WARHAMMER 40,000 Genestealer Management Quest

SISTERHOOD OF THE LEVITHAN
MIGHT: 0 | TREASURE: 2 | INFLUENCE: 0 | TERRITORY: 1 | SOVEREIGNTY: 1​

Planetary Company
Thedias Prime​
MIGHT: 1 | TREASURE: 6 | INFLUENCE: 2 | TERRITORY: 5 | SOVEREIGNTY: 3​
Defensive Psykers [MIGHT]: +2d to fight anyone who is using combat psykers against you.
Pleasurable Kiss [TERRITORY]: +2d to raise Sovereignty
Kelermorphs [Influence]: +2d to unconventional warfare (doing it)
Space Marines: +2d+MD to a single might or unconventional warfare roll per month.​
 
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[X] Plan What Comes After (No Child Was Harmed in the Making of This Plan)



[X] Plan What Comes After (No Child Was Harmed in the Making of This Plan) - Bunker Edition
-[X] The Child is safe
-[X] 2 MIGHT
-[X] 5 TREASURE
-[X] 2 INFLUENCE
-[X] 5 TERRITORY
-[X] 3 SOVEREIGNTY
-[X] Assets:
--[X] Tunnels and Bunkers [TERRITORY]: +2d to defend if attacked (using your secret bunker).
--[X] Pleasurable Kiss [TERRITORY]: +2d to raise Sovereignty.
--[X] Kelermorphs [INFLUENCE]: +2d to unconventional warfare (doing it).
--[X] Space Marines: +2d+MD to a single Might or unconventional warfare roll per month.
 
[X] Plan What Comes After (No Child Was Harmed in the Making of This Plan)


It strikes me as easier to regain the Bunkers asset later if we want it than to regain the Psykers. We abandoned a lot of our fortifications as we prioritized feeding and housing people, and logistics became vital to survival on Thedias Prime. We can fortify again later if we need to. To get the Psykers back would take a generation at least.

I want to keep the Star Child alive.
 
I'll add an approval vote to the Bunkers plan if the vote to kill the Star Child looks like it's going to win otherwise.
 
The Struggle for Thedias: We Have Rebuilt Her
We Have Rebuilt Her

Kara Benoit opened her eyes. The last thing she remembered was being bisected by that emergency door after her evacuation transport was attacked. As such, it was a bit of a surprise when she saw her wife cuddling with her very much whole body.

At first she thought she was dead, but the pain put paid to that notion rather quickly. It was significant, but nowhere near the level of agony she'd expect if Daemons had gotten ahold of her soul. It's not like the Emperor would protect her after all she had done.

Said musings were interrupted by her wife waking up. Lena's face lit up when she saw Kara awake as well. "Kara", she spoke, stuffing a paragraph of emotion in a single word.

"Is Alex-", Kara started to ask before pain silenced her.

"Your sworn sister is safe, as is everyone who was on the transport, thanks to you. We've taken to watching over you in shifts. The Sisterhood needs medics too badly to spare us both at the same time". It was at this point that Kara noticed the bags under her wife's eyes.

That left one more question "How?".

Lena sighed, "You can thank Alex for that. She stuffed you in a stasis reliquary she had on her".

The Eternal Cask? But that device was too small to fit even half of her body?

Her confusion must have shown, since Lena chose that moment to explain. "She used what little time my implants gave you to make some additional amputations", Lena elucidated guiltily. She obviously thought that said implants should have done more.

Kara then proceeded to give Lena her #3 glare. The one that said "Stop beating yourself up. Things would be a lot worse if it wasn't for you".

Fortunately, said glare seemed to succeed in breaking Lena out of her foul mood, at least a bit. She smiled and continued speaking "Don't worry though, I made some major improvements while you were out".

What followed was a long and detailed explanation of exactly how much improvement Lena could make now that she didn't have to worry about only using human DNA. The basic gist of it was that she was now capable of performing feats of strength, durability, and survival usually reserved to the Astartes while still looking entirely human.

AN: So, I have clearly not learned my lesson and written another omake for an action we are a good way away from taking. I would like to hook this up to our next Might-increasing action as Lena uses her experience to make pseudo-Abberants to go along with Kara's pseudo-Abominant.
 
Get you a girl who will improve your body with biological and genetic augmentations beyond mortal ken/lets you improve her body with biological and genetic augmentations beyond mortal ken.
Helps that Lena is extremely motivated and probably one of the top experts on Tyranid biology in the Sector. Combine that with a Bioship that has biofab facilities that make even her old lab look like a "My First Biochemistry Set", and you've got a recipe for a medical miracle.
 
