In The Grim Darkness Of The 41st Millennium, Nobody Beats G.I. Joe!

First of all, you gotta remember that after something like a century of civil war,
Big, big understatement, even the least warlike continuity still had it be tens of thousands of years minimum. G1 couldn't have been less than a million.
 
Big, big understatement, even the least warlike continuity still had it be tens of thousands of years minimum. G1 couldn't have been less than a million.
I know, but the notion that the war lasted millions of years without either side managing to finish off the other just strikes me as silly and I choose to replace it with something more realistic.
 
I vaguely recall Optimus Prime being dismembered, and his arm converted into a turret by the Decepticons. Don't know if that cartoon episode was in the same continuity as GI Joe, though.
 
I know, but the notion that the war lasted millions of years without either side managing to finish off the other just strikes me as silly and I choose to replace it with something more realistic.
I'm almost certainly wrong, but as... well, not exactly a Transformers fan, but the sibling of a Transformers megafan, I always imagined that the war dragged out so long due to the Cybertronians being nigh-ageless and them not developing FTL space travel until relatively late in the timeline - so you'd have these giant sublight war-barges full of Autobots and Decepticons, launched at distant stars in order to contest access to resources that could potentially be reaped from a given system in 20,000 years or so - and everyone has to at least try to operate on those sorts of insane timescales, because otherwise the enemy can start building up infrastructure that will come back to haunt you tens of thousands of years down the line. A war that exemplified the description of a soldier's life as mostly consisting of boredom, with each side's command doing everything they could to try and plot out strategy eons in advance.
 
"The natural state of man" is a meaningless concept and anyone who uses it to try to justify their political position should be treated with extreme skepticism for that alone.
Man is a tool-using creature, and hates natural states. *nod*

I did not seek to conqueror for my own power, I sought to conquer for the safety of Mankind. We needed a united front.

Sorry, but this is just so silly that I have to comment.

Conquering everyone doesn't create a united front in your favor. Either it creates a united front against you, or, if you "win," it creates a thousand revanchists-in-waiting.
 
I know, but the notion that the war lasted millions of years without either side managing to finish off the other just strikes me as silly and I choose to replace it with something more realistic.
To be fair, Transformers seem to have a natural lifespan of "until something kills them", so...Ya know.

Personally, I tend to assume that the conflict has lasted quite a while, millions of years...But it hasn't been one continuous war. How many Cybertronian civil wars there actually are is a matter of dispute among Cybertronian historians: Some say three or four, others say hundreds, and countless minor skirmishes....And, yes, some claim the first Civil War never really ended, there were just pauses. There have been periods the Autobots ruled, periods the Decepticons ruled, the rare period when they actually forgot their differences and lived in peace. We know that there are lost "Autobot colonies" like Paradron, and I doubt it's the only one of its kind. I tend to assume there are thousands of Autobot and Decepticon colonies scattered throughout the galaxy, created by one faction or the other fleeing (or simply leaving in a huff) when the other was in power. Some live on, some died off, heck, at the time scales we're talking, some evolved into entirely new and alien life forms. Plenty of mechanical lifeforms can claim Cybertronian descent. But that's just me.
 
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Loving the 30k AU interlude. We're seeing hints of the vast scale of the problem, though they haven't quite learned the horrible truth JUST yet. But you can create a snowballing resistance, as GI Joe goes interplanetary and then galactic. YO JOE becomes the rallying cry of freedom across the galaxy and it forms the base of a true multispecies confederation. Which, IFF you can keep it organized against the star fascists, should do better than the Imperium through IDIC.

"Royalty Freedom is a fire you spread to others."

Still, the Imperium is big and they have as-yet untapped bullshit to call on. And we haven't met the actual demons yet. But there's hope.

To be fair, Transformers seem to have a natural lifespan of "until something kills them", so...Ya know.

