[X] Plan Opening Moves
I think this is the hardest plan? Please tell me if I'm wrong
I think this is the hardest plan? Please tell me if I'm wrong
That's a part of the plan votes, innit?Don't forget to also vote for what kind of turn we want next.
[X]The People: You Need to Focus on the People (Begin a Legislative Turn)
It is, indeed, a part of the already existing Vote Plans
Oh, you right.That's a part of the plan votes, innit?
It is, indeed, a part of the already existing Vote Plans
You need to put the vote at the start of the line in order for it to be counted, and it cannot have anything else in the line with it.Also voting for [X] Plan Logistics And Intelligence by @sun tzu.
Cool, thanks for telling me, it's fixed now.You need to put the vote at the start of the line in order for it to be counted, and it cannot have anything else in the line with it.
I'm also wondering about respective logistics of the two sides. Are we in a war where the industrial outputs are roughly equal, or where one can, given enough time, drown the other in military hardware? Is one side in bad need of a quick victory because it cannot win a war of attrition? (See also: American Civil War, World War Two).
Yeah. While a bit of a late reply. There is a reason that the original plan Palps had was to transform the republic itself into the empire he wanted. And when that fell through, he was amassing as much war material and droids as possible to blitz through the Republic defenses. Which also didn't quite work when Jar Jar started a droid revolt through droid rights legislation. While the Rim using droids mean population is less of an issue, the Core has the raw population to make the refusal to use droid manufacture or cloning irrelevant, and far more industry.The Sepretists have the early advantage in terms of material, men (droids), money, and will to fight.
They have been planning this war for over a decade thanks to Papa Palps pulling the strings and otherwise doing sith things.
However, thanks to numerous actions in the previous quest, like Jar Jar giving droids rights... our outright massive armaments buildup over the last 8 years, along with Bails miricle at the end of the last turn before Attack of the Clones.
Well honestly... the Republic is the sleeping giant that they should not have decided to fuck with.
And now they have, and the Republic will unleash its terrible rage.
Basically, this war is in the REpublics favor, as long as we aren't fumbling the bag.
Which you easily can.
Then, let's change that law. Add a clause where in times of war or rebellion, the galactic government can federalize sector and local militas to supplement federal forces. The US has something similar in how National Guard units can be federalized in times of war or major disturbances.I was re-reading the prequel when I noticed that we have no way of federalizing militias. The law that founded the militia program explicitly stated that militias could only act within their sector. Basically, we have a pool of manpower with military training that we simply can't use.