, they all were back there, right? That means they aren't in their nest anymore. We probably won't even meet any!"

"Just the thing they ran away from."

Wow, that was astoundingly astute for an Ogryn... shit, was that racist? Yeah, kind of. Bad Eric.

"You are right." I admitted, "but if they ran from something dangerous, then we need to know what that was. So it won't surprise us later."

"He's right, big guy." Rekar grimaced. "We need to know. If they are after Eric, they will come after him sooner or later. And he... well, he is our best chance to stop the..." His eyes widened suddenly. "Are those... Tyranid fleets really that big?"

I winced a little. Maybe I should have snuck in a few more white lies? "Uh, I think so. Sorry."

He took a deep breath. "Right then." he said a little shakily.

"Buuut…" I grinned. "Before we go, I want to get forging again. This new power opens up... interesting possibilities. And you get to meet Je'Lu!"

"The dude from another universe." Berry deadpanned... only to suddenly beam. "Awesome!"

Before I could say anything another attempt by the Forge was made. And succeeded. It was a medium-sized mote named Weaver's Children and came from the world of darkness again. It basically gave me a weaker version of Butlerian Understanding. With one crucial difference: I was now directly connected to the spirits of machines and could feel them directly.

Immediately, my 3D impression was joined by weak impressions of broken, dead, or half-dying spirits. Huh. Depressing.

It also came with a teensy, weensy free extra 'perk.'

I was a werewolf now. New memories joined my own, of a lifetime of growing up as a were. Of my first time transforming as a teen. Of endless struggles to keep the rage under control. Of fighting... something.

The memories were as distinct and hazy as my old ones. No details, no names, no faces, but combat experience.

I had been... or gotten the memories of... a Glasswalker, a werewolf tribe enamored with technology. A task that my power, being one of the Weaver's chosen, had helped with immensely.

To my frustration and anger, I did not get all the technical knowledge this other me had had. Only knowledge it had existed at one point. That wasn't fair!

Instincts both new and old immediately kicked in and I allowed the rage to flow away, channeling it without suppressing it.

Kara and the others were looking at me in concern as I took deep, calming breaths.

"Everything okay?"

"Sort of. New power. One that comes with baggage." I sketched another quick glyph and again they flinched a little, but far less than when I transmitted my meta knowledge about the situation.

"A giant furry rage monster?"

I kicked the glyph apart. "Eh, close enough. I have it under control, but this was not a welcome change."

"It's not all just positive, then?"

I shrugged. "I mean, I am now far more durable and physically powerful than before. I can also sense tech around me. That is going to come in handy." I shook my head. "Let's head inside. I need to build and you need to taste the food the Dojo can make."

We headed a bit further, to another secluded and hidden nook.

I took the backpack off my shoulder and pulled out the largest item inside. A compact frame of metal work. Pulling it up and apart, it unfolded, metal pallets clicked into place and a slim door came into existence.

It was a bit embarrassing, but despite the mechanical simplicity, I had needed Je'Lu's help to design and construct it.

I entered the key and the door swung open into the entrance hall. I ushered them to hurry inside and they did.

Then I quickly closed the door behind them and called my Hearthstone from my inventory to teleport after them.

We all found ourselves in the entry hall. I took my rebreather off first and frowned. Even though it had been open so shortly, a lot of foul air had seeped inside. It was disappearing by the second, the fiat-backed fresh air inside the room replacing it and when my powerful new werewolf nose (I was so damn grateful for the accompanying knowledge on how to consciously turn down sensitivity) couldn't detect traces of poison anymore, I gestured for the others to take their masks off.

They all took deep breaths and their eyes widened in shock.

"The air is so good!" Rekar exclaimed, while Olli hummed in pleasure.

"Wait till you enter the Dojo proper." I smirked and led them to the wide wooden doors. I hesitated. "Oh, um, mind your eyes, okay? Sunlight is a lot brighter than anything you are used to."