Personally, I tend to assume that the conflict has lasted quite a while, millions of years...But it hasn't been one continuous war. How many Cybertronian civil wars there actually are is a matter of dispute among Cybertronian historians: Some say three or four, others say hundreds, and countless minor skirmishes....And, yes, some claim the first Civil War never really ended, there were just pauses. There have been periods the Autobots ruled, periods the Decepticons ruled, the rare period when they actually forgot their differences and lived in peace. We know that there are lost "Autobot colonies" like Paradron, and I doubt it's the only one of its kind. I tend to assume there are thousands of Autobot and Decepticon colonies scattered throughout the galaxy, created by one faction or the other fleeing (or simply leaving in a huff) when the other was in power. Some live on, some died off, heck, at the time scales we're talking, some evolved into entirely new and alien life forms. Plenty of mechanical lifeforms can claim Cybertronian descent. But that's just me.
A million years is definitely long ennough for speciation, though that's in the range of 'hominids' rather than anything more drastic. Then again we don't know how fast intelligent mechanical lifeforms evolve 1
 
Sorry, but this is just so silly that I have to comment.

Conquering everyone doesn't create a united front in your favor. Either it creates a united front against you, or, if you "win," it creates a thousand revanchists-in-waiting.
A hazard, but one that has been pretty successfully overcome in some cases. Rome stands out of course but I think most modern states have now-core territories that historically speaking were at least partially assembled by conquest.


(The US is a somewhat weird case poorly suited to the question due to getting core lands through conquest but core population much less so. To phrase it extremely bloodlessly.)
 
I vaguely recall Optimus Prime being dismembered, and his arm converted into a turret by the Decepticons. Don't know if that cartoon episode was in the same continuity as GI Joe, though.
Disregarding the other Hasbro stuff, at the very least G.I. Joe and Transformers take place within the same continity as excepting Mr. Ramirez being in both shows, Flint and Lady Jaye's literal daghter is a supporting character in S3 of G1 and another episode has a retired Cobra Commander appear, so just go with both shows happen around the same-ish time
 
Question will you post the 30k what if on sufficient velocity?
He'll probably do it when it's actually complete.

Though, speaking of said what if, @sun tzu how will you handle that small number of alien species that actually DOES hit that combination of "powerful enough to pose a threat to humanity as a whole, galaxy-wide" and "unavoidably, inherently hostile to humanity" that the Imperium propagandizes most aliens to be, like the Ullanor Orks and Slaught/Rangdan?

I ran into arguments that ridiculed the idea that the Great Crusade wasn't neccessary on the basis of them existing and the Imperium being "needed" to counter them, you see; and I'd like some kind of refutation of that.
 
Added a couple entries to the "Great Quotes from the Wrong Joes" threadmark. XD

Unsurprisingly, there's some folks following the ongoing 30k interlude on Fiction.Live who are butthurt over the Great Crusade-era Space Marines not being all auto-win and immediately able to see through the Joes' mind games.

Question will you post the 30k what if on sufficient velocity?
Yes.

He'll probably do it when it's actually complete.

Though, speaking of said what if, @sun tzu how will you handle that small number of alien species that actually DOES hit that combination of "powerful enough to pose a threat to humanity as a whole, galaxy-wide" and "unavoidably, inherently hostile to humanity" that the Imperium propagandizes most aliens to be, like the Ullanor Orks and Slaught/Rangdan?

I ran into arguments that ridiculed the idea that the Great Crusade wasn't neccessary on the basis of them existing and the Imperium being "needed" to counter them, you see; and I'd like some kind of refutation of that.
Let's consider the math, shall we?

Say the Great Crusade starts out with a military strength of GC. Obviously, this number is massively abstracting a whole lot of things, but WH40K lore wasn't written by folks who juggle Excel sheets for fun.

Now, let us consider a minor human nation that stands in the path of the Great Crusade. Say that the Great Crusade chooses to conquer this nation. This will not happen bloodlessly; losses will occur on both sides, so after this is done, the Great Crusade's military power will become GC - L, for some given value of L. But then, forces will be recruited from this nation, and the Great Crusade's military power becomes GC - L + R.

If GC - L + R is greater than GC, that implies that the military power this conquered nation can contribute after the Imperium mopped the floor with it is greater than the losses the Imperium suffered while fighting it. I'm sure you see the problem here. If the nation was so weak that the Imperium took minuscule losses conquering it, it likely won't be able to contribute much military strength once it's conquered; if it has enough military strength to contribute a lot (even after deducing all the losses it suffered fighting the invasion), then the Imperium will have suffered significant casualties conquering it.