Junk
Katz knew her gang were good at finding junk. Scaving it, jurying it, e'en bashin' somethin' simple up. So when the Sisters 'ad ripped them out of a coggy fire to safety, well, you di' with what you 'ad. Big war up top was too big for us till e'ery hand was needed. Then it was tunnel fightin', nastiest stuff e'er, but the coggies din't really get thins changin' or not bein' their way. Didn't get a 'all bein blocked up and a sweet little boom box blowin' up all back to their slaggin' god.

Sisters said somet'in better was comin' an well...a-leas' the rush was right worth i'. Jenny Sax was keep'n eyes while we scaved new treds for the 'can, then there was the siren. Course, gettin' out aint right when there aint no out, and Moly 3s says we need to get to this depot? One locked up and scaved since we was nothin', but she was always right these days. Quick kiss to Erta, then they were goin', fas' as anytin'. Lucky to reach i' bu' we know luck like the back a-our 'ands. Erta and Moly 'ad it open quik an' shut quikr, Moly said there was the bad breath out. 'Ad to get to da system, said i' was for us an all. Popped open a 'atch an we were thru to th' guts. Said five diffrent thins needed juryin', got 'em all right an thins were fine as the jury started an' th' biggest boom ever hit. 'alf the gang were down, Moly pullin me to a door, sayin' one more thin needed doin', needed two. Was amazin' seein her do that as the bad breath got to us, Moly was almos' a cog till the end.

Big shiny thin's all alightn' erywhere an Moly was so proud. Gave her a kiss fer it, as the breath got worse, she saying thin's'd be ok. Can't tell her my side was slagged when we got 'ere, but why make a mess of it. Stil 'unno why 'Aut-oh-shu-thul-e-vak' wa' importan' bu...i' ain' bout th' end for some. I's 'bout us all now. An' fer once, thas' alright.
 
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Get you a girl who will improve your body with biological and genetic augmentations beyond mortal ken/lets you improve her body with biological and genetic augmentations beyond mortal ken.
Completely coincidentally, I recently found a Worm fanfic with Bloodborne elements where this exact situation developing is the crux of large parts of the plot. And it's also lesbian there.
Turns out queerness works well with transhumanist undertones, who would have thought.
 
Will I then take this from sector to segmentum scale? Who knows!

I would personally prefer that this doesn't happen, and I'm a little bit nervous about us expanding to planetary or multi-planet scale. I think a lot of 40k planquests are made worse by making player responsibilities and actions match the absurdist scale of 40k. The stakes of every action become really high; the people and actions and resources involved become even less relatable; and the way large polities are controlled is not often realistic (power tends to be intensely centralised and yet the player base remains fairly left-wing. I don't think progressive ideas can survive contact with that kind of absolute power).

You are a good writer and could pull it off, but I think I would be more engaged if we focused on a company-sized subcult elsewhere while Thedias and the possible multi-planet expansion faded into the background for a bit (and is explicitly decentralised, maybe taking some ideas from democratic confederalism, if you want to flesh it out with some hot anarchist stuff).

You write amazing 40k starships. Perhaps Shexia's ship is crammed with supplies and tries to get to a transport hub and split up before news of what has happened at Thedias gets out? We could play as that crew or as a split of it that has successfully boarded an Imperial ship of some kind. We could vote on what kind of ship we're on and whether we're aiming to: take over the ship; destroy it; or survive travelling in it long enough to reach a suitable world.

There could also be drama with other branches of the cult. Perhaps some parts of the cult think that our actions are too bold and endanger the rest of the cult. Maybe others are leaning uncomfortably far into forced-conversion and bio-modding. Maybe some have been dispatched with instructions that are outdated by recent events and we want to reach them and persuade them to change their approach?
 
Completely coincidentally, I recently found a Worm fanfic with Bloodborne elements where this exact situation developing is the crux of large parts of the plot. And it's also lesbian there.
Turns out queerness works well with transhumanist undertones, who would have thought.
You can't just post that without a link!
 
I would personally prefer that this doesn't happen, and I'm a little bit nervous about us expanding to planetary or multi-planet scale. I think a lot of 40k planquests are made worse by making player responsibilities and actions match the absurdist scale of 40k. The stakes of every action become really high; the people and actions and resources involved become even less relatable; and the way large polities are controlled is not often realistic (power tends to be intensely centralised and yet the player base remains fairly left-wing. I don't think progressive ideas can survive contact with that kind of absolute power).

You are a good writer and could pull it off, but I think I would be more engaged if we focused on a company-sized subcult elsewhere while Thedias and the possible multi-planet expansion faded into the background for a bit (and is explicitly decentralised, maybe taking some ideas from democratic confederalism, if you want to flesh it out with some hot anarchist stuff).
I'm actually fairly interested in the Sector-level stuff. Let's not dismiss it until we've at least tried it out.
 
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Adhoc vote count started by DragonCobolt on Feb 8, 2025 at 10:46 AM, finished with 122 posts and 14 votes.


looks like we're saving the child! Also, I hope everyone has enjoyed the quest thus far!
 
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