Voting is open
@PoptartProdigy how old is Durrahe Korun? If he is very old can we get a option to tell him "find someone to replace you and teach him/her how to do good in this job."?
 
Inevitable.

Though, given the power of the Prime Minister and current popularity, odds are that a party will form to support her whether she wants to or not.
Not necessarily accurate.
Remember: Aliens.

Just the very lifecycle of the asari and salarians alone is strange enough to throw everything off-whack.
Combine this with the volus, who were repeatedly voting for a joke volus supremacy candidate, and any attempts to model Virmire politics on Earth will bear only superficial resemblance.

Or maybe I missed the discussion and there's a Motion of No Confidence system in place?
That level of detail is beyond anything we're modelling for this game.
The GM is not a polsci major.
 
Last edited:
I'm of the opinion that Mira will eventually have to deal with a massive non-endorsed personality cult that worships her. If things go well she will reign as the Empress of Virmire for the next thousand years, with no peaceful of transfer of power until after her death. There will be dozens of generations of constituents who will have known nothing but Mira when it comes to governance.
 
I'm of the opinion that Mira will eventually have to deal with a massive non-endorsed personality cult that worships her. If things go well she will reign as the Empress of Virmire for the next thousand years, with no peaceful of transfer of power until after her death. There will be dozens of generations of constituents who will have known nothing but Mira when it comes to governance.

If she becomes the God-Empress of Virmire, then we'll need to push for getting Space Marines.
 
I'm of the opinion that Mira will eventually have to deal with a massive non-endorsed personality cult that worships her. If things go well she will reign as the Empress of Virmire for the next thousand years, with no peaceful of transfer of power until after her death. There will be dozens of generations of constituents who will have known nothing but Mira when it comes to governance.
I've got a feeling that your right about the personality cult, if you consider what PoptartProdigy said for the Ultimate Critical Success on Dispense the Fun Coupons.
The response to the beginning of your advertising campaign in support of your expansion of Virmire's medical industry has been utterly beyond any anticipated scale. You barely see this kind of fervor at navy recruitment rallies. This option will remain locked only for three years, conclude in only eight, and will [HAHA REDACTED YOU HAVE NO WAY OF KNOWING ALL THE CONSEQUENCES OF THIS, WAIT AND SEE YOU RIDICULOUSLY FORTUNATE LITTLE SHITS ;)] -50,000 yearly income over the next eight years, saving you, in total, 2 years and 100,000 credits.
 
Last edited:
Our plan to turn Mira into Supreme Leader is going smoothly. :V

Well, apart from Mira's resistance to the idea.
 
Our plan to turn Mira into Supreme Leader is going smoothly. :V

Well, apart from Mira's resistance to the idea.
Mira the Asari who unintentionally became Goddess-Empress of Virmire.
No he's not.
If for no other reason that balancing Public Opinion is part of quest mechanics, and that one crit won't suddenly make them irrelevant.
are you referring to a personality cult around Mira forming or her becoming Empress of Virmire
 
Is that the case here though? The Prime Minister of Virmire has control over both the executive and legislative branches of government. They can legally veto attempts to remove them from office, so as long as they're popular enough to avoid insurrection they're safe.

Or maybe I missed the discussion and there's a Motion of No Confidence system in place?

If we're that popular, then politicians that support our policies will also be popular. Therefore, the emergence of what is de facto the Prime Minister's party is inevitable.

ust the very lifecycle of the asari and salarians alone is strange enough to throw everything off-whack.
Combine this with the volus, who were repeatedly voting for a joke volus supremacy candidate, and any attempts to model Virmire politics on Earth will bear only superficial resemblance.

I don't see that effecting the basic mechanics though. Basic intetests and rge mechanics of cooperation still exist.
 
Last edited:
@PoptartProdigy

Since it's irrelevant anyway, what would have happened had we done all of the council actions in one turn: Meeting with the guy, and rounding up the power brokers, and we'd rolled well?
I'm sorry, the council actions? You haven't interacted with the Council at all; what are you referencing?
@PoptartProdigy What is in the current declaration?
Speculative, given that they are yet to write the final version. Proposed drafts range from the idealistic to the bitter, but the intended final version will unambiguously state that Virmire is officially, no-take-backs-ey, severing its ties of political allegiance to the Citadel Council and announcing the formation of an independent Virmirean state (comprised at the least of the non-Lystheni parts of Sentry Omega. More ambitious proposals lay claim to those formerly Citadel clusters of the Kepler Verge and Attican Beta that you are presently occupying. One insane batarian proposed laying claim to the entire Attican Traverse, but nobody takes him seriously).
@PoptartProdigy how old is Durrahe Korun? If he is very old can we get a option to tell him "find someone to replace you and teach him/her how to do good in this job."?
Twenty-seven. And they all do have subordinates, and are training them; it's not like you'll have nobody, should he kick it.
 