This doesn't mean that L has to be greater than R. For starters, the Great Crusade has the superb spec ops forces that are the Astartes, and if you have them start the conflict by taking military and political leaders hostage, it's possible you can get recalcitrant worlds to surrender to you with minimal fighting and losses. But of the million(s?) of worlds conquered by the Great Crusade, how many actually saw a Space Marine?

The other argument in favor of R being greater than L is that, once you've conquered a planet, it'll keep providing troops for decades and centuries, so it has the time to recover from the conquest so R grows, and there's time for the L to be recouped... but that in itself assumes your strategy allows you the leisure of time. If you're in a hurry to, say, stave off a snowballing Ork empire, that's a stupid approach.

And then, you have to factor in two more complications:

The first is that once you've conquered a world by force, you need to keep it under your heel. Which means leaving a garrison as an occupying force. So you don't even get GC - L + R, you get GC - L + R - G, where G is the garrison and needs to be particularly large if the world it's occupying is particularly strong (meaning, the bigger the R, the bigger the G).

The second is that once the Great Crusade has conquered a world, its technology now falls under the purview of the Adeptus Mechanicus. Are you going to tell Mars not to purge all the non-AdMech technicians, scientists and engineers? Because if this purge happens, R is going to be severely reduced for decades to come.

And do note that this is all under the assumption that we're talking about a human world. If the Great Crusade is forcibly vassalizing a minor xeno world, the calculus can get even harsher - unless they're recruiting xeno auxiliaries for the crusade, they're ending with R much closer to zero, since the vassal they shed blood to conquer is limited to strictly material contributions to the war effort, not actual troops (and since you're not taking away their troops, you need an even stronger occupation garrison!).

So, to make a long story short ("Too late!", called the cast of Clue), conquering worlds by force leaves the Great Crusade militarily weaker for at least a few decades. If your goal is to amass power, then that's fine. But if your goal is to protect the galaxy from the Orks, Rangdan, Slaught, and so on... then the smart thing to do is to rely on diplomacy to bring in what worlds you can, restrict military conquest to a tiny minority of worlds (those you positively need for war logistics, those where the local authorities are so hated you'll actually be welcome as liberators, and low-hanging fruits where local factors make conquest easy despite significant future returns), and thus keep the GC as high as possible so you can concentrate your military power on the enemies that are impossible to negotiate with.
 
There was an unusual amount of hot chile in the chat's diet last night wasn't there XD Hope I didn't make it too much worse.

The great quotes continue to be great. Love the Narbonic in there.
 
Unsurprisingly, there's some folks following the ongoing 30k interlude on Fiction.Live who are butthurt over the Great Crusade-era Space Marines not being all auto-win and immediately able to see through the Joes' mind games.
You did pick the best Legion to fall for unconventional warfare and get picked apart, yet not have a stupid amount of heavy support or numbers.

That said, I think the big turning point is going to be when a multi-Legion task force shows up, or a Primarch decides to crash the party.

Let's consider the math, shall we?
They did pick only caveats I would add to that equation are this: Most human run worlds taken are not "modern", technologically advanced places. They're feudal societies susceptible to being decapitation struck. Take the capital, kill the generals and king, the levies have no stomach for a fight. Which is also how the Imperium runs.

There's four types of Replenishment: Space Marine, Army, Navy, and Resource. You assume what the Imperium wants is more soldiers. What they actually need is resources.

Space Marines aren't replenished by the conquered planets, that wasn't very common. They have a set fiefdom each Legion recruits from. Sometimes that's on Terra, sometimes that's around the Primarch's home planet, sometimes it's a mix. The Legions also don't do Scouts as the modern Chapters do. Each person who passes the surgeries is trained rigorously for decades until they meet the standards of Tactical/Despoiler Squads.

Army replenishment is more feeding into the Garrison variable. The garrison has a key policy of being nothing that would give ties or sympathy to the locals. The Auxiliary is a bit wider recruited than Space Marines, but a lot of those same worlds can feed that replenishment without affecting SM's. Navy is a bit trickier, and is the most significantly tied to the Resource. They have shipyards in Sol, and any rediscovered Forge Worlds. But those are all dead. No resources of their own. These other, less advanced worlds have Resources in spades. So the key limit for a planet to contribute is how soon the Adeptus Mechanicus can bring their own machines in and strip-mine the planet into an uninhabitable state.

