Spectrum
Tell me a secret~
- Location
- Behind you~
Not really. I don't 100% trust original thoughts in the character-driven portions of this quest due to how much my values and thought processes seem to differ from Powerofmind's sometimes.
Not really. I don't 100% trust original thoughts in the character-driven portions of this quest due to how much my values and thought processes seem to differ from Powerofmind's sometimes.
I do try to keep to the spirit of a choice rather than the letter of it, but on a deathworld, in a post-apocalyptic feudal society, a lot of values and thought processes will be different from what one would expect. Taking FaSE as an example, I hadn't expected an elite assault on Brynus Lichtra's keep while trying to avoid taking casualties in open conflict to be viewed as dishonorable in a society of raiders, but that's just the way things are sometimes.Not really. I don't 100% trust original thoughts in the character-driven portions of this quest due to how much my values and thought processes seem to differ from Powerofmind's sometimes.
IIRC, the raid on Lichtra's keep was never seen as dishonorable by anyone other than the Lichtras themselves, but of course they'll be biased.Taking FaSE as an example, I hadn't expected an elite assault on Brynus Lichtra's keep while trying to avoid taking casualties in open conflict to be viewed as dishonorable in a society of raiders, but that's just the way things are sometimes.
What about Tourlag? I thought the teller was upset with it because it wasn't 'from the front'.IIRC, the raid on Lichtra's keep was never seen as dishonorable by anyone other than the Lichtras themselves, but of course they'll be biased.
She's a Knight of Frost hardliner, whose MO tends to be 'honorable combat' and true victory is determined by superior tactics and soldiering spirit, instead of unconventional strikes or irregular warfare.What about Tourlag? I thought the teller was upset with it because it wasn't 'from the front'.
Ah, orthodoxy.She's a Knight of Frost hardliner, whose MO tends to be 'honorable combat' and true victory is determined by superior tactics and soldiering spirit, instead of unconventional strikes or irregular warfare.
If he fails to perform the additional duties appropriately and be properly contrite and attempting to earn back the trust everyone, then beatings may continue.
wins with two votes.[X] Apologize profusely to the teller and have Anders apologize as well. Regardless of his beliefs, insulting a teller like that is inappropriate and reflects poorly on all of us.
-[X] Privately, you appreciate his loyalty and don't require that he be devout, but you need him to try and keep an open mind given the nature of the trip.
[X] Tell your men to stop beating Carlos and levy additional severe punishment duties on him for the duration of the trip. If he fails to perform the additional duties appropriately and be properly contrite and attempting to earn back the trust of everyone, then beatings may continue.
There's not much to go on. They're clearly not being dealt with by this guy's peer across the way, but it's not like they're using professional arms and tactics, so nobody can call foul. The situation seems like benign neglect and plausible deniability, but you can't be sure how the Gelans would react to you in an official capacity. You're worth a lot of money, or if they want to, they could simply elect to capture and execute you as a show of power. Facet is riskier than Gela for all the same reasons and the High Chieftain can take more chances politically, even though you'd only have to cross a rather small strip of land, two days hard march if you push it.[] With Cado
@Powerofmind I would like to ask the champion for more information about the highway robbers, such as size/appearance of danger/possible allegiance and so on.
Further, I would like reference from the relevant scriptures what is the 'proper' thing to do in this situation. For example, do we have an obligation, as an armed group and a powerful Huntsman, to deliberately try to 'trigger' this group and fight them to bring them to justice?
Technically you can go through it on the way out, too. This is just 'do you want to do it first?'Me, I just wanted to pay a visit to Mountain Glenn along the way.
Okay, I was more trying to find out if the reported attacks are at the level that would threaten your average small pilgrimage group (a single technical, a few burly guys with horses, etc) but that Lyra would walk over or if it's higher than that, then the added info that you gave on if they wanted to they could send a lot of official forces and crush Lyra and there's not a lot she could do about it if that's what it came to.There's not much to go on. They're clearly not being dealt with by this guy's peer across the way, but it's not like they're using professional arms and tactics, so nobody can call foul. The situation seems like benign neglect and plausible deniability, but you can't be sure how the Gelans would react to you in an official capacity. You're worth a lot of money, or if they want to, they could simply elect to capture and execute you as a show of power. Facet is riskier than Gela for all the same reasons and the High Chieftain can take more chances politically, even though you'd only have to cross a rather small strip of land, two days hard march if you push it.