I slowly opened the doors a bit and although the light was nothing more than the shadow within a building, they all flinched away. I needed a moment to adjust each time as well, but was mostly used to it by now.

Shielding their eyes, they followed me slowly.

Actually, I had had far less problems in the beginning than I probably should have, given my body was another lifelong Hiver. Was that just part of the personal reality package? Automatic adaptation to each environment?

My new werewolf physiology made the problem even less of an issue. Rapid dark/bright adaptation of the eyes was apparently part of the deal.

I gave them time as they followed me into the courtyard step by step.

I saw Je'Lu, sitting on the stone on a comfortable pillow he had found somewhere, staff over his lap, clearly meditating.

"Hey Je'Lu!" I called out cheerfully. "I brought a bunch of friends!"

He turned and lit up with a genuine smile as he saw me. "Ah, Eric! Good to see you again." He looked past me. "But it seems your new friends are having trouble."

I turned to see my four companions stare into the wide blue expanse of the sky. Their pale faces made the green tone they had all gotten very impressive looking.

As I watched, Kara turned away from the sight with a whimper and stumbled drunkenly towards the nearest wooden column, hugging it with all fours and sliding down.

Rekar followed suit, hugging the same column and Berry actually had to crawl after them on all fours, still swaying like his inner ear was on strike.

Olli merely curled into a ball, hands over his head.

Before I could react, I was hit by another perk the Forge secured for me. It was simply called Programming and WYSIWYG. It gave me all the knowledge of all the programming.

Dear ROB, I had known college students who would have sold their souls for these kind of skillz! Wait, did that imply I had studied informatics in my old life?

I had 'known' how and what to program thanks to Butlerian Understanding, but that had been instinctual. I had basically copied script in my head without any conscious understanding of what to do. Now I did and I could plan and consider and improve.

I had no time to bask in satisfaction though, as I found myself back in the Dojo, with my friends needing help.

"Ah, fuck." Quickly, we hurried over and began to half cajole, half drag all four inside the building.

Shit, I should have considered this. These people had lived inside a Hive for millennia. Pronounced agoraphobia was probably the least severe psychological issue that caused.

Eventually, we had all four inside one of the rooms. They were looking better, but still clinging to everything solid that was in range.

"What was that?" Kara rasped.

"You have never seen the open sky before, have you?"

They all shook their heads.

"Well, it's called agoraphobia. Fear of wide-open spaces. It will...probably go away with exposure? If it helps, the sky isn't actually open inside here, it's just an illusion. The dimensional barrier is only a few hundred meters above us."

That actually did seem to help as they relaxed somewhat.

"That's a planetary surface?" Rekar rasped.

"I don't like it." Berry opined petulantly and Olli nodded vigorously.

"And lots of people used to living like that would go nuts having to live in a Hive." I told them. "Besides, you have to admit, the air is fantastic."

"It burns." Kara complained and I sighed.

"High oxygen content." I explained. "Look, you don't have to go outside, but the dojo is the biggest building I currently have and the only one with actual living quarters. The lab, warehouse and garage are not meant for habitation."

"We...we will be fine. We'll adapt. We're Delvers, we're tough." Kara said, sounding very much like she was trying to convince herself.

"Of course you are." I said soothingly.

No one seemed to be inclined to get up soon, probably the adrenaline crash.

"Listen, why don't you stay here for a while and recover? Je'Lu and I will start working and later we will show you awesome food and drinks?"

Kara nodded weakly and made shooing motions, so Je'Lu and I left them alone. I was fairly certain they would behave and besides, everything here was flat-backed. Any damage would be auto-repaired, I was sure of it.

"What happened?" Je'Lu asked curiously as we walked. I was heading to one of the supply rooms; I needed pen and paper.

"Got a few new powers, had to reveal some of my magic to save everyone and decided it was better to just be honest."

He frowned. "And they believed you?"