These newly "liberated" worlds are just colonies like the old Earth interstellar empire was. Only even nastier.
 
These other, less advanced worlds have Resources in spades. So the key limit for a planet to contribute is how soon the Adeptus Mechanicus can bring their own machines in and strip-mine the planet into an uninhabitable state.
Both reality and 40K agree the AdMech can do that to uninhabitable planets, so that leaves it pretty unclear why taking human planets to strip-mine in particular would be wanted. (There is a sufficiently stupid answer - the admech 'needing' a ton of slaves to run their machines...)

Also, the time-loop on turning a new strip mine into new is already pretty long.
 
Fighting people who could be your allies, or at least another bulwark, reducing their forces and yours, when you could instead combine them to fight off a mutual threat is, surprise of surprises, extremely inefficient and makes the galaxy more vulnerable to those all-consuming threats.

Who coulda guessed it.
 
leaves it pretty unclear why taking human planets to strip-mine in particular would be wanted. (There is a sufficiently stupid answer - the admech 'needing' a ton of slaves to run their machines...)
Easy: They're theocratic techno-fascists who by their own religious dogma place zero value on human life.

Trees, people, environmental degradation? Those are all obstacles to be bulldozed and exploited.

That was literally a plot point in the quest, the Knights justify their medieval stasis by saying the Admech would make their existence immensely more suffocating, and they get to live in a living, verdant world amidst an empire defined by multiple layers of literal metaphors where an ancient corpse is endlessly consuming the present to prolong its ultimate death.

The Tech-Priests are just The Bad Guys. Of course they will destroy people if they can.
 
Easy: They're theocratic techno-fascists who by their own religious dogma place zero value on human life.

Trees, people, environmental degradation? Those are all obstacles to be bulldozed and exploited.

That was literally a plot point in the quest, the Knights justify their medieval stasis by saying the Admech would make their existence immensely more suffocating, and they get to live in a living, verdant world amidst an empire defined by multiple layers of literal metaphors where an ancient corpse is endlessly consuming the present to prolong its ultimate death.

The Tech-Priests are just The Bad Guys. Of course they will destroy people if they can.
...But this pivot doesn't work with your previous argument that this is filling a need and thus relevant to the 'does the Great Crusade actually help with the purported problem' assessment. If what they need is minerals, they don't need to reach across the galaxy for inhabited planets. There are zillions of free rocks.
 
Ultimately, a lot of sci fi ignores/diminishes the amount of non-planetary resources. It's just an element of the genre that you have to kind of ignore for things to make sense.
 
Ultimately, a lot of sci fi ignores/diminishes the amount of non-planetary resources. It's just an element of the genre that you have to kind of ignore for things to make sense.
The Asteroid Belt is also pretty small, even compared to Earth let alone the rest of the system. And very far apart. And you're working without the free benefits of a planet, while just living in space is hard enough.

So like, Asteroid Mining is cool. And even worthwhile to an extent. But planets are just easier. I know mining is a massive engineering challenge. IMAGINE IT IN SPACE.

And, as mentioned, if you're supervillains the planets come with free slave labor.
 
Unsurprisingly, there's some folks following the ongoing 30k interlude on Fiction.Live who are butthurt over the Great Crusade-era Space Marines not being all auto-win and immediately able to see through the Joes' mind games.
I mean, I would certainly think, if anyone's on the Joes' level, it would be Space Marines.
 
I mean, I would certainly think, if anyone's on the Joes' level, it would be Space Marines.
The chapter had them be a serious threat in any kind of combat - "don't engage without serious numerical advantage, kill from orbit whenever possible." Better than the very best of the Joes. Also immune to mundane interrogation or (presumably) torture.

They got mad that it was possible to fool a Space Marine into thinking another Space Marine (actually a synthoid) had been stricken with amnesia by a nefarious xeno torture device and was wavering, so they'd try to remind them of the truth. Something about how they should automatically know it wasn't a real space marine when they can't smell them or see them move.

Imp Fanboys right? This is the same crowd who about rioted when I said that the Eldar are flawed but good guys in canon inasmuch as those exist. Which again, @suntzu sorry for adding to that by engaging. They were just so WRONG about it... including their timeline, which they were confidently wrong about.
 
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