Just magic humans are able to do? Solars should be capable of High Magic.

Walk before you run. Solars can learn Celestial Circle Sorcery, but first they have to pick up Terrestrial Circle Sorcery.

Can we use Lore charms to teach spellcasting? I know that with enough training charms you do not need to know what you are teaching, for example. Could we invent a Charm to spark magical talent in someone? We can spark a heroic nature in someone with a Charm, sparking a magical talent is not too out there. Probably a bit harder, however. Maybe just a charm that lets us be hyper good at finding and identifying people with dormant magical talent. Then we train ourselves up a magical army.

"Can you...?" questions for a Solar are generally going to be answered with either a 'yes' or a 'yes, but'. In this case I would suggest you look at Harmonious Academic Methodology and its daughter charms as a base.

Will we have a chance to learn Sorcery? Not Chaos Sorcery, Exalted Sorcery. I want to hit the Dark Elves with Enemy of Nature over and over again. That could pretty much wipe them out as a viable faction, honestly.

Salinan Working says hello.

Theirs is a very traditional family, with substantial reach throughout the Old World. It's not a bad idea to get the parents' approval before we start courting the daughter.

Imagine getting the shovel speech from Morr.
 
That's a simple question with a complicated answer. Generally speaking, while the Colleges exist explicitly to share a structured, sane (well, controllably insane) magic system for humans to use and in doing so produce loyal wizards working for the good of the Empire, maintaining a practical monopoly on that instruction is one of their primary tools in doing so. As an institution the Colleges are all for taking on apprentices and passing on knowledge, but they want the new students to be part of the College system, not a free agent running around following their own agenda.

On the other hand, cosmology doesn't seem to be forbidden knowledge like things that actually help with magic. I dimly remember references to wizards getting in arguments with professors at the mundane University of Altdorf on the subject.

Developing custom charms to work magic humans are able to do is a possibility, yes. There's some potential for using Solar charms to help things along as well, but that's a door you can't close once you open it so think about if that's something you want to do first.

Also, consider the fun you'd have trolling Gold Wizards using Solar Craft charms to do things like make high quality arms and armor with your bare hands while staring them in the eye to establish dominance before dropping a breastplate at

Thinking about it, some solar charms would resemble some of the superhuman competence that good magic can grant with spells in the theme of like Law of Logic or Trial and Error.

Can we use Lore charms to teach spellcasting? I know that with enough training charms you do not need to know what you are teaching, for example. Could we invent a Charm to spark magical talent in someone? We can spark a heroic nature in someone with a Charm, sparking a magical talent is not too out there.

Well, magical talent is apparently a set of three mutations of the soul, and solars aren't great at inducing mutations at non-elder essence level, IIRC.

I would expect that an Essence 5 Solar that had the custom charms to cast magic with the Winds would be astonishingly good at teaching stable wizards though, and would probably innovate new and better spells and magical styles.
 
The funniest thing about the update was that at first I thought Korvacs was addressing an anthropomorphized version of the sacred Myrmidian banner, you know tsukumogami spirit of the object style.
 
[X] [WITCH] Send her into the woods, let the fae deal with this.
- [X] Send her to the border, the Lady may not be in Mousillon but perhaps she can be found in Bastonne.
[X] [REPUTATION] Attempt to shape the narrative, if only in broad strokes. A reputation can be a sharp, swift sword after all.

Yeah okay she hates the Lady - she's been raised on lies and she's a kid. She can learn.
 
[X] [WITCH] Send her to Altdorf, let the Sigmarites handle this.
- [X] Take her yourself, the Foam Dancer is her best chance.

Not of a mind to decide on how to shape the story but I'd like to do right by the girl and letting her become a magister seems like the best bet.
 
Reputation vote (Nothing ever happens in Mousillon)
Reputation is a double edged sword. Mechanically it adds or subtracts dice equal to its rating to social dice pools when it is applicable. A reputation as a competent schemer who has near complete knowledge of a city's secret societies and criminal fraternities will help convince people to get enmeshed in any conspiracies you bring to them, but is a detriment to convincing someone you had no idea that the cheese maker's guild was a hotbed of democratic agitators with aspirations of regicide. A reputation isn't always going to be applicable, either because no one in Ind has heard of your schemes and thus has no incentive to get into a convoluted price-fixing plot to corner the spices trade, or because the reputation you have is neither weal nor woe to the matter at hand: a master jeweler of Karaz-A-Karak isn't interested in your schemes when talking about the price of her work.