"Eh, mostly I think they didn't want to piss off the powerful mage, but the workshop alone should go a long way to convince them."

We reached the storage space and I rapidly drew a glyph on a piece of paper.

"Now, read this." Like the others, his face froze for a second and then rocked back with the force of the new knowledge.

"Ow!" He rubbed his head... and then stared at me in astonishment. "Instant perfect knowledge transfer! That's amazing!"

I snorted. Of course, a Pilgrim would love this new power. "I know, right? And it should also work on machines and magic runes."

I carefully ripped the paper apart. "First things first, the cogitator. And then... forging, I believe."

The cogitator still stood in the dojo.

Je'Lu had been working to incorporate his Pilgrim warp-engine knowledge into it, but I had actually not had any opportunity to check his progress.

"How did you get along?" I picked up the heavy machine without effort. Werewolf strength, baby.

He frowned. "I got a lot of it transcribed, but there are aspects of the tech I never considered until I tried to recreate them from scratch."

I nodded. "Because something was obvious or you could just look it up." He nodded. "No problem. My powers should allow me to fill the gaps."

We arrived in the lab and I set the machines to produce a touchscreen, stylus and connector cabling. Then I went to work preparing the programming to understand the glyph I would write. I revelled in the fact that now I understood every single detail for programming, knew every trick and advanced move in the book. Time Flies also accelerated the work, making my fingers and hands blur with speed.

Less than half an hour later, we were ready. I hooked up the notebook to the cogitator core and grabbed the stylus.

I couldn't stop grinning, giddy with anticipation. "Ready?" I asked Je'Lu eagerly. Not that there was anything the Pilgrim had to do, but he nodded anyway.

I set the stylus down... and with a single flourish, wrote an AGI.

The processor indicators jumped upwards, the primitive fan built into the side whirred alive and I nodded in satisfaction as the first readouts came back positive.

Awesome!

It would take quite a while for the processor to handle all that information, but in the end, I would have a fully sapient, sentient AI that knew all my knowledge and preferences to the point it was basically an odd form of uploading. Though the intellect in the machine would not just be a carbon copy but gain far superior data processing abilities. Not much point in using a superior substrate to process information without using it to its full extent.

As if to reward me, the Forge secured yet another mote. This one was called Schematics to Time and basically meant I would never ever begin a project again and look in the wrong place or begin the wrong way again.

I was not entirely sure if that meant I would instinctively know how to begin or if any way I began retroactively became the correct way. One was already kind of a thing with Butlerian Understanding, at least for existing technology. The other was seriously OP.

Anyway, next thing next: Forging.

At this point, it seems Kara and the others had recovered somewhat. We met them on the way back to the courtyard.

"Hey. Feeling better?"

"A bit. What are you doing?"

"Going to forge a Ring of Power!" I grinned at them widely but only got blank looks in return. Of course, they all lacked the (pop-)cultural background to appreciate what I was doing. It wasn't their fault, but still annoying. Anyway.

"And you have to do that... in the open?" Kara asked uncomfortably after noticing where we were headed.

"Afraid so. There is this big sphere you may or may not have noticed that protects everyone inside from the Warp. Need to do my big works there or risk corruption."

"Got it." Rekar said. "We will... keep watch in the building."

"Sure." I said evenly. And then I perked up. "Oh! Let me show you the Endless Pantry."

"Endless Pantry?" Je'lu asked with a raised eyebrow that would have made a Vulcan jealous.

"I just named it. Also, shut up." He chuckled at me.

We changed course to the boring-looking wooden door.

"Alrighty, check this out." I opened the door once to demonstrate it was empty and closed it again.

"One large pizza speciale and four glasses of Coca-Cola."

I opened the door again and pulled out the now-existing food.

"Neat." Berry commented and then inhaled the scent. "Oh wow, okay. That smells... interesting."