I'm sorry, the council actions? You haven't interacted with the Council at all; what are you referencing?
"Round them up" the old intrigue option, and the personal option to make one of the enemies into your friend, which we ALMOST did in addition to prematurely forming the council, but wound up not doing in favor of 'boring but practicalish' stuff (That rolled much better on than it needed, so we should have done the more interesting stuff *sigh*)


[ ] I Am the Senate:
[] Subvert Opposition

and
[]Reform colonial congress.

I had wanted to do all three at once for maximal chaos. Just hypothetically, what do you think would have happened?
 
Last edited:
"Round them up" the old intrigue option, and the personal option to make one of the enemies into your friend, which we ALMOST did in addition to prematurely forming the council, but wound up not doing in favor of 'boring but practicalish' stuff (That rolled much better on than it needed, so we should have done the more interesting stuff *sigh*)
Ah. It would've been an interesting time, I'll tell you that much. Mira would be aggressively campaigning to subvert her political opposition. Depending on how you rolled, somebody might have noticed.
 
I like the idea of an Asari Empress and turning Mass Effect into 40k with actual science...
 
[X][TIMING] Veto, you belligerent idiots.

Because right this minute right now is not the time, and we have more political capital than God.

There already are space marines, there is even a whole action to fund them better that we keep putting off. /deliberately misses the joke
They don't count. The rachni still make them feel a loooot of fear. :p

What are the odds of a Prime Minister losing their position because they doesn't have political party backing?
If the Prime Minister were any normal person, probably high.

If the Prime Minister is Mira T'Vael, slim to none. Mira is to Virmire as George Washington was to the United States, only with a longer lifespan. If she'd wanted to crown herself Queen of Virmire, she almost certainly could have. She's had overwhelming popularity for decades. I suspect "Mira" has been the most popular baby name on Virmire for most of that time.

Mira T'Vael, at least for now, does not lose power due to lack of political party. In Miraista Virmire, political party loses power due to lack of you!

This is an age of exploration, because most of the galaxy is uninhabited. The guy who finds something, claims it, and puts military assets there to defend it pretty much gets recognition as owning it unless someone else is willing to press the issue and use force to take it. Certain groups might pretend to be more 'civilized' than that, but that's how things actually work in reality.
You seem frightfully assured about how things work in a setting you don't control and don't have the writer's bible for- namely, Poptart's idea of how the rachni wars went.

Furthermore, if you're drawing analogies to the Age of Exploration, the exploring powers fought and contested each other's control of interesting territory ALL THE TIME. Valuable islands, fortifications, river mouths, and so on would routinely change hands for any reason or none, and even colonial powers that were nominally at peace with each other often had de facto policies of "no peace beyond the Line" in which they'd opportunistically prey on whoever they felt like.

We should really, REALLY hope that the Council is more legalistically inclined than Europeans during the Age of Exploration were, because otherwise it's the Age of Exploration with us cast as, say, the native sea traders of the Indian Ocean. Outgunned by multiple factions that don't really respect our right to do things or for that matter exist.

Personally, I think we are- but by the same token, I am not comfortable assuming we can just casually muscle in on territory the Council used to think was theirs to allocate, and expect them to just smile and wave.

The asari delaying official recognition is to our benefit and they'd know it. The longer they wait, the longer we've had to build up our fleets, fortify our systems and relays, and generally establish control. The notion of forcibly taking anything from us will become less and less palatable, and becomes more and more the status quo. Not to mention that the Council itself doesn't really declare war, but rather its constituent races do, and neither the Asari or the Salarians (who are the ones with actual votes in the Council) are close enough to really feel much need to claim our territory anyways.
You're not listening to me. The point is that the asari and salarians don't have to fight us to put us in a bad position. They can simply wiggle their way into range to influence us (in the Kirrahe sense of the word, among others), one little slice of the salami at a time. The only alternative is to go full isolationist which is just stupid.

We can build up fortifications, but we can't keep all Council civilian influence out, nor do we really want to, because being decoupled from their interstellar economy is hurting us.