You're not obligated to go looking for a fight in any sense, and most sects of the Knight prefer that you think before you do something potentially dangerous, even if it's the right thing to do. Basically, since you know it's at least in part religiously motivated, and the local Chieftain could bring a dangerous amount to bear on you, you get a pass. The Thorned One or The Sun Dragon would have more serious expectations here, but The Knight isn't about justice and fairness for the sake of justice and fairness; she's more focused on the civil aspect of justice, namely that it keeps the peace and brings contentment to those beneath you. That said, if you do choose to go for it, it can be spun as a religiously motivated decision.
That's accurate.Okay, I was more trying to find out if the reported attacks are at the level that would threaten your average small pilgrimage group (a single technical, a few burly guys with horses, etc) but that Lyra would walk over or if it's higher than that, then the added info that you gave on if they wanted to they could send a lot of official forces and crush Lyra and there's not a lot she could do about it if that's what it came to.
Can you please check below that I have interpreted the route info you gave correctly?
[1] Travel through the tribe of Gela and the Facet Confederacy by land. You are mighty and a powerful lord, at that. They would not dare infringe upon your passage, not without angering your liege, and possibly your Emperor...
[2] Travel through the tribe of Gela, but take a shortcut across the bay between Suxia and Vale when you reach the progenitorist tribe instead of going through Facet. The High Chieftain of Facet is a man of equal standing to your emperor, and holds great legitimacy among his member Chieftains for bearing a son who inherited his semblance. You can trust an independent chieftain to be wary, but not him.
[] Perhaps this champion has a point, you should book passage for your group across the Verdant Sea. You went on this pilgrimage to connect with your faith, not to slay Scions thinking you an easy target for thievery.
-[3] Just travel to the Bay of Suxia, on the Valesian side. A shorter trip and less cost, but you'll have to see about traveling across the rest of the kingdom to reach the ancient home of the Progenitors.
-[4] Book a trip to Autumn bay, north of the Old Kingdom, on the southern side of the peninsula bordering Halcyon Kingdom. The closest port to the Old Kingdom, which also sports the King's Highway all the way from the port to the ruins.
-[5] Book a trip through the White Inlet, the thin strip of water that marks the between Halcyon and Vale. It is said that to see the cliffs of the White Inlet as you pass between them is an experience bordering on religious, though it's also said the two kingdoms it separates both charge tolls to travel it. A lesser holy site rumored to have housed the Progenitors for a time sits along the road, a place called Mountain Glenn.
1) Do we actually think those things are likely, no information, or just that those are possible?That's accurate.
Reported attacks are all over the place. A dozen highwaymen, villages suddenly closing their doors and forcing pilgrims to forage for supplies, mob violence... You could be attacked by a particularly vindictive normal hunter trying to knife you all in your sleep, or you could be attacked by a moderately sized mob of serfs numbering over a hundred, led by particularly bloodthirsty Priests. Depending on how much anyone important knows about your passage and if they think they can get away with it, they might authorize an official arrest of you, which would be difficult to escape without abandoning the other pilgrims, or possibly cars/supplies/your own people if things are bad enough.
As nice as this would be, we aren't unfortunately made of money.-[] Book a trip through the White Inlet, the thin strip of water that marks the between Halcyon and Vale. It is said that to see the cliffs of the White Inlet as you pass between them is an experience bordering on religious, though it's also said the two kingdoms it separates both charge tolls to travel it. A lesser holy site rumored to have housed the Progenitors for a time sits along the road, a place called Mountain Glenn.
1) These are pretty solidly the case. There haven't been a ton of lynch mobs or deliberate murders yet, and most pilgrims can usually escape with their skins intact.1) Do we actually think those things are likely, no information, or just that those are possible?
2) Booking a trip across the sea will include passage for the cars? Can the pilgrims afford this, would they split off, or would we spot them? How expensive is this? Especially the added tolls for Option #5?
3) Why are Scions/Progenitors tensions so high right now? Is there less concern about Progenitors/Child of Remnant relations in Vale?
4) How long/fast is the trip across Gela?
This is a given. You will naturally attempt to book passage on a large enough craft(s) to carry your vehicles. The problem comes in if you can't get any. This addon would be better served as 'Accept no passage until you can transport your cars,' though that carries some risk of sitting around in port for a few weeks.--[X] Attempt to find a ship big enough for both your entourage and your vehicles. If you cannot, travel through land.
Understood and modified.This is a given. You will naturally attempt to book passage on a large enough craft(s) to carry your vehicles. The problem comes in if you can't get any. This addon would be better served as 'Accept no passage until you can transport your cars,' though that carries some risk of sitting around in port for a few weeks.