Grinning, I offered them all a slice. Soon I had four munching (ab-)humans looking far happier than before. Berry actually moaned, rather indecently too.

"And this food is normal where you come from?" Kara asked wide-eyed.

"Pretty much." I said, pleased at their reaction. That's right, pizza for all! My unofficial subgoal in the world of 40K.

Olli and Berry were glaring at each other over the last piece. "Hey, no need for that, remember it's an Endless Pantry."

"I will show them different pizza variants." Je'Lu offered. I hesitated a moment. Who knew what perverse pizza versions his home universe had come up with? Pizza without Pineapple? But I decided to trust him. He hadn't steered me wrong so far and he couldn't help me much with my project anyway.

So I just nodded and made my way to the sphere.

Normally, the forging of one of the great rings of power, the masterworks of Elves and Maiar, could take years, decades even, of careful preparation, arrangement and aligning of magic.

You would have to spend months singing at first to the components and then the combined product to shape the magic carefully and define what it was meant to do.

But I had Marain Diaglyphs now. Expressing every nuance and detail for what I wanted took exactly as long as drawing the rune or writing the word I needed.

Millions of individual steps, taken all at once. It was hilariously OP.

I had thought about what I wanted to do, what I needed. Primarily, I needed a tool to safely inscribe the Diaglyphs into the warp, to cast spells far beyond what a human should be able to do in terms of complexity.

The tool would need to take the strain for me, prevent corruption and empower me further.

It would need to conceal me and protect my mind.

And it would also need to be upgradable, considering how the Forge worked.

I had the magical knowledge to do all this, but not the practice or power. Diaglyphs gave me a perfect shortcut.

I gathered the material I needed into the sphere. I unwound my power, began my song and I scribed my will into reality…



The Changer of Ways was panicking because try as he might, more and more of those Ways were being lost to him.

The last big one had been especially brutal. Probability for a win of the Forces of Chaos had dropped to a low two-digit value and that was unacceptable.

Furthermore, the panicked reaction of those eight-damned insects had caused the other three to finally realize where the disturbance was located in realspace.

Khorne had been the last, to no one's surprise; his minions weren't exactly great thinkers.

But now even Nurgle, the literal embodiment of procrastination, was howling for his servants to hurry up.

The problem was that none of them had a previous strong presence on this particular mudball and were struggling to get agents in place fast enough, especially with a certain gold plated nuisance getting in the way at every turn.

Tzeentch had a head start here, but damned if it was doing him any good! The anomaly ducked in and out of detection, but even at the visible times, it was obscured from detection spells.

And with each new change, the chances of victory were shrinking. His only consolation was that that was true for everyone in the game.

And now they were gone again!

This had happened once before, the anomaly had disappeared and the future had snapped back to what it had been. Or rather, what it was now after everyone had reacted to the previous disruptions.

Last time, they had reappeared and they would do so again, there was no doubt. But in the meantime, they were completely hidden from his scrying spells.

And he needed to find the anomaly fast and either convince them to join up or destroy them.

Or there would be no fate for him to change anymore.



Author's Note: Tzeentch is not having a good time and Eric continues his crusade for Pizza.
Programming is a very vaguely formulated perk. Which means Eric now knows all the programming. What systems does he understand? Yes.

That includes the Noosphere and all AI tech in 40K.

Next step: making full use of Marain Diaglyph to cheat at magic like crazy.



Weaver's Children (World of Darkness - Werewolf the Apocalypse) 200: A natural or unnatural affinity for technology, just by looking at and listening to the whispers of the spirits, they can get a basic sense of how technology works and how to use it.

Programming (World Seed) 100: Through hard hours spent slaving over a hot keyboard you have learned the art of programming, you could write a program for pretty much anything, please don't try to steal peoples bank accounts.