This is all part and parcel of owning territory and being a sovereign nation - negotiations about trade routes, travel through controlled 'waters', and all sorts of diplomacy happens. I don't see the problem.
Because the Council doesn't really recognize other polities' right to control mass relays or planets they aren't physically standing on. As I said, the entire point of the Council is to use soft power and negotiation to shape the galaxy by controlling access to the mass relay network and future colony options. The Council's own ambitions for diplomatic victory are severely undermined by watching us go it alone, and we might well set an example for other large colony worlds.


They're quite likely to decide to subvert and undermine our stance as an independent minor power, rather than uphold and respect it.

As far as the krogans go, you're presuming we won't have rejoined the Council by that point as a sovereign nation. The Rachni Wars in canon lasted three centuries, and the Krogans' expansion didn't turn into the Krogan Rebellions (when they actually started taking other peoples' territories) for four centuries after that.
If we're going to rejoin the Council as a sovereign nation in our own right anyway, why not try to negotiate that status now rather than risking the Council deciding it's worth it to smother us to avoid having trouble with their other colonies?

Why do you all think that the council is like some totalitarian body out of fucking fanfiction? They just like we have to consider public support and consequences of their moves. They gain nothing from not accepting our claim, but lose an ally. We are not any third party that has no real meaning. We are a power that must be respected. Yes, they are more powerful than us, but that doesn't mean they will want to destroy us.

And yes we fight for our territory so it is ours. This is war ladies and gentelmens and this is how world works in war time.
No, it usually isn't outside computer games. Again, the US didn't get to make Kuwait the fifty-first state after the first Gulf War. France didn't become South Britain after the Normandy landings. Spain and Portugal didn't become South Britain after the Napoleonic Wars.

It is very common in wartime for territory to not end up being owned by the person whose troops are physically standing on it at the end of the war.

Why would we block civilian shipping? Why? If they want to trade why would we block them? Why are you assuming that we would make a stupid decision? Please explain.
Please read more carefully and think harder.

The point is, if we DO allow Citadel civilians into our territory, we are going to be doing business with Citadel corporations and citizens. They will want to negotiate with us for access to 'our' resources and the planets you think of as 'ours.' The result is that Citadel influence will exist within our space, giving the Council ways to make life difficult for us, and also giving the Council ways to gradually extend their influence. Territorial control isn't just about plunking a flag down somewhere and magically becoming all-powerful and having an uncontested right to hold onto it against all comers.

But at the same time, if we DON'T let Citadel civilians in, the Citadel will have good reason to resent that. They might even consider it an act of war, depending on how they choose to feel about it.

The Citadel is just so big, and has so much "soft power," that we can't actually prevent ourselves from interacting with them and we can't really do much to limit or control the nature of that interaction, if we don't convince the Citadel races to go along with our wishes. They don't even have to fight us, they just have to... exist.

No, we would not let warships through. This is our territory. We will defend it. We don't need their help in that regard. No, we will not allow them to make new colonies here. This is our space. They have the rest of the galaxy for that. We will tell them from the beginning this are our relays now. We will have patrols and protections there.
The Council will correctly argue that if we insist that their warships can't pass through the Attican Beta relay, at least, the war against the rachni will be badly compromised. They have very good reasons to set up wartime bases in Attican Beta, because it's on the route the Council will need to follow in order to fight the rachni with their own fleets.

So by the time the war ends, bet that there will be Council warships in Attican Beta...

And no angry dog "GRR RAARGH OUR TERRITORY" posturing is going to change the fact that trying to prevent this would be foolish on multiple levels.
 
Remember, the Council isn't a unified galactic government. It's more like the European Union. We could always declare ourselves a sovereign nation but still remain part of the Council.
Adhoc vote count started by gutza1 on Jan 12, 2018 at 7:08 PM, finished with 316 posts and 94 votes.
 
The Citadel is just so big, and has so much "soft power," that we can't actually prevent ourselves from interacting with them and we can't really do much to limit or control the nature of that interaction, if we don't convince the Citadel races to go along with our wishes. They don't even have to fight us, they just have to... exist.
Let us assume, for the sake of argument, that all the best case assumptions of the Virexit Now separatists come true.
The Tier-1 powers of the Citadel Council decide it's not worth the trouble and give us everything we could ask for in independence.

Now the Batarian Hegemony decides it would like a chunk of our general vicinity.

Maybe they claim that since they helped fund the establishment of Virmire, we owe them a percentage of the entire gross worth of Virmire, compounded interest. Maybe they simply want the Hercules system so they can charge a toll for every Virmirean ship that attempts to leave our cluster.
Or even that they lay claim to one of the research worlds we have discovered.