Narratively a reputation for strength invites challenge, be it a reputation for beauty convincing the Lahmian Sisterhood to make an exception for their typical disdain for men or an aspiring Chaos champion seeking to make a name for themselves defeating the best swordsman Estalia has to offer. They also open doors or grant forbearance at least as often as they close them: few cities close their gates to a famous healer and a reputation for successfully opposing Druchii will net you generous terms among the moneylenders of Remas, but being known as a great supporter of the Western, Estalian orthodoxy of Myrmidian doctrine won't win you friends among the Tilean-dominated court of the First Eagle in Remas.

Salvadore has worked to cast his newfound fame and will find himself with an epithet before he leaves Mousillon. He shall be known as:
[ ] Blackhand, for the ichor that darkens his arm. Emphasize his personal combat prowess.
[ ] Stonelaurel. A man who commanded few and defeated many, little more needs be said. Emphasis on his tactical and strategic abilities, especially as a defender.
[ ] Godstouched, imply a connection to the divine that may or may not exist.
[ ] Herdbreaker, emphasize his opposition to Old Night in general and the Children of Chaos specifically.
[ ] Write-in.
 
[X] Herdbreaker, emphasize his opposition to Old Night in general and the Children of Chaos specifically.
 
VOTE
[X] Godstouched, imply a connection to the divine that may or may not exist.

Hmm.
It was either this or Stonelaurel for me, as they're both the sort of reputation that bring interesting connections and conflicts.
For a man who prefers to think of himself as a lover not a fighter, a reputation as a general would be hilarious.

But ultimately, I can't but think that Godstouched is the most interesting option here. It has the benefit of being true, given how Exaltations were made.
Our drinking, wenching, irreverent PC getting a reputation for having divine attention is the sort of thing that would drive priests batty and might come in useful if we have to talk people out of killing a witch.

Will attract attention from politicians and generals alike, while opening doors and attracting interesting enemies.

Plus, when next we have to flare our totemic anima, it makes it that much less likely that people will be debating whether to murder us in our sleep.
We may be a Solar, but this is still Warhammer, where they burn witches more often than not.
Not having potential allies run away screaming start out with a bad opinion will save our bacon one of these days.

And it provides a dandy explanation for what happens when Sal uses Exalted charms.

Plus, it happens to segue into his IC regard for Shallyans anyway.
And our OOC plans to have him seduce Myrmidia.
:V
 
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[X] Godstouched, imply a connection to the divine that may or may not exist.
 
[X] Godstouched, imply a connection to the divine that may or may not exist.

"Would like to be touched by certain goddesses, if you know what I mean"
[Waggles eyebrows]
 
[X] Stonelaurel. A man who commanded few and defeated many, little more needs be said. Emphasis on his tactical and strategic abilities, especially as a defender.

Two reasons: one, if word of this gets back home the next conversation with Salvadore's dad in witch he continues to be vexed by the boat, especially when Salvadore can do *gestures at the pile of dead beastmen* all of that with maybe four-five truly well trained fighters and mob of poorly armed rabble, will probably be kinda funny.
Two, Salvadore coming off interpersonaly as thinking of himself as considerably more clever than he actually is, while also having a reputation as being just as clever as he thinks he is feels more interesting to me than the other options.
 
Two reasons: one, if word of this gets back home the next conversation with Salvadore's dad in witch he continues to be vexed by the boat, especially when Salvadore can do *gestures at the pile of dead beastmen* all of that with maybe four-five truly well trained fighters and mob of poorly armed rabble, will probably be kinda funny.

Mateo Chavez's dialogue options for his disappointing son (the one with the boat);
[ ] Bitch about the boat
[ ] Bitch about the boat, but louder
[ ] Remind him there are better career paths available for when he finally grows up. Include bitching about the boat.
[ ] Admit he's doing his old man proud. Make sure his disappointing son (the one with the boat) doesn't hear this.
 
Mateo Chavez's dialogue options for his disappointing son (the one with the boat);
[ ] Bitch about the boat
[ ] Bitch about the boat, but louder
[ ] Remind him there are better career paths available for when he finally grows up. Include bitching about the boat.
[ ] Admit he's doing his old man proud. Make sure his disappointing son (the one with the boat) doesn't hear this.
Slightly apropos, was it ever actually confirmed how may siblings Sal has? Like, it was made clear that his sister and brother exist, but I don't think there was ever any explicit or implicit statement that there was no one else.
(unless this was in the thread and I've forgotten.)
 
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