Schematics to Time (Generic Video Game Developer) 200: Wasted time is a serious problem for just about any company. And while most managers might think it's because John took an extra 5 minutes for lunch, the real time sink is the direction a project ends up going, as sometimes you go down a rabbit hole trying to fix a problem and take a while to get on the right track, such as looking for a bug in the wrong part of the code. But for you, it's different. For you, every time you settle down to work you get on the right track. From looking for bugs in the right section of code to researching the right function for a problem, your work is now more of a straight line, taking no detours and going down no rabbit holes. If you have a problem, you'll always start in the right place.

Chapter 18:

Magic MetaMaterials (With this Ring) 200: We hear about swords and armor made of Orihalcum, Mithril, and Jovium, but there are far better uses for these wondrous materials. Jovium is a perfect conductor of heat and electricity, Orihalcum and Mithril hold a magical charge and enchantment far more effectively than ordinary materials, and both are far stronger than their weight would suggest for metals. You receive a metric ton of these three metals for use in any military or industrial project you like, and instructions for producing more. The process, however, of synthesizing common alloys into magical metamaterials requires either a familiarity with metal typically found in journeyman level craftsmen who shape metal such as blacksmiths, welders, and jewelers, or familiarity with arcane practices found in journeyman level enchanters or artificers.


Schoolbooks (Harry Potter and the Methods of Rationality) 200: You gain a collection of all of your school materials for a seven year course at Hogwarts(assuming Defense Against the Dark Arts is taught by a competent professor assigning a high-quality set text for all seven years, so in reality probably a bit better in that regard) , as well as Muggle school up through British Secondary School. Learning and teaching from these books is easier than normal, enough to almost make up for a lack of an instructor. Lost or gifted books are replaced via owl order within one week at no cost to you. Yes, even if there's no logical way for an owl to reach you with a full set of magical textbooks. If your starting age is above 11, you're assumed to have been learning at an appropriate pace from these books for however long you've been at Hogwarts, or should have been at Hogwarts in the case of a Drop-In. Post-Jump, anyone studying from a set of magic textbooks which they own gains the ability to use Atlantean Magic. Gifted and re-gifted books never lose the magic-granting ability, stolen books do not grant magic until returned to the rightful owner.
 
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To clarify, this does not at present require any hands-on use but it just generates a few ingots of metal (iron? steel? something else?) per week on its own, right?

Yes. In my interpretation, at least.

Also, between the 4D shells, the Endless Space warp drives (ie 'not actually going through Hell') and the improved hulls, I wonder how difficult it'd be to make new Black Ships. Also can the Diaglyths be drawn to imply they're STCs? Because just handing a Diaglyth of the filter STC you 'found' to use on the air conditioner could put the local Mechanicus into your pocket if played right (though 'everyone from the Primarch on down is looking for you specifically' somewhat messes with the usual calculus)

Eric's black ships would be a lot nicer, overall, yeah.

With the perk this chapter, he could probably write a program as a glyph that would spit out STC formatted files. But he still needs tech to put into that file.

DNA is literally a molecular language that is read by either laboratory devices or Ribosomes, in that DNA makes Messenger RNA which is a catalyst which assembles segments of Transcription RNA connected to Amino Acids which are assembles right alongside the tRNA into proteins, so it's pretty much a language, at least as much as any programming-language, and Eric just got a Perk that might have made him fluent in it.



Edit: I fondly remember this one time when some ingenious bastards spliced a computer-virus into a bacterium's genes so that when the gene-reading device they had read it's genes read it's genes the device's software caught the virus. That was pretty funny.

I would say: he could write a glyph into DNA, if he had the right tools, but it would only cause biological effects if he had biological knowledge. So with the Hormone Specialist Perk, he would be good enough to cause genetic changes in a body, yes.
 
I wish he didn't tell native about his secret and power. They do not have any protection against any mind fuckery, torture, betrayal, or family kidnap to prevent them to tell MC secret to those who wanna know about MC secret.

Now that the breech happen, the advantage is now gone.
 
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