It has better relations with the Citadel because it hasn't gone out of it's way to deny their influence, which means the Council is less likely to interfere .
Because it is a Citadel signatory, it has access to the internal trade of the Citadel, the single most massive market in the galaxy, which helps boost their economy. And they already are a bigger, more built-up nation from the beginning.

Now what?
Replace the Batarian Hegemony with the Quarians, or the Krogan.
There are Consequences to deciding to act like the Lystheni.

Not to mention that our corporations will NOT thank us if we manage to get them locked out of the largest market in the galaxy.
Which will impact the taxes they pay us.
The point is, if we DO allow Citadel civilians into our territory, we are going to be doing business with Citadel corporations and citizens. They will want to negotiate with us for access to 'our' resources and the planets you think of as 'ours.'
One more thing:
The Council plain does not accept anyone trying to monopolize Prothean ruins, and as of the time of canon, drop like a ton of bricks on anyone who even tries to pull that shit. The Asari hid their beacon, which was how they got away with it.

Anyone else who tries it is likely to come short a hand.
Unless anyone thinks we can hide that shit from the STG when our population is ~40% Salarian.
Adhoc vote count started by uju32 on Jan 12, 2018 at 11:29 PM, finished with 324 posts and 94 votes.
 
Last edited:
Have decided to redo my vote. A chance to assess the current situation is good, and we can afford to burn some approval rating (if that EVEN HAPPENS) if so. Though honestly, the original govt choice said if we veto a bill to give the assembly more power SEVERAL times they would get miffed about it. Once and it probably won't even be a blip. Though independence is a passionate bill too. So ¯\_(ツ)_/¯

Overexcited Senators/Councilmen/TermThatApplies.

[ ][TIMING] Pass. Virmire First.
[X][TIMING] Veto, you belligerent idiots.

[x][BUOYS] General Distress Call
[x][BUOYS] Update the Maps
[x][BUOYS] Reconnaissance Pulse
 
Last edited:
The Council will correctly argue that if we insist that their warships can't pass through the Attican Beta relay, at least, the war against the rachni will be badly compromised. They have very good reasons to set up wartime bases in Attican Beta, because it's on the route the Council will need to follow in order to fight the rachni with their own fleets.

So by the time the war ends, bet that there will be Council warships in Attican Beta...

And no angry dog "GRR RAARGH OUR TERRITORY" posturing is going to change the fact that trying to prevent this would be foolish on multiple levels.
I was thinking after war. Now we are at war and must do all to survive.
But still we can interact with the council but why must we do so from the bottom. we are not that weak.
 
But still we can interact with the council but why must we do so from the bottom. we are not that weak.
What do you think - how many industrialized systems does the Council have? And the Rachni.
We've got one. It's a little like Suisse making noises during the first World War (that's a power comparison to Axis and Allies)
 
What do you think - how many industrialized systems does the Council have? And the Rachni.
We've got one. It's a little like Suisse making noises during the first World War (that's a power comparison to Axis and Allies)
looking at the galaxy map the Rachni home cluster probably contains their the most industrialized systems not sure about the clusters they took, but it was mentioned those clusters had very little development done before the war.
 
looking at the galaxy map the Rachni home cluster probably contains their the most industrialized systems not sure about the clusters they took, but it was mentioned those clusters had very little development done before the war.
And the Rachni are ME's version of Tyranids/Zerg, aren't they? Means they can industrialize quite fast if that's true. Would also explain why the Rachni wars took so long.
 
And the Rachni are ME's version of Tyranids/Zerg, aren't they? Means they can industrialize quite fast if that's true. Would also explain why the Rachni wars took so long.

The Rachni are also really good at digging in. For most you can just take out the orbital infrastructure and then start orbital bombardment if you want to take them out. The Rachni you have to put boots on the ground to fight in their tunnels. They can also thrive in extreme environments to other species, which gives them more places they can reasonably set down roots.
 
I was thinking after war. Now we are at war and must do all to survive.
But still we can interact with the council but why must we do so from the bottom. we are not that weak.
You seem very much captivated by this top/bottom, hard-power wargame mentality.

That's really, really not how international relations normally work, especially when you're dealing with something like the Council. Stop thinking about how if we don't declare independence and threaten to shoot at them, we are somehow "weak" or "on the bottom."

Being a violent isolationist whose concept of international borders is "I TOOK IT IT'S MINE!" is not a good strategy.
 
Voting is open
Back
Top